Transcript
Page 1: Discussing Design: The Art of Critique - Webvisions Portland 2012
Page 2: Discussing Design: The Art of Critique - Webvisions Portland 2012

What is critique?

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Critique is about critical thinking.

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There are two facets to critique: giving and receiving.

At their foundation is intent.

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Giving critique with the wrong intent is selfish.

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Giving critique with the right intent is selfless.

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Tips for giving critique...

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Tips for giving critique...

•Use a filterGather initial thoughts and reactions. Revisit them in the right context

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Tips for giving critique...

•Use a filterGather initial thoughts and reactions. Revisit them in the right context

•Don’t assumeFind out the reason behind thinking, constraints or other variables

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Tips for giving critique...

•Don’t invite yourselfGet in touch and ask to chat about the design

•Use a filterGather initial thoughts and reactions. Revisit them in the right context

•Don’t assumeFind out the reason behind thinking, constraints or other variables

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Tips for giving critique...

•Don’t invite yourselfGet in touch and ask to chat about the design

•Use a filterGather initial thoughts and reactions. Revisit them in the right context

•Don’t assumeFind out the reason behind thinking, constraints or other variables

•Lead with questionsShow an interest in their process

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Tips for giving critique...

•Don’t invite yourselfGet in touch and ask to chat about the design

•Use a filterGather initial thoughts and reactions. Revisit them in the right context

•Don’t assumeFind out the reason behind thinking, constraints or other variables

•Lead with questionsShow an interest in their process

•Talk about strengthsCritique isn’t just about the things that aren’t working

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Receiving critique with the right intent takes humility and meekness.

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Tips for receiving critique...

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Tips for receiving critique...

•Remember the purposeCritique is about understanding and improvement, not judgement

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Tips for receiving critique...

•Remember the purposeCritique is about understanding and improvement, not judgement

•Listen and think before you talk backDo you understand what the critics are saying?

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Tips for receiving critique...

•Remember the purposeCritique is about understanding and improvement, not judgement

•Listen and think before you talk backDo you understand what the critics are saying?

•Refer to the goalsIs what you’re hearing pertinent to the goals you’re trying to achieve?

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Tips for receiving critique...

•Remember the purposeCritique is about understanding and improvement, not judgement

•Listen and think before you talk backDo you understand what the critics are saying?

•Refer to the goalsIs what you’re hearing pertinent to the goals you’re trying to achieve?

•ParticipateAnalyze your proposed solution with everyone else

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Critique is a life skill...

...not a design skill.

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Making critique part of your process...

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A few things to keep in mind...

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A few things to keep in mind...

•Critique is a skill. You only get better with practice

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A few things to keep in mind...

•Critique is a skill. You only get better with practice

•Start small

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A few things to keep in mind...

•Critique is a skill. You only get better with practice

•Start small

•Think before you speak

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A few things to keep in mind...

•Critique is a skill. You only get better with practice

•Start small

•Think before you speak

•Choose who you critique with carefully

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The Rules of Critique

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•Avoid problem solving and design decisions

The Rules of Critique

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•Avoid problem solving and design decisions

•The designer is responsible for follow up and decisions

The Rules of Critique

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•Everyone is equal

•Avoid problem solving and design decisions

•The designer is responsible for follow up and decisions

The Rules of Critique

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•Everyone is a critic

•Everyone is equal

•Avoid problem solving and design decisions

•The designer is responsible for follow up and decisions

The Rules of Critique

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Goals are critical for successful critique.

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Who should you invite?

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When should you have critiques?

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All the f***ing time!

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What should you critique?

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Every f***ing thing!

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When and what should you be critiquing?In the beginning of a project...

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When and what should you be critiquing?In the beginning of a project...

What You’re Working On

•High level user & business goals•User research, competitive analysis•Initial concepts & vision

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When and what should you be critiquing?In the beginning of a project...

Example Goals

•Feedback on different concepts / approaches•Explore the design of competing products

What You’re Working On

•High level user & business goals•User research, competitive analysis•Initial concepts & vision

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When and what should you be critiquing?In the beginning of a project...

Example Goals

•Feedback on different concepts / approaches•Explore the design of competing products

What You’re Working On

•High level user & business goals•User research, competitive analysis•Initial concepts & vision

What You Might Look At

•Competitors products•Conceptual models/sketches/flows

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When and what should you be critiquing?In the middle of a project...

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When and what should you be critiquing?In the middle of a project...

What You’re Working On

•Detailed interactions & product behaviors•Identifying flow variations & solving for constraints

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When and what should you be critiquing?In the middle of a project...

What You’re Working On

•Detailed interactions & product behaviors•Identifying flow variations & solving for constraintsExample Goals

•Compare the design of system components•Identify usability issues•Get cross-functional team feedback

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When and what should you be critiquing?In the middle of a project...

What You’re Working On

•Detailed interactions & product behaviors•Identifying flow variations & solving for constraintsExample Goals

•Compare the design of system components•Identify usability issues•Get cross-functional team feedbackWhat You Might Look At

•Screen-flow diagrams•Wireframes / Prototypes

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When and what should you be critiquing?At the end of a project...

