creating apple tv apps. key things to keep in mind
Post on 14-Apr-2017
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Creating Apple TV apps. Key things to keep in mind
Anna Iurchenko (@anatinge), UX Designer at stanfy.com
There is NO big INNOVATION in new Apple TV
but it is connected TV that finally done RIGHT!
Easy to use
TV apps cant replicate smartphone or web apps
1. Who are the users?
2. What problems would this product solve for them?
3. What is the context in which the product would be used?
and on one picture
It is ideal for
Restaurant or Cafe
The interaction is fully based on a focus model. By pressing buttons and swiping, users move their focus from element to element, stop and click to
access particular content.
You have to minimize the amount of text in your app and seriously consider using more pictures or
animations rather than writing about something.
Remote has a touch surface, an accelerometer, and a gyroscope that you can leverage in your app to deliver
a compelling experience.
TVs vary in size and TV app layouts dont automatically adapt to the size of the screen.
Design for 1920X1080 (1080p, 16:9 aspect ratio)
Use Apple standard navigation components such as page controls, tab bars, segmented controls, table views, collection views, and split views. They can
cover most of your UI needs so use them to provide an optimal viewing experience.
No Web BrowsingThere is no web browser on Apple TV and moreover you cant open web
pages inside your app either.
Think about experiences that you can bring to a group of people.
Use the remotes touch surface, accelerometer, and gyroscope to help people feel connected to your app even though theyre sitting at a distance.
Leverage Apples recommendations on grid parameters, component sizes, spacing, typography and layout templates.
We build TV apps. Write to us!
Check our infographic on Apple TV Design Guides!