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Play List Contents Beilein 2 guard Set up 2 Chin set 3 Shuffle 17 Basic man set 24 1

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Page 1: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Play List

Contents

Beilein 2 guardSet up 2Chin set 3Shuffle 17Basic man set 24

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Page 2: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardSet up

The first key is that the players have to be confident with the ball, aggressive and havea scorers mentality. This is not an offense for a passive team. This is a shootersoffense.

The second key to running the Michigan Two Guard offense effective is spacing. Themotion may take time to learn, but without fail this offense needs proper spacing to beeffective.

The point and trailor position are interchangeable as this offense can be run to eitherside. Like all other Princeton style offense they need to start high and stay high. Thelower they get our cuts become crowded and bunched and less effective.

The wings are interchangable. They need to be FT line extended outside the arcstretching the defense horizonally. The wings need to able to shoot and cut hard. Theharder they cut the most respect will have to be given to cuts leaving them more openfor shots.

The point, the trailor and both wings will all play at one of the four spots throughoutthe offense each having ample opportunity to touch the ball and look to score.

The post has to be well balanced and smart. They do not have to be a major scoringthreat at the basket, but will need to have 15 foot range at the least to make X5 guardthem. The post must be able to hit bodies on screens and be a good passer.

This is the area we want to take advantage of on every offensive possession. It must bethe team's mindset to constantly attack and get to the paint by using our spacing andour aggressiveness to great looks.

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Page 3: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardChin set

The "Chin" SeriesChin Entry #1 Point to High Post

We will start with the "Chin" series as our basic motion and shuffle series can fall backinto it.

1 starts the offense by passing to the 5 at the top of the key.The 5 in this case is the first post down who runs the rim in the transistion break. (Notshown) If nothing materilizes the 5 flashes hard above the FT line. A phrase we usecommonly to teach the mentality of the post flash is 'whoever says go, wins the race.'A post defender will never know the moment a post chooses to flash; giving theadvantage to the offense. We teach our posts to flash on balance, knees bent, handsextended with the elbows outside the shoulders giving our 1 the best target possible,while also preventing the defender to tip the pass.

Once 5 catches the pass, 1 and 4 SPRINT backdoor to the block.5 looks for either 1 or 4.

2 and 3 fill the top spots.

If 1 and 4 are not available on the backdoor cut, 5 looks to pass to either 2 or 3.4 and 1 fill the wing spots.

In this example 5 passes to either 2 or 3. 2 reverses the ball through the 3 to the 4. Ifthe ball comes directly to the 3, 3 passes to 4.

The ball can go either way. 5 can pass to 3 who reverses the ball through the 2 to the1. If the ball comes directly to the 2, 2 passes to 1. (Not shown)

Both result in the same following action.

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Page 4: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardOn 4's catch, 2 cuts hard off 5 on a direct line to the basket. 2 tries to cut as close to 5as possible not leaving space for defender to follow.

4 looks for 2. The layup will be open early. If you have a guard that is good in thepost, 4 can wait to see if 2 can gain position in the post.

We have three options that continually arise at this point in the offense.The first one is 5 sets a flare screen for 3. 3 can look to shoot the three or drive.

The second option usually happens after the defender has seen the flare screen severaltimes and plays off 3.4 passes to 3.5 sets a high ball screen for 3.3 drives hard looking for the layup, the kick to 1 or if 2 is still in the post a dish to thepost.

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Page 5: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardThe third option is to backdoor cut off 5.This is a great option is 2 is not a strong post player. If 2 is not open on the backdoor(diagram 3), 2 clears to corner.

3 cuts hard off 5, getting as close as possible to leave room for the defender.4 looks for 3.If 3 is not open 3 clears to the corner.

This is where the pattern starts. 4 dribbles up to the point, 1 fills to the point.4 passes to 1.2 and 3 fills the wings.5 resets to the nail.

1 swings the ball to the 3.4 cuts hard off 5, not leaving any room for the defender to follow.

