crystal egg world game presentation
DESCRIPTION
Presentation completed by my team in week 12TRANSCRIPT
Crystal Egg World Game
Thomas, Kristina, John and Rosie
Development of the world’s backgroundInitial Background:
● An egg that fell on the floor, broke and a world grew out of it.
Development of the Background:
● A crystal egg spinning in space, unstable core caused the top half of the egg to explode, molten crystal warps and forms curved crystal spires around the core.
Background Now:
● An egg encased in crystal floating in space, a war inside, caused by an object being stolen and blame being pinned on both sides, caused the egg to crack and separate as the top floated off into space.
Development of the worldCharacter Interactions with the world:
● Initially there was a character that ventured out into the unknown world.
Our Direction:
● We changed this quite a bit, we made the world a lot darker, making both forest and yolk
creatures engage in war over a desired object which mysteriously went missing. Accusations
and hatred caused a war to break out.
● Crystal cracked and seperated the two sections.
Concepts of the world
The Game - Initial Ideas● Jousting● Egg & Spoon Race● Egg Toss● Racing● Reenactment Game● Easter Egg Hunt Style Game● Egg Hitting Contest● Battle Pits● Board Game
Game Research
We decided it would be a good idea to research some of the history and meanings behind games such as cards and chess in order to help us come up with a finalised idea for our project.
History of Chess and CardsChess
● Roughly 1,500 years old● Originated from India before
the 6th century AD● Romantic Era of Chess Rules● Characterized by
swashbuckling attacks, clever combination, brash piece sacrifices and dynamic games.
● Based on war tactics
Cards
● Originated from China and the earliest mention of it was in the 9th century during the Tang dynasty (618 – 907) and was referred to as the leaf game.
● Requires tactic attacks, clever combination and dynamic games
What these Games Have in
Common:
● Tactic (loosely based on war)
● Clever Combination ● Quick Reactions ● References to Social
Class ● Puzzles
The Game - Initial IDeas● None of the ideas really stuck apart from the board game.
● We had multiple ideas for the board game, including different cultures of the world like the
social ladder in the world and a snakes and ladders style game.
● In the end we decided to go in a different direction however we did take various aspects from
previous ideas we had for other games and included them in our final game.
The Maze● This was our final idea.
● First it was a board game played by children, there would be shortcuts like snakes and ladders
and minigames like in mario.
● At the beginning of the maze idea we were going to make it a board game but after a while
we found it was too hard to keep the mystery and danger of the maze in a board game style
so we made it an actual physical object in the world.
● The game is for children only.
The World’s Culture● The war was never forgotten by the forest or yolk creatures.
● Children were manipulated by their parents from a young age so they would never question
nor get curious about the world beyond the crystals.
● To make sure both sides remained separated, the parents of the children would teach them
old folk tales and paint the other culture as an enemy that should be feared.
● When entering puberty, each child must play the maze game which would be a rite of passage
into maturity.
● Maze game is an old tradition passed from one generation to the other.
● The maze is always finished with different outcomes for each child.
The Book of Kells
Original Character Concepts
Final Week Character Concepts
The Maze● Progress through the maze by completing riddles, challenges and events set in the maze
similar to “Harry Potter”.
● The challenges and events are based on the true meaning behind children’s nursery rhymes.
● Characters in the world train for this their whole lives learning about five skills from which
they will specialise in two which can be used as perks in the game.
● Chosen characteristics are gained by a character through training and from parental guidance.
● There are 5 rules.
● The further the progress, the harder the challenges.
● To win the game, one must find the precious object in the middle of the maze and only then
will the child be released.
● It will not be possible for the child to die in the game but they will suffer trials and
temptations both physically and mentally.
Rules Of The Maze
1. Once entered you cannot leave, the maze must be complete.
2. The precious object that is gleaming, must be found for the maze to be completed.
3. Choose your characteristics wisely to complete the maze precisely.
4. Don’t get caught up in a riddle or a challenge ahead, proceed with caution and use your head.
5. Beware your senses they could be wrong, sometimes eyes lie - ears might see more.
Reasons for Nursery Rhymes and Riddles ● We wanted to use something familiar to our own childhood fears so we could relate, i.e
monster under the bed.
