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Page 1: McEachern Offense

McEachern Offense

System and Terminology

Page 2: McEachern Offense

System Installation

I. PHILOSOPHY

II. GENERAL TERMINOLOGY

III. DEFENSIVE IDENTIFICATION

IV. FORMATIONS/MOTIONS/PERSONNEL GROUPS

V. PRIDE DRILL

VI. MASTER PLAY LIST

VII. CONTINGENCIES

Page 3: McEachern Offense

I. PHILOSOPHY

•Most coaches can get they emphasize, but you can’t emphasize everything…prioritize what you emphasize.

•Progression Teaching- Break it down to simplest terms possible for players, then build on that foundation.

•Focus teaching on one pre-snap thought and spend most of our time working what happens post snap.

•Get best players on the field. Get ball to playmakers.

•Balanced threat of run or pass in any given situation.

•Control Tempo of the game.

•Prepared for all situations.

•Simple schemes for OL’s, practice tech. not assignments.

•Simple terms for TB, every hits him, don’t need to think.

Our offensive philosophy is based on a few general principles…

Page 4: McEachern Offense

II. GENERAL TERMINOLOGY

Huddle

LT

Z

Y QB

ABX

RTLG RGC

5 YDS

Z & X go behind huddle to spot. Y goes behind OL’s as they go to LOS. B waits as Y goes then goes to spot. A steps back and waits.

QB stands close waiting on play, then says ‘down’ = OL snaps down, at this point its the QB’s show.

TEMPO!!!

Page 5: McEachern Offense

CADENCE• ‘Set, Color #, Color #, Go!’ (on ‘one’).

Example - ‘Set, Green 46, Green 46, Go!’

• Non-rhythmic, QB may hold it at any time.

• On ‘two’ or ‘three’ = add Go as needed.

• On 1st sound = Go!

• Generally motions will start on 1st color. No foot, motion man time up where you need to be on snap.

• All ‘cwm’ on 1. All live color audible changes to 1 if not already on 1.

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Holes / Gaps

9 7 5 3 1 0 2 4 6 8

Holes - even to Right & odd to the Left

D C B A A B C D

Gaps - same on both sides. We will talk about ‘play side’ gap and ‘back side’ gap.

Page 7: McEachern Offense

Personnel Names

Backs• A = TB • B = FB • C = HB

Wide Receivers• X = SE • Z = FL • W =3rd • V = 4th

Tight Ends•Y = TE •H = 2nd •T = 3rd

QB - Gun, Pistol, or Under center?•Under center = ‘I’•Pistol = off set & by play•Gun = one back & by play

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IV. Formations

Q

1020

B

A

.

1020

•Directional call to tell Y (TE)which side to line up.

•Z is flanker (10-12 yd split) to direction except for Twins & Trips

•X (SE) goes opposite except for “Over” call and is always on the LOS. Astro = X off the LOS. Bunch = X line up 5 yds from OT. Tight = X @ TE position.

• Can sub any position with other personnel

•A & B line up in “I” unless call is tagged to line up elsewhere..

Right with tag after - ex. Rt. Tri

Y

Blue = away from RT/LT call Red= to RT/LT

call

WingB

Light

(Weak)

B

Heavy

(Strong)

BGhost

(Ace)

B

Tri

A

Far

A

Slot, doubles & trips

A

AwayA

AstroB

Z

X

Page 9: McEachern Offense

Formations – Pro Sets

YQ

XZ

B

ARight

YQ

XZ

B

A W

Right Slot

YQ

XZ

B

A W

Right Tri

For maximum flexablity with personnel and for ease of learning multiple postions.

Page 10: McEachern Offense

Formations – Twins Sets

1020

.

1020

YQ

XZ

B

ARight Twins

YQ

XZ

B

ARight Twins “Flex”

YQ

XZ

B

A

Right Trips

Page 11: McEachern Offense

Formations – Spread Sets

1020

.

1020

YQX Z

B

ARight Spread

YQ

X Z

B A

Right Doubles

W V

Y W

QX Z

B A V

Right Trio

Page 12: McEachern Offense

Formations- Variations

1020

.

