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Cold Wars ® 2019 Event List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers Page 1 | 43 3/1/2019 F: 142: 09 - Hold On Highlanders Friday, 9:00 AM, 3 hrs, Players: 4, DF31 GM: Tim Tilson Sponsor: NOVAG - Prize: none Period: World War II - Scale: 15mm - Rules: Fireball Forward 31 January 1940. The 4th Indian Infantry Division has reached the outskirts of Argodat Eritrea defended by elements of the Italian 4th Colonial Division. The British plan a division wide assault on the city. Two companies of the Cameron Highlanders seize a hill to prevent its use by Italians Forward Observers. That night the Italians launch two "determined" assaults. Dawn finds the Highlanders "grimly hanging on". Can history repeat itself or will the Italians sweep the hill? F: 150: 09 - Najfgarh Friday, 9:00 AM, 4 hrs, Players: 5, DF33 GM: Roxanne Patton Sponsor: NOVAG - Prize: none Period: The Indian Mutiny - Scale: 25mm - Rules: The Men Would Be Kings On 25 August, Brigadier Nicholson lead a face east during a during a monsoon down pour to find the mutinied Neemuch and Naseerabad Brigades that had left Delhi the day before. By 4:00 pm the position of the Neemach Brigade had been discovered about a serai. Nicholson set his force to take the serai and then sweep the Mutineer line. Not suitable for children under 16 F: 151: 09 - Box Battles Cold War Evolution: The Eaglet and The Cub Friday, 9:00 AM, 3 hrs, Players: 4, DF42 GM: David Hart Sponsor: 5th Epoch Publishing - Prize: none Period: Cold Wars - Scale: 6mm - Rules: Battlefield Ops! Rules, by 5th Epoch Publishing Box Battles is a complete wargame in a box. This game is a demo which will contain about half of what the box brings to the table. F: 169: 09 - Maneuvers at Trafalgar Friday, 9:00 AM, 3 hrs, Players: 4, DF43 GM: Matthew Fridirici Sponsor: none - Prize: none Period: Napoleonic - Scale: 1:1000th - Rules: Fighting Sail Join Admiral Nelson and stop the invasion of England or fight for Napoleon to ensure French domination over the European continent. Rules taught, no experience required. F: 173: 09 - VSF Racing Through the Mountains - Theme Friday, 9:00 AM, 2 hrs, Players: 10, DF86 GM: Jon Lundberg Sponsor: Brigade Games and West Wind - Prize: none Period: Victorian Science Fiction - Scale: 28mm - Rules: VSF Races The races come to the mountains. What perils face the Victorian contraptions as they go though mountain passes? F: 179: 09 - Dr. O and the Mountain of Doom - Theme Friday, 9:00 AM, 5 hrs, Players: 8, DF41 GM: Grant Greffey Sponsor: none - Prize: none Period: SciFi - Scale: 28mm - Rules: Warzone Ultimate Edition (with Mods) Imperial super-agent John Steele of Her Serenity's Secret Service has discovered that Dr. Orenstein is up to no good in his Martian mountain fortress. Can Steele, Chelsea Pennyfarthing, and elite forces from the Capitol Corporation stop this fiendish plot? Or will"Dr. O" succeed in his heinous scheme and escape with his lovely and lethal bodyguards? It's Warzone meets Ian Fleming and"Cubby" Broccoli in a mélange of heroes, evil minions, babes, and explosions. Agents under the age of 10 should have an adult case officer in support. F: 180: 09 - Battle of Hannut May 1940 Friday, 9:00 AM, 5 hrs, Players: 5, DF73 GM: Michael Sincavage Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: Battlefront As the 1st French Army moves quickly to attack the oncoming German Army Group B, little do they know that the German thrust is a feint to draw attention away from the main German advance through the Ardennes by Army Group A. A major armored battle ensues that among others, includes the Somua, Hotchkiss, Panhard, and Panzer II, III, and IV. Motorized forces on both sides join the fray over the crossroads city. Fighting is up close and personal. Familiarity with Battlefront rules is a plus as the primary rules will only be lightly covered. Please no children under 14. F: 185: 09 - A Cow! A Cow! My Kingdom for a Cow! Friday, 9:00 AM, 4 hrs, Players: 4, DF36 GM: Edward Bowen Sponsor: Lard America - Prize: none Period: American War for Independence - Scale: 28mm - Rules: Sharp Practice It's 1781 down south and the British are on the move without supply wagons. Reports from loyalists in the region indicate a farm nearby owned by a n'er do well patriot. There are cows aplenty just waiting for enterprising British soldiers to appropriate for the King. Will the British get the cows? Or will the Continentals intercede? You will decide. Sign up for skirmish action in the AWI - beginners are welcome. F: 237: 09 - Shatterlands Walk Up Demo Friday, 9:00 AM, 2 hrs, Players: 10, DF61 GM: Ben Rubin Sponsor: Stonegate Forge - Prize: Prizes Awarded Period: Fantasy - Scale: 25mm - Rules: Shatterlands Come try Shatterlands, the character driven woodland black powder fantasy skirmish game from Stonegate Forge. Take command 1-2 characters in this innovative new system that evokes the tactical challenges of French and Indian War skirmish games and the character development aspects of fantasy RPGs. Walk away with a free character card and a figure to start your own squad. No ticket required. No one turned away.

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Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

P a g e 1 | 43 3/1/2019

F: 142: 09 - Hold On Highlanders Friday, 9:00 AM, 3 hrs, Players: 4, DF31 GM: Tim Tilson Sponsor: NOVAG - Prize: none Period: World War II - Scale: 15mm - Rules: Fireball Forward 31 January 1940. The 4th Indian Infantry Division has reached the outskirts of Argodat Eritrea defended by elements of the Italian 4th Colonial Division. The British plan a division wide assault on the city. Two companies of the Cameron Highlanders seize a hill to prevent its use by Italians Forward Observers. That night the Italians launch two "determined" assaults. Dawn finds the Highlanders "grimly hanging on". Can history repeat itself or will the Italians sweep the hill? F: 150: 09 - Najfgarh Friday, 9:00 AM, 4 hrs, Players: 5, DF33 GM: Roxanne Patton Sponsor: NOVAG - Prize: none Period: The Indian Mutiny - Scale: 25mm - Rules: The Men Would Be Kings On 25 August, Brigadier Nicholson lead a face east during a during a monsoon down pour to find the mutinied Neemuch and Naseerabad Brigades that had left Delhi the day before. By 4:00 pm the position of the Neemach Brigade had been discovered about a serai. Nicholson set his force to take the serai and then sweep the Mutineer line. Not suitable for children under 16 F: 151: 09 - Box Battles Cold War Evolution: The Eaglet and The Cub Friday, 9:00 AM, 3 hrs, Players: 4, DF42 GM: David Hart Sponsor: 5th Epoch Publishing - Prize: none Period: Cold Wars - Scale: 6mm - Rules: Battlefield Ops! Rules, by 5th Epoch Publishing Box Battles is a complete wargame in a box. This game is a demo which will contain about half of what the box brings to the table. F: 169: 09 - Maneuvers at Trafalgar Friday, 9:00 AM, 3 hrs, Players: 4, DF43 GM: Matthew Fridirici Sponsor: none - Prize: none Period: Napoleonic - Scale: 1:1000th - Rules: Fighting Sail Join Admiral Nelson and stop the invasion of England or fight for Napoleon to ensure French domination over the European continent. Rules taught, no experience required. F: 173: 09 - VSF Racing Through the Mountains - Theme Friday, 9:00 AM, 2 hrs, Players: 10, DF86 GM: Jon Lundberg Sponsor: Brigade Games and West Wind - Prize: none Period: Victorian Science Fiction - Scale: 28mm - Rules: VSF Races The races come to the mountains. What perils face the Victorian contraptions as they go though mountain passes?

F: 179: 09 - Dr. O and the Mountain of Doom - Theme Friday, 9:00 AM, 5 hrs, Players: 8, DF41 GM: Grant Greffey Sponsor: none - Prize: none Period: SciFi - Scale: 28mm - Rules: Warzone Ultimate Edition (with Mods) Imperial super-agent John Steele of Her Serenity's Secret Service has discovered that Dr. Orenstein is up to no good in his Martian mountain fortress. Can Steele, Chelsea Pennyfarthing, and elite forces from the Capitol Corporation stop this fiendish plot? Or will"Dr. O"� succeed in his heinous scheme and escape with his lovely and lethal bodyguards? It's Warzone meets Ian Fleming and"Cubby"� Broccoli in a mélange of heroes, evil minions, babes, and explosions. Agents under the age of 10 should have an adult case officer in support. F: 180: 09 - Battle of Hannut May 1940 Friday, 9:00 AM, 5 hrs, Players: 5, DF73 GM: Michael Sincavage Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: Battlefront As the 1st French Army moves quickly to attack the oncoming German Army Group B, little do they know that the German thrust is a feint to draw attention away from the main German advance through the Ardennes by Army Group A. A major armored battle ensues that among others, includes the Somua, Hotchkiss, Panhard, and Panzer II, III, and IV. Motorized forces on both sides join the fray over the crossroads city. Fighting is up close and personal. Familiarity with Battlefront rules is a plus as the primary rules will only be lightly covered. Please no children under 14. F: 185: 09 - A Cow! A Cow! My Kingdom for a Cow! Friday, 9:00 AM, 4 hrs, Players: 4, DF36 GM: Edward Bowen Sponsor: Lard America - Prize: none Period: American War for Independence - Scale: 28mm - Rules: Sharp Practice It's 1781 down south and the British are on the move without supply wagons. Reports from loyalists in the region indicate a farm nearby owned by a n'er do well patriot. There are cows aplenty just waiting for enterprising British soldiers to appropriate for the King. Will the British get the cows? Or will the Continentals intercede? You will decide. Sign up for skirmish action in the AWI - beginners are welcome. F: 237: 09 - Shatterlands Walk Up Demo Friday, 9:00 AM, 2 hrs, Players: 10, DF61 GM: Ben Rubin Sponsor: Stonegate Forge - Prize: Prizes Awarded Period: Fantasy - Scale: 25mm - Rules: Shatterlands Come try Shatterlands, the character driven woodland black powder fantasy skirmish game from Stonegate Forge. Take command 1-2 characters in this innovative new system that evokes the tactical challenges of French and Indian War skirmish games and the character development aspects of fantasy RPGs. Walk away with a free character card and a figure to start your own squad. No ticket required. No one turned away.

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

P a g e 2 | 43 3/1/2019

F: 325: 09 - Battle of Craney Island 1813 Friday, 9:00 AM, 4 hrs, Players: 6, MA7 GM: Peter Lowitt Sponsor: none - Prize: none Period: War of 1812 - Scale: 25mm - Rules: Carnage and Glory II The Battle of Craney Island (1813) War of 1812. British naval and ground forces under Admiral Cockburn are visiting the Chesapeake Bay. They hope to make an unannounced visit on the US Naval base at Portsmouth to seize the USS Constellation and have decided that entry through the back door at Craney Island is the way to go. Will the scratched together force of US sailors, marines, VA State Militia and US regulars be able to hold off a combined land and sea assault? F: 329: 09 - Defend To The Last Friday, 9:00 AM, 3 hrs, Players: 8, PA8 GM: Kevin Fischer Sponsor: none - Prize: none Period: SciFi - Scale: 12mm - Rules: Muv-Luv Alternative: Tactics All efforts to stop the alien beings known at BETA have failed and they are nearly upon the city of Kyoto, Japan. Time and time again, they have proven highly adaptable to our tactics but now is the time to stand firm and hold them back for as long as possible. F: 335: 09 - Vionville (or Rezonville, or Mars-la-Tour), 16 August 1870: the Prussian Speed Bump - Theme Friday, 9:00 AM, 4 hrs, Players: 6, PA9 GM: Bruce Weigle Sponsor: none - Prize: none Period: 19th Century - Scale: 6mm - Rules: 1871 The Imperial French Army has fought several sizeable engagements against the invading Germans in the last two weeks, but without a single victory. Now, the Prussians have blundered, placing just two lonely corps across the escape route of entire French Army of the Rhine. The French are anxious to avoid being trapped by the two German armies closing in behind them, so this pestiferous Prussian blocking force must be eliminated, and quickly. A classic fight, using the new 1871 quick play rules. - - - F: 366: 09 - Wasteland 101: Nuclear Winter - Theme Friday, 9:00 AM, 4 hrs, Players: 6, PA2 GM: Gregory Priebe Sponsor: none - Prize: none Period: Post-Apocalypse - Scale: 28mm - Rules: This is Not a Test Learn to play the popular post-apocalyptic skirmish rules as you battle for survival in a blasted winter hellscape. Veteran and novice warlords are welcome, rules will be taught. Children under 14 are welcome with the participation of a playing adult. F: 379: 09 - The Battle of Cynoscephalae Friday, 9:00 AM, 4 hrs, Players: 4, PA6

GM: Kurt Schlegel Sponsor: none - Prize: none Period: Ancients - Scale: 10mm - Rules: To The Strongest (Modified) 197BC. Titus Q. Flaminius leads the Roman legions against Phillip V's Macedonian phalanxes in an encounter battle for which neither side was prepared. Can the phalanxes crush the legions or will history repeat itself. Players under 13 welcome with a playing adult. F: 411: 09 - Morton's Ford, Feb 6th, 1864, Virginia Friday, 9:00 AM, 4 hrs, Players: 6, MA4 GM: Lyle Bickley Sponsor: none - Prize: none Period: American Civil War - Scale: 28mm - Rules: Carnage & Glory During the winter of 1863/64 the armies faced each other on the opposite banks of the Rapidan River. The Union 2nd corps was ordered to make a foray across Morton's Ford. Once alerted, the Confederates began marshalling their forces to drive the Union back across the Rapidan River. As the Confederates can you drive the Union back or can the Union sustain their position during the Confederate attacks. F: 432: 09 - In the High PLaces - Theme Friday, 9:00 AM, 4 hrs, Players: 10, HG3 GM: Jay Wissmann Sponsor: none - Prize: none Period: Victorian Science Fiction - Scale: 1:1200th - Rules: Dystopian Wars 2.5 Dystopian Wars takes to the slopes! The Prussian Empire and the Russian Coalition square off in the Carpathian Mountains. Join GM Jay Wissmann to explore rugged terrain. Dystopian Wars takes to the slopes! The Prussian Empire and the Russian Coalition square off in the Carpathian Mountains. Join GM Jay Wissmann to explore some rugged terrain. F: 436: 09 - Pyrrhus At Heraclea, 280 BC Friday, 9:00 AM, 4 hrs, Players: 6, HG2 GM: Bob Bryant Sponsor: none - Prize: none Period: Ancients - Scale: 15mm - Rules: Might of Arms It's pikes, cavalry, and elephants against the legions of Rome in the first battle of the Pyrrhic War. F: 441: 09 - Colorful Skies - The Falcon of Feltre Friday, 9:00 AM, 3 hrs, Players: 10, VD5 GM: Brian Dewitt Sponsor: NOVAG - Prize: none Period: World War I - Scale: 1:144th - Rules: Colorful Skies - CY6! for WWI Frank Linke-Crawford was a leading Austro-Hungarian ace with 27 confirmed victories. His plane had a falcon on the side and was know as 'The Falcon of Feltre'. Here he leads a flight of Aviatik from Feltre airfield on a morning patrol. They spotted Camels from 45 Squadron RAF that included Captain Sidney Joseph Cottle and engaged. A pair of Italian Hanriot HD.1 were also in the area. Scenario from upcoming Colorful Skies scenario book.

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

P a g e 3 | 43 3/1/2019

F: 443: 09 - The Defense of Khatisino Friday, 9:00 AM, 4 hrs, Players: 4, DF45 GM: Ed Leland Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Big Chain of Command In early 1942, Soviets exploited holes in the German Defenses to link up Cavalry and Airborne forces with the large Partisan forces between Smolensk and Vyazma to form Group Belov. On May 24, 1942, 19. Panzer Division began an offensive to finally eliminate Group Belov. Some familiarity with the rules is helpful. F: 466: 09 - Union Assualt on Missionary Ridge - Theme Friday, 9:00 AM, 4 hrs, Players: 6, HG9-10 GM: Dave Reiners Sponsor: none - Prize: none Period: ACW - Scale: 28mm - Rules: Black Powder In the morning, elements of the Union Army of the Tennessee commanded by Maj. Gen. William Tecumseh Sherman attempted to capture the northern end of Missionary Ridge but were stopped by fierce resistance from the Confederate divisions. In the afternoon, Grant was concerned that Bragg was reinforcing his right flank at Sherman's expense. F: 111: 10 - BattleTech vs Star Wars, Part 1 of 3 Friday, 10:00 AM, 3 hrs, Players: 6, DF32 GM: Bob Swett Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: AlphaStrike (Advanced) BattleMech's vs AT-AT and AT-ST's, conventional ground troops, tanks, AT-TE's, speeders, aerospace fighters, and more... In order to support its forever widening conquest of their galaxy, the Galactic Empire has leapfrogged far beyond and to the very edge of the BattleTech's rim. On the peaceful planet of Torado, the confrontation begins. (Part 1 is a different scenario than parts 2 and 3.) Ages 14 and above. Simple, paper-less, fast pace game. F: 122: 10 - Battle for Suxy - 11 May 1940 Friday, 10:00 AM, 4 hrs, Players: 8, DF23 GM: Maurice Holmes Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Under Fire On May 11, the 10th Panzer Division and Motorized Infantry Regiment Grossdeutschland turned north from Etalle, with plans to eventually head west across the Vierre Stream. This brought Grossdeutschland into contact with the French 1st Cavalry Brigade at the town of Suxy. One scenario, but four sets of rules. A new set used each period. We will use Bolt Action 2nd Ed, Disposable Heroes 2, Under Fire and Combat Patrol TM. Come enjoy skirmish gaming. F: 134: 10 - A Decent Whippin…" - White Oak Mountain: 27 November 1863 - Theme Friday, 10:00 AM, 4 hrs, Players: 7, DF15

GM: Kaleb Dissinger Sponsor: none - Prize: none Period: American Civil War - Scale: 15mm - Rules: Fire & Fury Regimental The Army of Tennessee was mauled on Missionary Ridge 2 days earlier. Grant's Federals quickly followed Bragg's retreating rebels. To allow the army's trains & wagons to get away from Grant, Bragg ordered his best division commander Patrick Cleburne to hold the bottle neck of Ringgold Gap & White Oak Mountain at all costs. Early on the 27th, Joe Hooker was sure his corps had forced the rebels 'into the ravine in the mountain' & would soon be 'crowned with a rich harvest of [captured] materiel.' F: 138: 10 - Aerodrome1.1 - Theme Friday, 10:00 AM, 6 hrs, Players: 10, DF21 GM: Richard Heffner Sponsor: Stanley F. Kubiak - Prize: Wings Period: World War I - Scale: 1:72nd - Rules: Aerodrome1.1 Fast, Fun, Challenging- WW1 Air combat, Vets & Novices welcome. Earn your Wings (Real Wings) like over 550 HMGS gamers. You must out think enemy pilots. For 16 years, (46 Cons) Games have earned Wings & Glory or go down in flames. Games last about 1 Hr. - pilots shot down yield seat to waiting pilots. victory records kept. Shoot down Fiends , Family, or someone you don't like ( fun ). Great for first time gamers, ask anyone wearing Wings. Rules a easy & taught. Youth & Female friendly. Pilots 10 & under Only with agreement between Parent & GM. F: 186: 10 - Probe at Bas Mouen Friday, 10:00 AM, 4 hrs, Players: 4, DF35 GM: Andrew Frantz Sponsor: none - Prize: none Period: World War II - Scale: 20mm - Rules: Chain of Command A company of the 3rd Battalion, Monmouthshire Regiment have gotten lost and find themselves in an unrecognizable village. The commander orders the men to hunker down for the night. Unbeknownst to them, this bivouac lies directly in the path of a German counterattack planned for the morning. As dawn breaks, the Tommies are faced by the combined infantry and armor of Kampfgruppe Frey. Can they hold long enough for reinforcements to arrive? Will the Germans reach their objectives beyond Mouen? Gamers under 15 welcome with playing adult. F: 187: 10 - Land Stand at Okmativ - the Cossack escape Friday, 10:00 AM, 4 hrs, Players: 6, DF82 GM: Tod Creasey Sponsor: Wargamer LLC - Prize: none Period: Renaissance - Scale: 15mm - Rules: By Fire and Sword As the ill fated attack on the Polich Commonwealth falters the remnants of the Muscovite Cossack Wagon train must fend of the cloud of Tatars who are on them. Will help arrive? Is that the main army in the distance? F: 248: 10 - Hauts-Vents Friday, 10:00 AM, 4 hrs, Players: 6, DF46 GM: Thomas Ballou Sponsor: none - Prize: none