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Page 6: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf 4 is not open, the three options start again.5 sets a flare screen for the 1. 1 can look for the three or drive.

3 can pass to 1.5 sets a high ball screen for 1. 1 drives hard looking for the lay up or the kick for thethree.

If 3 can't get the ball to the 1 up top, 1 cuts backdoor hard off the 5.

3 looks for 1.

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Page 7: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardHere is the reset again.3 dribbles up to fill the point, 2 fills the point.1 and 4 fill the wings.3 passes to 2.5 resets to the nail.

2 swings the ball to the 1.3 cuts hard off 5, not leaving any room for the defender to follow.1 looks for 3.

From here the pattern continues.The three options are there for the 2.

1. The flare screen from the 5.2. The high ball screen from 5.3. If denied hard backdoor cut off 5.

From there 1 would dribble up to fill the point, 4 would fill the point. 1 would pass to4.2 and 3 fill the wings and the patteren continues.

Chin Entry #2 Point Reversal to Trailor

Reversing the ball through the trailor is a good option if the 5 is denied in the highpost, or if the trailor is open.

1 reverses the ball to the 4, who passes to the 3. 1 must time backdoor cut properly,not leaving until 3 gets the catch.

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Page 8: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf 1 does not get the ball on the backdoor cuts, clears to corner.Again here are the three options. 5 can set a flare screen for 4. 4 can look to shoot ordrive.

If 4 is not being deined, 3 passes to 4.5 sets a high ball screen for 4. (big/big)4 looks to drive hard or kick to 2 for the 3.

If 4 is denied, 4 cuts backdoor cuts hard off 5, not leaving any room for the defender tofollow.3 looks for 4.If 4 is not open, clears to corner.

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Page 9: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf all three options do not present a scoring chance, 3 resets the offense.3 dribble up to fill the point, 2 fills the point.3 passes to 2.1 and 4 fill the wings.5 resets to the nail.

2 swings the ball to the 4.3 cuts hard off 5, not leaving any room for a defender to follow.4 looks for 3.

If 3 does not recieve the ball, clears to corner.Here are the three options again.5 can set a flare screen for 2.4 looks for 2.2 can shoot the three or look to drive.

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Page 10: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf 2 is not denied, 4 passes to 2.5 sets a high ball screen for 2.2 looks to drive or kick to 1 for the three.

If 2 is denied, 2 cuts hard off 5 not leaving any room for the defender to follow.4 looks for 2.If 2 does not get the ball, clears to corner.

If all three options do not present a scoring chance, 4 resets the offense.4 dribble up to fill the point, 1 fills the point.4 passes to 1.2 and 3 fill the wings.5 resets to the nail.

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Page 11: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardChin Entry #3 Point to Wing

This entry starts similar to the point to high post. 1 passes to 2.1 and 4 SPRINT to the block.It is not common for either player to be open of this cut. 2 must be aware and not berobotic.

2 resets the offense.2 dribble up to fill the point, 3 fills the point.2 passes to 3.1 and 4 fill the wings.5 resets to the nail.

3 swings the ball to the 4.2 must not leave early for cut to be effective. It is always better to cut late then early.On 3's catch, 2 cuts hard off 5 not leaving room for the defender to follow.3 looks for 2

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Page 12: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf 2 does not recieve the ball, clears to corner.Here are the three options.5 sets a flare screen for 3.4 passes to 3.3 can look to shoot or drive.

If 2 is not open, clears to corner.If 3 is not denied, 4 passes to 3.5 sets a hard high ball screen for 3.3 drives hard looking for the layup or the kick to 1 for the three.

If 2 is not open, clears to corner.If 3 is denied, 3 cuts hard off 5 not leaving room for the defender to follow.4 looks for 3.If 3 does not recieve the ball, clears to corner.

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Page 13: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf all three options do not present a scoring chance, 4 resets the offense.4 dribble up to fill the point, 1 fills the point.4 passes to 1.2 and 3 fill the wings.5 resets to the nail.

