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We create objects and environments that encourage creativity, support social interaction and inspire self-confidence. 3113 East Columbia Street Tucson, AZ 85714 USA toll free 800 861 7937 local 520 294 0939 fax 520 294 0848 www.creativemachines.com Creative Machines

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Page 1: Creative Machines support social interaction and inspire self-confidence.€¦ · support social interaction and inspire self-confidence. 3113 East Columbia Street Tucson, AZ 85714

We create objects and environments that encourage creativity,support social interaction and inspire self-confidence.

3113 East Columbia Street Tucson, AZ 85714 USA toll free 800 861 7937 local 520 294 0939 fax 520 294 0848 www.creativemachines.com

Creative Machines

Page 2: Creative Machines support social interaction and inspire self-confidence.€¦ · support social interaction and inspire self-confidence. 3113 East Columbia Street Tucson, AZ 85714

Introduction

Testimonials

Prototyping

Fabrication Capabilities

Designs that Support Programs

Recent Projects

Expertise With Water

Community Engagement

Sustainability

Rolling Ball Sculptures

Public Art

Exhibits for Sale

References

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Contents

Page 3: Creative Machines support social interaction and inspire self-confidence.€¦ · support social interaction and inspire self-confidence. 3113 East Columbia Street Tucson, AZ 85714

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Creative Machines is an engineering and fabrication firm that specializes in interactive exhibits. Our mission is to create objects and environments that encourage creativity, support social interaction, and inspire self-confidence. And that’s all we do. Rather than try to do everything, we focus exclusively on world-class electromechanical interactives.

Our work is enjoyed by visitors in museums throughout the United States and many other countries. Many of our museum clients are repeat customers. They appreciate our understanding of the museum environment, our creativity, our emphasis on prototyping, and our ability to take a project from the conceptual stage through fabrication, installation and support.

Some of our projects have been technically sophisticated and involve ideas that have never been tried before. For this reason, we often assist clients at the early stages by doing research and prototyping to determine the feasibility of ideas.

Our 14,000 square foot shop is set up to support efficient prototyping and fabrication. We do almost everything in-house. We have complete facilities for wood and metalworking, we build and test our own electronics, and we make most exhibit components on our CNC machines (router, laser cutter, waterjet and 3D printer) to insure that replacement parts are perfectly interchangeable. We have eight different welding machines and three certified welders to join metal in a variety of ways. Because we do it all under one roof, we have the flexibility that comes with control and the efficiency that comes from tight integration.

Whether its one visitor or ten thousand, the visitor experience is what we’re all about.(Top: looking up through Bike Church, our walk-in sculpture made from recycled bicycle parts. Bottom: the stage we built for Tucson’s 2004 All Soul’s Procession.)

We are both designers and fabricators. We take projects from concept through completion.

Introduction

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“Inspire is a word often overused in the museum field. However, inspiration is at the core of every experience I had with Creative Machines. Inspired ideas continuously came from them during the design process. They were and are a pleasure to work with. And their products inspire young and old learners everyday. This is a direct result of their commitment to the audience. Creative Machines doesn’t design for designers or exhibit creators; they design so that visitors (kids) are the designers and creators.” Ben Dickow, California Science Center

“Creative Machines is unique in their approach, inventiveness and the quality of their work. They provided a confidence that made the most fearful in our group feel at ease. Their ‘can do’ attitude, approach to problem solving, creativity, attention to our needs, and complete commitment to the importance of the visitor experience is testimony to their professionalism. The gallery they created for us is truly remarkable and I believe raises the standards for interactive galleries in art museums for years to come.”

Dr. Lynn Whitelaw, Director, Leepa Rattner Museum of Art

“Not only does Creative Machines have wonderfully creative ideas,but they listened to us, and designed exhibits that met our needs.”

Karen Johnson, Executive Director, Discovery Science Center

Testimonials

We also have a deep and compassionate understand of the social ways in which people interact with exhibits.The physical part of exhibit fabrication is only half of it...

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Prototyping is essential to our design process because it tells us things we did not know before. We are fully committed to testing exhibit ideas with visitors - both in our shop and at nearby institutions. We use a combination of site visits and videos to involve you as part of this process. We will look to you to suggest the best format for review and evaluation. They are your exhibits and we will accommodate your process.

Prototype and final version of the Dust Devil for Denver Museum of Nature and Science.

Young visitors to our shop test a full-size prototype of our kid-driven Color Factory for the Children’s Museum of Utah.

Prototype and final versions of the Tennis Ball Launcher for The Big Lab.

Prototype and final versions of the Great Wall for The Big Lab.