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

P a g e 4 | 43 3/1/2019

Period: World War II - Scale: 15mm - Rules: I Ain't Been Shot Mum! July 10, 1944, Northwest of St.Lo the 30th Infantry Division was tasked with driving south and securing the immediate west flank of the Vire River. Task Force X an American combined arms team drove towards the town of Haut-Vents. Opposing the US drive were beleaguered elements of Battlegroup Heintz. Though relatively new to Normandy, the unit had taken over 30% casualties by 9 July. The soldiers of Battlegroup Heintz struggled to hold until reinforcements from Panzer Lehr, could relieve them. July 10, 1944, American Task Force X drove towards the town of Haut-Vents. Battlegroup Heintz had to hold until Panzer Lehr could relieve them. F: 252: 10 - Austerlitz the Battle of the Three Emperors Friday, 10:00 AM, 6 hrs, Players: 4, DF84 GM: John Rigley Sponsor: none - Prize: none Period: Napoleonic - Scale: 15mm - Rules: Napoleon's Battles Following the disaster at Ulm, the remnants of the Austrian army fell back, to unite with the advancing Russian army under General Kutusov's. F: 260: 10 - INTO THE DARKNESS: NECROMUNDA UNUDERHIVE: Demo's Friday, 10:00 AM, 4 hrs, Players: 12, DF71 GM: James Nicholson Sponsor: none - Prize: none Period: Future - Scale: 25mm - Rules: NECROMUNDA UNDERHIVE & House rules Do you have what it takes to lead your gangers to victory in the Turf Wars? Come learn how to play the Necromunda Underhive game. All models provided and rules taught. All ages are welcome 10 - 88. F: 272: 10 - Dien Bien Phu 1954 Friday, 10:00 AM, 6 hrs, Players: 5, DF11 GM: Maciej Zajac Sponsor: none - Prize: none Period: Modern - Scale: 28mm - Rules: Force on Force Battle of Dien Bien Phu, the decisive engagement in the First Indochina War between French and Vietnamese forces. After the Communists sieved power in China in 1949, this colonial conflict became a key battleground of the Cold War. The Chinese provided the Vietnamese with arms and supplies while America provided most of the costs of the French. But it was French soldiers who were fighting and dying. Join us for an exciting and bloody battle between French elite paratroopers and Foreign Legion against overpowering forces of Viet Minh communists. Be ready for a challenging game while changing the course of history! F: 289: 10 - Battle Near Laufferville Friday, 10:00 AM, 4 hrs, Players: 6, DF63 GM: Larry Morris Sponsor: Yellow Worm Gaming Society - Prize: none Period: American Civil War - Scale: 15mm - Rules: Johnny Reb 3 A Union forces is moving up to the vital crossroads at Laufferville. But the confederates are marching down two separate roads in an effort to control

this vital intersection. Beginners always welcome!!!! F: 291: 10 - Attack at Pozueo Cemetery Friday, 10:00 AM, 4 hrs, Players: 6, DF44 GM: Curt Daniels Sponsor: none - Prize: none Period: Inter-War - Scale: 15mm - Rules: Fireball Forward By the late fall of 1936, Franco was desperate to capture the Spanish Capital. One of his many attempts to penetrate into the city was an attack through the Casa de Campo, a scrub and wood covered area on the Northern edge of the city. Franco's troops advanced without resistance until they reached the cemetery in Pozuelo. Fireball Forward for The Spanish Civil War. Familiarity with the Fireball rules helpful but beginners are welcome. No children under 15 unless accompanied by an adult. F: 292: 10 - The Living Museum Friday, 10:00 AM, 4 hrs, Players: 8, DF62 GM: Roland Young Sponsor: Yellow Worm Gaming Society - Prize: none Period: Fantasy - Scale: 28mm - Rules: Frostgrave An ancient mage of great renown passes on. As the news breaks, wizards everywhere want a piece of the vast amounts of knowledge he's surely stored in his compound. As warbands descend upon the scene intent on looting the easy pickings, they cannot hope but notice the many strange statues and creatures nearby. What could wrong? Minors under 18 must be accompanied by adult. F: 296: 10 - ESR Napoleonics with the Designer Friday, 10:00 AM, 3 hrs, Players: 4, DF72a GM: David Ensteness Sponsor: The Wargaming Company, LLC - Prize: Players will receive a Nappy the Pen-Gin t-shirt and discount at The Wargaming Company vendor booth! Period: Napoleonic - Scale: 10mm - Rules: ESR Napoleonics (Et sans resultat! Second Edition) Learn how to play ESR Napoleonics. Players will run a corps-sized force, giving orders to division sized formations. ESR is all about command decisions at the corps level. Game play focuses on coordination of divisions and timing of commitment. The game will be a small encounter between 60,000 troops and will play in about 3 hours. Rules will be taught. Players are encouraged to review The Overview from: thewargamingcompany.com/downloads.html, we will be playing at the 1"=150 yd ground scale. F: 300: 10 - SAINT CLAIR'S DEFEAT 1791 - Theme Friday, 10:00 AM, 3 hrs, Players: 8, CW1 GM: Bryan Leshinski Sponsor: OLD GLORY - Prize: none Period: American War for Independence - Scale: 15mm - Rules: FRONTIERS IN FLAMES Forget Little Bighorn! MT was"The most decisive defeat in the history of the American military"� & the largest Native American Victory ever. Can you correct Saint Clair's Errors and survive the Native onslaught? Faced paced

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

P a g e 5 | 43 3/1/2019

and well balanced. F: 317: 10 - JOE HACK -Alpine Ambush - Theme Friday, 10:00 AM, 4 hrs, Players: 13, BF2 GM: Joe Swartz Sponsor: none - Prize: none Period: Ancients - Scale: 28mm - Rules: JOE HACK In the 2nd Century AD the Macarmoni push south towards Pannonia. Rome dispatches 2 legions to send them back north. However, the Macarmoni have spies that know the route the Romans are taking and wait until they are in the foothills of the Alps to close the jaws of the trap. Will this be another Teoutoberg Wald or will the Romans pull a reverse and put the Macarmoni on the defensive ? rules taught. minors welcome with adult F: 322: 10 - Fill 'Er Up Comrade Friday, 10:00 AM, 4 hrs, Players: 6, GM: Tu Tran Sponsor: none - Prize: none Period: Modern - Scale: 12mm - Rules: Mein Panzer In this hypothetical scenario, the Soviet Union has successfully launched a surprise invasion of the United States. Soviet forces are pushing forward to capture a fueling depot. This resource point is critical for a successful push forward. U.S. forces have been dispatched to secure the fueling depot. Can U.S. Forces secure and hold the fueling depot or will Soviet forces gain control? Rules Taught; Beginners Welcome F: 341: 10 - Sayonara, Gringo! Friday, 10:00 AM, 4 hrs, Players: 6, PA5 GM: Duncan Adams Sponsor: none - Prize: none Period: World War I - Scale: 25mm - Rules: Combat Patrol April 1915: With the world's attention riveted on the war in Europe, the Japanese see an opportunity to strike the United States through Mexico. Having established a base at Turtle Bay in Baja, They are ready to strike. With the aid of discontented Mexicans, an advance force has crossed the border to cut a key railroad line. A Army Signal Corps party and some locals try to hold them off. Will the cavalry make it in time? What will they be riding? This scenario is based on events reported by the LA Times in the days when Fake News was called Yellow Journalism. F: 353: 10 - Marines in the Jersey woods Friday, 10:00 AM, 4 hrs, Players: 4, NH2 GM: Don Carter Sponsor: none - Prize: none Period: American War for Independence - Scale: 15mm - Rules: Historical Battlelines Forces under the command of General Washington advancing on Princeton meet British troops en route to support Lord Cornwallis. Among Washington command is a detachment of marines F: 358: 10 - Brazen Chariots - Battle of Frankow, Dukla Pass, - Theme

Friday, 10:00 AM, 3 hrs, Players: 8, VC2 GM: Adam Wine Sponsor: none - Prize: Certificates Period: World War II - Scale: 15mm - Rules: Brazen Chariot WWII Tank Battles On Sept. 8, 1944 the battle for Dukla Pass, on the border between Poland and Slovakia, began with the Soviet Carpathian-Uzhgorod Offensive. On Sept. 10, the Soviet VIII Mechanized Corps, attempting to outflank and push back the Germans, advance through the Carpathian Mountains along the Teodorowka Road. The 16.Panzerdivision has been ordered to stop the Soviets. They meet at the alpine village of Frankow, Poland. Take command of a Panzer Kompanie or a Soviet Tank Company. F: 373: 10 - The Cure is out there! Friday, 10:00 AM, 4 hrs, Players: 8, NH3 GM: Kenny Noe Sponsor: ODGW - Prize: none Period: Zombie Apocalyptic - Scale: 28mm - Rules: Mein Zombie Come play Mein Zombie!! Great game for all, 8 yrs old and up!! The World Health Organization has developed a "cure" to help survivors! This cure camouflages survivors against the undead. There was an air drop not too far away, however you must get there to get it!! Can you make it? Rules Taught/Beginners welcomed F: 383: 10 - Battle for Crampton's Gap - Theme Friday, 10:00 AM, 4 hrs, Players: 5, MA2 GM: Michael Pierce Sponsor: none - Prize: none Period: American Civil War - Scale: 28mm - Rules: Regimental Fire and Fury To crush Lee's Army, the Army of the Potomac needed to quickly capture the passes over South Mountain. At Crampton's Gap, a scratch Rebel force of infantry and cavalry faced off against General Franklin's much larger VI Corps. But terrain favored the Confederate forces and time was not on the Union side. F: 386: 10 - Dresden, August 26/27, 1813 Friday, 10:00 AM, 4 hrs, Players: 6, MA1 GM: Nigel Marsh Sponsor: none - Prize: none Period: Napoleonic - Scale: 28mm - Rules: Carnage&GloryII Computer Moderated A series of attacks and counterattacks centered upon the village of Lobtau on the Allied left flank. In a series of scenarios, elements of Napoleon's II and XIV Corps engage with elements of General's Bianchi, Crenneville and Wiessenwolf's Austrians, to refight the series of attacks and counterattacks that centered around the village of Lobtau on the outskirts of Dresden. F: 397: 10 - CHECK YOUR SIX! - NOT THEIR FIRST RODEO Friday, 10:00 AM, 4 hrs, Players: 8, VD1 GM: Paul Meyer Sponsor: none - Prize: none Period: World War II - Scale: 1:144th - Rules: Check Your Six! (Some house

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

P a g e 6 | 43 3/1/2019

rules) RAF veterans fly a low-level fighter sweep over northern France, looking for trouble - and targets of opportunity. They find both at a Luftwaffe bomber field near Abbeville. Rules taught. Not well-suited for very young players F: 415: 10 - This is the Kings Mountain - Theme Friday, 10:00 AM, 4 hrs, Players: 6, VD2 GM: Rick Dunn Sponsor: none - Prize: none Period: American War for Independence - Scale: 28mm - Rules: Modified This Very Ground American Colonials launch a Surprise Attack on British camp on Kings Mountain will you be Victorious or just Blood Militia. F: 439: 10 - Stones River 1862 Friday, 10:00 AM, 6 hrs, Players: 10, VD3 GM: Dennis Kalember Sponsor: Fire and Fury games - Prize: none Period: American Civil War - Scale: 15mm - Rules: Fire and Fury Brigade 2 Edition Come play in a massive Fire and Fury second edition game set in the western front. F: 450: 10 - Nancy: the XII Corps bounces the Moselle Friday, 10:00 AM, 5 hrs, Players: 6, MA3 GM: Thomas Harris Sponsor: Test of Battle Games - Prize: Gift Certificate Period: World War II - Scale: 15mm - Rules: Test of Battle Breakthrough! It's September of 1944 the pursuit of the Germans across France is slowing down due to supply issues. Patton's XII Corps is planning to bounce the Moselle and encircle Nancy before their supply runs out. The Germans have had a week of rest and 48th Panzer Korps is ready to stop them. Come join us and learn Frank Chadwicks new battalion level WWII rules. F: 460: 10 - Cold War Gone Hot Friday, 10:00 AM, 4 hrs, Players: 6, LR3 GM: Jim Thompson Sponsor: none - Prize: none Period: Modern - Scale: 1:285 micro - Rules: Check Your 6 Jets On 4 August 85 the Warsaw Pact launches attacks into West Germany. Nato forces are being pushed back. A flight of A7D's from the 354TFW has been tasked to destroy a bridge over the Regnitz river to slow the Warsaw Pact forces down. F-15's will provide cover for the attack and are eager to test their skills against Soviet Mig-29's. No players under 16 without a responsible adult F: 140: 11 - Penetration at Menage a' Trois Friday, 11:00 AM, 4 hrs, Players: 6, DF16 GM: Pete English Sponsor: none - Prize: none Period: World War I - Scale: 28mm - Rules: Force on Force, mod. British forces attempt to penetrate German defensive positions at the

village of Manage a' Trois on Brassiere Ridge in Flanders. Resistance is expected to be strong, but with the support three Mk IV tanks (two male cannon and 1 female machine guns) the battalion commander is confident to overcome any objections the Germans have to this advance. Others think it is only a fantasy, but if the situation is right, anything can happen. F: 158: 11 - iSandlwana - Washing of the Spears - Theme Friday, 11:00 AM, 3 hrs, Players: 10, DF24 GM: Thomas Uhl Sponsor: MapHoGS - Prize: none Period: Colonial - Scale: 28mm - Rules: The Men Who Would be Kings The Battle of iSandlwana, (January 22, 1879) where over 22,000 Zulu warriors defeated a contingent of 1,350 British and Native troops in one of the first engagements of the Anglo-Zulu War. The British had over confidently marched into Zululand dividing their forces with little regard to their numerically superior foe. The Zulu's massed their warriors and concealed their advance until they were within striking distance. Once discovered, the Zulu's immediately launched into a fierce attack achieving tactical surprise. This battle ranks as the worst defeat ever suffered by the British army at the hands of a native, indigenous force. F: 176: 11 - Corporate Ops: Gridlock Downtown Friday, 11:00 AM, 4 hrs, Players: 6, DF34 GM: Carl Olsen Sponsor: none - Prize: none Period: modern-scifi - Scale: 15mm - Rules: Tomorrow's War/Force on Force The private security companies of two megacorps, Tanaka Robotics and Parigen Corp, are competing to quietly exfiltrate an asset from a busy downtown financial sector. The competing corporate security forces must complete their missions in an active city without drawing intervention from the nearby police HQ. Will the corporate security forces high-tech gear prevail over the dedicated local law enforcement, or will the corporations finally be caught red-handed. Corporate Ops Campaign: Scenario 1 Recommended for ages 12+ F: 208: 11 - Test of Honour Samurai Battle Friday, 11:00 AM, 3 hrs, Players: 4, HG5 GM: David Hill Sponsor: Your Hobby Place - Prize: none Period: Feudal Japan - Scale: 28mm - Rules: Test of Honour Test of Honour is a fun, fast paced 28mm miniature samurai skirmish game. Ninjas, monks, peasants, ronin and, of course, honourable samurai! Do you have what it takes to lead your clan to victory? Rules will be taught, kids welcome with accompanying adult, all miniatures/materials supplied but you are welcome to bring your own 24 pt warbands. F: 220: 11 - Army Gold, Arizona Territory, 1889 Friday, 11:00 AM, 5 hrs, Players: 12, DF83 GM: Sean Barnett Sponsor: none - Prize: none Period: Western - Scale: 28mm - Rules: Modified Fistful of Lead

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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The Army is moving a small gold and silver shipment for paying the troops and buying supplies from Ft. Grant to Ft. Thomas in the Arizona Territory. A band of outlaws from the town of Smithville has learned of the shipment and is looking to rob it. At the same time, Apache Indians from the nearby San Carlos Reservation have been marauding in the area against local settlers and of course they have no love for the Army. See who ends up with the money after the bullets start to fly . . . Younger gamers welcome with adult F: 238: 11 - Shatterlands Walk Up Demo Friday, 11:00 AM, 2 hrs, Players: 10, DF61 GM: Ben Rubin Sponsor: Stonegate Forge - Prize: none Period: Fantasy - Scale: 25mm - Rules: Shatterlands Come try Shatterlands, the character driven woodland black powder fantasy skirmish game from Stonegate Forge. Take command 1-2 characters in this innovative new system that evokes the tactical challenges of French and Indian War skirmish games and the character development aspects of fantasy RPGs. Walk away with a free character card and a figure to start your own squad. No ticket required. No one turned away. F: 407: 11 - Battletech - Grinder 1 Friday, 11:00 AM, 3 hrs, Players: 10, KH2&3 GM: David Yingling Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: Battletech - Total Warfare The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light mech and as you die, you advance to the next weight class. All materials, mimiatures, and dice will be provided. Beginner Friendly and Rules taught. F: 458: 11 - The Tower Hamlets Friday, 11:00 AM, 4 hrs, Players: 6, LR1 GM: George Hunsicker Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: Fire Ball Forward North Africa World War 2 British Units defend Desert Position from the Germans can the German take the Position or will the Brits Hold on. Scenario From Sonnenblume Scenario Book. Rules taught, no children under 14 please. F: 283: 12 - Attila Claims His Dowry Friday, 12:00 PM, 4 hrs, Players: 6, HG1 GM: Stephen Penn Sponsor: none - Prize: none Period: Ancients - Scale: 15mm - Rules: Mortem et Gloriam King Attila invaded Gaul in 451AD. He assembled an army of Huns, Goths, Franks, Gepids, and many others for this military operation. To counter, the Roman general Aetius called up his reservists along with several units of foederati: Alans, Franks, Goths, and Saxons. The armies met on a open field for benefit of the cavalry involved, but there was a hill on the Roman right

that could be used to an advantage. The battle ended in a stalemate, but the Aetius' was able to stop the invasion. Rules will be taught. F: 348: 12 - Battle at Borodino Field - 1941 Friday, 12:00 PM, 4 hrs, Players: 6, MA3 GM: John Drye Sponsor: Test of Battle Games - Prize: Gift Certificate Period: World War II - Scale: 15mm - Rules: Test of Battle Games: "Breakthrough As the German army approached Moscow, Soviet defenders made a stand at Borodino, site of the Napoleonic battle almost 130 years earlier. Test of Battle Game's"Breakthrough"� system showcases this multi-division battle. German Panzers face a numerically superior Soviet force."Breakthrough"� allow player to lead regiments of tanks, rifles and artillery through several days of action and contest the road to the Soviet capital. F: 406: 12 - Battletech - Atlas vs Daishi Friday, 12:00 PM, 5 hrs, Players: 10, KH1 GM: Mark Yingling Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: Battletech - Total Warfare This game is a Company (12) of Atlas's on one side versus a Star (5) Daishi (Dire Wolf) Mechs. So who will be the winner, help determine the victor. All materials, miniatures and dice will be provided. Intermediate to experienced players and no Players under 15 years old. F: 101: 13 - ZULU, ZULU COME OUT WHERE EVER YOU ARE Friday, 1:00 PM, 3 hrs, Players: 8, DF12 GM: Steven Mehl Sponsor: none - Prize: none Period: Colonial - Scale: 28mm - Rules: THE SWORD AND THE FLAME (MODIFIED) 1878 / 1879, The British Army is coming for Cetshwayo (maybe he is at his kraal or not). Great action game, lots of firing, hand to hand combat, cannons and a Gatlin gun (just hope it does not jam at the wrong time). Object is to take the Zulu Kraal or for Zulus to take the baggage train. Modified version of The Sword and Flame, no cards, Approx 80 British, infantry artillery, command against 200 plus Zulus. Will use movement mass formation trays for the Zulus. F: 105: 13 - Crossing the Dives - Falais pocket. Friday, 1:00 PM, 4 hrs, Players: 8, DF13 GM: Joseph Seliga Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: Fireball Forward The 1st Polish Armored Division, with cadre from the 10th Motorized Brigade were to drive south, link up with the Americans and seal the The divisional recon battalion (10th Mounted Rifles [PSK]) led the advance in their Cromwells, supported by a troop from the divisional anti-tank regiment with Achilles, and the divisional motorized infantry battalion (10th Dragoons). At 1400 hours on August 15, 1944, they arrived at the outskirts of

