computer-assisted chinese character learning: an experimental study computer-assisted chinese...
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Computer-Assisted Chinese Computer-Assisted Chinese Character Learning: An Character Learning: An
Experimental Study Experimental Study
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Presentation at the Sino-US Forum
GXNU, Guilin
June 3, 2010
Zhengbin Lu, Ed. D.
Spelman College
Rationale for the StudyRationale for the Study
The rapid proliferation of Chinese language and culture across the world
Challenges in Learning Chinese “exceptionally difficult for native English
speakers” (The Foreign Service Institute of the Department of State)
Different writing systems: Alphabetic vs. Logographic. E.g., Chinese character vs. 汉字 ( hànzì)
Tonal language: 4 tones
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Characteristics of Chinese Characteristics of Chinese ScriptScript
AAS/SEC 2009
Rationale for the StudyRationale for the Study
The conventional way of learning Chinese characters• Following demonstrations• Rote memorization through repeated copying
Promises bring about by computer and computer technology• Computer-Based Instruction (CBI) & CALL
Flexibility--any time, any where, any place Capability—multimedia and hypermediaModality—static, animationHandwriting is no longer a must for literacy in Chinese
Lack of experimental studies in CFL.
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Theoretical FrameworksTheoretical Frameworks
Information Processing and Cognitive Load Theory
Cognitive Theory of Multimedia LearningInput, Interaction, and Output
(Interaction) Theory
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Information Processing and Cognitive Information Processing and Cognitive Load TheoryLoad Theory
Information processing theory is mainly about what is happening inside a subject’s head on the basis of the subject’s external behaviors.
Information is processed in a sequence of steps, namely, the external stimuli flow into the very short-term memory, the short-term memory, and long-term memory.
The cognitive load theory is concerned with the manner in which cognitive resources are focused and used during learning and problem solving.
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Cognitive Theory of Multimedia LearningCognitive Theory of Multimedia Learning
Mayer (1994) developed the cognitive theory of multimedia learning to provide design principles for multimedia instructional materials.
Presenting both words (such as spoken text or printed text) and pictures (such as illustrations, photos, animation, or video) (Mayer, 2005).
Fundamental tenet of the cognitive theory of multimedia learning.
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Input, Interaction, and Output Theory (Model)Input, Interaction, and Output Theory (Model)
Interaction is an important factor in language acquisition since it can promote negotiation of meaning (Long, 1996).
The notion of interaction originally was based on negotiation of meaning between human beings, but it’s now been extended to person-computer interactions during a task completion by a single user (Chapelle, 2003).
Only the input that is noticed can become beneficial, and therefore, the design of instructional material should contain features that enhance input through modifications such as change of the input mode (Chapelle, 2003).
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Purpose of the StudyPurpose of the Study
To investigate the effects of animation and practice strategies on Chinese character learning in a digital setting.
Effects of two levels of recognition practice strategy and two levels of writing practice strategy combined with three types of stroke illustration modalities were examined.
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Research QuestionsResearch Questions
1. How does the writing practice strategy (writing practice vs. no writing practice) affect learners’ achievement in the immediate and delayed Chinese character recognition tests?
2. How does the Chinese character recognition practice strategy (recognition practice vs. no recognition practice) affect learners’ achievement in the immediate and delayed Chinese character recognition tests?
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Research QuestionsResearch Questions
3. Does Chinese character illustration modality make a difference in students’ achievement in the recognition tests?
4. How do writing practice strategy and the Chinese character illustration modality interactively affect learners’ achievement in the immediate and delayed Chinese character recognition tests?
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Research QuestionsResearch Questions
5. How do recognition practice strategy and the Chinese character illustration modality interactively affect learners’ achievement in the immediate and delayed Chinese character recognition tests?
6. How do writing practice strategy and recognition practice interactively affect learners’ achievement in the immediate and delayed Chinese character recognition tests?