Prototyping

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The same people who design our exhibits fabricate them. Our shop is set up so we can do almost all work in-house.

Our 14,000 square foot shop is set up to support efficient prototyping and fabrication. We do almost everything in-house with complete facilities for working with wood, metal, plastics and electronics. We have good people and equipment, plus a perfect safety record.

CNC machines help us modify and improve exhibits in response to prototyping feedback.Shown here: CNC router, vertical mill, laser. Not shown: waterjet, 3D printer.

Good people are key. We have a stable group that have worked together for years.

FabricationCapabilities

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The Workshop—a programming space at Liberty Science Center.Discovery carts for Children’s Museum of Utah.Student programs in The Big Lab at California Science Center.

A science demonstrator at the Bishop Museum melts lava in the demonstration equipment we created.

Our team has years of relevant experience in exhibit design and fabrication. But more importantly, we have years of experience as museum staff – interacting with visitors, creating public programs, and supervising other staff and volunteers. This experience with programming informs our thinking about exhibits.

Much of our work has involved creating spaces and exhibits specifically to support programs – especially programs that are led in great part by visitors. Before founding Creative Machines, owner Joe O’Connell helped create program spaces and the programs they support at Science North, Liberty Science Center, and Inventure Place. Recent projects by Creative Machines feature prominent programming elements. For example we collaborated with Gyroscope Inc. on the conceptual design of The Big Lab for California Science Center and then as designers and fabricators to create much of the exhibits and permanent elements that support programming in the space. More recently, we completed a program space for the Bishop Museum in Honolulu Hawaii. We created a furnace for melting lava, a custom cart to hold and display lava melting accessories and staff training for the demonstrators. In 2005 we created the master plan for The Studio, a hybrid exhibits/program at the Children’s Museum of Utah.

Design thatSupportsPrograms

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Five recent projects illustrate how we work—either as a complete design-build firm or in collaboration with other designers:

Project: Thinkery, Austin, Texas, 2013.Role: design, engineer, fabricate and install 12 interactive exhibits.Size: 2500 s.f. $600,000.References: Matt Stalberger, Associate Director of Exhibits, [email protected] This project was done in conjunction with the Austin Children’s Museum’s major rebranding and expansion campaign. Working with Gyroscope, we designed, fabricated and installed 12 interactive exhibits. Our exhibits are among the most popular and have already become favorites with return visitors.

Recent ProjectsThinkery

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Project: Inspiria, Sarpsborg, Norway, 2011.Role: design, engineer, fabricate and install 11 interactive exhibits.Size: 1100 s.f. $405,275.References: Kjetil Lobben, Expology AS, [email protected] Jon Roar Odden, Inspiria, [email protected]

This was our third project in Norway, and our largest in that country. We had just four months to design, fabricate and install 11 interactive exhibits. It went very smoothly however, thanks to our experience creating exhibits all over the world.

Recent ProjectsInspiria

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Project: Anchorage Museum, Anchorage, Alaska, 2010.Role: engineer, fabricate and install nine interactive exhibits.Size: 900 s.f. $364,150.References: Joe Ansel, Ansel Associates, [email protected] Milton McClaskey, Ansel Associates, [email protected]

We worked closely with Ansel Associates as they designed the interactive galleries and then engineered, fabricated and installed nine exhibits.

Recent ProjectsAnchorage

Museum

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Prototypes 1 and 2 and the final versions of the Eruption Efffect for the Bishop Museum. (Photo by Steve Okubo.)The prototype and the redesigned version of the Hot Wax Island Formation exhibit for the Bishop Museum.

Project: Bishop Museum, Honolulu, Hawaii, 2005.Role: collaborate with Gyroscope to create the master plan for the space, then design and

fabricate several of the exhibits.Size: 2000 s.f. planning/prototyping: $93,250, design/fabrication: $453,000.Reference: Kelley Peregoy, Bishop Museum, [email protected] Dave Kemble, Bishop Museum, [email protected]

One project where prototyping proved essential was our work for the Bishop Museum in Honolulu. Creative Machines was involved right from the start, working with Gyroscope which held the principal design contract. In a series of meetings with the client, we helped define a set of visitor experiences that evolved into the group of exhibits that we fabricated and installed. Along the way, we did extensive prototyping and learned greatly from visitors.

The most dramatic exhibit that we developed for the Bishop museum is the world’s largest scientifically accurate simulation of an erupting volcano. It involves computer control of multiple three-phase pumps, injection of compressed air, and hundreds of gallons of a proprietary glowing liquid that we developed in-house. But it started with some simple experiments in a wading pool to duplicate the physics of erupting lava. In this case, we used prototyping to establish the viability of our ideas and to run the effects we were getting past volcanologists in Hawaii.