1 swings the ball to 3.4 must time cut and not leave early. On 3's catch, 4 cuts hard off 5 not leaving roomfor the defender to follow.

Chin Entry #4 Dribble Handoff

1 dribble at and hands off to 2.4 cuts to the block.

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Page 14: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guard2 resets the offense.2 dribble up to fill the point, 3 fills the point.2 passes to3.1 and 4 fill the wings.5 resets to the nail.

3 swings the ball to the 4.2 times cut properly and cuts hard off 5.4 looks for 2.If 2 is not open, clears to corner.

Here are the three options again.5 can set a flare screen for 3.4 passes to 3.3 can shoot the three or drive.

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Page 15: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf 3 is not denied, 4 passes to 3.5 sets a hard high ball screen for 3.3 drives and looks for the layup or the kick for the three.

If 3 is denied, 3 backdoor cuts hard off 5.4 looks for 3.If 3 is not open, clears to corner.

If all three options do not present a scoring chance, 4 resets the offense.4 dribble up to fill the point, 1 fills the point.4 passes to 1.2 and 3 fill the wings.5 resets to the nail.

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Page 16: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guard1 swings the ball to the 3.4 times cut properly, cutting hard off 5 not leaving room for the defender to follow.3 looks for 4.

If 4 does not recieve the ball, clears to corner.Here are the three options.5 can set a flare screen for 1.3 passes to 1.1 can look to shoot the 3 or drive.

If 1 is not denied, 3 passes to 1.5 sets a hard high ball screen for 1.1 drives looking for the layup or the kick to 2 for the three.

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Page 17: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf 1 is denied, 1 backdoor cuts off 5.3 looks for 1.If 1 does not recieve the ball, clears to corner.

From here the patteren would continue.

If all three options do not present a scoring chance, 3 resets the offense.3 dribble up to fill the point, 2 fills the point.3 passes to 2.1 and 4 fill the wings.5 resets to the nail.

ShuffleShuffle Series

This series starts in the same set up as our "Chin" series. Our 1 and trailing post in thepoint. 2 and 3 filling the wings and our first post down (5) flashing (not shown) to thehigh post.

This is done on purpose as our opponets will not know what we are in.

The offense starts with a point to wing pass 1 to 3.

1 has options. 1 can cut in front of or behind 3 (not shown) to the strong side cornerafter the pass.

4 has options here. 4 can cut above or below the 5 (not shown).

No matter what the cut is 1 must get to the corner, 4 must get to the strong side block

5 pops high, 3 reverses through the 5 to the 2.

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Page 18: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guard4 sets the shuffle screen. 3 can cut under or over the 4. We prefer the 3 cut under the 4to be nearer to the basket and making the cut harder for the 3 to recover.

4 sets the shuffle screen for 3.3 cuts under the 4.2 looks for 3.5 sets a down screen for the 4.

5 sets the down screen for the 4.4 comes off the screen looking to shoot or curl it for a mid range jumper.2 looks for 4.After the screen 5 can look to slip to the basket or straight cut the FT line. 2 looks for 5either for the lob or at the elbow.

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Page 19: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf 3 does not recieve the ball, clears to the corner.2 passes to 4.5 sets a high ball screen for the 4.4 comes drives looking for the lay up or the kick to the 1 for the three.

If 4 cannot get to the rim or defense does a good job, 4 passes to 1 and fills.

1 resets the offense.1 dribble up to fill the point, 2 fills the point.1 passes to 2.3 and 4 fill the wings.5 resets to the nail.

From here we can go back into "Chin" or stay Shuffle.

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Page 20: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardBack into "Chin"

2 swings the ball to the 3.1 times cut well and comes off 5 on a hard backdoor cut.3 looks for 1.

If 1 does not recieve the ball, clears to the corner.5 can set a flare screen for 2.3 passes to 2.2 can shoot the three or drive.