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When and what should you be critiquing?At the end of a project...

What You’re Working On

•Finalizing detailed design•Solidify answers or solutions to issues

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When and what should you be critiquing?At the end of a project...

What You’re Working On

•Finalizing detailed design•Solidify answers or solutions to issuesExample Goals

•Analyze design details and the product’s full impact•Identify usability issues•Get cross-functional team feedback

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When and what should you be critiquing?At the end of a project...

What You’re Working On

•Finalizing detailed design•Solidify answers or solutions to issuesExample Goals

•Analyze design details and the product’s full impact•Identify usability issues•Get cross-functional team feedbackWhat You Might Look At

•High Fidelity Prototypes•Beta/Pilot Systems

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Preparation and Kickoff

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Tools & Techniques

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Tools & Techniques

•Active listening, question for clarity

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Tools & Techniques

•Active listening, question for clarity

•Round Robin

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Tools & Techniques

•Active listening, question for clarity

•Round Robin•Direct Inquiry

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Tools & Techniques

•Active listening, question for clarity

•Round Robin

•Quotas

•Direct Inquiry

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Tools & Techniques

•Active listening, question for clarity

•Round Robin

•Quotas

•Direct Inquiry

•Six Thinking Hats

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Tools & Techniques

•Active listening, question for clarity

•Round Robin

•Quotas

•Direct Inquiry

•Six Thinking Hats•Facilitators

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Dealing with difficult people...

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Help with handling difficult people...

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•Set expectations at the beginning

Help with handling difficult people...

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•Set expectations at the beginning

•Make sure everyone understands critique

Help with handling difficult people...

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•Set expectations at the beginning

•Make sure everyone understands critique

•Ask quiet people for feedback directly

Help with handling difficult people...

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•Set expectations at the beginning

•Make sure everyone understands critique

•Refer back to personas, goals and principles

•Ask quiet people for feedback directly

Help with handling difficult people...

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•Set expectations at the beginning

•Make sure everyone understands critique

•Refer back to personas, goals and principles

•Ask quiet people for feedback directly

•Use laddering (The 5 Whys)

Help with handling difficult people...

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•Set expectations at the beginning

•Make sure everyone understands critique

•Refer back to personas, goals and principles

•Ask quiet people for feedback directly

•Use laddering (The 5 Whys)

Help with handling difficult people...

•Critique with people individually ahead of time

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Following Up

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In Summary

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In Summary

•Critique focuses on what works, what doesn’t and why. It’s a form of analysis

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In Summary

•Critique focuses on what works, what doesn’t and why. It’s a form of analysis

• Critique is a life skill. It makes us better communicators and collaborators and only improves with practice

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In Summary

•Critique focuses on what works, what doesn’t and why. It’s a form of analysis

• Intent is critical to the success of a critique on both sides: giving and receiving

• Critique is a life skill. It makes us better communicators and collaborators and only improves with practice

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In Summary

•Critique focuses on what works, what doesn’t and why. It’s a form of analysis

• Intent is critical to the success of a critique on both sides: giving and receiving

• Critique is a life skill. It makes us better communicators and collaborators and only improves with practice

• The right intent is to understand the design and provide information to help the designer make better decisions

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In Summary

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In Summary

• Agreed upon and mutually understood goals are critical both when asking for and giving critique

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In Summary

• There are basic rules that should be followed to help ensure good critique

• Agreed upon and mutually understood goals are critical both when asking for and giving critique

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In Summary

• There are basic rules that should be followed to help ensure good critique

• Agreed upon and mutually understood goals are critical both when asking for and giving critique

•Critique can be done both internally and with clients. Use 3-6 people for about 1 hour

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In Summary

• There are basic rules that should be followed to help ensure good critique

• Agreed upon and mutually understood goals are critical both when asking for and giving critique

•Critique can be done both internally and with clients. Use 3-6 people for about 1 hour

• Be prepared to deal with difficult people

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Additional Resources• The Art of the Design Critique (Aarron Walter - Think Vitamin)

http://thinkvitamin.com/design/the-art-of-the-design-critique/

• It’s Not Working For Me: #crit (Mark Boulton - Mark Boulton Design)http://www.markboulton.co.uk/journal/comments/its-not-working-for-me-crit

• Design Criticism and the Creative Process (Cassie McDaniel - A List Apart)http://www.alistapart.com/articles/design-criticism-creative-process/

• Everything I’ve Ever Learned About Giving Design Critiques... (Dan Saffer - Kicker Studio)http://www.kickerstudio.com/blog/2010/11/everything-ive-ever-learned-about-giving-design-critiques-i-learned-from-tim-gunn/

• What Goes into a Well-Done Critique (Jared Spool - UIE)http://www.uie.com/articles/critique/

• Do you want critique, or a hug? (Jon Kolko - AC4D)http://www.ac4d.com/2012/04/30/do-you-want-critique-or-a-hug/

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