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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the village of Jort and its bridge over the river Dives Rules will be taught. Young players welcome. F: 153: 13 - Box Battles Cold War Evolution: The Third Balkan War Friday, 1:00 PM, 4 hrs, Players: 6, DF42 GM: David Hart Sponsor: 5th Epoch Publishing - Prize: none Period: Cold Wars - Scale: 6mm - Rules: Battlefield Ops! Rules, by 5th Epoch Publishing This is an alternate history scenario/double blind campaign set in the mid 1980's where both sides will move Greek/NATO and Bulgarian/WARSAW Pact tank and mechanized divisions to engage in battle. Beginners are welcome. F: 168: 13 - Maneuvers at Trafalgar Friday, 1:00 PM, 3 hrs, Players: 4, DF43 GM: Matthew Fridirici Sponsor: none - Prize: none Period: Napoleonic - Scale: 1:1000th - Rules: Fighting Sail Join Admiral Nelson and stop the invasion of England or fight for Napoleon to ensure French domination over the European continent. Rules taught, no experience required. F: 170: 13 - The Fight for Joerg's Village Friday, 1:00 PM, 4 hrs, Players: 8, DF85 GM: FRIEDRICH HELISCH Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Bolt Action It is early Barbarossa in Southern Russia, and both a German armored formation (9th Panzer) and Russians intent on stopping the invasion are headed for Joerg's Village, which occupies an important position, astride the road to Kiev. Can the Russians secure a foothold in the town against the might of the Wehrmacht? F: 210: 13 - Test of Honour Samurai Battle Friday, 1:00 PM, 3 hrs, Players: 4, HG5 GM: David Hill Sponsor: Your Hobby Place - Prize: none Period: Feudal Japan - Scale: 28mm - Rules: Test of Honour Test of Honour is a fun, fast paced 28mm miniature samurai skirmish game. Ninjas, monks, peasants, ronin and, of course, honourable samurai! Do you have what it takes to lead your clan to victory? Rules will be taught, kids welcome with accompanying adult, all miniatures/materials supplied but you are welcome to bring your own 24 pt warbands. F: 215: 13 - jutland, the run to the south - the battlecruiser duel Friday, 1:00 PM, 5 hrs, Players: 16, DF25 GM: David Emdee Sponsor: none - Prize: none Period: World War I - Scale: 1:1200th - Rules: victory at sea (1970) the opening of the battle of jutland, as the battlecruisers sight each other and close to fighting range. rules taught (3 minutes)

F: 221: 13 - A Difficult Task - The Relief of An Lap Friday, 1:00 PM, 5 hrs, Players: 5, DF26 GM: Timothy Wilson Sponsor: Age of Glory - Prize: Sample Miniatures Period: Modern - Scale: 28mm - Rules: Bolt Action, 2d Edition (Modified) The Vietminh are on the move. They have attacked and overrun a number of fortified positions throughout the Yen Bai region. A platoon of 3 BPVN at An Lap village has been cut off by a significant Main Force Vietminh formation. 2d BEP & 1st REC have been tasked to assemble a relief column and break through to the outpost. The Vietminh may be in as much as battalion strength, including some local force detachments. The French force is powerful, but must be careful. En Avant! Tien Len! F: 308: 13 - Napoleon in the Peninsular - Theme Friday, 1:00 PM, 4 hrs, Players: 6, DF72b GM: John Hollier Sponsor: The Wargaming Company - Prize: none Period: Napoleonic - Scale: 15mm - Rules: Et Sans Resultat! It's 1813 and Napoleon uses his "transportation device" to appear in Spain to stop the advance of the Allied armies under Wellington and reassert French control in the mountains of northern Spain. Experience with rules preferred. F: 316: 13 - Battle of East Cavalry Field Friday, 1:00 PM, 4 hrs, Players: 6, DF51 GM: Thomas Dempsey Sponsor: none - Prize: none Period: American Civil War - Scale: 15mm - Rules: House Rules Jeb Stuart tries to turn the Union right on the 3 day at Gettysburg. Leading the best mounted forces in either Army, he anticipates an easy march around the Union flank, only to find 2 Union cavalry brigades in his path. Will newly promoted George Custer, in only his second major battle as a brigade commander, be able to help McIntosh stop Stuart? The game pits 4 Confederate Cavalry brigades against 2 Union cavalry brigades, with supporting artillery. House rules are simple and easy to play. Rules support dismounted skirmishing that characterized cavalry combat in the civil war, as well as the large mounted charges in this unique battle. F: 355: 13 - First Battle of the First Boer War (1880-81) Friday, 1:00 PM, 4 hrs, Players: 6, PA1 GM: David Wood Sponsor: none - Prize: none Period: 19th Century - Scale: 25mm - Rules: Combat Patrol (British Colonial Variant) The trigger for the war came when a Boer named Piet refused to pay an illegally inflated tax. Government officials seized his wagon and attempted to auction it off, but armed Boers disrupted the auction, assaulted the presiding sheriff, and reclaimed the wagon. The first shots of the war were fired when this group fought back against government troops who were sent after them. In this fight, who will control the wagon at the end?

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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F: 363: 13 - Haka Charge versus Bombs Friday, 1:00 PM, 4 hrs, Players: 4, MA5 GM: Daniel Erdman Sponsor: Test of Battle - Prize: Test of Battle Gift Certificate Period: World War II - Scale: 20mm - Rules: Men Under Fire 22 May 1941: 5th New Zealand Brigade must recover the village of Pirgos (on Crete) from the Fallschirmjäger of XI Fliegerkorps. Supported by a few broken-down light tanks, the Maoris believe their best tactics are bayonet charges through the vineyards and orchards. The Germans must regroup their scattered forces and hold the village with air support. Tactical-level game with 8-figure squads as the normal maneuver units. Knowledge of Men Under Fire useful but not required; children welcome with a supervising adult F: 412: 13 - Loubino Friday, 1:00 PM, 4 hrs, Players: 6, LR2 GM: Joe Evans Sponsor: none - Prize: none Period: Napoleonic - Scale: 15mm - Rules: General d'Armee August, 1812. Retreating from Smolensk, Barclay de Tolly's army must pass through the crossroads of Loubino. Can Murat cut the retreat of the Russian army and win the campaign? F: 425: 13 - Sergeants Miniatures Game - Battle at the Crossroad Friday, 1:00 PM, 3 hrs, Players: 6, DF52 GM: Robert Belli Sponsor: Lost Battalion Games - Prize: none Period: World War II - Scale: 28mm - Rules: Sergeants Miniatures Game October 4th, 1944 - A soldier has been wounded with from a German grenade up by the Randwijk crossroads while on patrol. E-Company immediately dispatches a small counterattack that same night. Having taken out the MG nest atop the hill, both forces immediately take cover on the opposite side of the hillock. As morning comes, the Allied force k- NOWS it must charge or be caught out in the open and take heavy casualties. SMG is a man to man, skirmish level wargame, Card driven and fast play. Squad building is an essential part of the game; knowing your men's strengths and weaknesses will help you win the day. F: 143: 14 - Grenadiers Advance Friday, 2:00 PM, 3 hrs, Players: 4, DF31 GM: Tim Tilson Sponsor: NOVAG - Prize: none Period: World War II - Scale: 15mm - Rules: Fireball Forward 4 February 1940. Cameron Ridge, Keren, Eritrea. The 4th Indian Infantry Division has reached the outskirts of the city of Keren. Italian forces hold all the high ground. During the night, the 3/14th Punjab Bn. seizes the heights overlooking the city. However they are unable to hold it and fall back pursued by 2nd Bn. 65th Infantry Regt. a.k.a. the Savoy Grenadiers. The Punjabis fall back onto the position of the Cameron Highlanders. Can the Highlanders stop the Grenadiers advance? F: 174: 14 - Empire of the Dead in Afghanistan - Theme

Friday, 2:00 PM, 4 hrs, Players: 10, DF86 GM: Jon Lundberg Sponsor: Brigade Games and West Wind - Prize: none Period: Victorian Science Fiction - Scale: 28mm - Rules: Empire of the Dead Groups of adventurers arrive in the mountains. Not surprisingly the locals are unfriendly. There are rumours of large monsters from another era in the high plateaus. Can you bring pack evidence or a sample? F: 196: 14 - Buccaneer Wars Friday, 2:00 PM, 3 hrs, Players: 8, HL4 GM: Brian Whitaker Sponsor: Old Glory Miniatures - Prize: Old Glory offers a ship Period: Age of Piracy - Scale: 28mm - Rules: From Oars to Cannon modified The waters abound with pirates of all ilk. The English are here to set things right. Pleasure for all captains. Cabin boys and girls welcome. F: 202: 14 - Capture the Guns! Friday, 2:00 PM, 3 hrs, Players: 6, DF81 GM: Neil Carmichael Sponsor: AOCM - Prize: none Period: World War I - Scale: 28mm - Rules: When Technology Meets Tradition German gun batteries are causing havoc on French troops and supplies moving north the to village of Rossignol. The French 2nd Bn orders two companies forward to locate, destroy or capture the German guns. Germans troops West are moving to cut off French reinforcements and cut the road leading East into the village. Rules Taught, no experience needed. F: 209: 14 - Test of Honour Samurai Battle Friday, 2:00 PM, 3 hrs, Players: 4, HG5 GM: David Hill Sponsor: Your Hobby Place - Prize: none Period: Feudal Japan - Scale: 28mm - Rules: Test of Honour Test of Honour is a fun, fast paced 28mm miniature samurai skirmish game. Ninjas, monks, peasants, ronin and, of course, honourable samurai! Do you have what it takes to lead your clan to victory? Rules will be taught, kids welcome with accompanying adult, all miniatures/materials supplied but you are welcome to bring your own 24 pt warbands. F: 330: 14 - Defend Odessa Friday, 2:00 PM, 3 hrs, Players: 8, PA8 GM: Michael Fischer Sponsor: none - Prize: none Period: SciFi - Scale: 12mm - Rules: Mobile Suit Gundam: The Gravity Front The Principality of Zeon have landed in the area of Odessa in Europe. The Earth Federation ground forces are initially caught off guard but a rear guard unit has been assembled. Can this unit hold off against the rampaging mobile suits of Zeon or will Zeon win the day? Who will survive? F: 376: 14 - High Himalayas - Theme Friday, 2:00 PM, 4 hrs, Players: 8, PA4 GM: David Cook

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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Sponsor: none - Prize: none Period: Pulp - Scale: 28mm - Rules: Astounding Tales! 1935. The British Raj has learned Hitler is sending Gestapo agents on a secret mission into the forbidding Himalayas. Now it's up to a rag-tag band of British agents find these spies and stop their nefarious plan -- whatever it is! Join a romp in the mountains with spies, bandits, monks, adventurers, and maybe even yeti, oh my! F: 391: 14 - Winter Along the Mohawk Friday, 2:00 PM, 3 hrs, Players: 6, PA2 GM: Don Hogge Sponsor: none - Prize: none Period: French & Indian War - Scale: 28mm - Rules: Muskets and Tomahawks In an effort to gain control of the Mohawk Valley before winter fully sets in, French forces have planned a daring raid. As the British forces are settling in their winter encampments, they plan to attack and destroy their supplies - hopefully forcing them to have to retreat. Will the French be successful, or will the British defend their position? Gamers under the age of 14 are welcome with an adult. F: 408: 14 - Battletech - Grinder 2 Friday, 2:00 PM, 3 hrs, Players: 10, KH2&3 GM: David Yingling Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: Battletech - Total Warfare The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light mech and as you die, you advance to the next weight class. All materials, mimiatures, and dice will be provided. Beginner Friendly and Rules taught. F: 430: 14 - INTO THE DARKNESS: TEN GALLON RACING: Race to the Silver Bullet!! Friday, 2:00 PM, 4 hrs, Players: 6, VD5 GM: James Nicholson Sponsor: LXG, The MECHANICON & GAMING GARAGE - Prize: none Period: Western - Scale: 28mm - Rules: GASLANDS 28MM and HOUSE RULES Saddle up those horses and strap on your spurs. Anything goes in this wagon race to the Silver Bullet Saloon. Last one there buys the beer. Last one alive gets all the beer. All Materials will be provided and rules will be taught ages 14-88. F: 434: 14 - Far East Fleets Friday, 2:00 PM, 6 hrs, Players: 14, SR1 GM: Michael Harris Sponsor: Admiralty Trilogy - Prize: Gift Certificate Period: Early 20th Century - Scale: 1:2400th - Rules: Dawn of the Battleships Rules Summer 1900. The maritime war between England and the French/Russian Alliance is in its second year and has spread world-wide. The powerful

fleets that have glared across the Korean Bay at each other have finally come to grips. Can the Russians from Port Arthur defeat the British and claim dominance in the Far East? Or will the Royal Navy resist yet another challenger and remain the undisputed Mistress of the Seas? Join the Admiralty Trilogy as we present a scenario from our upcoming supplement, "In Mahan's Wake", with a battle from the Great Maritime War of 1899 campaign. This is first of three Admiralty Trilogy Events for CW19. F: 437: 14 - The Bride and the Booty, East Anglia, 865 AD Friday, 2:00 PM, 4 hrs, Players: 6, HG2 GM: Bob Bryant Sponsor: none - Prize: none Period: Dark Ages - Scale: 28mm - Rules: Clans & Companies A Saxon lord has bestowed his daughter in marriage to the son of a rival in an attempt to settle a turf dispute. Maid, dowry, and guards set out on a day's journey. Then they are joined by different parties of uninvited interlopers who attempt to impose their own conflicting agendas. Most unwelcome of all are the Vikings. F: 467: 14 - Moonlight Madness Friday, 2:00 PM, 4 hrs, Players: 4, HG9-10 GM: Michael Fatovic Sponsor: none - Prize: none Period: WWII Naval - Scale: 1/300th - Rules: The Cruel Seas It’s been four months since the evacuation at Dunkirk. The loss of material has been enormous. Continuous convoys are racing into England to replenish these losses. However, there are Ocean-Going Sharks lurking to strike…The menacing E-Boats. See if you will be able to get the convoy through the gauntlet. F: 112: 15 - BattleTech vs Star Wars, Part 2 of 3 Friday, 3:00 PM, 3 hrs, Players: 6, DF32 GM: Bob Swett Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: AlphaStrike (Advanced) BattleMech's vs AT-AT and AT-ST's, conventional ground troops, tanks, AT-TE's, speeders, aerospace fighters, and more... In order to support its forever widening conquest of their galaxy, the Galactic Empire has leapfrogged far beyond and to the very edge of the BattleTech's rim. On the peaceful planet of Torado, the confrontation continues. (Part 2 is a different scenario than parts 1 and 3.) Ages 14 and above. Simple, paper-less, fast pace game. F: 146: 15 - The Japanese Find Von Spee Friday, 3:00 PM, 4 hrs, Players: 8, DF22 GM: John Gordon Sponsor: - Prize: none Period: World War I - Scale: 1:1200th - Rules: Seekrieg V September 1914. Admiral Graf von Spee has moved the German East Asian Squadron from Tsingtao to German-owned Yap Island to prepare for the long voyage across the Pacific to South America. The Japanese declared war on Germany in late August and are hunting for von Spee's squadron.

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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They find him. Under age 12 with accompanying adult. F: 239: 15 - Shatterlands Walk Up Demo Friday, 3:00 PM, 2 hrs, Players: 10, DF61 GM: Ben Rubin Sponsor: Stonegate Forge - Prize: none Period: Fantasy - Scale: 25mm - Rules: Shatterlands Come try Shatterlands, the character driven woodland black powder fantasy skirmish game from Stonegate Forge. Take command 1-2 characters in this innovative new system that evokes the tactical challenges of French and Indian War skirmish games and the character development aspects of fantasy RPGs. Walk away with a free character card and a figure to start your own squad. No ticket required. No one turned away. F: 255: 15 - Mourir Pour Cao Bang Friday, 3:00 PM, 3 hrs, Players: 4, DF36 GM: Patrick Berkebile Sponsor: none - Prize: none Period: Modern French Indochina - Scale: 28mm - Rules: TooFatLardies Chain of Command Viet Minh forces have been eliminating lightly-held blockhouses and strongpoints all along the De Lattre Line. Lead a ragtag force of colonial infantry and French paras defending a blockhouse and key checkpoint on Route Colonial-4 as the various garrisons make their way south -- Or --Lead a reinforced platoon of Viet Minh as they try to knock it out with their newly-arrived arsenal of weapons from China. F: 263: 15 - INTO THE DARKNESS: NECROMUNDA UNDERHIVE: CULT TAKEOVER Friday, 3:00 PM, 4 hrs, Players: 12, DF71 GM: James Nicholson Sponsor: LXG, The MECHANICON & GAMING GARAGE - Prize: none Period: Future - Scale: 25mm - Rules: NECROMUNDA UNDERHIVE & House rules Foul covens of GENESTEALER cults are revealing themselves in the Underhive. Can you put aside your House rivalries and work with the other gangs to stop them, or will the GENESTEALER cults claim this section of the Underhive? Necromunda: Underhive game. All materials will be provided. Some experience necessary. F: 273: 15 - Thou Are Not Yet Dead My Father - Jumonville Glen, May 28, 1754 - Theme Friday, 3:00 PM, 2 hrs, Players: 4, DF64 GM: Kimber VanRy Sponsor: Campaign Games - Prize: none Period: French & Indian War - Scale: 28mm - Rules: Muskets & Tomahawaks In March 1754, Maj. George Washington returned to the mountains of the Ohio Country with instructions to 'act on the defensive, but in case any attempts are made to obstruct the works or interrupt our settlements by any persons whatsoever, you are to restrain all such offenders, & in case of resistance to make prisoners of or kill & destroy them.' The Jumonville

Affair would be the spark that ignited the Seven Years War which in turn would set the stage for the American War of Independence. F: 290: 15 - The Living Museum Friday, 3:00 PM, 4 hrs, Players: 8, DF62 GM: Robert Schaible Sponsor: Yellow Worm Gaming Society - Prize: none Period: Fantasy - Scale: 28mm - Rules: Frostgrave An ancient mage of great renown passes on. As the news breaks, wizards everywhere want a piece of the vast amounts of knowledge he's surely stored in his compound. As warbands descend upon the scene intent on looting the easy pickings, they cannot hope but notice the many strange statues and creatures nearby. What could wrong? Child welcome with playing adult. F: 301: 15 - DEATH ON THE WABASH 1812 - Theme Friday, 3:00 PM, 3 hrs, Players: 12, CW1 GM: DEVON START Sponsor: OLD GLORY - Prize: none Period: War of 1812 - Scale: 20mm - Rules: FRONTIERS IN FLAMES Join Pete Panzeri & TEAM old Glory for a smash up battle... Historically this campaign decided the fate of the entire western continent. Can the American Army relieve Fort Wayne? Will the Indians burnt the fort? Will the Brit Guns end the siege? Can the Brits stop the Americans? Intrigue and intense combat are necessary to prevail. Hats, flags & mayhem for all!! CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY!. F: 307: 15 - Clodwig Wodenborn finds God Friday, 3:00 PM, 4 hrs, Players: 4, DF45 GM: Gunnar Lopez Sponsor: none - Prize: none Period: Dark Ages - Scale: 28mm - Rules: Dux Britanniarum by Too Fat Lardies After a great victory, Clodwig Wodenborn has returned to the Domain of Soissons for one final heist before the end of the campaign season. This time, he is raiding a Christian church, seeking all manner of riches from the temple of the Christ-God. Malumus Sexus and Maximus Minimus must protect the house of the Lord, because God helps those who help themselves. F: 309: 15 - Autumn 1778 Friday, 3:00 PM, 4 hrs, Players: 4, D72a GM: Robert Lehman Sponsor: none - Prize: none Period: American War for Independence - Scale: 54mm - Rules: ATKM big game A force of Hessians and Loyalists have received reports of continentals near a farmstead and have been sent to investigate. can you push them back? Come command units of 54mm soldiers in a fast and easy to learn game. 12 and up please. F: 320: 15 - Prelude to the Coral Sea (World War II, Naval)

