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Creating E-Learning Games with Unity Chapter 1, Introduction to E-Learning and the Three Cs of 3D Games

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Creating E-Learning Games with Unity

Chapter 1, Introduction to E-Learning and the Three Cs of 3D Games

Chapter 2, Interactive Objects and MissionMgr

Chapter 3, Mission One – Find the Facts

Chapter 4, Mission One – Future Proofing the Code

Chapter 5, User Interfaces in Unity

Chapter 6, NPCs and Associated Technology

Chapter 7, Mission Two – Testing a Player's Learning

Chapter 8, Adding Animations

Chapter 9, Synthesis of Knowledge

Chapter 10, An Extensible Game Framework Pattern in Unity