If 2 is not denied, 3 passes to 2.5 sets a hard high ball screen for 2.2 drives looking for the layup or the kick to 4 for the three.

If 2 is denied, 2 backdoor cuts using 5.3 looks for 2.If 2 does not recieve the ball, clears to the corner.

The pattern continues...

If all three options do not present a scoring chance, 3 resets the offense.

3 dribble up to fill the point, 4 fills the point.3 passes to 4.1 and 2 fill the wings.5 resets to the nail.

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Page 21: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardStay in Shuffle

2 swings the ball to the 3.

2 has options. 2 can cut in front of or behind 3 (not shown) to the strong side cornerafter the pass.

1 has options here. 1 can cut above or below the 5 (not shown).

No matter what the cut is 2 must get to the corner, 1 must get to the strong side block

5 pops high, 3 reverses through the 5 to the 4.

1 sets the shuffle screen for 3.3 cuts under the 1.4 looks for 3.5 sets a down screen for the 1.

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Page 22: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guard5 sets the down screen for the 1.1 comes off the screen looking to shoot or curl it for a mid range jumper.4 looks for 1.After the screen 5 can look to slip to the basket or straight cut the FT line. 4 looks for 5either for the lob or at the elbow.

If 2 does not recieve the ball, clears to the corner.4 passes to 1.5 sets a high ball screen for the 4.1 comes drives looking for the lay up or the kick to the 2 for the three.

If 1 cannot get to the rim or defense does a good job, 1 passes to 2 and fills.

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Page 23: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guard2 resets the offense.2 dribble up to fill the point, 4 fills the point.2 passes to 4.1 and 3 fill the wings.5 resets to the nail.

From here we can go back into "Chin" or stay Shuffle.

Back into "Chin"

4 swings the ball to the 3.2 times cut well and comes off 5 on a hard backdoor cut.3 looks for 2.

If 2 does not recieve the ball, clears to the corner.5 can set a flare screen for 4.3 passes to 4.4 can shoot the three or drive.

If 4 is not denied, 3 passes to 4.5 sets a hard high ball screen for 4.4 drives looking for the layup or the kick to 1 for the three.

If 4 is denied, 4 backdoor cuts using 5.3 looks for 4.If 4 does not recieve the ball, clears to the corner.

The pattern continues...

If all three options do not present a scoring chance, 3 resets the offense.

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Page 24: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guard3 dribble up to fill the point, 1 fills the point.3 passes to 4.1 and 2 fill the wings.5 resets to the nail.

Stay in Shuffle

4 swings the ball to the 3.

4 has options. 4 can cut in front of or behind 3 (not shown) to the strong side cornerafter the pass.

2 has options here. 2 can cut above or below the 5 (not shown).

No matter what the cut is 4 must get to the corner, 2 must get to the strong side block

Basic man setBasic Motion

We run our basic motion into either our "Chin" series or our Shuffle look. Both ofthose must be grasped before we run our basic motion.

Our Basic Motion starts in the same set up as our "Chin" series. Our 1 and trailing post(4) in the point. 2 and 3 filling the wings and our first post down (5) flashing (notshown) to the high post.

This is done on purpose as our opponets will not know what we are in.

The offense starts with a point to wing pass 1 to 3.

1 has options. 1 can cut in front of or behind 3 (not shown) to the strong side cornerafter the pass.

4 shallow cuts or "V" cuts to get open.

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Page 25: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guard2 cuts to the block.3 reverses the ball to the 4.4 dribble reverses the ball.5 sets down screen for 2.2 comes off the screen.4 passes to 2.3 cuts to the weakside elbow.1 fills to the wing.

2 can look to shoot coming off the screen.If there is no shot, 4 backdoor cuts.2 looks for 4.3 pops high.2 passes to 3.

If 4 does not recieve the ball, clears to the corner.3 dribble reverses the ball.3 passes to 1.5 sets hard back screen for 3.1 looks for 3.

