Download - A Scrum Conversation
Robbie Mac Iver
A Scrum ConversationDiscovering the Spirit of Scrum
THE MAC IVER GROUP, LLC © 2005-2016
SCRUM CADENCE
2
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PRODUCT BACKLOG REFINEMENTPart 1 Business Needs
Who When Team (Optional) Product Owner Scrum Master (Optional) Potential SME’s
As Needed
Key Activities Key Data Points Review Roadmap/Release
Plan Discovery and Refinements
Sessions with Product Owner and relevant stakeholders and SMEs
N/A
Outcomes Time Box Clear Understanding of
Business Needs and Acceptance Criteria
Clear Priorities Updated Product Roadmap &
Release Plan
As Needed
Product Backlog Refinement is often done in two part:
• Part 1 is facing outward to the business organization to understand and validate business needs and priorities
• Part 2 is facing inward to the delivery team clarifying those needs to support the development of the solution
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PRODUCT BACKLOG REFINEMENTProduct Backlog Refinement Part 2 Team Understanding
Who When Team Product Owner Scrum Master Potential SME’s
Day 6 or 7 of the Sprint
Key Activities Key Data Points Review Roadmap/Release Plan Refine User Stories
– Refine Acceptance Criteria– Size Stories (Story Points)
Velocity Trends
Outcomes Time Box
Clear Understanding of User Stories, & Acceptance Criteria
Stories for 2–3 Sprints That Meet Team’s Definition of Ready (DoR)
Backlog is Sized and Prioritized
1–2 Hours
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SPRINT PLANNING
Who When Team Product Owner Scrum Master SME’s (Optional)
First Day of the Iteration (Mid-Week)
Key Activities Key Data Points Capacity Planning Product Owner Discusses the
Prioritized Stories with the Team
Candidate Stories Task Breakdown Commit!
Available Hours Planned Hours % Capacity Planned Planned Story Points Average Velocity
Outcomes Time Box Team commitment to an
achievable goal Detailed plan to achieve the
goal
2–4 Hours
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DAILY SCRUM
Who When Team Product Owner
(Optional) Scrum Master SME’s (Optional)
Daily (at the same time & place)
Key Activities Key Data Points Team Report Outs Discuss Burndown Recommit to Sprint
Goal
Blocks or Impediments Hours Remaining* Story Points Accepted*
Outcomes Time Box Recommitment to
Sprint Goal Plan for the Day
15 Minutes
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SPRINT REVIEW & DEMONSTRATIONWho When Team Product Owner Scrum Master SME’s/Stakeholders Management
Last Day of the Iteration
Key Activities Key Data Points Sprint work assessed against
the Sprint Goal Demo new Features Get (Formal) Acceptance Discuss Defects Release Status/Upcoming
Work
Story Points Accepted/Not
% Accepted Average Velocity Sprint Burndown Release Burndown or
BurnupOutcomes Time Box Team produced a coded,
tested and usable solutions (working software)
Understanding of progress toward Sprint Goals
Successful Demo Understanding of progress
toward release goals Improvement items identified
1–2 Hours
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SPRINT RETROSPECTIVE
Who When Team Product Owner (Optional) Scrum Master
Immediately following the Sprint Review
Key Activities Key Data Points Review previous
improvement action items Reflect on process, product,
team performance, team needs
Identify improvements action items
Acceptance % & Trends Velocity trends Sprint Burndown/Release
Burnup Team Capacity & Trends Team
performance/interactionsOutcomes Time Box Improvement Action Items Team Agreements
1–2 hours
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SCRUM EVENT SUMMARY
www.robbiemaciver.com
Available from
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Robbie Mac Iver
▪ Past President/Advisor National Board of Directors ▪ Founder Houston Chapter
www.robbiemaciver.com [email protected] @robbiemaciverrobbiemaciver
Consulting ▪ Coaching ▪ Mentoring▪ Agile Adoption ▪ Agile Leadership ▪ Product Management
▪ Leadership Agility 360™ Assessment ▪ Certified LeSS Practitioner
10+ Years Agile Techniques ▪ 10+ Years Project Leadership ▪ 20+ Years Information Technology