In other exhibits for the Bishop Museum, we needed to test visitors’ reactions to our prototypes so we invited guests to our shop, flew the Bishop staff over and spent a day watching visitors use the exhibit prototypes. In one exhibit at which visitors pump hot wax up through a moving plate that simulates the formation of island chains over volcanic “hot spots,” we learned that visitors are less interested in the moving plate than they are in controlling the flow of wax to duplicate features of Hawaiian shield volcanos such as lava tubes. Even though we had completed most of the engineering to make the plate move over the wax hot spot, we redesigned the exhibit to get rid of the moving plate and give visitors more control over the wax speed and pressure.

The Bishop Museum hired us again in 2010 to create three more interactive exhibits.

Recent ProjectsBishop Museum

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Project: Phaeno, Wolfsburg, Germany.Role: helped edit design manual designed and fabricated three exhibits.Size: $113,500.Reference: Joe Ansel, Ansel Associates Inc., 510.231.6126.

We worked with Joe Ansel and his staff for many years as they designed the exhibition program for Phaeno. We and a handful of other firms helped develop the design manual that guided the cabinetry and visitor experience of all the exhibits. We then designed, fabricated and installed three prominent exhibits.

Our Telepresence Arm gives the visitors the feeling that their head is flying through space. It holds a prominent place in Phaeno. the luminescent drum on our EKG exhibit shows visitors the electrical signals from their heart.

Our Strobe String is a favorite because of the number of variables that can be manipulated and observed. (Photo by Ansel Associates.)

Recent Projectsphaeno

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We live and work in the middle of the Sonoran Desert so what could we know about water? Plenty. We have designed and fabricated many innovative water-related exhibits and have special expertise in the areas of water filtration, maintenance of water exhibits, and (most important) how to have fun with water. We have created the following water-related interactives:

• FourteenStream Tables (eight in stainless steel, six in fiberglass) offering a variety of features and with a variety of media.

• AlltheinteractivecomponentsforWaterworks at the California Science Center. Waterworks provides kids with six underwater pumps and a full range of fountain and plumbing accessories (including laminar flow nozzles and jumping jets) plus instruments to adjust and measure flow rate and pressure.

• Water Projector - an art piece represented in galleries and designed into an upcoming interac-tive museum.

• Ripple Tank - a giant overhead projector with wave generators used to visualize wave refraction and reflection.

• Tsunami for the Anchorage Museum - an exhibit where visitors create waves by landslide, and then film the waves with a high-speed video camera.

• Bubble Tubes - an exhibit using medical-grade sillicone for the look of water but absolutely no maintenance.

• Eruption Effect - We developed a proprietary mix of chemicals to make water behave as if it were molten lava.

• Bubbles - We performed extensive technical consulting for a major exhibition opening May 15 at the Children’s Museum of Denver.

We get interactivity right. We built this Stream Table for Vilvite in Bergen, Norway. Our Water Projector was developed in house as an experiment but has found several homes.Our Dredging Table is a schematic model of the Hudson River estuary.

Expertisewith Water

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Our shop is always open to walk-in visitors.We entertain thousands at free events such as Kids Festival (April 2005) and El Tour de Tucson Downtown Fiesta.

Tucson’s All Soul’s Procession is one of the largest Day of the Dead celebrations in the world. In 2005 we built the urn that formed the centerpiece of the parade. It paraded through town where people filled it with prayers and offerings. It was then hoisted in the air and burned. With every passing year, the urn has been reused and the festival has become more elaborate.

Our show at the Joseph Gross Gallery involved a gallery full of our sculptures, nightly performances that spilled out into the streets, and attractions for young and old.

Tucson has been our home for fourteen years. We draw upon the unique resources of this multi-cultural desert city and we give back to our community as much as we can.

We regularly entertain thousands of families by setting up interactive exhibits at free public events. We’ve also reached other groups with free gallery shows at Dinnerware Gallery and the Joseph Gross Gallery on the Campus of the University of Arizona. This show at the University of Arizona included a series of performances that we created in collaboration with local belly dancers, fire performers, magicians, poets and musicians. We have been major supporters of Tucson’s annual All Soul’s Parade. We’ve given tours and technical help to several classes of sculptors and multi-media artists from Pima Community College and the University of Arizona. We work with at-risk high school students on some of our public art projects. And our shop is always open to walk-in visitors.

