desc9180 designing virtual worlds week 5 applications of virtual worlds 6pm – 9pm tuesday, august...
TRANSCRIPT
DESC9180 Designing Virtual Worlds
Week 5
Applications of Virtual Worlds
6pm – 9pm
Tuesday, August 21st, 2007
Kathryn Merrick and Owen Macindoe
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Announcements
Task 1 is due next week: Ensure you have given permission for Sahi
Kipling and Illykai Pussycat to enter your land Ensure you have your real name, Second Life
name and land coordinates in your report
You will give a 5 minute presentation in class next week:
We will go in alphabetical order Each speaker will ask a question of the following
speaker No slides please, just a demo and overview of
your virtual spaceDESC9180 Designing Virtual Worlds University of Sydney, August 2007
Lecture Overview
History of virtual world usage
Demonstrations: Applications in
Second Life
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Early Applications of Virtual Worlds
Earliest applications of virtual worlds are: Social spaces Games
This still accounts for a majority of usage, but this is changing…
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Zork, A text based adventure game (1980)
Emerging Applications of Virtual Worlds
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
EducationMilitary Training
BusinessMarketing Media
Collaboration Arts
Social InteractionGames
???
Educational Applications of Virtual Worlds (I)
SolSys (1989) Text-based virtual world Students build working models of future
political, economic and cultural systems
Active Worlds Areas for teaching architecture, biology,
languages, art, design… Conferences about education in virtual
worldsDESC9180 Designing Virtual Worlds University of Sydney, August 2007
Educational Applications of Virtual Worlds (II)
Second Life Real world
universities are building virtual campuses
Virtual institutions to teach about virtual worlds. Eg: Architecture Island
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Advertising material for Ohio University’s Second Life campus
Military Applications of Virtual Worlds (I)
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Mid 1990s: Marine Doom created Military version of Doom Teaches soldiers how
to coordinate missions
Lockheed Martin uses VRML for US Navy training (1998)
Immersive training for equipment operation and maintenance
Sgt. Sinque Swales playing SOCOM 3
Military Applications of Virtual Worlds (II)
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Second Life Large scale
simulations of real world battle fields
Simulation of battlefields in Iraq
Medical Applications in Virtual Worlds
VR technology 3D diagnostics Surgical training Pre-surgery
planning MIS visualisation Medical education
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Surgical planning, diagnosis, and MIS support tools
Business Applications of Virtual Worlds (I)
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Boeing uses immersive virtual reality systems for visualising aircraft design
3D immersive walkthroughs give clients an idea of options for aircraft interiors
Business Applications of Virtual Worlds (II)
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Island Records and Tower Records have shops in OAVirtual, Sense8 and Active Worlds
Avatars browse online shops and can hear audio samples of merchandise
Island Records in
Active Worlds
Marketing Applications of Virtual Worlds
Real world businesses use virtual worlds for advertising:
IBM, Coke
Other businesses are purely virtual:
Virtual real estate Digital media
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Coca cola presence in
Second Life
Media Applications in Virtual Worlds (I)
1996: British Telecom, Sony and the BBC broadcast the World Cup final in Memory World
First time a prime time TV show was mirrored in a virtual world
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
1996 World cup final in Memory World
Media Applications in Virtual Worlds (II)
Real world media eg: Reuters Reports on virtual
events Maintains a virtual
presence for advertising
New media outlets dedicated to virtual worlds
Eg: Second Life Times
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Reuters have a dedicated Second
Life branch
Collaborative Applications of Virtual Worlds
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Performance/Arts Applications in
Virtual Worlds (I)
Traveler (circa 1996) Artists read poetry, make public performances
Second Life Real world DJs mix music for parties
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Advertisements from the Second Life blog
Performance/Arts Applications in
Virtual Worlds (II)
Second Life: Museums: International
Space Flight Museum Galleries: Brandenburg
Museum Libraries: IBM digital
library
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Charity Applications in Virtual Worlds
Second Life: Relay for Life
benefits the American Cancer Society
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Advertisement for Relay for Life
Tutorial
Preliminary project critiques: Work in your groups
Work on Task 1
DESC9180 Designing Virtual Worlds University of Sydney, September 2007
How to Critique Other People’s Work Effectively
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
Aim of a critique: Identify strengths of a work Enable others to improve on weaknesses
of a work
An effective critique does more than merely identify weaknesses
Communicating Feedback on a Design
DESC9180 Designing Virtual Worlds University of Sydney, August 2007
The way in which you communicate your thoughts can affect how they will be received:
Start by identifying strengths of a work Query potential weaknesses and propose
solutions