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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Friday, 3:00 PM, 4 hrs, Players: 10, NH1 GM: Stephen Berger Sponsor: none - Prize: none Period: World War II - Scale: 1:3000th - Rules: Task Force May 4, 1942: As the first move in the conquest of Port Moresby, Japan invades Tulagi (in the Solomons) on May 3rd (Battle of the Coral Sea is May 7-8). Yorktown and Lexington are in the vicinity and Fletcher launches a raid on the invasion May 4th. Elements of the Japanese fleet are already deployed and a somewhat different version of 'Battle of the Coral Sea' may be a surprise. Rules taught, beginners welcome. F: 347: 15 - Fury in the West - The Battle of Shiloh Friday, 3:00 PM, 4 hrs, Players: 8, PA3 GM: Eric Schlegel Sponsor: none - Prize: none Period: American Civil War - Scale: 10mm - Rules: A Union So Tested (Look Sarge, No Charts, ACW) 6 April 1862. At dawn AS Johnston & the Army of Tennessee surprised US Grant's Army of the Tennessee in their camps near Pittsburg Landing & attempted to drive them into the river. Can the Rebs defeat the Yankees & turn the tide in the West or will the Yankees hold the line long enough for reinforcements to arrive and then force the Rebs back into Mississippi. Players under 13 welcome with a playing adult. F: 438: 15 - The Battle of Pydna 168 BCE - Theme Friday, 3:00 PM, 3 hrs, Players: 6, HG7 GM: Alex White Sponsor: none - Prize: none Period: Ancients - Scale: 25mm - Rules: Warhammer Ancient Battles 2nd ed In 171 the Macedonians and Rome began the 3rd Macedonian War. After 3 years of conflicts Lucius Paullus was made Consult of Rome and given the task of ending the war. On June 22 he brought Macedonia to battle near Pydna in North Greece. Outnumbered, Paullus was confident in his 2 legions and 20 elephants. Perseus was also confident as his Phalanx was the best in the world and he had more men. The fate of 2 empires hangs in the balance in this refight of the classic battle in the foothills rough terrain may decide the whole battle. F: 456: 15 - Hurricanes and Tigers Friday, 3:00 PM, 4 hrs, Players: 9, LR3 GM: Keith Eshelman Sponsor: I-94 enterprizes - Prize: Yes Period: World War II - Scale: 1:285 micro - Rules: Check Your 6 January 29, 1942 - Japanese army air forces attempt to take out a Flying Tiger base in Burma. Outnumbered, as usual, the Tigers and their RAF allies are determined to stop them. Come fly Nates, Hurricanes and P-40's in the scenario from Brian Dewitt's excellent Battles Above 3 book. Prizes provided by our buddy Dave Winfree at I-94 Enterprises once again Players over age 14 only please. F: 462: 15 - Battle of Midway Friday, 3:00 PM, 4 hrs, Players: 4, HG6

GM: Dave Waxtel Sponsor: none - Prize: none Period: WWII Naval - Scale: 1/300th - Rules: The World Wonders The Battle of Midway was a decisive naval battle in the Pacific Theater of World War II. The United States Navy defeated an attacking fleet of the Imperial Japanese Navy near Midway Atoll, inflicting devastating damage on the Japanese fleet that proved irreparable. Military historian John Keegan called it "the most stunning and decisive blow in the history of naval warfare". F: 470: 15 - The Mine on Lipton-9 Friday, 3:00PM, 3 hrs, Players: 6, BF4 GM: Mike Lung Sponsor: none - Prize: Figures! Period: Sci Fi - Scale: 28mm - Rules: Life on the Yellow Planet The Robot Legion has descended on the outpost on Lipton-9 which protects a valuable "Dust" mine. The Grymm, Galacteers, and the Space Mice race to protect the mine. No one under 14 without a playing adult. F: 120: 16 - LOTR THE SACK OF EREGION S.A. 1697 Friday, 4:00 PM, 4 hrs, Players: 6, DF14 GM: Louis Valenti Sponsor: W.A.M.P. - Prize: none Period: Fantasy - Scale: 15mm - Rules: God of War Sauron created a master Ring to rule the others. However, the Elves perceived the designs of Sauron and prevented use of the Three Rings. Infuriated, Sauron led a host out of Mordor and invaded Eriador. Gil-galad sent out a force command by Elrond that joined with Celebrimbor. They were unable to prevent Sauron from conquering Eregion and would have been overwhelmed but for an attack upon Sauron's force by Dwarves from Khazad-dum. Join in and refight this classic battle from the Silmarillion. This battle will have elements of the book and the movie. Beginner friendly, Rules Taught. No Kids under 14 w/o parent. No food.4 Walk-ups welcome! F: 141: 16 - Penetration at Menage a' Trois Friday, 4:00 PM, 4 hrs, Players: 6, DF16 GM: Pete English Sponsor: none - Prize: none Period: World War I - Scale: 28mm - Rules: Force on Force, mod. British forces attempt to penetrate German defensive positions at the village of Manage a' Trois on Brassiere Ridge in Flanders. Resistance is expected to be strong, but with the support three Mk V tanks (two male cannon and 1 female machine guns) the battalion commander is confident to overcome any objections the Germans have to this advance. Others think it is only a fantasy, but if the situation is right, anything can happen. F: 165: 16 - A Mountain in Nuristan - Theme Friday, 4:00 PM, 3 hrs, Players: 10, BF5 GM: Mark Young Sponsor: none - Prize: none Period: Modern - Scale: 28mm - Rules: Home Brew

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

P a g e 13 | 43 3/1/2019

Taliban terrorists. American intelligence indicates that Mohammad Tariq, a Taliban commander, is currently in the town of Waygul in the eastern mountains of Nuristan on a recruiting trip. Can the US apprehend Tariq? Taliban terrorists, tribal leaders, US Troops, drug traffickers, the Pakistani Army"¦.even a few Russians. Theme Game. Beginners welcome and encouraged. F: 204: 16 - Creepy Hollow - The Wrath of the Headless Hessian Friday, 4:00 PM, 4 hrs, Players: 4, DF44 GM: Keith Frye Sponsor: none - Prize: none Period: Fantasy 18th Century - Scale: 28mm - Rules: 7TV/7th Voyage Ichabod Crane (Donnie Jepp) and Katrina Van Tassel (Ramona Wylder) are searching the Old Dutch Burying Ground for the Hessian's head, in the hope of reuniting it with his body, and ending the curse. Lady Van Tassel (Carol Lyndley) has other plans, and even the arrival of the Westchester Militia may not be enough to thwart the Wrath of the Horseman. This is a Fantasy/Horror variant of the 7TV rules, set in late 18th Century America. F: 249: 16 - Morning of the 902nd Friday, 4:00 PM, 4 hrs, Players: 6, DF46 GM: Thomas Ballou Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: I Ain't Been Shot Mum! On 10 July, attacks by Task Force X, of Combat Command B had stalled by the final stand of Kampfgruppe Heintz. The Commander of the 902nd Panzer Grenadier Regiment, Panzer Lehr, Oberstleutnant Welsch was assigned supporting armor for the assault and the combined force formed together as"Kampfgruppe Welsch"�. The German forces would attempt a pre-dawn break-up of the expected US advance to delay the US juggernaut for another day. The drive to Hauts-Vents had been stopped the previous day."Kampfgruppe Welsch"� would attempt a pre-dawn attack to retake the lost ground. F: 250: 16 - Dust up in the Desert Friday, 4:00 PM, 4 hrs, Players: 6, DF35 GM: Eric Boyle Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Chain of Command A skirmish between British and Italian platoons over a Libyan desert oasis. A Chain of Command demo game. If you have always wanted to try these WWII skirmish rules from Too Fat Lardies here is your chance. Familiar with the rules but never played Italians? Sign up! New players and experienced players all welcome for a fun early war clash in the desert. Children under 13 with playing adult please. F: 372: 16 - Mein Panzer JR: Tanks vs Tanks 101 Friday, 4:00 PM, 4 hrs, Players: 6, NH3 GM: Kenny Noe Sponsor: ODGW - Prize: none Period: World War II - Scale: various - Rules: Mein Panzer Jr. Come play and learn Mein Panzer Jr.!! Great game for kids 6 years old and

up!! This is a kids version of our popular Mein Panzer Core Rules system that is a tank skirmish level game. One tank represents one tank!! Mein Panzer Jr. will teach the basic game mechanics of Mein Panzer so once you get to hang of MP Jr. you can move up to the full complement of rules and excitement. Rules Taught/Beginners Most Welcome. F: 377: 16 - Mein Zombie: Swimsuit Edition Friday, 4:00 PM, 4 hrs, Players: 8, NH2 GM: Mike Trauger Sponsor: none - Prize: none Period: Zombie Apocolypse - Scale: 25mm - Rules: Mein Zombie Cold Wars gets hot! Top models have come to the Island of San Miguel for the annual Moto-Zoom magazine bikini photo shoot. The zombies have also arrived. Can the girls escape the island or will the zombies feast? Come play Mein Zombie, a fast fun game that's easy to learn. Rules taught. Beginners welcome. F: 387: 16 - Dresden, August 26/27, 1813 Friday, 4:00 PM, 4 hrs, Players: 6, MA1 GM: Nigel Marsh Sponsor: none - Prize: none Period: Napoleonic - Scale: 28mm - Rules: Carnage&GloryII Computer Moderated A series of attacks and counterattacks centered upon the village of Lobtau on the Allied left flank. In a series of scenarios, elements of Napoleon's II and XIV Corps engage with elements of General's Bianchi, Crenneville and Wiessenwolf's Austrians, to refight the series of attacks and counterattacks that centered around the village of Lobtau on the outskirts of Dresden. F: 131: 17 - To Kill COL Lynn Otto Friday, 5:00 PM, 3 hrs, Players: 6, DF41 GM: Eric Turner Sponsor: none - Prize: none Period: French & Indian War - Scale: 28mm - Rules: GAG Rules Major Lynn Otto and the Augusta Regiment are trying to keep the peace on the Pennsylvania frontier. But Indian Tom and a French ne'er do well named Molyneaux are trying to cause trouble. They think by burning a farm they can push the settlers off back into Lancaster County.... F: 136: 17 - Wha Wadna Fecht For Charlie? - Battle of Inverurie 23 Dec 1745 Friday, 5:00 PM, 3 hrs, Players: 6, DF15 GM: Nate Gerstner Sponsor: none - Prize: none Period: Age of Reason - Scale: 15mm - Rules: Modified Rebels and Patriots In December of 1745, while Charlie's Jacobites were off campaigning in England, the Earl of Louduon raised a force of loyalist highlanders around Inverness. He hoped to capture the port of Aberdeen by Christmas. The loyalist column, led by Laird Macleod, halted at Inverurie where they received word of a French landing. On the evening of the 23rd, Macleod billeted his men in the town and surrounding farms, and awaited reinforcements. As darkness fell, the Jacobites launched a surprise attack.

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

P a g e 14 | 43 3/1/2019

Rules will be taught. F: 159: 17 - iSandlwana - Washing of the Spears - Theme Friday, 5:00 PM, 3 hrs, Players: 10, DF24 GM: Thomas Uhl Sponsor: MapHoGS - Prize: none Period: Colonial - Scale: 28mm - Rules: The Men Who Would be Kings The Battle of iSandlwana, (January 22, 1879) where over 22,000 Zulu warriors defeated a contingent of 1,350 British and Native troops in one of the first engagements of the Anglo-Zulu War. The British had over confidently marched into Zululand dividing their forces with little regard to their numerically superior foe. The Zulu's massed their warriors and concealed their advance until they were within striking distance. Once discovered, the Zulu's immediately launched into a fierce attack achieving tactical surprise. This battle ranks as the worst defeat ever suffered by the British army at the hands of a native, indigenous force. F: 226: 17 - JACKSON'S VALLEY CAMPAIGN Friday, 5:00 PM, 4 hrs, Players: 10, DF74 GM: Bryan Leshinskie Sponsor: none - Prize: The Prize is the Suprise Period: American Civil War - Scale: 20mm - Rules: Modified Battle Cry In the spring of 1862 Major General Stonewall Jackson launched a campaign through the Shenandoah Valley. With audacity and rapid movement on interior lines Jackson will defeat 3 Union Armies, and prevent them from reinforcing the Union offensive against Richmond Virgina. Join Veteran Game Master Bryan W. Leshinskie as he has the players manuvere on a campaign map and resolving the outcome on a Battle map. All welcomed to play with no one ever turned away. F: 240: 17 - Shatterlands Walk Up Demo Friday, 5:00 PM, 2 hrs, Players: 10, DF61 GM: Ben Rubin Sponsor: none - Prize: none Period: Fantasy - Scale: 25mm - Rules: Shatterlands Come try Shatterlands, the character driven woodland black powder fantasy skirmish game from Stonegate Forge. Take command 1-2 characters in this innovative new system that evokes the tactical challenges of French and Indian War skirmish games and the character development aspects of fantasy RPGs. Walk away with a free character card and a figure to start your own squad. No ticket required. No one turned away. F: 380: 17 - Left Wing of the Grande Armee - Clash at Oboiarschina Friday, 5:00 PM, 4 hrs, Players: 6, MA7 GM: Stephen Umbrell Sponsor: none - Prize: none Period: Napoleonic - Scale: 15mm - Rules: Carnage & Glory August 1812 - Wittgenstein's advance guard clashes with Oudinot's rear guard near the village of Oboairschina north of Polotsk. This is one of the scenarios from the new Carnage & Glory booklet Left Wing of the Grande Armee.

F: 409: 17 - Battletech - Grinder 3 Friday, 5:00 PM, 3 hrs, Players: 10, KH2&3 GM: David Yingling Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: Battletech - Total Warfare The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light mech and as you die, you advance to the next weight class. All materials, mimiatures, and dice will be provided. Beginner Friendly and Rules taught. F: 416: 17 - Rocky Mountain High - Theme Friday, 5:00 PM, 4 hrs, Players: 6, VD2 GM: Rick Dunn Sponsor: none - Prize: none Period: Colonial - Scale: 10mm - Rules: Fields of Honor British and allies attempt to re-supply Fort by night fall will you be successful or just dust in the Wind. F: 459: 17 - First major tank battle of El Alemein Friday, 5:00 PM, 4 hrs, Players: 6, LR1 GM: Van Osgood Sponsor: none - Prize: none Period: World War II - Scale: 1:285 micro - Rules: My 30 Yards Saturday 24 October 1942 at dusk 43 pz III Ausf J and 15 pz IV Ausf F2 of 15th Pz Div were engaged by M4A2 Shermans of Brit 1st Armd Div. Over 100 tanks were involved and over half were destroyed by dark. Rules taught, no children under 14 please. F: 103: 18 - pancho villa Friday, 6:00 PM, 4 hrs, Players: 10, DF12 GM: victor hiris Sponsor: none - Prize: none Period: World War I - Scale: 28mm - Rules: achtung gringo pancho villa raids columbus, nm march 1916 F: 106: 18 - Battle for Suxy - 11 May 1940 Friday, 6:00 PM, 4 hrs, Players: 8, DF23 GM: Maurice Holmes Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Bolt Action 2nd Ed. On 11 May, the 10th Panzer Division and Motorized Infantry Rgmt Grossdeutschland turned north from Etalle, with plans to eventually head west across the Vierre Stream. This brought Grossdeutschland into contact the the French 1st Cavalry Brigade at the town of Suxy. One scenario, four different sets of rules, a new set each period. We will use Bolt Action 2nd Ed, Disposable Heroes 2, Under Fire and Combat Command TM. Come enjoy skirmish gaming F: 157: 18 - 2nd Afghan War-Battle of Peiwar Kotal 1878 - Theme Friday, 6:00 PM, 3 hrs, Players: 4, DF42 GM: Troy Turner

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

P a g e 15 | 43 3/1/2019

Sponsor: Maphogs - Prize: none Period: Colonial - Scale: 15mm - Rules: Regimental Fire & Fury Variant British imperialism and heavy handedness forced the Afghan population to turn against them, again. The mountains offered the Afghans a barrier that the British would be forced to cross. Afghan regulars and tribesmen were ensconced on a mountain ridge holding the Peiwar Kotal (pass). Roberts' British/Indian/Gurkha army advancing from India were forced to attack uphill against equal numbers of Afghans. F: 259: 18 - Battle of First Bull Run Friday, 6:00 PM, 4 hrs, Players: 8, DF83 GM: Michael Wedding Sponsor: none - Prize: none Period: American Civil War - Scale: 20mm - Rules: JRIII (Johnny Reb 3) The very first battle of the civil war where nearly all the units are green. Will Jackson stand like a stone wall again? F: 269: 18 - Fight until Nightfall: Assault at Aob! (German South-West Africa, 1905) Friday, 6:00 PM, 4 hrs, Players: 6, HG1 GM: Roy Jones Sponsor: Recreational Conflict - Prize: German South-West Africa Miniatures Period: Colonial - Scale: 25mm - Rules: Sword and the Flame (Modified) As German infantry storms the Nama trench at Aob, the German horse holders and wagon drivers located far to the rear think they're safely out of the battle. But then Nama leader Jakob Morenga springs his trap, and overwhelming Nama forces assault the men, horses, oxen, and precious wagon supplies from the flank and from the rear. It's time for the horse holders and drivers to drop their reins, pick up their carbines, defend man and beast, and fight to survive until night falls. From the upcoming scenario book "The Nama Wars". More at: www.hererowars.com. F: 278: 18 - Tigers Over Burma Friday, 6:00 PM, 2 hrs, Players: 12, DF73 GM: Peter Landry Sponsor: none - Prize: none Period: World War II - Scale: 1/200th - Rules: Wings of Glory WW2 The famed Flying Tigers of the AVG began it's claim to fame over Burma against the Japanese. The Japanese quickly found them to be a nuisance and sent a force to attack their base. They quickly found this volunteer group to be a formidable foe. All levels welcome, rules taught to beginners. F: 298: 18 - THE GREATEST MOUNTAIN BATTLE EVER: A DEBATE - Theme Friday, 6:00 PM, 1 hr, Players: 24, Hopewell GM: Peter Panzeri Sponsor: none - Prize: Prizes from old Glory Period: All Periods - Scale: N/A - Rules: N/A HOPEWELL SEMINAR ROOM: join moderator Pete Panzeri and a panel of military historians for a thought provoking debate on Mountain Warfare. Each will make a case for"THE GREATEST"� (most decisive) MOUNTAIN