CommunityEngagement

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We receive most of our electricity from a photovoltaic array that we installed on our roof in 2005.

Very little of our scrap goes to waste.These pieces will be used by sculpture students at nearby Pima College.

SEED[Pop!]—our solar-powered popcorn popper—was commissioned for the 2010 SolarDecathlon in Washington, DC.

Sustainability is a broad concept that informs how we design and fabricate exhibits, relate to our community, and run our facility. Our commitment to sustainability goes back more than a decade and it takes four forms:

Energy UseOur Southern Arizona location provides abundant energy in the form of sunlight. Already 75% of our shop space is lit by skylights. To derive further power from the sun, we have installed our own photovoltaic array to provide much of our electricity—the first such installation by a private for-profit company in Pima County.

Materials UseWe use green materials wherever our clients will let us, and we’ve been doing so for ten years. We choose materials that are recycled, sustainably harvested, and require less energy to manufacture and transport.

Reuse of MaterialsWe have the smallest dumpster our trash company will allow. That’s because we have an efficient system for storing and reusing materials. We also donate literally tons of wood, metal, and plastic pieces to local artists and schools every year.

Art and InspirationIts better to inspire people than scold them. That’s why our exhibits and public art invite people to see the material world, the flow of energy, and their own place in the system in new and exciting ways.

Sustainability

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George Rhoads is well known for his large audiokinetic ball sculptures that engage people throughout the world. Balls roll and percussion devices clatter and chime in airports, hospitals, art museums, sci-ence museums, shopping centers and other public places. Rhoads has designed over 250 unique pieces, virtually all of which are still in operation.

At Creative Machines, we have always admired George Rhoads’ ball machine sculptures and in 2007, we begin fabricating them under an exclusive arrangement. George personally designs and signs the sculp-tures he designs. We build, test and install them. With his blessing we also create our own designs using the ideas he pioneered. Some of these designs feature interactive devices, electromechanical features and sophisticated lighting.

For more information, download a catalog of George Rhoads’ ball machines:

http://ballmachinesculptures.com/Rhoads_Catalog.pdf

Rolling BallSculptures

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We have an ongoing relationship with the art world. We have frequently contributed sculpture to juried shows and helped other artists with their pieces. We’ve designed an interactive art gallery, and we’ve put on an eight-week multi-media show featuring our sculptures, belly dancers and fire performers. In the last few years we’ve won a number of commissions to make public art of our own. Our work often involves technology and interactivity: LEDs, sound, touch-sensitive circuitry, optical projection, laser-cut steel and microcontrollers. We are a strong advocate of art that is beautiful at first glance but yields deeper rewards with sustained engagement.

Desert O was one of our first public art commissions. It gathers solar energy in the day and emits light at night. Each night of the week has a different pattern of moving colors.

This piece, called Wondrous, features hundreds of words and three of the world’s brightest LEDs. It is both a stand-alone sculpture and a projection system. It was commissioned by a library and community center that are active in the evening.

Public Drums was commissioned for a troubled park where criminals shoot out the lights and scare the kids.

By contrast piole kabuto was commissioned for one of Japan’s most upscale shopping malls.

Public Art

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We sell interactive exhibits individually and in groups. This page shows some of our most popular ex-hibits. Each of these exhibits was created for a particular client and situation. Our exhibits invite visi-tors to walk up and try something even if they don’t know what will happen. The exhibit rewards the initial trust offered by the visitor and offers them significant freedom to create and explore. Visitors often spend 20 minutes or more exploring the full potential of our exhibits. We can re-create these for you, but custom work is where we excel. If you are looking for something that doesn’t appear on these pages, please contact us and we’ll work with you to create it.

Clockwise from top left: Animation Workstation, Wax Art, Virtual Graffiti, Vortex Cannon. Clockwise from top left: Water Play, Stream Table, Magnetic Ball Wall, Air Rockets.

Exhibits for Sale

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Our work spans a wide range—from complex devices weighing thousands of pounds to tabletop exhibitscovered with consumables. This visitor-powered Solar Tracking Mirror covers the full range in a single exhibit.

Top: Build Your Own Rolling Ball Sculpture. Bottom: Computer-Controlled Mirror

Exhibits for Sale

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We created several exhibits for Alqanater Children’s Museum - Egypts first children’s museum. This is our tennis ball cannon - ideal for large outdoor spaces.

Our Beat Sequencer is a popular addition to any music area. It is so simple that it requires no instructions.

Simple Machines, which we created for the Thinkery at Austin, Texas, allows visitors to create and assemble working gear and pulley combinations.