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Page 26: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardOff the hard backscreen 5 will be open as X5 will help to prevent the lob.1 passes to 5.1 and 4 Xcut off 5.4 cuts first and cuts high, 1 cuts second and cuts low.5 can hand off to either 1 or 4 if open.

If 1 or 4 is not open on the hand off, 5 can look at 1 in the post for a guard post touch.Or passes out to the 4.5 cuts to opposite elbow after the pass.2 sets down screen for the 3.4 looks for 3 coming off the screen for the shoot.

If 3 does not have a shot we are back into the end of our "Chin" series.

If 1 does not recieve the ball after the Xcut, clears to the corner.After the down screen 2 clears to the corner.5 can set a flare screen for 4.3 passes to 4.4 can shoot the three or drive.

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Page 27: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf 1 does not recieve the ball after the Xcut, clears to the corner.After the down screen 2 clears to the corner.

If 4 is not denied, 3 passes to 4.5 sets a hard high ball screen for 4.4 drives looking for the layup or the kick to 4 for the three.

If 1 does not recieve the ball after the Xcut, clears to the corner.After the down screen 2 clears to the corner.

If 4 is denied, 4 backdoor cuts using 5.3 looks for 4.

Back into "Chin"

The pattern continues...

If all three options do not present a scoring chance, 3 resets the offense.3 dribble up to fill the point, 1 fills the point.3 passes to 1.2 and 4 fill the wings.5 resets to the nail.

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Page 28: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardOn 4's catch, 3 cuts hard off 5 on a direct line to the basket. 3 tries to cut as close to 5as possible not leaving space for defender to follow.

4 looks for 3. The layup will be open early. If you have a guard that is good in thepost, 4 can wait to see if 3 can gain position in the post.

If 3 does not recieve the ball, clears to the corner.5 can set a flare screen for 1.4 passes to 1.1 can shoot the three or drive.

If 3 does not recieve the ball, clears to the corner.If 1 is not denied, 4 passes to 1.5 sets a hard high ball screen for 1.2 drives looking for the layup or the kick to 2 for the three.

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Page 29: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf 1 is denied, 1 backdoor cuts using 5.4 looks for 1.If 1 does not recieve the ball, clears to the corner.

If all three options do not present a scoring chance, 4 resets the offense.4 dribble up to fill the point, 2 fills the point.4 passes to 2.1 and 3 fill the wings.5 resets to the nail.

Back Into Shuffle(Begins at Diagram 10)

1 swings the ball to the 4.

1 has options. 1 can cut in front of or behind 3 (not shown) to the strong side cornerafter the pass.

3 has options here. 3 can cut above or below the 5 (not shown).

No matter what the cut is 1 must get to the corner, 3 must get to the strong side block

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Page 30: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guard5 pops high, 4 reverses through the 5 to the 2.

3 sets the shuffle screen for 4. (big/little)4 cuts under the 3.2 looks for 5.5 sets a down screen for the 3.

5 sets the down screen for the 3.3 comes off the screen looking to shoot or curl it for a mid range jumper.2 looks for 3.After the screen 5 can look to slip to the basket or straight cut the FT line. 2 looks for 5either for the lob or at the elbow.

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Page 31: Contents Beilein 2 guard two guard offense matt duble.pdf · Beilein 2 guard If 2 is not denied, 4 passes to 2. 5 sets a high ball screen for 2. 2 looks to drive or kick to 1 for

Beilein 2 guardIf 4 does not recieve the ball, clears to the corner.2 passes to 3.5 sets a high ball screen for the 3.3 comes drives looking for the lay up or the kick to the 1 for the three.

If 3 cannot get to the rim or defense does a good job, 3 passes to 1 and fills.

1 resets the offense.1 dribble up to fill the point, 2 fills the point.1 passes to 2.3 and 4 fill the wings.5 resets to the nail.

From here we can go back into "Chin" or stay Shuffle.

Created with Basketball Playbook from www.jes-soft.com 31