BATTLE"� affecting world history, and then respond to audience questions. Lively discussion is sure to to follow. Then YOU (the audience) can vote on the most "convincing case." Bringing Food & Drinks is OK. F: 302: 18 - NAPOLEONS WORST SLUGFEST (EVER!) Friday, 6:00 PM, 4 hrs, Players: 8, CW2 GM: ROBERT KERSTETTER Sponsor: OLD GLORY - Prize: Prizes from Old Glory Period: Napoleonic - Scale: 12mm - Rules: NAPOLEON RULES Was WAGRAM 1809 or BORODINO 1812 Napoleon's BOODIEST SLUGFEST EVER? Here is a chance to find out! Engage in the clash of these massive Armies and live to tell. CAN YOU SURVIVE? SPECIAL PRIZES for those who do best. See us in The CORNWALL ROOM! F: 312: 18 - Jets! - modern aerial warfare - Theme Friday, 6:00 PM, 3 hrs, Players: 8, HG3 GM: Ignac Jakovac Sponsor: none - Prize: none Period: Modern - Scale: 1:600th - Rules: AH Flight Leader simplified Hex-based modern jet-era aerial combat based on old AH Flight Leader bookcase game simplified so you can jump right in. Never played FL before? No fear, GM will demo couple of turns for players unfamiliar with the system. If interested to play, please stop by even if you did not reserve ticket. GM will make every effort to include you into the game! F: 318: 18 - JOE Hack - Alpine Assault - Theme Friday, 6:00 PM, 4 hrs, Players: 12, BF2 GM: Joe Swartz Sponsor: none - Prize: none Period: Ancients - Scale: 28mm - Rules: JOE HACK In the foothills of the Alps, the morning fog clears to reveal both the Romans and the Macarmoni push with their left wing, feign with their right wing to draw the other out as a flanking force swings wide to catch the other from behind. Will the tactical flexibility of the Romans carry the day or will the Macarmoni sweep them from the field ? rules taught. minors welcome with adult F: 333: 18 - Middlebush, June 1777 Friday, 6:00 PM, 4 hrs, Players: 6, MA6 GM: Richard Mentch Sponsor: none - Prize: none Period: American War for Independence - Scale: 28mm - Rules: Carnage & GloryII The opening move of General Howe's Philadelphia campaign, the British army moved out of their winter encampments into northern Jersey hoping to draw General Washington out of his mountain defenses. It did not work out as Howe had hoped. F: 349: 18 - Raseiniai: June 24, 1941 Friday, 6:00 PM, 4 hrs, Players: 8, PA5 GM: Christopher Palmer Sponsor: none - Prize: none

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

P a g e 16 | 43 3/1/2019

Period: World War II - Scale: 12mm - Rules: Look, Sarge, No Charts: WWII June 22, 1941. By the 23rd, 6th Panzer Division of Army Group North, had outpaced logistical support. It found itself short of its objective and ammo low. Forming a hedgehog, it waited for re-supply. With the Germans overextended, the Soviets launched a counterattack on the evening of the 23rd with two Mechanized Corps. One headed for the isolated 6th Panzer. The Soviet attack was slow to start but by the 24th it was in full swing. With obsolete Czech tanks the 6th faced the new Russian This game is part of the HAWKs theme year of Barbarossa games. F: 395: 18 - Sky Galleons of Mars - Theme Friday, 6:00 PM, 5 hrs, Players: 10, VC1 GM: David Kasper Sponsor: none - Prize: trophy Period: Victorian Science Fiction - Scale: 28mm - Rules: Mod Sky Galleons of Mars The High Martians in the sevastive mountains and their king Lord Zog have been making deals with the wrong elements. The English have decided to put an end to lord Zogg once and for all. They send in a quick strike fleet of gunboats To destroy Zoggs defenses but run smack dab into a pirate fleet and lord Zoggs fleet . Lots of Dice lots of color lots of fun F: 454: 18 - Mining Outpost Friday, 6:00 PM, 4 hrs, Players: 6, LR2 GM: Chad Zerbe Sponsor: none - Prize: none Period: SciFi - Scale: 1:6000th - Rules: Full Thrust The Confederation is planning a strike on the Mining outpost in sector 367, come see how to deal it some surprises the miners have for them No children under 14 please F: 102: 19 - Are you not entertained? Is this not why you are here? Friday, 7:00 PM, 3 hrs, Players: 6, DF31 GM: Marc Garrett Sponsor: The Acceptable Casualties - Prize: Winning players get a printed copy of Sons of Mars rules Period: Ancients - Scale: 54mm - Rules: Sons of Mars Gladiatorial combat in 1st century Rome. Secutors! Scissors! Murmillos! Thracians! Or are you a Slave? Find out if you have what it takes to survive in the arena in glorious 54mm scale. Two teams will face off in"Sons of Mars"� fast-play gladiator rules. Each member of the winning team will take home a paperback copy of the rules. Watch out for lions. F: 115: 19 - Hail Of Fire - The Longest Day, June 6th 1944 Friday, 7:00 PM, 4 hrs, Players: 8, DF84 GM: Brandon Fraley Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: Hail Of Fire Storm the beaches of Normandy, attack from behind enemy lines, or attempt to fight off the largest seaborne invasion in history! Rules are simple and fast-playing, but with a focus on fog of war. No experience necessary. Ages 12+. Raffle prizes for participants!

F: 127: 19 - The last Stand Friday, 7:00 PM, 4 hrs, Players: 8, DF34 GM: Leo Walsh Sponsor: none - Prize: none Period: Western - Scale: 28mm - Rules: High Noon You may be trapped, but as long as theres bullits and a knife on your belt you have a chance. Wild anything goes western shootin game. Easy to learn fast playing game. Some math skills needed like add'n and subtract'n. Moms, kids welcome! Everyone gets 2 figures and we make up the game as we go. Points dont matter nun! F: 130: 19 - By Fire and Sword The First Dimitriade The Battle of Klushino Friday, 7:00 PM, 4 hrs, Players: 10, DF13 GM: Karl Shanstrom Sponsor: none - Prize: Participation Prizes Period: Pike & Shot - Scale: 15mm - Rules: By Fire and Sword The Battle of Klushino was fought on 4 July 1610, between the forces of Poland and the Tsardom of Russia during the Polish-Muscovite War. This war was known as Russia's Time of Troubles or Dimitriade. The battle occurred near the village of Klushino. In the battle the outnumbered Polish forces secured a decisive victory over Russia. The battle is remembered as one of the greatest triumphs of the Polish cavalry. Miniatures provided and rules will be taught. New players are always welcome! F: 148: 19 - Last Raid of the 20th Aero Squadron (Bombardment) Friday, 7:00 PM, 3 hrs, Players: 20, Df81 GM: Roxanne Patton Sponsor: NOVAG - Prize: none Period: World War I - Scale: 1:144th - Rules: Check Your Six/ Colorful Skies On November 5, 1918, a flight of 20th Aero Squadron DH-4s encountered a group of "very aggressive' Fokkers near Dun-sur-Meuse. The attacking Fokkers claimed three DH-4s while the Americans were able to claim four Boche and a successful bomb run. Not suitable for children under 18 F: 154: 19 - Box Battles Cold War Evolution: The Third Balkan War Friday, 7:00 PM, 4 hrs, Players: 6, DF42 GM: David Hart Sponsor: 5th Epoch Publishing - Prize: none Period: Cold Wars - Scale: 6mm - Rules: Battlefield Ops! Rules, by 5th Epoch Publishing This is an alternate history scenario/double blind campaign set in the mid 1980's where both sides will move Greek/NATO and Bulgarian/WARSAW Pact tank and mechanized divisions to engage in battle. Beginners are welcome. F: 182: 19 - The Dying of the Light: The Fall of Roman Ruritania, 4th Century A.D. Friday, 7:00 PM, 4 hrs, Players: 8, DF21 GM: Jeffrey Wasileski Sponsor: Brigade Games, Cigar Box Battle Mats - Prize: none

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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Period: Ancients - Scale: 28mm - Rules: Lion Rampant modified In the twilight of the Western Roman Empire, the province of Ruritania is beset by enemies within and without. Can the forces of the Empire stem the tide of Goths, Gepids, Huns, and Slavs or will the Imperial armies, wracked by internal dissension, fall to the barbarian onslaught. Each player will control one faction in a multi-sided conflict, each with their own competing goals. Will you stave off the dying of the light or will you bring on the darkness? F: 183: 19 - JUNKWAFFEL: A Mad Maximillian 1934 Adventure - Theme Friday, 7:00 PM, 3 hrs, Players: 10, BF86 GM: Walt O'Hara Sponsor: none - Prize: none Period: Pulp - Scale: 28mm - Rules: Mad Maximillian Return to the world of fragile deadly jalopies armed with instruments of peril! Everyone k- NOWS about the Apocalypse, right? The one that took place back in 1934? Junkwaffel takes place in a world that has already suffered collapse, sometime directly after WWI. Players pilot their armed motorcycles, buggies, jalopies and junkers through a war-torn landscape, full of traps, ambushes and the greatest danger of all, the other players. Rules easy to teach, glad to have youngsters from about 13 up, younger must have a parent in attendance. F: 198: 19 - Bringer Of Sorrow Friday, 7:00 PM, 4 hrs, Players: 6, DF82 GM: Joseph Richards Sponsor: Pour Morale - Prize: none Period: Fantasy - Scale: 28mm - Rules: Space Hulk, Third Ed. Come navigate the treacherous corridors of the Bringer Of Sorrow as the Dark Angels Deathwing and other Chapters board to cleanse the Genestealer threat. Or will the Genestealers come out victorious in this very detailed, multi-level Space Hulk scenario? Majority of rules from Third Edition, however there are some rule mods to accommodate the custom board pieces and the large group. F: 201: 19 - Battle of Rivoli - Theme Friday, 7:00 PM, 4 hrs, Players: 8, DF72b GM: Alan Isabelle Sponsor: none - Prize: none Period: Napoleonic - Scale: 10mm - Rules: Eagles at War General Bonaparte is outnumbered, trying to hold back the Austrians and protect the siege lines at Mantua. Will the rugged terrain be enough to offset the difference in numbers, and recreate the victory that was Napoleon's greatest to that point? Or, will the Austrians win this time, and crush the smaller Army of Italy, and profoundly change history? Game will take place on detailed, custom built terrain. F: 222: 19 - Gunfighter's Ball in Peckinpah County Friday, 7:00 PM, 4 hrs, Players: 6, VD4 GM: Edward Watts Sponsor: none - Prize:

Period: Western - Scale: 25mm - Rules: Gunfighter's Ball Peaceful dawn in Bitter Creek, Peckinpah County but it never stays quiet long. Noisy cattle herds arrive, express wagons rumble to the bank, cowboys and ne'er do wells drink way too early in the saloons and make poor life decisions that may break the calm. What's a lawman to do? F: 245: 19 - Hunting Party in the Banakur (a Shatterlands Scenario) Friday, 7:00 PM, 3 hrs, Players: 8, DF61 GM: Ben Rubin Sponsor: Stonegate Forge - Prize: none Period: Fantasy - Scale: 25mm - Rules: Shatterlands A full size multi-player Shatterlands scenario. A Rapani hunting party has made a kill and is furiously butchering the meat. But a Dumah patrol has caught their scent, and the hunters may be about to become the prey. Experience with the Shatterlands system recommended but not required. F: 256: 19 - Aerodrome(R) 2.0 - WW2 Aerial Combat in the Pacific Friday, 7:00 PM, 3 hrs, Players: 10, DF11 GM: Stanley Kubiak Sponsor: Aerodrome(R) Aerial Combat Games - Prize: Wings & Medals Period: World War II - Scale: 1:144th - Rules: Aerodrome(R) 2.0 - World War 2 Aerial Combat Game Imperial Japanese Navy and U.S. Navy American fighter aircraft duel around Guadalcanal using the Aerodrome(R) 2.0 WW2 adaptation of the popular Aerodrome(R) 1.1 WW1 ruleset. Still easy to learn, easy to play, lots of fun, but takes into account the faster speeds and greater weapons lethality of World War 2 aircraft. Rules explained, charts and aircraft provided. Up to 10 players per round through allotted time. Wings and Medals for Victories and Valor. Spouse- and Female-Friendly Game. Under age 15 only with playing adult. F: 261: 19 - Long, Obstinate, and Bloody: Guilford Courthouse 1781 Friday, 7:00 PM, 4 hrs, Players: 6, VD1 GM: James McGaughey Sponsor: none - Prize: none Period: American War for Independence - Scale: 15mm - Rules: British Grenadier The largest battle of the Revolutionary War's Southern Campaign was fought at the small North Carolina back country hamlet of Guilford Courthouse. The battle proved to be a turning point for British military operations in the Revolutionary War. Come join the American Militia and Continental forces of General Greene, or fall in with the Royal Army and Lord Cornwallis for one of the bloodiest, and most decisive battles of the war. F: 284: 19 - Frostgrave: Ghost Archipelago Friday, 7:00 PM, 4 hrs, Players: 8, BF1 GM: Jeffrey Hiley Sponsor: none - Prize: none Period: Fantasy - Scale: 28mm - Rules: Frostgrave: Ghost Archipelago

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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The Ghost Archipelago appears every few centuries. Mysterious Islands, filled with steaming jungles, lost cities, deadly monsters and untold treasures. Each player takes on the role of a Heritor, a superhuman warrior, leading a crew of adventurers in the Lost Isles, searching for wealth, fame and power! Beginners Welcome, rules taught. Kids under 12 must be accompanied by an adult. F: 327: 19 - Second Battle of Salvo Atoll - 1931 Friday, 7:00 PM, 4 hrs, Players: 6, MA5 GM: Jessee Scarborough Sponsor: none - Prize: none Period: Inter-War - Scale: 1:6000th - Rules: Biplanes & Battleships - Dice at Sea Naval Combat in the Central Pacific: The battle for Kusaie rages on. The IJN sends a convoy and a bombardment group to sway the battle. They approach under cover of darkness. The USN tries to intercept the approaching enemy. Biplanes and Battleships in the Central Pacific - 1931, inspired by Hector Bywater's book, "The Great Pacific War". Playtest of the draft rules. F: 337: 19 - A Hot Time in a Very Cold Place Friday, 7:00 PM, 4 hrs, Players: 7, PA2 GM: Buck Surdu Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Combat Patrol(TM): WWII During the 1939 Winter War, a Russian armored force with T-26 and T-28 tanks attacks through the cold wilderness of Finland, supported by ill-trained infantry. The lightly armed Finns are determined to halt the attack through a lightning strike from concealed positions. This skirmish scenario uses the unique card-based combat resolution of Combat Patrolâ„¢: WWII to enable players to fight the battle, not the rules. Younger gamers welcome's with a playing adult. Rules will be taught. No booze, please. F: 343: 19 - Battle of Hampton Roads March 8-9, 1862 Friday, 7:00 PM, 3 hrs, Players: 6, PA7 GM: Billy Molyneaux Sponsor: none - Prize: none Period: American Civil War - Scale: 1:1200th - Rules: modified beer and pretzel iron clads The Battle of Hampton Roads, often referred to as either the Battle of the Monitor and Merrimack (or Virginia) or the Battle of Ironclads, this game is the first of four games all tied in to the age of steam and iron. This is a quick playing naval battle with the C.S.S. Virginia trying to wreck havoc on the union ships in the Chesapeake. The USS Monitor will need to protect the wooden vessels and drive off or sink the C.S.S. Virginia. Kid Friendly F: 352: 19 - DOUBLE BLIND - Knife Fight in the Dark - Sicily 1943 Friday, 7:00 PM, 4 hrs, Players: 6, MA8&9 GM: Jake Strangeway Sponsor: Test of Battle Games - Prize: TOB Gift Certificates Period: World War II - Scale: 20mm - Rules: Command Decision Test of Battle

During Operation Fustian both German and British paratroopers were dropped onto Sicily near Primasole Bridge. Historically the Fallschirmjaeger were already on the ground by the time the Red Devils dropped later that night. What if they had dropped at the same time? Come play in a nail biting double blind where you barely know where your own troops are, let alone the enemy... F: 359: 19 - Brazen Chariots - Battle of Helenowka, Dukla Pass - Theme Friday, 7:00 PM, 3 hrs, Players: 8, VC2 GM: Adam Wine Sponsor: none - Prize: Certificates Period: World War II - Scale: 15mm - Rules: Brazen Chariot WWII Tank Battles On Sept. 8, 1944 the battle for Dukla Pass, on the border between Poland and Slovakia, began with the Soviet Carpathian-Uzhgorod Offensive. On Sept. 10, the Soviet VIII Mechanized Corps, attempting to outflank and push back the Germans, advance through the Carpathian Mountains along the Draganowa Road. The 16.Panzerdivision have been ordered to stop the Soviets. They meet at the alpine village of Helenowka Poland. Take command of a Panzer Kompanie or a Soviet Tank Company. F: 369: 19 - Bloody Tarawa Friday, 7:00 PM, 4 hrs, Players: 6, MA4 GM: Chris Hughes Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Chain of Command U.S. Marine amphibious assault on Betio, Tarawa Atoll. The action will focus on a section of Red Beach 3 and will feature sculpted terrain boards. F: 374: 19 - The Saxons at Wagram, 1809 Friday, 7:00 PM, 4 hrs, Players: 6, PA1 GM: Kurt Schlegel Sponsor: none - Prize: none Period: Napoleonic - Scale: 10mm - Rules: SAFNapoleonics 5 July 1809. On the first day of the battle, Bellegarde's Austrian I Corps held the heights and the village of Deutsch-Wagram. Bernadotte launched the Saxons of his 9th Corps at them, in order to establish a foothold on the plateau that would have threatened the entire Austrian position. They failed to take the heights on that day. What will happen this time? This battle is being fought twice, using different rules for each session. SAFNapoleonics are quick-play rules that let you fight the battle to conclusion in less than four hours. F: 384: 19 - Battle for Crampton's Gap - Theme Friday, 7:00 PM, 4 hrs, Players: 5, MA2 GM: Michael Pierce Sponsor: none - Prize: none Period: American Civil War - Scale: 28mm - Rules: Regimental Fire and Fury To crush Lee's Army, the Army of the Potomac needed to quickly capture the passes over South Mountain. At Crampton's Gap, a scratch Rebel force of infantry and cavalry faced off against General Franklin's much larger VI

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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Corps. But terrain favored the Confederate forces and time was not on the Union side F: 393: 19 - Battle in the Alps - Italy Moves West - Theme Friday, 7:00 PM, 3 hrs, Players: 6, PA6 GM: Don Hogge Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Battleground WWII On 21 June 1940, the Italians launched a general offensive all along the Alpine front, with the main attack in the northern sector and a secondary advance along the coast. They penetrated a few kilometers into French territory against strong resistance. With limited avenues of advance, several French strong points held up the Italian attack, inflicting heavy casualties. Can the Italians capture enough territory before the Armistice goes into effect? Gamers under the age of 14 are welcome with an adult. F: 405: 19 - Battletech - VampireTech Friday, 7:00 PM, 5 hrs, Players: 10, KH1 GM: Mark Yingling Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: Battletech - Total Warfare You begin as an ancient VampireMech, or Vetus Sanguis as they like to call themselves. You succeed by killing your rivals, or their feeble spawn. You can utilize the cattle that roams unchecked. Some of them may prove quite useful, and may even hold an artifact of considerable power. he newborn, or Neonates Sanguis, are bound by the blood of their maker and cannot strike at him, but the old farts are not similarly bound. Who will reign supreme? Show us all. All materials, miniatures and dice will be provided. Intermediate to experienced players and no Players under 15 years old. F: 417: 19 - Jutland 15 Friday, 7:00 PM, 4 hrs, Players: 8, PA9 GM: Geoff Graff Sponsor: none - Prize: none Period: World War I - Scale: 1:2400th - Rules: General Quarters 2, modified This battle has been viewed from many angles, but let's make two suppositions - that the Kaiser did not hold his fleet back from risk and that the Germans discovered that their radio messages preparing the fleet for action alerted the British to their intentions. Now we can fight this battle at better odds. Each model will represent two ships, making it possible for four players to command one fleet. F: 421: 19 - Dog Soldiers Friday, 7:00 PM, 3 hrs, Players: 4, HG8 GM: Andrew Goodlander Sponsor: none - Prize: Dice Period: Modern - Scale: 28mm - Rules: Gaslight A rainy mission in the English moors, a full moon, limited ammo....and bloodthirsty creatures are after you. Is that a house ahead? You're safe! Well, maybe not...dawn is hours away. Rules Taught F: 435: 19 - Patton's Tanks at Varenne! - 1918