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Significance of the StudySignificance of the Study
Practical significance. Valuable information for instructional designers, developers, and instructors
Fill in the gap
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Literature ReviewLiterature Review
Functions of Practice in LearningPractice has long been accepted as an effective
learning strategy (Rieber, Boyce, & Assad, 1999).Mixed findings (Rieber, Boyce, and Assad (1990;
Rieber and Hannafin, 1988).Doing does not help students learn more deeply
than by viewing (Stull & Mayer, 2007)Practice helps Chinese character learning
(McGinns, 1995; Ke, 1998).
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Literature ReviewLiterature Review
Word Recognition and RecallWord recognition and recall in alphabetic
languages• The classical views of word recognition involve
interaction of phonological and visual processing.• Words are often recognized directly and
holistically. • The alphabetic-phonetic intervention of the
alphabetic languages such as English often provides an intervening process of letter interpretation which can be an aid for the reader.
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Literature ReviewLiterature Review
Word Recognition and Recall Process in CFL Environment• The above mentioned theory may not apply for
two reasons: lack of phonological representation, and 2) learners have no or minimal spoken fluency.• Visual processing helps Chinese character
recognition (Yik, 1978; Hayes, 1988; Ke, 1998)• Chinese character complexity does not affect
recognition (Hayes, 1987).
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Effects of Animation on LearningEffects of Animation on Learning
Animation in visual displays is used for three primary instructional purposes (Rieber, 1990a):◦As a device for gaining attention and maintaining
motivation◦As a means to present information in direct
teaching◦As a practice strategy
Advantages over static visuals. Two additional attributes: motion and trajectory (Rieber, 1991)
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Effects of Animation on LearningEffects of Animation on Learning
The effects of animation on learning in CBI: mixed findings (Rieber, 1990b; Lin, Dwyer, & Swain, 2006)
Animation and intrinsic motivation (Rieber, 1991; Kim, Yoon, Whang, Tversky, & Morrison, 2007).
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Research DesignResearch Design
2 x 2 x 3 mixed model factorial design Independent variables• Writing practice strategy (Between-subjects
factor)• Recognition practice strategy (Between-subjects
factor)• Illustration modality (Within-subjects factor)
Dependent variables• The immediate Chinese character recognition test• The delayed Chinese character recognition test
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Population and SamplePopulation and Sample
Population ◦ Undergraduate students enrolled in an introductory
instructional technology course in spring 2008 in a major Midwestern university
◦ 6 sections, 200 students in each sectionSample
◦ 150 participated, 133& 136 included in data analyses respectively;
◦ 83 (55.3%) female, 60 (40%) male, 7 (4.7%) did not reveal gender;
◦ 111 (74%) White, 17 Latino (11.3), 6 Black (4%), 9 Asian American (6%);
◦ Mean age 19.9 (SD = 2.34)
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Population and SamplePopulation and Sample
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MaterialsMaterials
Chinese charactersComputer-based Chinese character
instruction program—the Fast Chinese Character• Macromedia Flash 8• Adobe Photoshop 7.0• ActionScript 2.0
Chinese character writing practice sheet• MS Word 2007
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InstrumentsInstruments
Demographic SurveyThe immediate Chinese character recognition
testThe delayed Chinese character recognition test
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ResultsResults
Analysis of Variance (ANOVA)Paired-samples t testsOne-sample t testsAlpha level .05Results on the Immediate Recognition TestResults on the Delayed Recognition TestComparison between mean scores on the
two tests
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Results on the Immediate Recognition TestResults on the Immediate Recognition Test
Illustration Modality______________________________________________________________________________________
Practice Options SD GD-SA GD+SA TOTAL_______________________________________________________________ Recognition Only (n=30) Mean 4.17 3.91 4.26 10.67 SD 1.10 1.29 0.98 3.66 Writing Only (n=28) Mean 3.36 2.85 3.21 9.32 SD 1.66 1.56 1.43 3.84 Recognition & Writing (n=38) Mean 3.05 2.78 3.41 9.24 SD 1.43 1.54 1.25 3.69 No Practice (n=37) Mean 4.08 4.20 4.30 12.58 SD 0.92 1.11 0.85 2.31 Cross Conditions Mean 3.66 3.44 3.81 10.91 SD 1.37 1.51 1.23 3.61
