copyright 1997 promodel corporation unit two: software basics
TRANSCRIPT
![Page 1: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/1.jpg)
Copyright 1997 PROMODEL
Corporation
UNIT TWO: SOFTWARE BASICS
![Page 2: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/2.jpg)
Copyright 1997 PROMODEL
Corporation
REAL WORLD SYSTEMS
The system you are studying has OBJECTS and INTERACTIONS.
You must define the objects in the system…
…so you can classify each as a type of ProModel object!
![Page 3: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/3.jpg)
Copyright 1997 PROMODEL
Corporation
PROMODEL MODELING ELEMENTS
The main elements are: LOCATIONS (object) ENTITIES (object) ARRIVALS (interaction)
PROCESSING (interaction)
RESOURCES (object - not pictured)
L
L
L
L
E
EXIT
entity arrivals
entity exits
![Page 4: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/4.jpg)
Copyright 1997 PROMODEL
Corporation
SYSTEM to ProModel MODEL
L
L
L
L
E
EXIT
entity arrivals
entity exits
![Page 5: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/5.jpg)
Copyright 1997 PROMODEL
Corporation
HOW TO CREATE MODEL ELEMENTS
ProModel uses a graphical approach Each element has a GRAPHICS
TOOLBOX By clicking on the GRAPHIC, and then
clicking on the LAYOUT, you create an element
Each element you create has a table record associated with it
![Page 6: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/6.jpg)
Copyright 1997 PROMODEL
Corporation
MODEL 0
Follow along with your instructor as he/she builds a simple model
![Page 7: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/7.jpg)
Copyright 1997 PROMODEL
Corporation
LOCATIONS
L
L
L
L
![Page 8: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/8.jpg)
Copyright 1997 PROMODEL
Corporation
ENTITIES
L
L
L
L
E
![Page 9: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/9.jpg)
Copyright 1997 PROMODEL
Corporation
ARRIVALS
L
L
L
L
E
entity arrivals
![Page 10: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/10.jpg)
Copyright 1997 PROMODEL
Corporation
PROCESSING
L
L
L
L
E
EXIT
entity arrivals
entity exits
![Page 11: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/11.jpg)
Copyright 1997 PROMODEL
Corporation
RUNNING THE SIMULATION
Options Dialog Box F12 to save the model F10 to run the model Simulation/Run Simulation/Save and
Run
![Page 12: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/12.jpg)
Copyright 1997 PROMODEL
Corporation
OUTPUT EDITORGeneral Report Information
Quick View Buttons
![Page 13: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/13.jpg)
Copyright 1997 PROMODEL
Corporation
FILE MENU
![Page 14: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/14.jpg)
Copyright 1997 PROMODEL
Corporation
VIEW MENU
![Page 15: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/15.jpg)
Copyright 1997 PROMODEL
Corporation
BUILD MENU
![Page 16: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/16.jpg)
Copyright 1997 PROMODEL
Corporation
SIMULATION MENU
![Page 17: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/17.jpg)
Copyright 1997 PROMODEL
Corporation
OUTPUT AND TOOLS MENU
![Page 18: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/18.jpg)
Copyright 1997 PROMODEL
Corporation
OPTIONS DIALOG
![Page 19: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/19.jpg)
Copyright 1997 PROMODEL
Corporation
LAYOUT MENU
![Page 20: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/20.jpg)
Copyright 1997 PROMODEL
Corporation
THE ROAD TO SELF SUFFICIENCY
On-Line Help Documentation (User’s Guide, Reference Manual) Reference Models Statement Builder www.promodel.com/BBS 24 Hour Phone Support Local Support/Consulting
![Page 21: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/21.jpg)
Copyright 1997 PROMODEL
Corporation
MODEL 1A/1B Applications:
– Individual part processing, cutting raw stock into pieces, batching for heat treat
ProModel Features
– Location Graphics
– WAIT and MOVE FOR statements
– Routing Dialog Box, Output quantity
– COMBINE statement Data Interpretation
– Identifying bottlenecks, throughput calculations Simulation Techniques/Theory
– Number of entities in system
![Page 22: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/22.jpg)
Copyright 1997 PROMODEL
Corporation
LOCATION GRAPHICSNEW button
countergaugetext
status lightentity spot
region
![Page 23: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/23.jpg)
Copyright 1997 PROMODEL
Corporation
PROCESS TIMES
Entity @ Location
WAIT statementExamples:
WAIT 3uses default time
WAIT 5 min
WAIT 5 sec
WAIT 5 hr
![Page 24: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/24.jpg)
STATEMENT BUILDER
Right click, or press the “build” icon in any logic
Wizard-style code writer will put commands in the proper format
![Page 25: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/25.jpg)
Copyright 1997 PROMODEL
Corporation
MOVE TIMESEntity Between Locations
MOVE FOR statementPlaced in move logic
Examples:MOVE FOR 2
(use default time)
MOVE FOR 4 min
![Page 26: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/26.jpg)
Copyright 1997 PROMODEL
Corporation
MODEL 1A EXERCISE
![Page 27: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/27.jpg)
Copyright 1997 PROMODEL
Corporation
input_pallet
splitter lathe mill
heat_treatoutput_pallet
EXIT
![Page 28: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/28.jpg)
Copyright 1997 PROMODEL
Corporation
Cutting/Unbatching output quantity of x from routing dialog box
![Page 29: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/29.jpg)
Copyright 1997 PROMODEL
Corporation
Cutting/Unbatching Continued
Output quantity is five. Five pieces come from 1 raw_stock
![Page 30: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/30.jpg)
Copyright 1997 PROMODEL
Corporation
Batching/(COMBINE statement)
COMBINE
![Page 31: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/31.jpg)
Copyright 1997 PROMODEL
Corporation
MODEL 1B EXERCISE
![Page 32: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/32.jpg)
Copyright 1997 PROMODEL
Corporation
![Page 33: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/33.jpg)
Copyright 1997 PROMODEL
Corporation
Data InterpretationBottlenecks: Where are they
and how do I tell?
% operation and % blocked
Throughput: How many parts am I producing?
total exits
![Page 34: Copyright 1997 PROMODEL Corporation UNIT TWO: SOFTWARE BASICS](https://reader030.vdocuments.mx/reader030/viewer/2022012916/56649ea75503460f94baa2a2/html5/thumbnails/34.jpg)
Copyright 1997 PROMODEL
Corporation
Simulation Technique/Theory
Number of entities in the system– Keep at a minimum.– Splits, multiple routings, multiple quantities
all create more entities– Use GROUP, COMBINE, LOAD, JOIN to
consolidate entities and graphics– each entity is more work for CPU