Friday, 7:00 PM, 3 hrs, Players: 6, HG4 GM: Mark Fastoso Sponsor: none - Prize: none Period: World War I - Scale: 28mm - Rules: Modified Through the Mud and Blood Doughboys are trapped in the town of Varenne during the Meuse-Argonne Offensive. An infantry platoon is sent to relieve them supported by the FT-17 tanks of Lt. Col. George Patton's armored battalion! F: 442: 19 - Naval Battle of Lepanto - 7 October 1571 Friday, 7:00 PM, 3 hrs, Players: 10, DF51 GM: Brian Dewitt Sponsor: NOVAG - Prize: none Period: Renaissance - Scale: 15mm - Rules: Fleets of the Doge A fleet of the Holy League, a coalition of European Catholic maritime states arranged by Pope Pius V, financed by Habsburg Spain and led by admiral John of Austria, battle the fleet of the Ottoman Empire in the Gulf of Patras. The Ottoman forces were sailing westwards from their naval station in Lepanto and the fleet of the Holy League were sailing east from Messina, Sicily. The Holy League fleet includes powerful Galleasses, loaded with guns and well armored troops, but the Ottoman's have won before. F: 114: 20 - Star Wars Speeder Bikes Friday, 8:00 PM, 4 hrs, Players: 8, DF32 GM: Richard Smethurst Sponsor: none - Prize: none Period: SciFi - Scale: Micro-Machine - Rules: Future Race variant Rebel commandos engage Imperial Biker Scouts in deadly forest combat. Can your side overcome nature's hazards and auto cannon fire to win? Fast, easy, and deadly fun! Junior speeder bikers with adult wingman. F: 181: 20 - Roman Chariot Race Friday, 8:00 PM, 4 hrs, Players: 12, HL3 GM: William Chappell Sponsor: none - Prize: none Period: Ancients - Scale: 54mm - Rules: Roman Circus by Bryan DeWitt Thrills, chills, and spills in the 1st Century equivalent of NASCAR, with attitude. Drive your chariot around a 12 foot track. Are you Ben Hur (Good)? or Messala (Bad)? There are no laws in the Hippodrome! See if you have what it takes to cross the finish line in your chariot. Only one person gets to wear the laurel wreath and walk away with the gold medal. F: 264: 20 - INTO THE DARKNESS: WARHAMMER 40K: KILL TEAM: Assassinate the BRAIN BUG Friday, 8:00 PM, 4 hrs, Players: 12, BF71 GM: James Nicholson Sponsor: LXG, The MECHANICON & GAMING GARAGE - Prize: none Period: SciFi - Scale: 28mm - Rules: WARHAMMER 40K, KILL TEAM, House Rules A fast paced tabletop miniatures game, Warhammer 40,000: Kill Team pits teams of elite specialists, ragtag zealots and hard bitten veterans against each other in vicious skirmish battles to the bitter end. A single squad of

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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well-trained and well equipped warriors can tip the balance of a wider conflict. The Cult of the BLOODY CLAW have taken over a spire on Sector 7. Kill Team CRANIU has been sent in the cut the head off the dragon and purge the rest. Come join us in this fast paced Game. Some rules will be taught. All materials will be provided. ages 14-88. F: 271: 20 - FROSTGRAVE in the Grim-dark future Friday, 8:00 PM, 3 hrs, Players: 6, HG2 GM: Charles Kline Sponsor: none - Prize: none Period: SciFi - Scale: 28mm - Rules: FROSTGRAVE - Ghost Archipelago (modified) In the grim darkness of the far future, there is only FROSTGRAVE! Join in this skirmish game using everyone's favorite dark future sci-fi figures and simple rules inspired by FROSTGRAVE - Ghost Archipelago. Each player leads a team of characters who will explore the deserted ruins of a futuristic city, searching for knowledge and treasure. But who k- NOWS what evils they may face in their quest for power? F: 279: 20 - Tigers in China Friday, 8:00 PM, 2 hrs, Players: 12, DF73 GM: Peter Landry Sponsor: none - Prize: none Period: World War II - Scale: 1/200th - Rules: Wings of Glory WW2 The AVG went on the offensive often to protect it's base and the nearby Chinese Army units from intruding Japanese flyers. This mission is a ground support role, one that they did not particularly like. Buckle up pilots, the ride may be bumpy! All levels welcome, rules taught to beginners. F: 281: 20 - Feast of the Dead: A Forts & Frontiers Adventure Friday, 8:00 PM, 3 hrs, Players: 6, DF64 GM: Jameson Proctor Sponsor: Campaign Games - Prize: none Period: 17th Century New France - Scale: 28mm - Rules: Forts & Frontiers A Wendat sachem and his trading party escort a Jesuit priest from Trois-Rivieres to their remote village on the shores of Lake Karegnondi. They do this to maintain favorable trading conditions with the French, but many of the Wendat resent their presence and, especially, their impact on tradition. Forts & Frontiers is a new adventure game set in 17th & 18th North America from Campaign Games. It's played with paper & pencil & miniature figures. F: 117: 21 - Zombies in Hoppers Mine Friday, 9:00 PM, 4 hrs, Players: 4, DF33 GM: Ryan Devine Sponsor: W.A.M.P. - Prize: none Period: SciFi - Scale: 28mm - Rules: The Walking Dead All Out War modified for tabletop Rick gets a heads up on a weapons chache hidden in an old mine shaft. He leads an expedition on his endless quest for supplies. Choose to play as one of many characters each with their own skills and special rules. No food or drinks at the table. Kids welcome with accompanying adult

F: 463: 21 - The Last Battle of Tank 66 - Theme Friday, 9:00 PM, 4 hrs, Players: 6, HG6 GM: Bob Edoo Sponsor: none - Prize: none Period: Modern - Scale: 15mm - Rules: Team Yankee Captain Bannon and his Tank, Alpha 66, finds himself left behind on the way to Hill 214. Racing to catch up with Team Yankee fopr the Battle for Hill 214. F: 471: 21 - Gnome Jousting Tournament Friday, 9:00PM, 2 hrs, Players: 30, BF4 GM: James Stanton Sponsor: none - Prize: GNOMES! Period: Fantasy - Scale: 28mm - Rules: Gnome Wars Gnome Jousting Tournament. Rules Taught - quick, easy, FUN! PRIZES!! No one under 14 without a playing adult. S: 144: 09 - Zorndorf: the Morning Attack Saturday, 9:00 AM, 3 hrs, Players: 5, DF42 GM: Tim Tilson Sponsor: NOVAG - Prize: none Period: Seven Years War - Scale: 15mm - Rules: Black Powder 25 August 1758. Zorndorf Prussia. The Russians under General Fermor have advanced into the Prussian heartland and are besieging Custrin. With the Austrians quiet, King Frederick marches to stop them. Fermor falls back and places his army in a defensive position. Frederick attempts to outflank the Russians, only to find they are arranged in a giant rectangle. At 11:00 am, he orders his army forward for what will be a very bloody assault. Can the Russians hold? S: 152: 09 - Box Battles Cold War Evolution: The Eaglet and The Cub Saturday, 9:00 AM, 3 hrs, Players: 4, DF44 GM: David Hart Sponsor: 5th Epoch Publishing - Prize: none Period: Cold Wars - Scale: 6mm - Rules: Battlefield Ops! Rules, by 5th Epoch Publishing Box Battles is a complete wargame in a box. This game is a demo which will contain about half of what the box brings to the table. S: 171: 09 - Clash of Galleys! Saturday, 9:00 AM, 4 hrs, Players: 10, DF14 GM: Nemo Lionikis Sponsor: none - Prize: none Period: Ancients Naval - Scale: 1:1200th - Rules: Clash of Galleys The Romans meet the Carthaginians in a massive battle at sea. Come and blast your opponent with Greek fire, ballistas and archers while you maneuver to ram and board him. Or rake his oars and leave him motionless while you pummel him with missile fire. This is a large fleet action where each player commands a squadron of 6 - 9 ships. Ages 15 and up. Rules will be taught

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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S: 188: 09 - The Battle of Agrigentum - Little Wars TV Saturday, 9:00 AM, 3 hrs, Players: 4, DF34 GM: Greg Wagman Sponsor: Little Wars TV - Prize: none Period: Ancients - Scale: 6mm - Rules: Age of Hannibal 261 BC. The largest land battle of the First Punic War, Agrigentum, represents Carthage's best chance to expel the Romans from Sicily. Hannibal Gisco's stubborn refusal to surrender the strategic city is finally rewarded when his son, Hanno, arrives with 35,000 troops to lift the Roman siege and turn the tide of war. Fast-play rules will be taught! S: 189: 09 - Second Battle of Fallujah - Little Wars TV Saturday, 9:00 AM, 3 hrs, Players: 4, D21 GM: Josh Beck Sponsor: Little Wars TV - Prize: none Period: Modern - Scale: 20mm - Rules: Force on Force As seen on Little Wars TV! It's November 4, 2004 and coalition forces are making a push to clear Fallujah of jihadists who have fortified the city. In the some of worst street fighting seen since Hue City, you will take command of a rifle squad of USMC or multiple Al Queda Iraq militia teams. This is an asymmetric engagement using Force on Force on a beautiful 5x8 table packed with modern urban terrain. Kids welcome with accompanying adult. S: 205: 09 - Sand, Blood, and Steel - North Africa Saturday, 9:00 AM, 4 hrs, Players: 6, DF32 GM: Joe Richards Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: Rapid Fire A reinforced brigade of Brits with their freshly painted Shermans attempt to push the Iti's off their Hill in Tunisia. Will they succeed? Or will truck mounted 90mm Italian guns wreck those new paint jobs? Rumors of new German supertanks named after some kind of kitty swirl through the ranks. See if you can either hold the position or take it. Super fun and fast"Rapid Fire"� rules taught and used in this scenario. Fast play WW2 desert action S: 214: 09 - Highway to Halle Saturday, 9:00 AM, 4 hrs, Players: 10, DF36 GM: Joe Moore Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: Oh What a Tanker Soviet and German tanks mert in the waning days of the war. Easy rules that will be taught. Children 12 and under welcome with a playing adult. This event is part of the Too Fat Lardies Game Day Club event. The event is cross-registered with the group and approved. S: 216: 09 - THUNDER RUN BAGHDAD 2003 (Battle in a Box Contest) Saturday, 9:00 AM, 3 hrs, Players: 16, BF3a GM: Peter Panzeri Sponsor: Old Glory - Prize: MVP Prizes from Old Glory Period: Modern - Scale: 12mm - Rules: Rommel Rules by Peter Panzeri

TRUE STORY! Your team of players form an ARMORED TASK FORCE on a suicidal mission up"HELLs HIGHWAY"� to Baghdad! Will your Attack Helo's, artillery and Close Air support you? (Or slam you?) Can you survive & get back without being wiped out? Or will you be another "Lost Battalion"� or a"Jessica Lynch Convoy?"� Join Us for a massive FAST & FURIOUS Playing event! COOL PRIZES for best Teams! The Battle in a Box contest challenges GM's to create an exciting game in which all the components will fit into a 17L Really Useful Box. S: 217: 09 - Showdown in Deadwood Gulch (Battle in a Box Contest) Saturday, 9:00 AM, 3 hrs, Players: 4, BF3b GM: Andrew Goodlander Sponsor: none - Prize: none Period: Western - Scale: 15mm - Rules: Home Two rival gangs have descended upon Deadwood Gulch. The Sheriff and townsfolk are desperately trying to defend their town and bank. Meanwhile bounty hunters have their own agenda and plans for some of the ole gang boys. The Battle in a Box contest challenges GM's to create an exciting game that will fit into a 17L Really Useful Box. S: 229: 09 - What are the Nazis up to now? (Battle in a Box Contest) Saturday, 9:00 AM, 3 hrs, Players: 4, BF3c GM: Matthew Fridirici Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: Modified Force on Force Thanks to the work of a courageous Archeologist, the US Army in North Africa is moving to stop the Nazis from unleashing a more terrible evil upon the world than ever seen before. Help stop the horrors before they turn on the rest of humanity. The Battle in a Box contest challenges GM's to create an exciting game in which all components will fit into a 17L Really Useful Box. S: 232: 09 - Jousting (Battle in a box contest) Saturday, 9:00 AM, 3 hrs, Players: 8, BF3d GM: Brian DeWitt Sponsor: none - Prize: none Period: Medieval - Scale: 54mm - Rules: Home Late Medieval jousting tournament between knights & nobles. There shall be 3 rounds. At the signal, riders gallop toward each other on the right hand side of the dividing bar carrying only a lance & shield. You receive 1 point for breaking your lance on your opponent's chest or shield. You receive 2 points for breaking your lance on your opponent's helmet & 3 points for unhorsing your opponent, which ends the match. The Battle in a Box contest challenges GM's to create an exciting game in which all components will fit into a 17L Really Useful Box. S: 244: 09 - Shatterlands (Mohawk Valley) Saturday, 9:00 AM, 2 hrs, Players: 10, DF61 GM: Ben Rubin Sponsor: - Prize: none

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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Period: French & Indian War - Scale: 25mm - Rules: Shatterlands Come try Shatterlands but with a twist. Instead of the fantasy world of Atelon, this one is set on earth: New York colony, 1758 to be exact. A patrol of Rogers Rangers runs into a warband of Huron warriors. Same character driven skirmish rules you love, but in a historical setting. Rules will be taught. S: 265: 09 - - Into the Darkness: WARHAMMER 40K: The "TRAILS Saturday, 9:00 AM, 4 hrs, Players: 12, DF71 GM: James Nicholson Sponsor: LXG, The MECHANICON & GAMING GARAGE - Prize: none Period: SciFi - Scale: 28mm - Rules: WARHAMMER 40K, House Rules Come join us in a Warhammer 40,000 KNIGHT-FEST. Knights are not mere war machines, but relics from a lost age of wonders, adamantium-armoured giants from a forgotten era. One does not drive such an heirloom of the past - it must be bonded with. During a strange and terrible rite known as the RITUAL of BECOMING aka (the TRAILS). S: 293: 09 - Counterattack at Puezelo Cemetery Saturday, 9:00 AM, 4 hrs, Players: 6, HG1 GM: Curt Daniels Sponsor: none - Prize: none Period: Inter-War - Scale: 15mm - Rules: Fireball Forward By the late fall of 1936, Franco's insurgent forces had surrounded Madrid. On 29 NOV 1936. The Nationals launched an attack through the Casa de Campo, a large area of scrub and trees on the western edge of Madrid. They succeed in capturing the Pozeulo Cemetary but were quickly counterattacked by Republican reinforcements. Fireball Forward for the Spanish Civil War. Familiarity with the rules is helpful but rules will be reviewed and beginners are welcome. Please no children under 15 with out an accompaning adult. S: 331: 09 - Heavy Gears Everywhere! Saturday, 9:00 AM, 3 hrs, Players: 8, PA8 GM: Kevin Fischer Sponsor: none - Prize: none Period: SciFi - Scale: 12mm - Rules: Heavy Gear Blitz The Southern Republic and the Northern Confederation have more often than not clashed and today is gonna be no different. Tensions are high as the two sides fight over resources. Will this be the straw that breaks the camels back? Who will emerge victorious? S: 334: 09 - Vionville (or Rezonville, or Mars-la-Tour), 16 August 1870: the Prussian Speed Bump - Theme Saturday, 9:00 AM, 3 hrs, Players: 6, PA9 GM: Bruce Weigle Sponsor: none - Prize: none Period: 19th Century - Scale: 6mm - Rules: 1871 The Imperial French Army has fought several sizeable engagements against the invading Germans in the last two weeks, but without a single victory. Now, the Prussians have blundered, placing just two lonely corps across the escape route of entire French Army of the Rhine. The French are

anxious to avoid being trapped by the two German armies closing in behind them, so this pestiferous Prussian blocking force must be eliminated, and quickly. A classic fight, using the new 1871 quick play rules. S: 338: 09 - Desperate Russian Counterattack Saturday, 9:00 AM, 4 hrs, Players: 7, PA2 GM: Buck Surdu Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Combat Patrol(TM): WWII In 1941, the German juggernaut strikes deep into Russia. In one sector the desperate Russians throw a hodgepodge of T-26 tanks into a small farm town to try to stop them. The Germans take up defensive positions to stop the Russian counterattack. This skirmish scenario uses the unique card-based combat resolution of Combat Patrol: WWII to enable players to fight the battle, not the rules. This is part of the HAWKs theme year of Barbarossa games. Younger gamers welcome's with a playing adult. Rules will be taught. No booze, please. S: 345: 09 - The Battle of Forts Jackson and St. Philip (April 18-28, 1862) Saturday, 9:00 AM, 3 hrs, Players: 6, PA7 GM: Billy Molyneaux Sponsor: none - Prize: none Period: American Civil War - Scale: 1:1200th - Rules: Beer and Pretzel iron clads New Orleans, largest city in the Confederacy, already under threat of attack from the north when David Farragut moved his fleet into the river. The Confederate Navy had already driven off the Union blockade in the Battle of the Head of Passes the previous October. Although the Union upriver threat was geographically more remote than from the Gulf of Mexico, a series of losses in Kentucky and Tennessee had forced the Departments in Richmond to strip the region of much of its defenses. Can the Confederate navy stop the Union fleet? S: 350: 09 - Feeding the Roses: 1471 Saturday, 9:00 AM, 4 hrs, Players: 6, PA5 GM: Christopher Palmer Sponsor: none - Prize: none Period: Medieval - Scale: 28mm - Rules: Feudal Patrol It's the War of the Roses, and Yorkist and Lancastrian forces have both heard rumors of hidden supplies in a nearby farm, and dispatch units to investigate. Can you successfully recover the most food while keeping the enemy at bay? Fast moving skirmish game using the innovative Combat Patrol system, with the new underdevelopment Feudal Patrol supplement. Children under 14 with playing adult. S: 356: 09 - The Saxons at Wagram, 1809 Saturday, 9:00 AM, 4 hrs, Players: 6, PA1 GM: David Wood Sponsor: none - Prize: none Period: Napoleonic - Scale: 10mm - Rules: Fate Of Battle (Look Sarge, No Charts)

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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5 July 1809. On the first day of the battle, Bellegarde's Austrian I Corps held the heights and the village of Deutsch-Wagram. Bernadotte launched the Saxons of his 9th Corps at them, in order to establish a foothold on the plateau that would have threatened the entire Austrian position. They failed to take the heights on that day. What will happen this time? This battle is being fought twice, using different rules for each session. S: 368: 09 - Bloody Tarawa Saturday, 9:00 AM, 4 hrs, Players: 6, MA4 GM: David Bonk Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Bolt Action-modified U.S. Marine amphibious assault on Betio, Tarawa Atoll. The action will focus on a section of Red Beach 3 and will feature sculpted terrain boards. S: 390: 09 - STARBLAZERS - THE CHAOS NEBULA Saturday, 9:00 AM, 4 hrs, Players: 8, VD1 GM: Paul Meyer Sponsor: none - Prize: none Period: SciFi - Scale: 1:2000th - Rules: - NOWS STARBLAZERS - NOWS STARBLAZERS returns to COLD WARS with a challenging scenario that has become an instant hit. Space Battleship Yamato and the EDF take on the Comet Empire in a VERY strange area of space. Victory will go to the commanders who can best adapt to the unexpected! Rules, a highly modified version of TSR"Knighthawks"�, taught Young players welcome with a playing adult. S: 427: 09 - Escape the Death Star Saturday, 9:00 AM, 3 hrs, Players: 8, HG3 GM: Jeffrey Hoffman Sponsor: none - Prize: none Period: SciFi - Scale: 30mm - Rules: Star Wars Minatures A crazy old wizard, scruffy nerf herder, walking carpet, cocky kid and two loyal droids find themselves trapped inside the greatest weapon every devised by the Empire. Can this rag-tag, but spirited bunch of adventurers rescue a princess, and escape the Death Star? Not if Jeff Vader, the Head of Catering, has anything to say about it. That kind of thing only happens in the movies. Children under 10 years welcome with adult. S: 468: 09 - Italy 1944 - Theme Saturday, 9:00 AM, 4 hrs, Players: 6, HG9-10 GM: Dave Reiners Sponsor: none - Prize: none Period: WWII Italy - Scale: 10mm - Rules: Kiss Rommell S: 100: 10 - Sergeants Miniatures Game - La Fiere Bridge Saturday, 10:00 AM, 4 hrs, Players: 6, DF46 GM: Michael Bowker Sponsor: none - Prize: none Period: World War II - Scale: 20mm - Rules: Sergeants Miniatures Game The battle of La Fiere has been called "the bloodiest small unit struggle in the experience of American arms." Now you can participate in this battle using SMG. SMG is a man to man skirmish level game played with unique,

individual, soldiers. Experience this battle in all the ferocity with boots on the ground. Join the American airborne forces trying to capture and secure the bridge; or as the German defenders, trying to drive the allies out of Fortress Europa. You decide the outcome. S: 107: 10 - Battle for Suxy - 11 May 1940 Saturday, 10:00 AM, 4 hrs, Players: 8, DF23 GM: Maurice Holmes Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Combat Patrol TM On 11 May, the 10th Panzer Division and Motorized Infantry Rgmt Grossdeutschland turned north from Etalle, with plans to eventually head west across the Vierre Stream. This brought Grossdeutschland into contact the the French 1st Cavalry Brigade at the town of Suxy. One scenario, four different sets of rules, a new set each period. We will use Bolt Action 2nd Ed, Disposable Heroes 2, Under Fire and Combat Command TM. Come enjoy skirmish gaming S: 109: 10 - Kaliningrad Kampfpanzers - Vistytis 2020 Saturday, 10:00 AM, 2 hrs, Players: 4, DF22 GM: Robert Franklin Sponsor: none - Prize: none Period: Modern - Scale: 1:285 micro - Rules: Thunderbolt! The Russians are setting up conditions for a repeat of events in eastern Ukraine. The Poles are not going to follow in the Ukrainian footsteps and allow the Russians the initiative. Using their recently acquired Leopard 2A4s, the Polish 11th"Lubuska"� Armored Cavalry Division conducts a spoiling attack and engages the Russian 200th Independent Motor Rifle Brigade under advantageous conditions. Elements of the US 1st ABCT, 3rd ID support the operation. Rules will be taught. S: 125: 10 - Civil War in Syria... 1941 - Theme Saturday, 10:00 AM, 3 hrs, Players: 8, DF13 GM: Gerard Casanova Sponsor: none - Prize: Book Period: World War II - Scale: 28mm - Rules: Bolt Action - Modified June-July, 1941. Free French units along with British and Commonwealth forces are trying to take control of Syria from Vichy French forces. In the mountains south of Damascus the French will find each other on opposite sides. Take command of Senegalese, North Africans, Syrians, French Foreign Legion or French regular infantry, artillery and tanks to decide the outcome. S: 129: 10 - Sharks of the deep return again Saturday, 10:00 AM, 4 hrs, Players: 6, DF31 GM: James Baker Sponsor: none - Prize: none Period: Modern - Scale: Naval - 1/1800, 1/2400, 1/700 - Rules: Conn...Sonar! (modified) Submarines battle each other and surface targets in a fast-paced free-for-all. Do NOT expect reams of charts, extensive sonar models, and complicated detail. DO expect weapons flying everywhere with lots of tense situations--and fun. I am trying to add a "bit" of realism to this third