Our Heartbeat Drum allows two people to compare their heartbeat. Sometimes their heartbeats synchronize.

Exhibits for Sale

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Client: Thinkery, Austin, Texas.Services: Designed, fabricated and installed many interactive exhibits for a major expansion.Contact: Matt Stalberger, [email protected]

Client: Inspiria, Sarpsborg, Norway.Services: Designed, fabricated and installed many interactive exhibits for a large science museum.Contact: Kjetil Lobben, [email protected]

Client: Anchorage Museum, Anchorage, Alaska. Services: Designed, fabricated and installed nine interactive exhibits.Contact: Joe Ansel, Ansel Associates, (510) 231-6126.

Client: Children’s Museum of Denver, Denver, Colorado.Services: Technical consulting and review for Bubbles exhibition, opening May 2010.Contact: JJ Rivera, (303) 433-7444.

Client: Durango Discovery Museum, Durango, Colorado.Services: Master planning, and currently developing a iconic solar tracking mirror exhibit.Contact: Debra Moseley-Lord, (970) 426-2694.

Client: Alqanater Children’s Museum, Cairo, Egypt.Services: Designed, fabricated and installed many interactive exhibits for Egypt’s first children’s museum.Contact: Abdalla Saleh, [email protected].

Client: Vitenfabrikken, Sandnes, Norway.Services: Designed and fabricated two interactive exhibits.Contact: Sven Gundersen, [email protected].

Client: Tucson Pima Arts Council, Tucson, AZ.Services: Completed many commissions for permanent public art pieces throughout the Tucson region.Contact: Mary Ellen Wooten, (520) 624-0595 ext 12.

Client: College of Architecture and Landscape Architecture, University of Arizona.Services: Helped the department prototype and fabricate structural and climate-control systems for their

2009 Solar Decathlon entry.Contact: Matt Gindlesparger, (520) 444-1476.

Client: Don Harrington Discovery Center, Amarillo, Texas.Services: Designed and fabricated four interactive exhibits.Contact: Joe Hastings, (806) 355-9547 ext 24.

Client: VILVITE, Bergen, Norway.Services: Designed and fabricated five major exhibits.Contact: Harry White, Techniquest, +44 (0) 29 20 475 464

Client: Children’s Museum of Utah, Salt Lake City, Utah.Services: Designed and fabricated the central artpiece for the entry atrium in collaboration with museum

staff and local artist Andrew Smith.Contact: Joanna Fisher, (801) 949-8671.

References

Many of our public art pieces become local landmarks and destinations.

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Client: Liberty Science Center, Jersey City, New Jersey.Services: Designed and fabricated a number of multimedia and electromechanical interactives.Contact: Ellen Lynch, (201) 451-0006.

Client: Bishop Museum, Honolulu, Hawaii.Services: Collaborated on master plan, performed formative research and prototyping, then designed and

fabricated several interactive exhibits, including the central icon—the world’s largest accurate model of an erupting volcano.

Contact: Dave Kemble, (808) 847-8219.

Client: Phaeno, Wolfsburg, Germany.Services: Designed, fabricated and installed three prominent exhibits.Contact: Joe Ansel, Ansel Associates, (510) 231-6126.

Client: California Science Center, Los Angeles, California.Services: Collaborated on master plan, then designed and fabricated roughly half the exhibits for “The Big

Lab” - a large indoor/outdoor museum school—a collaboration between the science center and the LA Unified School District.

Contact: Ben Dickow, (213) 744-7583.

Client: Leepa Rattner Museum of Art, Tarpon Springs, Florida.Services: Designed a 3000 s.f. interactive art gallery that opened January 2002.Contact: Dr. Lynn Whitelaw, Museum Director, (727) 341-3141.

Client: Gulfcoast Wonder and Imagination Zone, Sarasota, Florida.Services: Designed, fabricated, and installed a 2000 s.f. interactive technology area which opened August

2000.Contact: Elva Farrell, Executive Director, (941) 906-1851.

Client: Discovery Science Center, Santa Ana, CaliforniaServices: Produced complete exhibition master plan for 25,000 s.f. science center which opened December

1998. Design, prototyping, fabrication, and installation of 11 interactive exhibits.Contact: Karen Johnson, Executive Director, (714) 542-2823.

Client: Dunedin Fine Arts Center, Dunedin, FloridaServices: Consulted with the Center regarding the design of an interactive exhibition about animation.

Designed and fabricated two interactive art exhibits.Contact: Nancy McIntyre, Executive Director, (727) 298-3322.

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Building with Light - create shapes and designs with acrylice blocks on top of a color changable LED lit surface.