1020

YQ

XZ

B

ARight Over

YQ

X

Z

B

ARight Tight

Y

“off”

Z

YQ

B

AR Bunch

5 yd “R”

ZX5 yd “Bunch”

Page 13: McEachern Offense

MotionsLetter of person moving then one of the following…

• In = in towards ball.

•Out = away from ball.

•Cross = across the formation to other side of ball.

•Back = in to ball and back out.

•Right = to right & Left = to left

•Orbit = deep to TB spotIf said after formation then motion from spot. Ex- Rt. Hvy Z-in

If said before the formation then shift to spot and reset. Ex- Y cross (to a) Rt. Lite

Page 14: McEachern Offense

Motions examples

1020

.

1020

YQX Z

B

ARight Spread Y Cross

Y W

QX Z

B A VRight Trio

A Back

YQ

XZ

B

AZ Cross (to a) Right

Page 15: McEachern Offense

Personnel GroupsName RB TE WRLoad 2 1 2Pound 2 0 3Nail 2 2 1Hammer 2 3 0Screw 1 3 1Ton 1 2 2Sky 1 1 3Jet 1 0 4Fighter 0 0 5Bomber 0 2 3

Page 16: McEachern Offense

Pride Drill

TE check thru line & go around pylon

RB -check thru line & around pylon

1st Huddle

OL check vert. splits

OC 2nd Huddle

WR check WR align.

1st huddle always goes left

2nd huddle always goes left

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MASTER PLAY LISTRun Game

04/05 = Ins Zone 06/07 =Mid Zone 08/09 =Out Zone 10/11 =Wedge 12/13 = Veer 18/19=Zone Opt 20/21 = Trap 26/27 = Counter 34/35 = Iso 36/37= Power 1/260 = Draw

Pass Protection

....50 =qk game-5step 1/260 = base-5 step 1/270 = base ‘hot’ 1/280 = Sprint Out ….90 =qk game 3step

300’s = p/a boot 400’s = p/a naked 500’s =p/a Spr. Draw

Screens- Miami, Hurricane, Bubble, Dot, Drop, Read, Throwback.

Pass Patterns

Country, Change Flood, State

Hitch, Out, Slant, Fade

Hank, Stretch, Seam, Streak,

Scat, Drive, Shallow, Spot

Smash, Out, Stutter

Page 18: McEachern Offense

One Play Calls – Tempo Setters• Stampede = formation & play sequence (will

change for Game plan), usually 4 plays.• Money = Red Zone / 3rd med pass

ex. Rt Hvy 427 Flood.• Paydirt = GL / Sht yd run

ex. Z cross to a Lt Hvy 09 toss.• Petey = Repeat exact same play.• Mary = LT trips 260 Hail Mary.• Virgin = LT trips 260 Dig/Ladder/Screen• Fire = RT Spread Strong 50 Hook & latter.• Big Ben = Fast FG, time running out.

Page 19: McEachern Offense

HURRY, HURRY! (2 min. off)• If Right handed QB, flip everything if Left

handed• Always Rt Spread 260 (QB yells RT, RT,RT!)• Unless QB yells – left, left, left! (when ball

outside right upright) Then changes to Lt Spr 160.

• #1 receivers never change sides and always on the ball.

• Y is to the call. A to call, B opposite.• Snap always on “Set Go!”• Kill, Kill! Means, spike ball to stop clock –

slashing motion through neck. (all receiver just line up on LOS where ever). QB under center!

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Will signal route… • Hank = hooked finger.• Smash = fist to hand.• Out = thumb signaling out.• Flood = hand to ankle – high water pants.• Seam = slashing hand• Others depending on QB style, etc.

HURRY, HURRY! (2 min. off)

Page 21: McEachern Offense

Other calls…

• Read Screen Rt = hand screening face (always to Rt unless left, left call).

• Counter = flat hand rubbing counter top

(always Rt unless left, left call).

• 90’s = call 90 to OL’s, signal 0,1,2,or 9 for route.

HURRY, HURRY! (2 min. off)

Page 22: McEachern Offense

Objectives

• Get 1st down!

• Or get out of bounds.

• Or throw ball away.

• Never take sack! Be careful scrambling!

• Get into FG range or hail mary range.

• FG team be ready – BIG BEN!

• Huddle on dead ball. Change receivers.

• Will do in middle of game as well, be ready.

HURRY, HURRY! (2 min. off)


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