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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outing at Conn...Sonar! The last two games were quite successful and everyone enjoyed themselves. S: 139: 10 - Aerodrome1.1 - Theme Saturday, 10:00 AM, 5 hrs, Players: 10, DF73 GM: Richard Heffner Sponsor: Stanley F. Kubiak - Prize: Wings Period: World War I - Scale: 1:72nd - Rules: Aerodrome1.1 Fast, Challenging, Fun - WW1 Air Combat. Novice & Vet Welcome. Earn Wings( Real Wings) Like 550 other HMGS gamers, For 16 years ( 46 Cons) Gamers have earned Wings & Glory or go down in flames. Games last about 1 Hr. - Pilots shot down yield seat to waiting pilots. victory Records kept. Shoot down Family , Friends or someone you don't like etc. Great for first time gamers , Ask anyone wearing Wings Rules are easy & taught, Youth & female friendly. Pilots 10 & under only with agreement between Parent & GM. S: 149: 10 - Fight at Agra Saturday, 10:00 AM, 4 hrs, Players: 6, DF43 GM: Roxanne Patton Sponsor: NOVAG - Prize: none Period: The Indian Mutiny - Scale: 25mm - Rules: The Men Who Would Be Kings A bedraggled force of Queen's and Company men under Gen. Greathed arrive from recently liberated Delhi to secure the fort and city of Agra. Mutineers that had recently threated the city had scattered at the word of the approaching relief column. Greathed's staff selected the parade ground a mile west of the fort to encamp. Without much camp equipment at hand, the men passed the time waiting for the train by napping, playing games, and exploring the city for company and drink. The peace of the afternoon was broken when a cannon ball landed amid the men who were resting on the parade ground. Not suitable for kids under 16. S: 172: 10 - "In Harms Way - The Battle of Pala Passage Saturday, 10:00 AM, 4 hrs, Players: 9, Df15 GM: Mark Zaslavsky Sponsor: none - Prize: none Period: World War II - Scale: 1:2400th - Rules: General Quarters 3 It is 1942. Imperial Japanese 2nd Naval Fleet forces of Marshal Admiral Yamamoto and Admiral Kondo are intent on destroying the US Navy beachhead on Levu-Vana. US Navy forces of Admiral Torrey are dispatched to defeat the Japanese. S: 175: 10 - The Great Game - Jazz Age - Theme Saturday, 10:00 AM, 4 hrs, Players: 8, DF86 GM: Jon Lundberg Sponsor: Brigade Games - Prize: none Period: Inter-War - Scale: 28mm - Rules: Rugged Adventures An Afghan village sits in a high mountain pass. Nominal control allows the powers to insert agents into the neighboring country. Soviets, Chinese, White Russians, British and even some mercenaries troop into the area, but the Afghans are not welcoming.

S: 184: 10 - Battle of San Matteo 1918 - Theme Saturday, 10:00 AM, 4 hrs, Players: 8, DF16 GM: Richard Claydon Sponsor: Boston Trained Bands - Prize: none Period: World War I - Scale: 28mm - Rules: Black Powder The Battle of San Matteo took place in the late summer of 1918 on the Punta San Matteo (3,678 m) during World War I. It was regarded as the highest battle in history until it was surpassed in 1999 by the Kargil Conflict at 5,600 m. S: 191: 10 - Sink the Tennessee! - Little Wars TV Saturday, 10:00 AM, 3 hrs, Players: 8, Df11 GM: Miles Reidy Sponsor: Little Wars TV - Prize: none Period: American Civil War - Scale: 28mm - Rules: Uncivil Wars The CSS Tennessee has pulled into port to seek repairs and Union Command has decided to stage a raid to either capture or sink the rebel leviathan. Skirmish level game putting a Union raiding force against mixed Confederate force of sailors, militia and regulars. Game features a stunning 28mm scale model of the Tennessee, complete with a full interior! This game treats its historical subject with the same level of care as such Hollywood documentaries like"The Horse Soldiers"� and"The Patriot."� Kids welcome with accompanying adult. S: 231: 10 - New Market, May 15, 1864 - The Field of Lost Shoes Saturday, 10:00 AM, 4 hrs, Players: 8, DF81 GM: John Mcconnell Sponsor: none - Prize: none Period: American Civil War - Scale: 28mm - Rules: "By Company, Into Line! Lt. Gen. U.S. Grant ordered Maj. Gen. Franz Sigel to move up the Shenandoah along the Valley Pike with 10,000 men. At New Market on the 15th, Sigel was attacked by a Confederate army of 4,100 men commanded by Maj. Gen. John C. Breckinridge. At a crucial point, Union guns were withdrawn from the line to restock ammunition, leaving a weakness that Breckinridge was quick to exploit. He ordered his entire force forward. Sigel's defense collapsed. Threatened by Confederate cavalry on his flank and rear, he ordered a withdrawal, burning the North Fork bridge behind him and retreated down the Valley to Strasburg. S: 234: 10 - The Battle of Vitebsk (Kakuvyachino) Saturday, 10:00 AM, 4 hrs, Players: 5, DF83 GM: Jan Spoor Sponsor: none - Prize: none Period: Napoleonic - Scale: 15mm - Rules: Et Sans Resultat Marshal Murat, King of Naples, leads the advanced guard of Napoleon's Grand Army in pursuit of General of Infantry Prince Barclay de Tolly's First Western Army. With Napoleon watching over his shoulder, can the impetuous Gascon trap the retreating Russians? Or will the Russian rearguard stall long enough for the wily prince to slip away? Not recommended for kids.

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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S: 253: 10 - Defend the Aurigan Coalition! Saturday, 10:00 AM, 6 hrs, Players: 10, DF24 GM: Aaron Cahall Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: BattleTech: Total Warfare The Arano Restoration has succeeded, and High Lady Kamea rules over the reunited Aurigan Coalition. But all is not well"”the Coalition's hardscrabble planets teeter on the brink of collapse. More than ever, the Coalition needs warriors willing to do whatever it takes to claim victory. Step into the Aurigan Coalition in this 3028 scenario which picks up where the hit PC game "BattleTech" left off, drawn from the upcoming sourcebook "House Arano: The Aurigan Coalition"! S: 274: 10 - A Charming Field for an Encounter - Battle of Fort Necessity, July 3, 1754 - Theme Saturday, 10:00 AM, 4 hrs, Players: 4, DF64 GM: Kimber VanRy Sponsor: Campaign Games - Prize: none Period: French & Indian War - Scale: 28mm - Rules: Muskets & Tomahawaks By the summer of 1754, French and British troops were in open conflict in the mountains of the Ohio Country. Fearing an attack by some 700 approaching French, Canadian and Indian allies commanded by Louis Coulon de Villiers, Lt. Col. George Washington ordered a hastily-built 'Fort of Necessity' at the Great Meadows. Washington would be tested for the first time on the field of battle against an overwhelming French force. S: 275: 10 - Battle of Crete 1941 Saturday, 10:00 AM, 8 hrs, Players: 4, DF74 GM: Maciej Zajac Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Bolt Action 2 The Battle of Crete was fought during the II World War on the Greek island of Crete. It began on the morning of 20 May 1941, when Nazi Germany initiated an airborne invasion. It was the first time when German paratroops were used "en masse", this was the very first mainly airborne invasion in the military history, Please join us for an exiting, challenging and bloody battle. Be a part of landing and advancing of paratroopers or experience bravery of British counterattack. Be ready for a challenging game while changing the course of history! S: 285: 10 - Frostgrave: Ghost Archipelago Saturday, 10:00 AM, 4 hrs, Players: 8, BF1 GM: Jeffrey Hiley Sponsor: none - Prize: none Period: Fantasy - Scale: 28mm - Rules: Frostgrave: Ghost Archipelago The Ghost Archipelago appears every few centuries. Mysterious Islands, filled with steaming jungles, lost cities, deadly monsters and untold treasures. Each player takes on the role of a Heritor, a superhuman warrior, leading a crew of adventurers in the Lost Isles, searching for wealth, fame and power! Beginners Welcome, rules taught. Kids under 12 must be accompanied by an adult.

S: 288: 10 - What a Tanker! - Rats versus Rams Saturday, 10:00 AM, 3 hrs, Players: 6, DF45 GM: Chris Thomas Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: What a Tanker! Interested in trying your hand at Too Fat Lardies's widely acclaimed tank combat game? Tired of fighting over the same stone farmhouses and hedgerows? Travel with us deep into the Libyan Desert as we play out an early war duel between the Desert Rats of Britain's famed 7th Armoured Division and the overwhelmed, but determined men of the Italian 132nd Armored Division Ariete. Can you live up to the Rats' triumph at Beda Fomm or will you drive the British invaders back to the Suez? Gamers under 15 welcome with playing adult. S: 297: 10 - ESR Napoleonics with the Designer Saturday, 10:00 AM, 3 hrs, Players: 4, DF72a GM: David Ensteness Sponsor: The Wargaming Company, LLC - Prize: Players will receive a Nappy the Pen-Gin t-shirt and discount at The Wargaming Company vendor booth! Period: Napoleonic - Scale: 10mm - Rules: ESR Napoleonics (Et sans resultat! Second Edition) Learn how to play ESR Napoleonics. Players will run a corps-sized force, giving orders to division sized formations. ESR is all about command decisions at the corps level. Game play focuses on coordination of divisions and timing of commitment. The game will be a small encounter between 60,000 troops and will play in about 3 hours. Rules will be taught. Players are encouraged to review The Overview from: thewargamingcompany.com/downloads.html, we will be playing at the 1"=150 yd ground scale. S: 303: 10 - BATTLE ON KINGS MOUNTAIN 1780 - Theme Saturday, 10:00 AM, 3 hrs, Players: 8, CW1 GM: Bryan Leshinskie Sponsor: Old Glory - Prize: Prizes from Old Glory Period: American War for Independence - Scale: 15mm - Rules: FRONTIERS IN FLAMES Bloody TURNING POINT of the American Revolution! The crown forces under Ferguson have a commanding terrain advantage, they face only irregular American forces, and many even have BREECH-LOADING WEAPONS! (Yes). But anything can happen! And ...? Only one side can win. Fast-paced and very well balanced. Find us in the Cornwall Room CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY. S: 319: 10 - JOE HACK - Alpine Summit - Theme Saturday, 10:00 AM, 4 hrs, Players: 11, BF2 GM: Joe Swartz Sponsor: none - Prize: none Period: Ancients - Scale: 28mm - Rules: JOE HACK In the foothills of the Alps, both sides are tired, but know that success in this climatic struggle will open the way into Panonnia for the Macarmoni or result in the recruitment of new slaves to work the Roman villas. All

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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available reserves are committed; if the Romans hold, their lines will be thin and no reserves left or the if Macarmoni carry the field they may break through with a chieftains guard. rules taught. minors welcome with adult S: 321: 10 - Malta Convoy ME.10 (WWII Naval) Saturday, 10:00 AM, 4 hrs, Players: 10, NH1 GM: Stephen Berger Sponsor: ODGW - Prize: none Period: World War II - Scale: 1:3000th - Rules: General Quarters 3 Mid March 1942: The British held island of Malta in the center of the Mediterranean is critical for operations by the RN and the RAF in the Med. Convoys leave Alexandria regularly to supply the isolated outpost. Rarely does the Regina Marina's 'fleet in being' attempt interdiction. In this scenario Italian naval units have sortied from La Spezia and Taranto for just that purpose with convoy ME.10 and it's nearby Royal Navy protection. Rules taught, beginners welcome. S: 323: 10 - Here We Go Again Saturday, 10:00 AM, 4 hrs, Players: 8, NH2 GM: Tu Tran Sponsor: none - Prize: none Period: SciFi - Scale: 28mm - Rules: Mein Zombie You wake to the smell of acrid smoke and an aching body. Somehow you survived the helicopter crash. So close to escape but of course one of the other survivors was infected and turned during the rescue flight. Now it's time to get out of here. As you rush to get free, you hear the scraping sounds moving toward you. Can you get clear in time and start looking for safety? Rules Taught; Beginners Welcome S: 324: 10 - The Battle of Pea Ridge Saturday, 10:00 AM, 4 hrs, Players: 6, MA7 GM: David Mattson Sponsor: none - Prize: none Period: American Civil War - Scale: 28mm - Rules: Carnage & Glory The Union Army of the Southwest commanded by Brigadier General Samuel Curtis and the Confederate Army of the West commanded by Major General Earl van Dorn meet in this trans-Mississippi battle in March of 1862. Easy access to an outlet is needed for a computer. S: 326: 10 - Hungarian Revolution the Second, Temesvar Saturday, 10:00 AM, 5 hrs, Players: 8, MA2 GM: Wilbur Gray Sponsor: Age of Eagles - Prize: Order of the Pink Pansy Period: 19th Century - Scale: 10mm - Rules: Age of Eagles - Age of Valor Our first Hungarian Revolution game had lots of great feedback, not to mention 3000 figures. So for Cold Wars we are going for a larger battle with even more troops on the table. Once again it's the Austro-Russians slugging it out with the Hungarian Insurrection Honved at Temesvar, the final big battle of the war. A playtest of our last Age of Valor digital expansion module for Age of Eagles (Napoleonic Fire & Fury). A large but fun battle with rockets exploding on their launch pads. Walkups always welcome, if we can fit you in, we will!

S: 354: 10 - Attack on Coulter' farm Saturday, 10:00 AM, 4 hrs, Players: 4, NH3 GM: Don Carter Sponsor: none - Prize: none Period: American War for Independence - Scale: 15mm - Rules: Historical Battlelines British troops out foraging , by raiding local farms in New York state are attacked by Continental regulars and local militia. S: 360: 10 - Brazen Chariots - Battle of Zboiska, Dukla Pass - Theme Saturday, 10:00 AM, 3 hrs, Players: 8, VC2 GM: Adam Wine Sponsor: none - Prize: Certificates Period: World War II - Scale: 15mm - Rules: Brazen Chariot WWII Tank Battles On Sept. 8, 1944 the battle for Dukla Pass, on the border between Poland and Slovakia, began with the Soviet Carpathian-Uzhgorod Offensive. On Sept. 11, the Soviet VIII Mechanized Corps, attempting to outflank and push back the Germans, advance through the Carpathian Mountains along the ulica Trakt Wegierski. The 16.Panzerdivision have been ordered to stop the Soviets. They meet at the alpine village of Zboiska, Poland. Take command of a Panzer Kompanie or a Soviet Tank Company. S: 362: 10 - DOUBLE BLIND - Knife Fight in the Dark - Sicily 1943 Saturday, 10:00 AM, 4 hrs, Players: 6, MA8&9 GM: Marc Raiff Sponsor: none - Prize: none Period: World War II - Scale: 20mm - Rules: Command Decision - Test of Battle During Operation Fustian both German and British paratroopers were dropped onto Sicily near Primasole Bridge. Historically the Fallschirmjaeger were already on the ground by the time the Red Devils dropped later that night. What if they had dropped at the same time? Come play in a nail biting double blind where you barely know where your own troops are, let alone the enemy... S: 388: 10 - Dresden, August 26/27, 1813 Saturday, 10:00 AM, 4 hrs, Players: 6, MA1 GM: Nigel Marsh Sponsor: none - Prize: none Period: Napoleonic - Scale: 28mm - Rules: Carnage&GloryII Computer Moderated A series of attacks and counterattacks centered upon the village of Lobtau on the Allied left flank. In a series of scenarios, elements of Napoleon's II and XIV Corps engage with elements of General's Bianchi, Crenneville and Wiessenwolf's Austrians, to refight the series of attacks and counterattacks that centered around the village of Lobtau on the outskirts of Dresden. - - -

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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S: 401: 10 - Battle for Sacile - General of Division Seras Attack - Theme Saturday, 10:00 AM, 4 hrs, Players: 6, MA6 GM: Thomas Garnett Sponsor: Carnage and Glory - Prize: none Period: Napoleonic - Scale: 28mm - Rules: Carnage and Glory Mountain warfare during the Napoleonic era was one to control critical valleys and passes. In the 1809 war, the Austrian first sought to recapture northern Italy from the French and their Italian allies. By April 16th, the Austrian army of Archduke Johann arrived NE of Verona to capture this region in NE Italy. They were attacked by the French-Italian army of Prince Eugene. Just east of Sacile, the 1st Division of Gener Children 12 and older, with a parent, are welcomed. Access to electric outlet required S: 431: 10 - INTO THE DARKNESS: TEN GALLON RACING: Race to the Silver Bullet!! Saturday, 10:00 AM, 4 hrs, Players: 6, VD5 GM: James Nicholson Sponsor: LXG, The MECHANICON & GAMING GARAGE - Prize: none Period: Western - Scale: 28mm - Rules: GASLANDS 28MM and HOUSE RULES Saddle up those horses and strap on your spurs. Anything goes in this wagon race to the Silver Bullet Saloon. Last one there buys the beer. Last one alive gets all the beer. All Materials will be provided and rules will be taught ages 14-88. S: 440: 10 - Holding the Road - Double Blind Bolt Action Saturday, 10:00 AM, 4 hrs, Players: 4, HG7&8 GM: Donald McCalmon Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Bolt Action Set during Market Garden, US troops are advancing towards Arnhem faced the challenge of having their supply convoys cut-off by flanking German troops. In this double-blind scenario, players will take up this scenario, with the added difficulty of not know where the enemy is coming from. This will be a standard 2nd edition game, with modifications around sighting the enemy. Be ready for some surprises as well! Standard 2nd edition game, with the exception on sighting rules for the double-blind format S: 444: 10 - The Battle of Montgomery, September 18, 1644 Saturday, 10:00 AM, 4 hrs, Players: 6, VD2 GM: Ted Poltorak Sponsor: South Jersey Gamers - Prize: none Period: Pike & Shot - Scale: 28mm - Rules: To The Strongest For King and Parliament The Parliamentarians have captured a Royalist ammunition convoy which now sits at Montgomery Castle. The Royalists gather to recapture their much needed ammunition. A similar gathering of Parliamentarian forces gather before the castle to defend it. On the morning of September 18th the Parliamentarians dispatch one third of their cavalry to forage for food. The Royalists attack to take advantage of this weakness.

