dan boulos eric huang elizabeth kumabe. goal teach visitors (focusing those between 10~20 years old)...
DESCRIPTION
Performance Objective Audience Young visitors who are between 10 ~ 20 years old Young visitors who are between 10 ~ 20 years old Behavior will demonstrate the best practice of reef etiquette by playing the interactive learning game will demonstrate the best practice of reef etiquette by playing the interactive learning game Condition With the information from the exhibits in the education center With the information from the exhibits in the education center Degree The gamers will identify those destructive reef behaviors and destroy 90% of the game targets The gamers will identify those destructive reef behaviors and destroy 90% of the game targetsTRANSCRIPT
Dan BoulosEric Huang
Elizabeth Kumabe
GoalTeach visitors (focusing those between
10~20 years old) the proper reef etiquette while visiting Hanauma Bay
Performance ObjectiveAudience
Young visitors who are between 10 ~ 20 years oldYoung visitors who are between 10 ~ 20 years oldBehavior
will demonstrate the best practice of reef will demonstrate the best practice of reef etiquette by playing the interactive learning gameetiquette by playing the interactive learning game
ConditionWith the information from the exhibits in the With the information from the exhibits in the
education centereducation centerDegree
The gamers will identify those destructive reef The gamers will identify those destructive reef behaviors and destroy 90% of the game targetsbehaviors and destroy 90% of the game targets
Performance Objectives
Entry level skillsIdentify ReefImportance of ReefDestructive behaviors
StrategyAppealing to target audience
Cartoon caricaturesGraphics
EfficientShort and basic
Engaging StoryFamiliarized environment and creatures/objects
InteractiveMotion sensing technology, positive and
negative feedbacks
Story Overview
LaniHuli is the last honu in Hanauma bay. You thought your work day was hard LaniHuli has an even harder time surviving his work day as Honu ambassabor to the bay.
Story OverviewHe wakes up at dawns first light and his day is full of pitfalls and adventures.
As the game begins you must protect LaniHuli from rubbish and debris left by visitors and drawn in by the tide, as he looks for his breakfast in the corals of the bay.
Obstacles:
Monsters…
Just when you think it is safe to play in the water, then the gates of Hanuama Bay open to the public.
Monsters…
As new visitors arrive the pace quickens as you must protect our innocent Honu from many destructive activities of the new guests of the bay.
Monsters…
Save Lani Huli from the sun-screen smog monster, and help him navigate though the tromping feet of walking tourists.
Monsters…
Save him from the coral collectors and the touchy-feely turtle lovers.
Weapons
•Bio-gun : removes trash from path
•Bubble Gun : floats monsters up up and away
Level 1: Scrolling Maze
Don’t forget you must help LaniHuli eat along the way or he may not make it through a tough day of surf sun and tourists.
Level 2: Monster Challenge
•If he doesn’t eat often enough he will lose health points.
•If you successfully remove all the obstacles, LaniHuli will make it to the end of his day, sunset at last.
Game MechanicsGaming Technology
MST can be enabled or disabledSettings
Customize controller settingsScreen
Output/Interactive devices Speakers
Output deviceFeedback
Game PlayLevels
Three different levels of challengesTechnology
Motion Sensing Technology (MST)Tutorial
A scaled-down gameGame objective/goal
RankingBragging right
Game Play (cont.)Weaponry
Choose the right weapon for right targetsScreen Information
HealthScoreLevel
EvaluationEmpowered Learners (Gee)
InteractiveApply knowledge (from Education Center)Motivate learners to apply the knowledge in
the real worldProblem solving (Gee)
SequenceChallenges are incrementalDoable, sandbox
Thank you!