digital gluttony: why apple keeps taking your money

1
“Our philosophy is simple,” said Steve Jobs, CEO of Apple, when announcing that pub- lishers, starng from June 30th this year, will have to pay 30% of their revenue from in-app subscripons for magazines, news- papers, video and music to Apple. As a long me fan I’ve seen similar moves in the past by Apple, their philosophy is indeed ‘$imple.’ Apple once again tries to exploit its leading posion by aggressively fencing in an area of digital media, which can only be accessed through its own products. The first sign of this became clear back in 2001, when Apple released its first iPod and, more importantly, the soſtware that became central to Apple’s business model: iTunes and the iTunes store. When buying an Apple product like the iPod, they make sure that iTunes is the only channel through which customers can upload digital media to their devices, hereby creang a mutually depend- ent relaonship between soſtware and de- vice. This type of business model has similaries to that of a Gilee razor and the razor blade itself: every me a blade goes blunt you have to buy the Gilee razorblades or else they won’t fit. The difference in this case is that with Apple you are not confined to one type of digital content, but rather to one store through which you can buy your digital con- tent: the iTunes store. It’s because Apple has such a good nose for creang cung edge devices and hyp- ing them to insane heights, that they have a very strong negoaon posion when it comes to filling the online stores connected to these devices. “So you want to sell your digital book/music/movie in our online store so millions of people can access it on their latest iDevice?” Apple basically asks, “That’s ok, but only if it complies with these rules and if we get this percentage of the total rev- enue.” Apple seems to be keen on creang depend- ent relaonships between their soſtware and their products and tries to extend that in every way they can. Beyond the App store, no other applicaon store is allowed to op- erate on iPhone’s and iPad’s, so that Apple controls which applicaons can be installed. Pornographic apps, for example, are not al- lowed. Apple’s competors have a hard me geng their applicaons in the App store as well. A telling example is that of Sony’s iPhone applicaon, which would have let people buy and read e-books from the com- peng Sony Reader Store, but instead got rejected because it wouldn’t let transacons go through Apple’s system. Recently Apple announced their iAd, a sys- tem which enables adversing on smart mobile devices. This system would again enable Apple to control all data transferred between Apple and applicaons running on their devices. Apple makes sure that only iAd is used to adverse inside iPhone- and iPad apps, thereby effecvely kneecapping Google’s Admob. Furthermore, iPhone- and iPad apps may only share user-interacon data with Apple. This means that only iAds knows when and where users interact with embedded ads. Since Google’s AdMob and other ad-broker systems are not able to tap into this data, their ads will be much less val- uable. However, Apple doesn’t always succeed in creang mutual dependent relaons. The European deal with T-mobile, which entailed that T-mobile could sell iPhones (in return for a percentage of the subscripon fees), failed because T-mobile couldn’t cope with all the extra data traffic on their networks. Further - more, the deal encouraged hackers to de- velop soſtware with which iPhones could be unlocked and used with different carriers. In the end, Apple keeps having first-move advantages over competors because of their future driven product development and excellent markeng. In most cases they move into areas where compeon is non- existent, enabling Apple to gain large market share and make the rules themselves. If you think this is unfair, that’s just too bad: Apple indeed wants to make as much money as possible off the things it develops. The company created a business model that not only provides the customer with a product, but also makes sure that those same custom- ers have no other opon than to buy affiliate digital products and services through Apple soſtware. Because of this dependency, Ap- ple is able to ask for a part of the revenue of the digital content which is sold through their system. What has to be said is that alternave sys- tems, which promise more openness, are gaining market share quickly. I for one wouldn’t mind seeing Android taking over some me soon. You can decide for yourself if what Apple is doing is either greedy, or simply a brilliant way of conducng business. Like it or not; pigs get fat, hogs get slaugh- tered. By Bendert Katier

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Why Apple keeps taking your money

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Page 1: Digital Gluttony: Why Apple keeps taking your money

DIGITALGREED“Our philosophy is simple,” said Steve Jobs, CEO of Apple, when announcing that pub-lishers, starting from June 30th this year, will have to pay 30% of their revenue from in-app subscriptions for magazines, news-papers, video and music to Apple. As a long time fan I’ve seen similar moves in the past by Apple, their philosophy is indeed ‘$imple.’ Apple once again tries to exploit its leading position by aggressively fencing in an area of digital media, which can only be accessed through its own products.

The first sign of this became clear back in 2001, when Apple released its first iPod and, more importantly, the software that became central to Apple’s business model: iTunes and the iTunes store. When buying an Apple product like the iPod, they make sure that iTunes is the only channel through which customers can upload digital media to their devices, hereby creating a mutually depend-ent relationship between software and de-vice.

This type of business model has similarities to that of a Gilette razor and the razor blade itself: every time a blade goes blunt you have to buy the Gilette razorblades or else they won’t fit. The difference in this case is that with Apple you are not confined to one type of digital content, but rather to one store through which you can buy your digital con-

tent: the iTunes store.

It’s because Apple has such a good nose for creating cutting edge devices and hyp-ing them to insane heights, that they have a very strong negotiation position when it comes to filling the online stores connected to these devices. “So you want to sell your digital book/music/movie in our online store so millions of people can access it on their latest iDevice?” Apple basically asks, “That’s ok, but only if it complies with these rules and if we get this percentage of the total rev-enue.”

Apple seems to be keen on creating depend-ent relationships between their software and their products and tries to extend that in every way they can. Beyond the App store, no other application store is allowed to op-erate on iPhone’s and iPad’s, so that Apple controls which applications can be installed. Pornographic apps, for example, are not al-lowed. Apple’s competitors have a hard time getting their applications in the App store as well. A telling example is that of Sony’s iPhone application, which would have let people buy and read e-books from the com-peting Sony Reader Store, but instead got rejected because it wouldn’t let transactions go through Apple’s system.

Recently Apple announced their iAd, a sys-

tem which enables advertising on smart mobile devices. This system would again enable Apple to control all data transferred between Apple and applications running on their devices. Apple makes sure that only iAd is used to advertise inside iPhone- and iPad apps, thereby effectively kneecapping Google’s Admob. Furthermore, iPhone- and iPad apps may only share user-interaction data with Apple. This means that only iAds knows when and where users interact with embedded ads. Since Google’s AdMob and other ad-broker systems are not able to tap into this data, their ads will be much less val-uable.

However, Apple doesn’t always succeed in creating mutual dependent relations. The European deal with T-mobile, which entailed that T-mobile could sell iPhones (in return for a percentage of the subscription fees), failed because T-mobile couldn’t cope with all the extra data traffic on their networks. Further-more, the deal encouraged hackers to de-velop software with which iPhones could be unlocked and used with different carriers.

In the end, Apple keeps having first-move advantages over competitors because of their future driven product development and excellent marketing. In most cases they move into areas where competition is non-existent, enabling Apple to gain large market share and make the rules themselves.

If you think this is unfair, that’s just too bad: Apple indeed wants to make as much money as possible off the things it develops. The company created a business model that not only provides the customer with a product, but also makes sure that those same custom-ers have no other option than to buy affiliate digital products and services through Apple software. Because of this dependency, Ap-ple is able to ask for a part of the revenue

of the digital content which is sold through their system.

What has to be said is that alternative sys-tems, which promise more openness, are gaining market share quickly. I for one wouldn’t mind seeing Android taking over some time soon. You can decide for yourself if what Apple is doing is either greedy, or simply a brilliant way of conducting business. Like it or not; pigs get fat, hogs get slaugh-tered.

By Bendert Katier