d20 char sheet
DESCRIPTION
d20 modern char sheet page 1TRANSCRIPT
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620_17524_001_PHBRev3a.qxk Page 31810:42 AM 4/21/03
STR Strength
DEX Dexterity
CON Constitution
INT Intelligence
WIS Wisdom
CHA Charisma
ABILITY SCORE
ABILITY MODIFIER
TEMPORARY SCORE
TEMPORARY MODIFIER
TOTAL BASE SAVE ABILITY
MODIFIER MISC.
MODIFIER MISC.
MODIFIER TEMPORARY MODIFIER
ABILITY NAME
SAVING THROWS
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=
=
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conditional modifiers
C H A R A C T E R R E C O R D S H E E T
Denotes a skill that can be used untrained. Mark this box with an X if the skill is a class skill for the character. * Armor check penalty, if any, applies. (Double penalty for Swim.)
FORTITUDE (constitution)
REFLEX (dexterity)
WILL (wisdom)
HP Hit Points
AC Armor Class
TOTAL
TOTAL ARMOR BONUS SHIELD BONUS
DEX MODIFIER
SIZE MODIFIER
NATURAL ARMOR
10 + + + + +=
SPEED
INITIATIVE Modifier
TOTAL MISC MODIFIER DEX
MODIFIER
=
NONLETHAL DAMAGEWOUNDS/CURRENT HP
MISC MODIFIER
+ DAMAGE REDUCTION
ACTION POINTS
SKILL MODIFIER
CLA
SS S
KIL
L?
______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______ ______ = ______+______+______
SKILL NAME KEY
ABILITY ABILITY
MODIFIER RANKS MISC
MODIFIER
SKILLS /MAX RANKS (CLASS/CROSS-CLASS)
_____________________________________________ ______________________________________________ Character Name Player Name
_____________________________________________ ________________ ______________ ______________ Class and Level Race Profession Homeworld
__________ __________ __________ ____________ __________ ___________ ___________ ___________ Size Age Gender Height Weight Eyes Fur/Feathers/Skin
ATTACK BONUS DAMAGE CRITICAL
RANGE TYPE NOTES
WEAPON
AMMUNITION ___________________________
ATTACK BONUS DAMAGE CRITICAL
RANGE TYPE NOTES
WEAPON
AMMUNITION ___________________________
ATTACK BONUS DAMAGE CRITICAL
RANGE TYPE NOTES
WEAPON
AMMUNITION ___________________________
TOUCH Armor Class
FLAT-FOOTED Armor Class
DEFLECTION MODIFIER
+
ALIGNMENT
CREDIT RATING
REPUTATION
MELEE attack bonus
TOTAL STR
MODIFIERBASE ATTACK BONUS
= +
SIZE MODIFIER
+
MISC MODIFIER
+
RANGED attack bonus
TOTAL DEX
MODIFIER BASE ATTACK BONUS
= +
SIZE MODIFIER
+
MISC MODIFIER
+
ARMOR BONUS / TYPE MAX DEX CHECK PENALTY
SPEED WEIGHT NOTES
ARMOR
LIRAS
BASE ATTACK
Appraise int Balance dex* Bluff cha Climb str* Computer Use int Concentration con Craft ( _______________) int Craft ( _______________) int Demolitions dex Diplomacy cha Disable Device int Disguise cha* Drive dex Escape Artist dex* Forgery int Gather Information cha Hide dex* Intimidate cha Investigate cha Jump str* Knowledge ( ___________) int Knowledge ( ___________) int Knowledge ( ___________) int Listen wis Move Silently dex* Navigate wis Open lock dex Perform (______________) cha Perform ( ______________) cha Pilot (_________________) dex Pilot ( _________________) dex Profession ( ___________) wis Profession ( ___________) wis Repair int Research int Ride dex Search int Sense Motive wis Sleight of Hand dex* Spot wis Survival wis Swim str* Treat Injury wis Tumble dex* Use Rope dex ______________________ ____ ______________________ ____
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620_17524_001_PHBRev3a.qxk Page 31910:42 AM 4/21/03
FEATS Campaign
Experience Points
Character Portrait
WT.WT.
TOTAL WEIGHT CARRIED
ITEM
GEAR
LIFT OVER HEAD EQUALS
MAX LOAD
LIGHT LOAD
HEAVY LOAD
MEDIUM LOAD
PUSH OR DRAG
5 ~ MAX LOAD
LIFT OFF GROUND
2 ~ MAX LOAD
PG.
ALLEGIANCES
PG.
Acrobatic
Aircraft Operation*
Alertness
Animal Affinity
Archaic Weapons Proficiency
Armor Proficiency (light)
Armor Proficiency (medium)
Armor Proficiency (heavy)
Athletic
Attentive
Blind-Fight
Brawl
Improved Brawl
Knockout Punch
Improved Knockout Punch
Streetfighting
Improved Feint
Builder
Cautious
Combat Expertise
Improved Disarm
Improved Trip
Whirlwind Attack
Combat Martial Arts
Improved Combat Martial Arts
Advanced Combat Martial Arts
Combat Reflexes
Confident
Creative
Deceptive
Defensive Martial Arts
Combat Throw
Improved Combat Throw
Elusive Target
Unbalance Opponent
Dodge
Agile Riposte
Mobility
Spring Attack
Drive-By Attack
Educated*
Endurance
Exotic Weapon Proficiency*
Far Shot
Dead Aim
Focused
Frightful Presence
Gearhead
Great Fortitude
Guide
Heroic Surge
Improved Damage Threshold**
Improved Initiative
Iron Will
Lightning Reflexes
Low Profile
Medical Expert
Meticulous
Nimble
Personal Firearms Proficiency
Advanced Firearms Proficiency
Burst Fire
Exotic Firearms Proficiency*
Strafe
Point Blank Shot
Double Tap
Precise Shot
Shot on the Run
Skip Shot
Power Attack
Cleave
Great Cleave
Improved Bull Rush
Sunder
Quick Draw
Quick Reload
Renown
Run
Simple Weapons Proficiency
Starship Operation
Stealthy
Studious
Surgery
Toughness**
Track
Trustworthy
Two-Weapon Fighting
Improved Two-Weapon Fighting
Advanced Two-Weapon Fighting
Vehicle Expert
Force Stop
Vehicle Dodge
Weapon Finesse*
Weapon Focus*
Windfall**
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*You can gain this feat multiple times. Its effects do not stack. Each time you take the feat,
it applies to a different skill, type of equipment, or weapon type.
**You can gain this feat multiple times. Its effects stack.
TALENT
TALENTS/ABILITIES ABILITY