wearable gadget technology

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USMAN INSTITUTE OF TECHNOLOGY COMPUTER FUNDAMENTALS EL- 121 ASSIGNMENT NO: 01 WEARABLE GADGET TECHNOLOGY GROUP MEMBERS: MUHAMMAD FAIZAN (13B-035-EL) & IMRAN AHMED (13B-003-EL)

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USMAN INSTITUTE OF TECHNOLOGY

COMPUTER FUNDAMENTALS

EL- 121

ASSIGNMENT NO: 01

WEARABLE GADGET TECHNOLOGY

GROUP MEMBERS:

MUHAMMAD FAIZAN (13B-035-EL)

&

IMRAN AHMED (13B-003-EL)

SIR GHAZANFAR ULLAH KHAN

INTRODUCTION:Wearable technology, wearable devices, tech togs, or

fashion electronics are clothing and accessories incorporating computer and advanced electronic technologies. The designs often incorporate practical functions and features, but may also have a purely critical or aesthetic agenda.

Wearable technology is related to both the field of ubiquitous computing and the history and development of wearable computers. With ubiquitous computing, wearable technology shares the vision of interweaving technology into the everyday life, of making technology pervasive and interaction frictionless. Through the historyand development of wearable computing, this vision has been both contrasted and affirmed. Affirmed through the multiple projects directed at either enhancing or extending functionality of clothing, and as contrast, most notably through Steve Mann's concept of sousveillance.

“The calculator watch, introduced in the 1980s, was one original piece of widespread worn electronics.”[1]

Wearable technology has applications in monitoring and real time feedback for athletes as well. The decreasing cost of processing power and other components is encouraging widespread adoption and availability.

According to a research the wearable technologies market will spike to 485 million annual device shipments by 2018.

Wearable technology makes use of many different technologies. Each of the various technologies can be used in a variety of ways to develop awide range of devices. One such field is combination sensors. They have taken a prominent position. The market is growing at an exponential rate and it is no wonder why. The use of 6-axis and 9-axisIMUs can be used in wearable devices to not only pinpoint your exact location, these MEMs can tell if you are laying down, or walking up ordown stairs. The various ways in which these devices can be used and incorporated will lead to the creation of so many different wearable devices.

EXAMPLES OF WEARABLE GADGETS:There are many types of wearable devices but we cannot discuss them all so, we will only discuss some types of wearable devices.

SMARTWATCH:A smartwatch or smartwatch is a computerized wristwatch

with functionality that is enhanced beyond timekeeping, and is often comparable to a personal digital assistant (PDA) device. While early models can perform basic tasks, such as calculations, translations, and game-playing, modern smartwatches are effectively wearable computers. Many smartwatches run mobile apps, while a smaller number of models run a mobile operating system and function as portable mediaplayers, offering playback of FM radio, audio, and video files to the

user via a Bluetooth headset. Some smartphone models, (also called watch phones) feature full mobile phone capability, and can make or answer phone calls.

Such devices may include features such as a camera, accelerometer, thermometer, altimeter, barometer, compass, chronograph, calculator, cell phone, touch screen, GPS navigation, Mapdisplay, graphical display, speaker, scheduler, watch, SD cards that are recognized as a mass storage device by a computer, and rechargeable battery. It may communicate with a wireless headset, heads-up display, insulin pump, microphone, modem, or other devices.[citation needed]

Some also have "sport watch" functionality with activity tracker features (also known as "fitness tracker") as seen in GPS watches made for Training, Diving, and Outdoor sports. Functions may include training programs (such as intervals), Lap times, speed display, GPS tracking unit, Route tracking, dive computer, heart rate monitor compatibility, Cadence sensor compatibility, and compatibilitywith sport transitions.

Like other computers, a smartwatch may collect information from internal or external sensors. It may control, or retrieve data from, other instruments or computers. It may support wireless technologies like Bluetooth, Wi-Fi, and GPS. However, it is possible a "wristwatch computer" may just serve as a front end for a remote system, as in the case of watches utilizing cellular technologyor Wi-Fi.[2]

Now ANDROID has also announced its new OS for Smart Watch called “ANDROID WEAR” Android Wear is a version of Google's Android operatingsystem designed for smartwatches and other wearables. It was announcedon 18 March 2014 with a developer preview available, and integrates Google Now functionality into a smartwatch form factor. Companies including Motorola, Samsung, LG, HTC and ASUS have been announced as partners in the project, with Motorola and LG announcing devices on the launch date. Google is officially getting into wearables. The company has announced Android Wear, a version of the operating system designed specifically for wearable devices. To start with, the system is made for smartwatches, and Google is moving aggressively to make itself the key name in wearables. There are several key features that have been announced. Of course, fitness is a key component. Google says that you'll be able to get "real-time speed, distance and time information on your wrist for your run, cycle or walk." Naturally, that means Google Maps will be built in so that you'll be able to get directions directly from your wrist.

