dave van de maele & stina vanhoof - kingdom
TRANSCRIPT
vKingdom:Gamification in Service Design
Dave Van De Maele & Stina Vanhoof | Knight Moves
KNIGHT MOVESKNIGHT MOVESS E R V I C E D E S I G N
G A M I F I C A T I O N
SERVICE DESIGNin
GHENT(…That’s in Belgium)
SERVICE DESIGNwe love
Service Design takes the principles of good design and applies them to the
structure of an organisation to improve the experience of customers.
Front Stage
Customers
Back Stage
NEW CHALLENGES
TRANSFORMATIONdigital
EXPECTATIONScustomer
PARTICIPATIONactive
Of society…
RESPONSIBILITYethical
GAMIFICATION?so, eh…
Gamification is the concept of applying game-design thinking
to non-game applications to make them more fun and engaging.
The Magic Circle The Real World
SCORING A GOAL! KICKING A BALL INTO A NET
GAMIFICATION & SERVICE DESIGN
a match made in heaven
GAMIFICATION SERVICE DESIGN
• Data for insights • Research for insights
• Psychology of player motivation • Psychology of customer motivation
• Player journey • Customer journey
• Motivate people to do extraordinary things • Motivate people to change organisations
• Tailored for big, complex systems • Tailored for big, complex systems
DESIGNING THE GAME
ENERGYincrease
Slide van boardroom meeting.
TRUSTbuild
SELF ACTUALISATION
achieving one’s full potential, including creative
activities
SAFETY
PHYSIOLOGICAL NEEDS
food, water, warmth, rest
security, safety
BELONGING & LOVE
intimate relationships , friends
ESTEEM
prestige, accomplishment
Self-Fulfilment
Psychological Needs
Basic Needs
TIMEsave
P L A T O
You can learn more about a person in an hour of play than you can find from a lifetime of conversation“
RESULTSbetter
“S I D M E I E R
A game is a series of meaningful choices
KINGDOM STORY
THE BEGINNING A quick first version to help us understand the complex structure of
stakeholders and the relationships between them.
IMPROVINGAmplifying the early version to learn how musicians interact and highlight business opportunities for a software startup.
Workshop Output Digital Deliverable
MAIN LEARNING
STORYTELLINGthe power of
Foto van kinderen met lego
INTERPRETATIONfreedom of
• Communication
• Social Media
• PR
• Attention
• Sound
• Technology
• Collaboration
• Embedded Technology
• Settings
• CRM System
• Ear
• Sound
• User research
• Press
• Steak
DETAILINGthe right amount of
LANGUAGEshared
“G O V E R N M E N T S T A K E H O L D E R
You need a C61 from the RVA for WSE
?!
L E A R N I N G S
the power of STORYTELLING
freedom of INTERPRETATION
shared LANGUAGE
THE RESULT
EXCERCISESunlimited
STORYTELLINGimmersive
ILLUSTRATIONSauthentic
COLOUR CODEcategory
TRIED & TESTED (120 cards)
DEMO TIMEenough talk
YOUR HOTEL EXPERIENCE
MAP YOUR HOTEL EXPERIENCE Step 1: Which people are involved?
MAP YOUR HOTEL EXPERIENCE Step 2: Which touchpoints are involved?
MAP YOUR HOTEL EXPERIENCE Step 3: How do they relate?
MAP YOUR HOTEL EXPERIENCE Step 4: Points of improvement
ULTIMATE HOTEL EXPERIENCE
YOUR ULTIMATE HOTEL EXPERIENCE Step 1: Personal mission
YOUR ULTIMATE HOTEL EXPERIENCE Step 2: Shared mission
COOKING ?what’s
( prototype )
App Features
CLEAN DESIGNQUICK CAPTURETEAM MANAGER
LIVE ANNOTATIONSEXPORT & SHARE
…
www.kingdomcards.be
€39ACQUIRE KINGDOM TODAY!
THANK YOU !
W W W . K N I G H T M O V E S . B E
[email protected]@knightmoves.bewww.knightmoves.be
@stinavanhoof @davevandemaele @knightmoves111
Stina VanhoofService Designer
Knight Moves
Dave Van De MaeleManaging partner
Knight Moves