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Three-way ANOVAThree-way ANOVA
______________________________________________________________________________________________Source df Mean Square F partial η2 p______________________________________________________________________________________________
Within Subjects
Modality 2 4.91 7.53 .05.001**
Modality*Recognition 2 .65 1.00 .01 .37
Modality*Writing 2 1.14 1.75 .01 .18
Modality*Recognition*Writing 2 1.27 1.95 .01 .14
Error 145 .65______________________________________________________________________________________________
Between Subjects
Recognition 1 .52 .15 .001 .70
Writing 1 120.26 33.46 .19.000**
Recognition*Writing 1 .01 .002 .000 .96
Error 145 3.59______________________________________________________________________________________________________________________________________________________________________________
**p < .001
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Paired-samples T Test Paired-samples T Test
____________________________________________________ Paired Differences
Pairs M SD t df p____________________________________________________SD and GD-SA .22 1.15 2.28 148 .02*
GD-SA and GD+SA -.36 1.23 -3.59 148 .00**
SD and GD+SA -.15 1.06 -1.70 148 .09____________________________________________________
*p < .05, **p < .001
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Results on the Delayed Recognition TestResults on the Delayed Recognition Test
___________________________________________________________________ Illustration Modality
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Practice Options SD GD-SA GD+SA TOTAL___________________________________________________________________Recognition Only (n=30) Mean 4.20 4.03 4.30 12.53 SD .93 1.10 1.18 2.89
Writing Only (n=28) Mean 3.25 2.64 3.18 9.07 SD 1.48 1.68 1.52 4.28
Recognition and Writing (n=38) Mean 2.97 2.53 3.37 8.87 SD 1.55 1.62 1.28 3.78
No Practice (n=37) Mean 3.97 3.66 4.13 11.76 SD 1.26 1.28 1.14 3.19
Cross Conditions Mean 3.57 3.20 3.75 10.55 SD 1.42 1.56 1.35 3.86____________________________________________________________________
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Three-way ANOVAThree-way ANOVA _______________________________________________________________________________________________Source df Mean Square F partial η2 p
______________________________________________________________ Within Subjects
________________________________________________________________________________________________Modality 2 9.84 15.47 .011 .000**
Modality*Recognition 2 .37 .59 .004 .56
Modality*Writing 2 1.01 1.59 .01 .21
Modality*Recognition*Writing 2 .74 1.16 .01 .32
Error 130 .64_______________________________________________________________________________________________
Between Subjects_____________________________________________________________
Recognition 1 .88 .21 .002 .65
Writing 1 110.69 26.28 .17 .000**
Recognition*Writing 1 2.59 .62 .01 .43
Error 130 4.21________________________________________________________________________________________________
** p < .001
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Paired-samples T Test Paired-samples T Test
_________________________________________________________ Paired Differences
____________________________________________________________________________________________________________________
Pairs M SD t df p_________________________________________________________ SD and GD-SA .38 1.22 3.60 134 .000**
GD-SA and GD+SA -.55 1.14 -5.56 133 .000**
SD and GD+SA -.16 1.02 -1.86 133 .065_________________________________________________________
*p < .05, **p < .001
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Paired-samples Paired-samples TT Test Test
_______________________________________________ Paired Differences
Pairs M SD t df p_______________________________________________ Pair 1 .05 1.06 .57 134 .57Pair 2 .26 1.23 2.45 133 .02*Pair 3 .05 1.16 .45 132 .67Pair 4 .38 2.36 1.87 132 .06________________________________________________**p < .001
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Discussion & ConclusionDiscussion & Conclusion
Major findings of the studySignificant effect for writing practice
strategy on both the immediate and the delayed recognition test;
Significant effect for modality variable on both the immediate and the delayed recognition test;
No significant effect for recognition practice
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Discussion & ConclusionDiscussion & Conclusion
Contradictory to the Activity Theory--learning by doing (in Stull &Mayer, 2007);
Consistent with previous findings with negative effect (e.g., Rieber and Hannafin, 1988; Stull & Mayer, 2007)
Not consistent with some the previous findings for positive effect (e.g., Rieber, Boyce, and Assad 1990) and common proposition.