The company will also beusing Google Now in thewatches. Automatic,passive reminders willbe sent to users viatheir smartwatch. Thewatches will alsoconnect with Androidsmartphones so that you'll be able to get all the notifications that you want from whatever apps you have installed on your phone.

WEARABLE FITNESS GADGETS: From a wristband that replaces passwords toa device that helps you read on the

treadmill, these wearable tech gadgets break new ground. See what theycan do for you.

Apps, gadgets, clothing, websites, and social networks have firmlyrooted themselves in our daily workout routines, and wearable techwill only continue to become a greater fitness presence, as it'sestimated that in the next three years consumers will be using morethan 250 million such devices.

These devices on the market today are highly evolved cousins ofpedometers from yesteryear. They're much smarter, more accurate, anddo a whole lot more than measure how much you walk. Paired with acompanion Web account or mobile app, they give you new insight intothe habits that make up your physical lifestyle.

Most activity trackers today still count how many steps you take, but some also tally the miles you travel, calculate the calories you burn,and collect data about your sleep patterns, too. Some can even read your heart rate. Many have Web accounts that also connect to smart Wi-Fi enabled scales, blood pressure monitors, and other devices to give you more accurate readings of what's going on with your body as a whole.

Research Company Visiongain predicts that the global wearable tech market will reach $4.6 billion this year. "With virtually limitless applications to a number of verticals, the wearable technology market represents a huge value proposition to all ecosystem members, from manufacturers to app developers and service report providers," the company's recent research report stated.[3]

GOOGLE GLASS: We're

more than a quarter of theway through 2012, and as youmay have noticed, we havefailed to acquire silverjumpsuits or jetpacks. Infact, aside from that headset

in your ear, smartphone in your pocket and tablet in your purse, everything is looking quite boringly un-futuristic.

But if Google has its way, we will start wearing some very science fiction-like glasses by year's end.

Google Glass is a wearable computer with an optical head-mounted display (OHMD). It was developed by Google with the mission of producing a mass-market ubiquitous computer. Google Glass displays information in a smartphone-like hands-free format. Wearers communicate with the Internet via natural language voice commands.

Google provides four prescription frame choices for about $225.00 U.S.It is necessary to remove a small screw in order to move the Google Glass from one frame to another. Google entered in a partnership with eyewear company Luxottica, owners of the Ray-Ban, Oakley, and other brands, to offer additional frame designs.[4]

RIFT (VR-HEADSET):The Rift is an upcoming virtual realityhead-mounted display, being developed byOculus VR, a division of Facebook. Duringits period as an independent company,before being purchased by Facebook, OculusVR had raised US$91 million for thedevelopment of the Rift. The consumer version of the product is expected (but not confirmed) to become available in late 2014 or early2015.

Not only OCULUS is developing the Virtual reality headset but some other companies like SONY is also on its way for its virtual reality gaming headset for “PlayStation 4”

PHONE GLOVES:The name Bluetooth Gloves

doesn’t give much away. ‘Sure’ you might bethinking, ‘they’re gloves that work with atouchscreen, that’s cool’. But prepareyourselves, because we’re through thelooking glass here, people. Not only arethese gloves comfy and warm (and totallytouch-screen friendly), but they willwirelessly synch with your smartphone, turning your hand into a phone…that’s right. Just pull them on, press the ‘answer’ button and make the classic ‘phone hand’ shape. Now you’re talking. Utilizing an integrated microphone and speaker in the tips of the thumb and little finger, and a control pad on the top, you can communicate without taking your phone out of your pocket.

It’s not quite hands-free, but it still makes answering the phone supremely simple, plus you get to look like you’re having an imaginaryconversation.

It is embarrassing, then, to admit that it took 136 years for us to turn a universally recognized gesture into an actual working way to talk on the phone. Behold the telephone of the future, built right into your winter gloves! Warm gloves with conductive fibers let you operate your touch-screen phones and other devices - but with extra added Bluetooth capabilities!

In the left glove's thumb is a tiny speaker, and in the pinky is a weemicrophone. By extending them both in the usual hand-gesture, you can chat with your friends for up to 20 hours on a charge! Gone are the days where talking into thin air will brand you a crazy-person! Now you can show the world that you can actually talk to the hand, and with excellent sound-quality! [5]

CONCLUSION:Though there are many more wearable gadgetsbut this gives us an idea that technologyis growing very fast and a time was when wecould only dream that we would haveeverything on our finger tips and we wouldbe able to work while playing. And we cansee that the world is in our hands we justhave to give gestures.

In future we might see something more extraordinary which will blow our minds.

Let’s see where technology leads us.

REFERENCES:

1. http://bit.ly/1mUbGhV , http://bit.ly/1lL1Pxs

2. http://bit.ly/1gtJ7sB

3. http://bit.ly/1cZLceO

4. http://bit.ly/1k8c1iq

5. http://bit.ly/1hTwbL5