creativity, technology, design, and you what’s “teams” got to do with it? prof. david owens...

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Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

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Page 1: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Creativity, Technology, Design, and You

What’s “Teams” Got To Do With It?

Prof. David Owens Owen Grad School of Management

Page 2: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Today’s Three Claims

1. Good designs are not creative

2. Good design teams don’t know what they are doing

3. Good designs can’t be managed

Page 3: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

First a Poll…

How many of you are creative?

Page 4: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

About Me… BS Electrical Engineering

PE EE (Professional Engineer) SFO Airport: Power Systems Design

MS Product Design (ME / Art) IDEO Product Development Inc. Product Design (Apple, HP, Steelcase,

Coleman, Wine-in-a-Box, etc.)

PhD Management Science and Eng. Management & New Product Development Vanderbilt & LEGO Systems

(SeriousPlay.com)

Page 5: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Some good designs…

Page 6: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Why Do “Good” Ideas Fail?

Because the designers have failed to recognize the constraints of …

habits, perceptions, routines, social structures, knowledge bases, behaviors, minds, or ways of life…

Page 7: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

The Big Secret…

Design is not “Creative”!

The most successful designers are not “out of the box” thinkers

The are “inside the box” constraint-meeters!

Page 8: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Inside the box Innovation..

Individual

Org

aniza

tiona

l

SocietalTechnical

Economic

Constraints

Page 9: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Why Constraints?

Constraints are something we can usually agree upon

Constraints are something we can usually measure

Constraints can be a focus of our innovation efforts

Constraints guide the acceptance of our designs

Page 10: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Good Designs are not Creative

Good Designers are!

They are innovators who identify, articulate, and circumnavigate constraints that stand in the way of a good design solution

They are good at the process of seeking constraints, and then being clever, honest, and responsible about meeting or changing them

Page 11: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Creative People may be Characterized by...

???

Page 12: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Creative Personality Indicators

1. Neurotic

2. Extraverted

3. Open to Experience

4. Agreeable

5. Conscientious Others?...

Page 13: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Creativity Research Findings

Trait Neuroticism Extraversion Openness to Experience Agreeableness Conscientiousness General cognitive ability Task motivation Domain-relevant skills Use Creative Processes

“Creativity” Correlation-0.100.130.17

~0.190.260.410.460.62

Page 14: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

So What Happens in Teams?

Trait Creativity: Neuroticism Extraversion Openness to Experience Agreeableness Conscientiousness General cognitive ability Task motivation Domain-relevant skills Use Creative Processes

Indiv.-0.100.130.17

~0.190.260.410.460.62

Team~~~~

0.11~

0.37~

.52

Page 15: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Good design teams don’t know what they are doing…

They know how they are going to do it

Their secret is mastery of the process of design

Page 16: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Rational Model of Design

Identify the Issue Find the Relevant Expertise in

the Cross-Functional Group Give Authority to “The Expert”

Voila— Problem Gets Solved

Eng Mkt Mfg Srv ID

Page 17: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Technology S-Curves

1

Time

Per

form

ance

1: Exploration 2: Innovation 3: Implementation 4: Exploitation

2

3

4

Page 18: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

A Design Process

DIVERGENCE

CONVERGENCE

CONVERGENCE

PERFORMANCE

A Group Process

Page 19: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

So What?

The group must have different “behaviors” at different times

The group must have different goals at different times

Groups cannot “jump ahead” in the process How do you know when to switch?

Page 20: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Rational Model of Design

Identify the Issue Find the Relevant

Expertise in the Group Proffer Authority to

ExpertVoila— Problem Gets Solved

Page 21: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

A more likely scenario:The Negotiation Model

Issues Framed

Influence Attempted

Authority Asserted

Problem Assigned

Problem Gets Solved!

Page 22: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

How do you know when to switch modes?

See who’s best situated Allow temporary “loss” of control Keep to the Process Keep to the Schedule And Always Seek

Constraints!

Page 23: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Good designs don’t need to be managed…

good designers do. Great design teams manage the team and the

process and let the design manage itself

Without a design process there is no design You can choose to be ignorant of process,

but this is to choose to be ignorant of your most powerful tool

Page 24: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

Today’s Three Claims

1. Good designs are not creative

2. Good design teams don’t know what they are doing

3. Good designs can’t be managed

Page 25: Creativity, Technology, Design, and You What’s “Teams” Got To Do With It? Prof. David Owens Owen Grad School of Management

MBA - Product Design and Development Class – Spring Semester see details at http://mba.vanderbilt.edu/david.owens/NPD