● In order to incorporate this child-like feel to our maze, we all agreed it would be good to use
nursery rhymes - but with a twist. We would research the true meanings behind nursery
rhymes and use their dark backgrounds to create a challenge.
● Riddles would focus on how the maze behaves due to your answer, i.e points you at which
direction to take. They’re less dangerous than nursery rhymes but if too many mistakes are
made, it could lead to harder challenges and loss of sanity.
The Maze - ChallengesRing a Ring a Rosy Challenge Idea:
Character in the maze grabs hold of one of the fake precious items. This instantly dissolves in the characters hands.
This event triggers a challenge to happen:
The maze walls close together in a circle and begin to enclose the character. This circle begins slowing filling with a black mist. The character is presented with a riddle they must answer before the black mist surrounds them completely, which would result in loss of sanity.
The Maze - Challenges
Sing a Song of Sixpence Challenge Ideas:
● Player comes across a huge feast they can’t resist, but when they touch the food, it transform into creatures that attack them.
● The player must work out a way to escape or answer a riddle to stop the creatures before they attack.
● The attack, if not escaped from, will take a toll on the character. The goal of the creatures is not to kill them but to mentally harm.
Further Challenges● Floor is lava!
● Running to the exit before door closes
● Hopscotch
● Answer the riddle out loud
Jowlie - Master Manipulator● Inspired by Uka-Uka ● First species to break lineage.● First creature to never participate in the
game.● Both yolk and forest creature qualities.● Challenges the player by manipulating
riddles, challenges and even the maze itself.
● Never appears in front of players to create paranoia.
● Players that possess the ‘Perception’ quality are immune to Jowlie.
The Maze - Cheating ConsequencesMary, Mary Quite Contrary
If player breaks the rules, they will start seeing bits of the poem all around them (on floor, dust, trees), once they read the last line they will arrive at Bloody Mary’s garden.
History of Nursery Rhyme
This rhyme is a reference to Bloody Mary. The garden refers to growing cemeteries, as she filled them with Protestants. Silver bells and cockleshells were instruments of torture and the maiden was a device used to behead people.
The Maze- Cheating ConsequencesThree Blind Mice
If the player broke the rules they would begin to lose their vision, eventually going blind as they hear the voice of Bloody Mary in their ear singing the Three Blind mice. Once she is done singing,she wishes them good luck and leaves them to wander the maze blind.
History of Nursery Rhyme
The vicious farmer's wife in this rhyme is believed to refer to Queen Mary I, the daughter of King Henry VIII. Mary, a staunch Catholic, was so well known for her persecution of Protestants that she was given the nickname "Bloody Mary." When three Protestant bishops were convicted of plotting against Mary, she had them burnt at the stake. However, it was mistakenly believed that she had them blinded and dismembered, as is inferred in the rhyme.
BiBliography http://mentalfloss.com/article/55035/dark-origins-11-classic-nursery-rhymes
https://en.wikipedia.org/wiki/History_of_chess
https://en.wikipedia.org/wiki/Playing_card
http://www.rebelcircus.com/blog/the-dark-meanings-behind-nursery-rhymes/
http://www.unmuseum.org/maze.htm
http://www.readthesmiths.com/articles/Images/Travel/Beijing/perf3.jpg
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http://www.kotaku.com.au/2015/02/the-beautiful-handwriting-and-maps-of-the-lord-of-the-rings-movies/
http://wowwiki.wikia.com/wiki/Cosmic_map
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http://harrypotter.wikia.com/wiki/Triwizard_Maze
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http://www.rpg-gaming.com/fo4.html
http://www.d20pfsrd.com/basics-ability-scores/character-creation
http://brilliantmaps.com/strategy-board-games/
http://crashbandicoot.wikia.com/wiki/Uka_Uka
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