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Discussion & ConclusionDiscussion & Conclusion
Research Question 1Significant effect for writing practice strategyWriting practice was found detrimental to
students’ learning (writing < no writing)Consistent with cognitive load theory—
excessive activity can create extraneous cognitive load, disrupting generative processing (Stull & Mayer, 2007);
Supports cognitive theory of multimedia learning--split attention principle;
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Discussion & ConclusionDiscussion & Conclusion
Research Question 2No significant effect for the recognition
practice strategy;Not consistent with predictions of the
Interaction theory;Does not support the Activity theory;Possible explanations:
◦Too easy, not much mental effort was required;◦Did not help with deeper processing
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Discussion & ConclusionDiscussion & Conclusion
Research Question 3Significant effect for modality in both tests;Significant difference between GD + SA
and GD – SA in both tests (GD + SA > GD –SA);
Significant difference between Static and GD – SA in both tests (Static > GD – SA);
No (marginal) significant difference (p = .09, p = .065 for immediate and delayed resp.) between GA + SA and GD – SA;
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Discussion & ConclusionDiscussion & Conclusion
Explanations for the significant difference between GD + SA and GD – SA:◦Animation makes the difference◦Consistent with predictions with animation◦Consistent with predictions with the Interaction
Theory (Long, 1996; Chapelle, 2003)◦Consistent with some previous research findings
(e.g., Rieber, 1990a, 1990b, 1991; Blankenship & Dansereau, 2000; Catrambone & Seay, 2002)
◦Advantages of animated graphics over static graphics: motion and trajectory
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Discussion & ConclusionDiscussion & Conclusion
Significant difference between Static and GD – SA in both tests (Static > GD – SA)◦More interaction time for the Static display◦Extraneous cognitive load might be created
during the gradual display;◦Assessment did not cover all aspects of
instruction—GD –SA might convey more on stroke sequence, writing than static;
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Discussion & ConclusionDiscussion & Conclusion
Research Questions 4, 5, & 6No significant effect for the combined
interaction factors (i.e., writing practice and modality; recognition practice and modality; writing practice and recognition practice; modality, writing practice, and recognition practice)
Consistent with the results for modality and practice;
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LimitationsLimitations
Characters selected for the experiment are limited in number (5 in each modality);
Characters selected for this study were low in density (number of strokes, mean stroke number = 3.6);
Only students without any prior knowledge of the Chinese language were included in the data analyses.
Characters were illustrated in split frames.
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Discussion & ConclusionDiscussion & Conclusion
Based on the results of this study:◦Writing practice is not recommended for
beginning CFL learners in CBI setting; emphasis should be placed on recognition;
◦Cautious integration of practice in CBI.◦Learning by doing may also require the
learner to engage in extraneous cognitive processing (Mayer & Moreno, 2003)
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Discussion & ConclusionDiscussion & Conclusion
Animation should be used cautiously in the development of instructional materials.
Five general guidelines for the use of animation (Alessi & Trollip, 2001).◦use it for important information; ◦use it for demonstrating and modeling; ◦keep it short; ◦consider the great expense of production; ◦provide user controls.
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Discussion & ConclusionDiscussion & Conclusion
In designing CBI, presentation modality should be considered;
As computers are becoming more widely used in instruction, the motivation that comes from their novelty effects is likely to fade. Therefore, it is imperative to develop motivationally adaptive computer-assisted instruction to adjust to motivational changes (Keller, 1997; Song & Keller, 2001).
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Discussion & ConclusionDiscussion & Conclusion
Recommendations for Future ResearchInvolve high density and compound Chinese
characters;Involve participants with different level of
Chinese language proficiency;Add writing (production) and stroke
sequence test.Add user-control to the program;Display the Chinese characters in one single
frame
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Questions?
Thank You!
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