davian hawklight
TRANSCRIPT
-
8/10/2019 Davian Hawklight
1/4
-
8/10/2019 Davian Hawklight
2/4
CAMPAIGN NOTES
ENCUMBRANCE
50coins
1lb
100coins1kg
C ARRIED WEALTH C ARRIED C OINS C ARRIED EQ UIP
HEAVY ENCUMBERED THRESHOLD*
SPEED DROPS BY 20ft/6m/4sqDISADV ON ABILITY CHECKS, ATTACK ROLLS ANDSAVINGTHROWS ON STR, DEX ORCON
ENCUMBERED THRESHOLD*
SPEED DROPS BY 10ft/3m/2sq
* Optional rules
CARR
YINGCAPA
CURRENTLOAD
STR SCORE x 1STR SCORE x 7
STR SCORE x 10lb
STR SCORE x 5kg
STR SCORE x 5lb
STR SCORE x 2.5kg
NOTE:
HALVE CARRYING CAPACITY FOR TINY CHARAC
DOUBLE FOR EACH SIZE CATEGORY ABOVE ME
PUSH
-DRAG-LIFT
CARRYING CAPACITY x 2
WHILE PUSHING OR DRAGGING MORE WEIGHT THCARRYINGCAPACITY, SPEEDDROPS TO 5ft/1.5m/1sq
+ +
WEALTH
PLATINUM PIECES1pp = 10gp
GOLD PIECES1gp = 1gp
ELECTRUM PIECES1ep = 1/2gp
SILVER PIECES1sp = 1/10gp
COPPER PIECES1cp = 1/100gp
OTHER CARRIED WEALTHS:
STORED WEALTHS:
ACTIVITIESPRACTICING A PROFESSION
CRAFTINGRECUPERATING
RESEARCHTRAINING
SPELLCASTING SERVICECATCHING-UP
DAYSTOSPEND
DOWNTIME
ATTUNED MAGIC ITEMS
MAX 3 ITEMS1 2
3
ORGANIZATIONS
TR SUR
ADVENTURING GROUP
SPELL KNOWN LEVSPELL KNOWN LEVEL
PREPARED SPELL
SLOTS -PE R-DAY
S LOT S L EFT
IX
VIII
VII
VI
V IV
III
II
I
SPELL
CASTINGABILITY
SPEL
LSAVEDC
SPE LL
ATTA
CKBONUS
SPELLCASTINGEQUIPMENTITEM QUANTITY WEIGHT
EQUIPPED ITEM
0
ember of the Shadowmeirs of Mielikki
Pouch (on belt) 1 1
Trophy (wolf pelt) 1
Clothes, traveler's 1 4
Hunting trap 1 25
Dice set 1
Scale mail 1 45
Long bow 1 2 WIS0
Shortsword 2 4
Backpack 1 12 +4Bedroll 1 7
Mess kit 1 1
Tinderbox 1 1
Torch 10 10
Ration 10 20
Waterskin 1 5
Rope, hempen (50 ft) 1 10
Arrows 20 1
1Quiver 1
0 0 0 10 0
3600 0.2 83
18060
83.2120
-
8/10/2019 Davian Hawklight
3/4
CHARACTER NAME EYES
AGE WEIGHTHEIGHT
HAIRSKIN
NAME
TREASURECHARACTER BACKSTORY
CHARACTER APPEARANCE
ADDITIONAL FEATURES & TRAITS
ALLIES & ORGANIZATIONS
SYMBOL
TM & 20 14 W izards of the Coast LLC . Perm ission is granted to pho tocopy this docum ent for personal use.
Davian Hawklight
42 6'1" 180 lbs.
Hazel Tan Dark Brown
The Wood Elves in the High Forest.
Member of the Shadowmeirs of Mielikki Mielikki
Race: Human, IlluskanHometown: Silverymoon, Everlund
Davian was born and raised inSilverymoon. He was nobility andeventually took a leadership role inEverlund. He was married to a childhood
friend named Marian. They had a daughtertogether and her name is Cefria, she is 17years old. Davian lost his wife from a banditambush (took place around the time Cefriawas 2-3 years old) while traveling fromWaterdeep back to Everlund. Davian, whiletrying to defend his family, was able touncover his wifes killer and was surprisedto find that it was a Dragonborne thatmurdered his wife.
Davian went into deep depression followingthe death of his wife, and drinking becamehis only solitude from the pain. It overtookhis life and after many incidents with thepeople of Everlund. He was expelled from
the city.
Davian took refuge with the Wood Elves inthe High Forest. Here he got rid of hisalcoholism and learned to be a rangeramong his new elven friends. To this day,he remains in Turlangs Woods (HighForest) where he considers the Wood Elveshis family. He continues to try to find cluesto his wifes murderer and he wants to bepart of his daughters life but feels tooashamed of himself to confront her. So, hewatches and protects her from a distance.
Lifestyle: Modest (1 gp/day)
Favored Enemy: You have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligencechecks to recall information about them.
Natural Explorer: When you make an Intelligence or Wisdom check related to your favored terrain, your proficiency bonus isdoubled if your are using a skill that you're proficient in. While traveling for an hour or more in your favored terrain, you gain thefollowing benefits:- Difficult terrain doesn't slow your group's travel- Your group can't before lost except by magical means- Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to
danger- If you are traveling alone, you find twice as much food as you normally would- When you forage, you find twice as much food as you normall would- While tracking other creatures, you also learn their exact number, their size, and how long ago they passed through the area
Wanderer: You have an excellent memory for maps and geography, and you can always recall the general layout of terrain,settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to 5 other peopleeach day, provided that the land offers berries, small game, water, and so forth.
-
8/10/2019 Davian Hawklight
4/4