crit chart desc

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Critical Hit Chart 01-15 Head 16-35 Right Arm 36-55 Left Arm 56-80 Body 81-90 Right Leg 91-00 Left Leg # +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 01-07  13 14 15 14 15 14 15 14 15 14 08-14 12  13 14 15 14 15 14 15 14 15 15-21 11 12  13 14 15 14 15 14 15 14 22-28 10 1 1 12  13 14 15 14 15 14 15 29-35 9 10 1 1 12  13 14 15 14 15 14 36-42 8 9 10 1 1 12  13 14 15 14 15 43-49 7 8 9 10 11 12  13 14 15 14 50-56 6 7 8 9 10 1 1 12  13 14 15 57-63 5 6 7 8 9 10 1 1 12  13 14 64-70 4 5 6 7 8 9 10 1 1 12  13 71-76 3 4 5 6 7 8 9 10 11 12 77-82 2 3 4 5 6 7 8 9 10 11 83-88 1 2 3 4 5 6 7 8 9 10 89-94 1 1 2 3 4 5 6 7 8 9 95-00 1 1 1 2 3 4 5 6 7 8  ©  2  0  0  6  C  h  u  c  k  M  o  r  r  i   s  o  n  a  t  w  w  w  .  w  i   n  d  s  o  f   c  h  a  o  s  .  c  o  m No Effect: victim suffers no penalties and may resume combat as normal Flee: victim disengages combat and flees for his life; opponent is granted one free attack Dead: victim is dead Optional Notes for Combat against Magic-users  Replace Weapon Skill penalties with Will Power  Replace combat characteristics (WS, BS, S, T) penalties with magic characteristics (WP, Int, S, T)  Any Critical Hit inflicted upon a magic-user causes a -1 penalty to his Mag score. This reflects how the seri- ousness of the wound interferes with the caster ’s ability to manipulate the Winds of Magic  As an alternative to the above, each Critical Hit inflicted upon a magic-user causes one additional Chaos Die to be added to any spell-casting roll  Any Critical Hit that affects the voice (ie, Blunt Head Effect #10) prevents a magic user from casting spells for the duration of the effect Sudden Death Results

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8/16/2019 Crit Chart Desc

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Critical Hit Chart

01-15 Head

16-35 Right Arm

36-55 Left Arm

56-80 Body

81-90 Right Leg

91-00 Left Leg

# +1 +2 +3 +4 +5 +6 +7 +8 +9 +10

01-07   13 14 15 14 15 14 15 14 15 14

08-14 12   13 14 15 14 15 14 15 14 15

15-21 11 12   13 14 15 14 15 14 15 14

22-28 10 11 12   13 14 15 14 15 14 15

29-35 9 10 11 12   13 14 15 14 15 14

36-42 8 9 10 11 12   13 14 15 14 15

43-49 7 8 9 10 11 12   13 14 15 14

50-56 6 7 8 9 10 11 12   13 14 15

57-63 5 6 7 8 9 10 11 12   13 14

64-70 4 5 6 7 8 9 10 11 12   13

71-76 3 4 5 6 7 8 9 10 11 12

77-82 2 3 4 5 6 7 8 9 10 11

83-88 1 2 3 4 5 6 7 8 9 10

89-94 1 1 2 3 4 5 6 7 8 9

95-00 1 1 1 2 3 4 5 6 7 8

No Effect: victim suffers no penalties and may resume combat as normal

Flee: victim disengages combat and flees for his life; opponent is granted one free attack Dead: victim is dead

Optional Notes for Combat against Magic-users•  Replace Weapon Skill penalties with Will Power

•  Replace combat characteristics (WS, BS, S, T) penalties with magic characteristics (WP, Int, S, T)•  Any Critical Hit inflicted upon a magic-user causes a -1 penalty to his Mag score. This reflects how the seri-

ousness of the wound interferes with the caster’s ability to manipulate the Winds of Magic•  As an alternative to the above, each Critical Hit inflicted upon a magic-user causes one additional Chaos Die 

to be added to any spell-casting roll•  Any Critical Hit that affects the voice (ie, Blunt Head Effect #10) prevents a magic user from casting spells

for the duration of the effect

Sudden Death Results