cs6022 principles of interactive media - may 4th

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CS6022 Principles of Interactive Media - May 4th Virtual Marimba Creating a novel musical instrument that produces visual representations of sounds. An Interactive Media Thesis by Chris Hackett & David Delaney

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Virtual Marimba. Creating a novel musical instrument that produces visual representations of sounds. An Interactive Media Thesis by Chris Hackett & David Delaney. CS6022 Principles of Interactive Media - May 4th. profiles. Business Studies Graduate Multi-Instrumental Musician - PowerPoint PPT Presentation

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Page 1: CS6022 Principles of Interactive Media - May 4th

CS6022 Principles of Interactive Media - May 4th

Virtual Marimba

Creating a novel musical instrument that produces visual representations of sounds.

An Interactive Media Thesis by Chris Hackett & David Delaney

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• Business Studies Graduate• Multi-Instrumental Musician• Collaborative Musician

(Palestinian/South African,etc)• Sound Effects/Soundtracking• Focus: Interactive Media in

Tradtional Musical Instruments.

Sound Synthesis & Manipulation

profiles

David Delaney

CS6022 Principles of Interactive Media - May 4th

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profiles

• Computer Systems Graduate• Specialism: Web/Graphic Design• Works with: Dreamweaver,

Photoshop, Flash, Sketch-Up• Interests: Graphics,

Animation,Music, Audio-visual Art, Film, Photography

• Focus: Graphics, Visual Representations of Sound.

Chris Hackett

CS6022 Principles of Interactive Media - May 4th

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• Interest in Music• Similar Thesis Proposals• Existing artefacts e.g. Marimba Lumina• Ailbhe’s ‘Rhythm Manifesto’ • Composer/Designers e.g. Todd Winkler• Audio - Visual Art Culture

inspiration

CS6022 Principles of Interactive Media - May 4th

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design process

• User-Centred Design• Research• Requirements Gathering• Design• Prototyping• Evaluation

CS6022 Principles of Interactive Media - May 4th

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visual music • ‘A means of expressing music in visual form requiring the

active involvement of an artist, designer, or director to interpret the music and find the means to express it visually.’ (Friedlander, ‘98)

• ‘A visualization of music which is the translation of a specific musical composition(or sound) into a visual language, with the original syntax being emulated in the new visual rendition.’ (Ox, J and Keefer, C, ‘06)

• Origins: Pythagoras, Aristotle, Sir Isaac NewtonCorrespondences of the colour spectrum and sound waves, music and colour, sound and light.

• 18th Century - Castel’s Clavecin Oculaire• Late 19th/Early 20th - Experimentation, abstract film• 20th Century - Art e.g. Scott Drave’s Electric Sheep• Present - Artists, composers, designer, virtual djs

CS6022 Principles of Interactive Media - May 4th

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• VJ: Audio-visual Art and VJ Culture (Faulkner, M)• On Curating Recent Digital Abstract Visual Music (Ox, J

& Keefer C) • Amplifying Reflective Thinking in Musical Performance

(Johnson, A et al)• Visual Music-Searching for an Aesthetic (DeWitt, T)• Exploration of the correspondence between visual and

acoustic parameter spaces (Gerhard et al)• Issues for Designing a flexible expressive audiovisual

system for real-time performance and composition (Franco et al)

• Rhythm Manifesto – Ailbhe Keogan

gbackground reading

CS6022 Principles of Interactive Media - May 4th

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• malletKat• Marimba Lumina• ‘Music Plays Images X Images Play Music’ MPI X IPM

Ryuichi Sakamoto • ‘Falling Up’ - Todd Winkler• ‘Rhythm Manifesto’ - Ailbhe Keogan

benchmarks

CS6022 Principles of Interactive Media - May 4th

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• NIME www.nime.org• The MEGA Project www.megaproject.org• InfoMus Lab infomus.dist.unige.it• SARC www.sarc.qub.ac.uk• The s2S2 www.s2s2.org• ConGas www.cost287.org• www.centerforvisualmusic.org• www.howstuffworks.com• www.acm.org

websites

CS6022 Principles of Interactive Media - May 4th

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empirical work undertaken

• Benchmark Research e.g. malletKat• Informal discussions with classmates• Interview with Ailbhe Keogan, 27.02• Interview with David Merrill, MIT, 16.03• Early sketches, prototyping, scenarios

CS6022 Principles of Interactive Media - May 4th

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further empirical work

• Interviews• Cormac Byrne, Marimba player• Evelyn Glennie, Killarney 12.07• Micheal O Suilleabhain, Musician• Music Academics, e.g. Jurgen Simpson• Further sketches, prototyping, scenarios

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artefact

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artefact

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layout

CS6022 Principles of Interactive Media - May 4th

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layout

CS6022 Principles of Interactive Media - May 4th

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projection screens

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visuals

• Mapping Techniques• Colour - 7 colours to 7 units of the scale• Vibrato – sine wave• Interrupted Cadence – expectation• Relative Minor – sinister, dark, gothic• Timbre of Sound• Mikael’s Manifesto• PD & GEM• 3Ds Max, Photoshop, Flash

CS6022 Principles of Interactive Media - May 4th

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Sound Parameters can be manipulatedDevice Sensors PC Hardware (USB, Firewire or Wireless)

OS (Windows)

BIOS

DeviceDrivers

Max/MSP, Pure Data, VVVV, Director

Electronic Marimba App

Sound (Speakers) Images (Projector)

Camera

architecture

CS6022 Principles of Interactive Media - May 4th

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hardware required

• Arduino board – prototyping• Piezo sensors• Pico device• Projector – possibly 3• Webcamera• Computer (PC/Mac)• Under discussion – whether to build device

from scratch or use existing commercial product

CS6022 Principles of Interactive Media - May 4th

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software required

• Pure Data and GEM - probably• MAX/MSP - not so likely• VVVV - not so likely• Director & Flash (Lo-Fi Prototyping)• Photoshop (Graphics)• 3D studio Max (Modelling, Graphics)• Google Sketch-Up (sketches)• Logic Pro (Synthetic Sounds for lo-fi’s)

CS6022 Principles of Interactive Media - May 4th

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extra scope for instrument

• Multi Instrumental• Display Dynamic Visuals• Pitch bend, vibrato• Velocity Sensitivity• Pressure Sensitivity (Aftertouch)• Recording and Playback of loops.

CS6022 Principles of Interactive Media - May 4th

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schedule

CS6022 Principles of Interactive Media - May 4th

May June July August September

Brainstorming

Presentation & Report

Developing Concept

Users & Requirements

Research Theory

Research Technology

Designing

Prototyping

Building

Evaluation

Documentation

Thesis Write up

Assessment & Dawn

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documenting the process

http://0030511.blogspot.com

CS6022 Principles of Interactive Media - May 4th

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concerns

• Finalising concept• Building device Vs Existing product• Real-time Vs Pre-Rendered• Latency Problems• Pressure/Velocity Sensitivity• Number of Projectors Needed• Software Skills• Cost• Time

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issues for discussion

• Suitable & novel interface?• Existing products• Ideas for graphics• Thesis Title• Anyone know PD, GEM?• Have a good weekend!

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Q&A

CS6022 Principles of Interactive Media - May 4th