S: 446: 10 - Nightmares Walk Vimy Ridge Saturday, 10:00 AM, 3 hrs, Players: 6, BF6 GM: Richard Johnson Sponsor: Rattrap Productions - Prize: none Period: Alternate World War I - Scale: 28mm - Rules: Not All Blood Runs Red British and German Special Occult Forces are sent to investigate Apostate activity along Vimy Ridge. Horrific creatures have been sighted, but national interests always outweigh otherworld threats and both forces quickly come to blows with the Nameless creatures and their human followers playing spoiler. Horrific creatures terrorize the trenches of Vimy Ridge in WW1. S: 451: 10 - Nancy: the XII Corps bounces the Moselle Saturday, 10:00 AM, 5 hrs, Players: 6, MA3 GM: Thomas Harris Sponsor: Test of Battle Games - Prize: none Period: World War II - Scale: 15mm - Rules: Test of Battle Breakthrough! It's September of 1944 the pursuit of the Germans across France is slowing down due to supply issues. Patton's XII Corps is planning to bounce the Moselle and encircle Nancy before their supply runs out. The Germans have had a week of rest and 48th Panzer Korps is ready to stop them. Come and learn Frank Chadwick's new battalion level WWII game. S: 461: 10 - Ace of the Motherland Saturday, 10:00 AM, 4 hrs, Players: 6, LR2 GM: Jim Thompson Sponsor: none - Prize: none Period: Korea - Scale: 1:285 micro - Rules: Check Your 6 Jets 21 July 51 a Navy/Marine strike package is detected but due to bad weather the Soviet MiG-15's are delayed in intercepting the US forces. The Soviet interceptors catch up to the US forces, after they already bombed the target, as they near the coast of the Yellow Sea. No players under 16 without a responsible adult S: 121: 11 - Anizo. Mud, blood, and floods Saturday, 11:00 AM, 4 hrs, Players: 4, DF33 GM: Patrick Devine Sponsor: W.A.M.P - Prize: none Period: World War II - Scale: 15mm - Rules: World at War Once again Lt. Gen. Mark Clark is tasked with an anphibious landing. This time to bypass stout resistance by Army Group C and the 14 th Army. Please come and join our continuing series of 75th anniversary games honoring the "Greatest Generation" . Rules taught, kids only with participating adult. No food or drinks. S: 177: 11 - Corporate Ops: Running on Empty Saturday, 11:00 AM, 4 hrs, Players: 6, DF62 GM: Carl Olsen Sponsor: none - Prize: none Period: modern-scifi - Scale: 15mm - Rules: Tomorrow's War/Force on Force

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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Parigen Corp security forces are transporting a VIP to be debriefed. When they stop at a suburban refueling station they are ambushed by a Tanaka Robotics black-ops force. Completing the engagement without killing the VIP, destroying the refueling station, or alerting the locals will be tough. City Ops: Scenario 2. Players age 12+ S: 178: 11 - The Defense of Macragge Saturday, 11:00 AM, 6 hrs, Players: 6, DF85 GM: Karl Shanoltz Sponsor: none - Prize: none Period: Fantasy - Scale: 1:1200th - Rules: Battlefleet Gothic Modified It is the 41st Millennium. In the grim darkness of the far future there is only war. War has come to the Ultramarines homeworld of Macragge. The Tyranid Hive fleet Behemoth has surrounded the SpaceMarines and are threatening to devour the entire system. A distress call was finally able to reach the rest of the Imperium. Can the Ultramarines hold out until Battlefleet Bakka arrives or will they be consumed by the hordes of Tyranids? Kids 12 & under welcome with playing adult. Beginners welcome, rules taught S: 211: 11 - Test of Honour Samurai Battle Saturday, 11:00 AM, 3 hrs, Players: 4, HG5 GM: David Hill Sponsor: Your Hobby Place - Prize: none Period: Feudal Japan - Scale: 28mm - Rules: Test of Honour Test of Honour is a fun, fast paced 28mm miniature samurai skirmish game. Ninjas, monks, peasants, ronin and, of course, honourable samurai! Do you have what it takes to lead your clan to victory? Rules will be taught, kids welcome with accompanying adult, all miniatures/materials supplied but you are welcome to bring your own 24 pt warbands. S: 241: 11 - Shatterlands Walk Up Demo Saturday, 11:00 AM, 2 hrs, Players: 10, DF61 GM: Ben Rubin Sponsor: none - Prize: none Period: Fantasy - Scale: 25mm - Rules: Shatterlands Come try Shatterlands, the character driven woodland black powder fantasy skirmish game from Stonegate Forge. Take command 1-2 characters in this innovative new system that evokes the tactical challenges of French and Indian War skirmish games and the character development aspects of fantasy RPGs. Walk away with a free character card and a figure to start your own squad. No ticket required. No one turned away. S: 287: 11 - The Last Kids on Earth Saturday, 11:00 AM, 2 hrs, Players: 10, HL3 GM: James Reynolds Sponsor: none - Prize: none Period: SciFi - Scale: 28mm - Rules: Mein Zombie Since the monster apocalypse hit, 13yr-old Jack Sullivan has been living in a tree house that he armed with catapults and a moat, not to mention video games, Oreos and Mountain Dew scavenged from abandoned stores. Jack alone is no match for the hordes of Zombies, Winged Wretches, Vine

Thingies and especially not for the eerily intelligent monster known as Blarg. So, he builds a team: his dorky best friend, Quint, the reformed school bully, Dirk; his pet monster, Rover and his crush, June. With their help, Jack is going to slay Blarg, achieve the ultimate Feat of Apocalyptic Success, and be average no longer! Can he do it? Kids game S: 294: 11 - Battle of Rivoli - Theme Saturday, 11:00 AM, 4 hrs, Players: 8, DF72b GM: Robert Andriola Sponsor: none - Prize: none Period: Napoleonic - Scale: 10mm - Rules: Eagles at War General Bonaparte is outnumbered, trying to hold back the Austrians and protect the siege lines at Mantua. Will the rugged terrain be enough to offset the difference in numbers, and recreate the victory that was Napoleon's greatest to that point? Or, will the Austrians win this time, and crush the smaller Army of Italy, and profoundly change history? Game will take place on detailed, custom built terrain. S: 304: 11 - NAPOLEONIC SMACKDOWN Saturday, 11:00 AM, 4 hrs, Players: 8, CW2 GM: ANDY NIVEN Sponsor: OLD GLORY - Prize: Prizes from Old Glory Period: Napoleonic - Scale: 12mm - Rules: Napoleon Rules Was it BORODINO 1812? Or was WAGRAM 1809? Which was Napoleon's worst"smackdown ever?"� Come see for your self. These massive Armies clash HARD, and casualties matter little! But can you survive? Join us in the Cornwall Room S: 404: 11 - Battletech - Grinder 1 Saturday, 11:00 AM, 3 hrs, Players: 10, KH2&3 GM: Mark Yingling Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: Battletech - Total Warfare The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light mech and as you die, you advance to the next weight class. All materials, mimiatures, and dice will be provided. Beginner Friendly and Rules taught. S: 452: 11 - Engage the Super Dreadnought Saturday, 11:00 AM, 4 hrs, Players: 6, LR1 GM: Chad Zerbe Sponsor: none - Prize: none Period: SciFi - Scale: 1:6000th - Rules: Full Thrust The Terran Empire is preparing a new offensive against the Confederation in the war. They have dispatched the new Imperial Super Dreadnought to found the confederation into submission see if your tactics as a squadron commander or as the Carrier Air Wing Commander will work against this behemoth! No children under 14 please S: 132: 12 - To Fight The Dastardly French Saturday, 12:00 PM, 3 hrs, Players: 6, DF41

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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GM: Eric Turner Sponsor: none - Prize: none Period: French & Indian War - Scale: 28mm - Rules: GAG Rules On the frontier of the colonies, the brave Augusta Regiment and some local militia are standing against the depredations of Indian Tom and that scourge of French Canada, Captain Molyneaux. A great push by the natives and the French is opposed by Major Lynn Otto and what troops he can scrape together from the various posts and depots. S: 280: 12 - Aerodrome Raid! Saturday, 12:00 PM, 2 hrs, Players: 12, DF63 GM: Peter Landry Sponsor: none - Prize: none Period: World War I - Scale: 1/144th - Rules: Wings of Glory WWI The USAS finally could take no more of the harassing raids on their airfields. An early morning raid on a Hun Jasta field was planned to hit while the morning patrols were away. All levels welcome, rules taught for beginners. S: 311: 12 - Speed Racer vs. The Mountain of Doom - Theme Saturday, 12:00 PM, 3 hrs, Players: 16, DF51 GM: JP Trostle Sponsor: Glory Games - Prize: none Period: Fantasy - Scale: 1:64th - Rules: Speed Rally After many years, Speed Racer returns to Cold Wars! Speed and Trixie have entered the Alpine Race, The Most Dangerous Race in the World! Can they win against a field that includes the Car Acrobatic Team, the Car Assassins and...the Wacky Racers? Can Speed survive the Mountain of Doom?! Stay tooned! It's Saturday Morning Cartoon Mayhem at its best! Young drivers welcome, but must be supervised by adult pit crew. S: 455: 12 - Jakubovo July 30, 1812 Saturday, 12:00 PM, 4 hrs, Players: 6, LR3 GM: Steve Delucas Sponsor: none - Prize: none Period: Napoleonic - Scale: 15mm - Rules: General d Armee The initial clash of what became a two-day running battle between Oudinot and Wittgenstein on the northern flank of Napoleon's invasion of Russia. In the middle of a sweltering afternoon Legrand's division has just arrived in Jakubovo when Wittgenstein's Advanced Guard attacks, determined to throw them out. no players under 14 unless accompanied by playing parent S: 123: 13 - Safe Harbor, Quiet Night Saturday, 1:00 PM, 3 hrs, Players: 10, SR1 GM: Patrick Hreachmack Sponsor: P. T. Dockyards & Peco Armor - Prize: 1/600 scale miniatures will be awarded Period: World War II - Scale: 1:600th - Rules: Flaklighter II Time is mid 1943 and it is a quiet night in an Adriatic Harbor nestled into the coastal hills. Ships of several nationalities are gathered in a small harbor. While most are merchants, there are also warships of various sizes in and around the harbor. But just what is the enemy up to? Can we defend their next attack and when will that attack come? Each side may have some new

surprises. Are you ready for mayhem and destruction? The small, but mighty coastal forces are at it again. What can you achieve against the enemy? Please, no gamers under age 18! S: 155: 13 - Box Battles Cold War Evolution: The Third Balkan War Saturday, 1:00 PM, 4 hrs, Players: 6, DF44 GM: David Hart Sponsor: 5th Epoch Publishing - Prize: none Period: Cold Wars - Scale: 6mm - Rules: Battlefield Ops! Rules, by 5th Epoch Publishing This is an alternate history scenario/double blind campaign set in the mid 1980's where both sides will move Greek/NATO and Bulgarian/WARSAW Pact tank and mechanized divisions to engage in battle. Beginners are welcome. S: 195: 13 - Heart of Stonne Saturday, 1:00 PM, 4 hrs, Players: 4, DF35 GM: John Emmett Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Chain of Command France 1940 - On 14 May the 10th Panzer Division and the GD Regiment fought an intense engagement against the French 3rd DCR, finally capturing the village of Stonne later in the day. On 15 May the weary Germans faced an assault by French infantry of the 55th and armored elements of the 3rd DCR. Try your luck at an uncommon French counter-attack or see how dynamic of a German defense you can mount. Either way, it's the"Game of Kings"� with a sweet GM. Rules will be taught. S: 218: 13 - battle of the falklands 1914 Saturday, 1:00 PM, 5 hrs, Players: 8, DF25 GM: David Emdee Sponsor: none - Prize: none Period: World War I - Scale: 1:1200th - Rules: victory at sea (1970) the german pacific squadron after the coronel battle enters the atlantic. having been joined by the batlecruiser von der tann prior to the start of the war. as they approach the falklands to destroy the coaling station see military masts in the harbor. rules taught (3 minutes) S: 219: 13 - Sugar Rush (Battle in a Box Contest) Saturday, 1:00 PM, 3 hrs, Players: 8, BF3a GM: Michael Kogelschatz Sponsor: none - Prize: none Period: Fantasy - Scale: 25mm - Rules: Home When the family walks away to go play in the park, the real fun begins. Fairies and bugs come out to battle for the leftovers of the picnic. Will you claim the sugariest treat or be overcome by a sugar rush. The Battle in a Box contest challenges GM's to create an exciting game that will fit into a 17L Really Useful Box. S: 228: 13 - Island Snitten (Battle in a Box Contest) Saturday, 1:00 PM, 3 hrs, Players: 4, BF3b GM: Tracy Warfel

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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Sponsor: none - Prize: none Period: Colonial - Scale: 1:1200th - Rules: Home At the turn of the 20th Century there were still cannibals on many Pacific islands. Now supplies are running short and the German cannibals are hungrily eyeing the well populated Japanese islands. Can the Japanese cannibals protect themselves and their islands? The Battle in a Box contest challenges GM's to create an exciting game in which all components will fit into a 17L Really Useful Box. S: 233: 13 - A Fist Full of Dollars (Battle in a Box Contest) Saturday, 1:00 PM, 3 hrs, Players: 6, BF3c GM: Mark Fastoso Sponsor: none - Prize: none Period: Western - Scale: 28mm - Rules: A Town Called Malice (Modified) Benito Rojo & Sheriff John Baxter square off for control of San Miquel, New Mexico. Rumors have it that a mysterious stranger is also lurking in the town. This is an action packed Wild West gunfight adventure played out in 3 acts. Will the Rojos muscle out the sheriff & his men or will John Baxter clean house? Fun, fast-paced mini-campaign of 3 short fights. The Battle in a Box contest challenges GM's to create an exciting game in which all components will fit into a 17L Really Useful Box. S: 247: 13 - Picnic Panic Walk Up Demo (Kid Friendly) Saturday, 1:00 PM, 2 hrs, Players: 8, DF82 GM: Ben Rubin Sponsor: none - Prize: none Period: Fantasy - Scale: 25mm - Rules: Picnic Panic Come try Picnic Panic, the game of ant warfare. Command a tribe of ants, each with its own unique abilities and advantages, as you wage war over a treasure trove of candy left by careless humans. Play as the noble firstborn,the strong horned ants, the undead black ants, or the hard fighting, hard partying nomants. Eat the candy you capture. Fast-play, easy to learn introduction to the hobby. Adults welcome with playing child. No ticket required. S: 257: 13 - Aerodrome(R) 3.0 - Korean War Aerial Combat: Early Days Saturday, 1:00 PM, 3 hrs, Players: 10, DF26 GM: Stanley Kubiak Sponsor: Aerodrome(R) Aerial Combat Games - Prize: Wings & Medals Period: Modern - Scale: 1:144th - Rules: Aerodrome(R) 3.0 - Korean War-Era Aerial Combat Game U.S. Mustangs and Corsairs, hotshots of WW2, are up against the newly introduced Mig-15s of North Korea. Fly these aircraft (and perhaps more) in simulated air combat using the new Korean War-era version of the popular Aerodrome(R) World War 1 and World War 2 aerial combat rulesets. Still easy to learn and play, lots of fun. Rules taught, equipment provided. Up to 10 players per round, rounds run through allotted time. As always, Wings and Medals for Victories and Valor! Spouse- and Female-Friendly Game. Under age 15 only with playing adult. S: 314: 13 - Winter War

Saturday, 1:00 PM, 3 hrs, Players: 6, HG2 GM: Walt Siko Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Bolt Action You are tasked as either a American or German squad commander to occupy an abandoned village. The weather is cold, but the fighting will be hot. S: 344: 13 - The Battle of Mobile Bay of August 5, 1864 Saturday, 1:00 PM, 3 hrs, Players: 6, PA7 GM: Billy Molyneaux Sponsor: none - Prize: none Period: American Civil War - Scale: 1:1200th - Rules: Beer and Pretzel iron clads The Union fleet commanded by Rear Admiral David G. Farragut, assisted by a contingent of soldiers, attacked a smaller Confederate fleet led by Admiral Franklin Buchanan and three forts that guarded the entrance to Mobile Bay. A paraphrase of his order, "Damn the torpedoes, full speed ahead!" became famous. Farragut's actual order was "Damn the torpedoes! Four bells. Captain Drayton, go ahead! Jouett, full speed!". Will the confederate navy stop the Union fleet from taking the harbor a fun fast game and kid friendly. S: 351: 13 - Battle of Height 776 - February 29, 2000 - Theme Saturday, 1:00 PM, 4 hrs, Players: 6, PA3 GM: Michael Byrne Sponsor: Age of Glory - Prize: Gift Coupons Period: Modern - Scale: 28mm - Rules: Force on Force After capturing Grozny in the Second Chechen War, the Russian Army launched operations to clear the Caucus Mountains. An operation was launched to surround and destroy an insurgent unit. An airborne company is driven out of their blocking position to Height 776. Can the Russians survive the Chechen assault? S: 382: 13 - Hill 315 - Theme Saturday, 1:00 PM, 4 hrs, Players: 6, PA4 GM: Bill Acheson Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Combat Patrol A forward unit has been cut off on the flanks of Hill 315 and is low on ammo. Major Robert Acheson of the 504th Regt leads a rescue mission. Maj. Acheson earned a DSC for his actions on Sept 17th, 1943 about a mile east of Paestum, Italy. S: 426: 13 - Traveller Ascension: Imperial Warrant Saturday, 1:00 PM, 3 hrs, Players: 4, DF52 GM: Mike Billings Sponsor: Daring Play - Prize: none Period: SciFi - Scale: Board Game - Rules: Traveller Ascension: Imperial Warrant Traveller Ascension: Imperial Warrant is a chance to carve out your own piece of the cosmos. The Emperor has tasked you to move into a lost sub-

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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sector of the galaxy: Use your newly-acquired Imperial Warrant to Explore, Expand, and Exploit this long-lost area for the glory of the Imperium and your personal fame and glory. Come and learn the new Traveller Ascension: Imperial Warrant Board Game. Based on the Traveller RPG. S: 428: 13 - An Unnecessary War: Mountain Combat on the Isonzo Front, 1915 - Theme Saturday, 1:00 PM, 3 hrs, Players: 4, HG4 GM: Arofan Gregory Sponsor: none - Prize: none Period: World War I - Scale: 28mm - Rules: Gebirgskrieg (Computer-Assisted Company-Level WWI) The Julian Alps saw some of the harshest conditions of the Great War: bad weather, rockslides, and sheer cliff faces exacerbating an already horrific form of warfare. Advances on the Isonzo Front were more costly in human life than in Flanders. Italian Alpini are pitted against their Austro-Hungarian foes as they attempt to take the Mrzli Ridge in the Third Battle of the Isonzo. 28mm company-level WWI action: hopeless assaults in an unnecessary war in impossible terrain - whats not to like? S: 110: 14 - Devildogs at Deveselu - Romania 2020 Saturday, 2:00 PM, 2 hrs, Players: 4, DF22 GM: Robert Franklin Sponsor: none - Prize: none Period: Modern - Scale: 1:285 micro - Rules: Thunderbolt! Making good on numerous threats, Russian Prime Minister Vladimir Putin directed the Russian 31st Guards Air Assault Brigade to seize the US Aegis ashore facility outside of Deveselu, Romania. The facility serves as a key element of the US & NATO ballistic missile defense system and contains numerous state of the art technologies. Elements of the Romanian 114th Tank Battalion along with their USMC allies from the Black Sea Rotational Force have been directed to conduct an armored counterattack. Rules will be taught. S: 145: 14 - Zorndorf: The Afternoon Attack Saturday, 2:00 PM, 3 hrs, Players: 5, DF42 GM: Tim Tilson Sponsor: NOVAG - Prize: none Period: Seven Years War - Scale: 15mm - Rules: Black Powder 25 August 1758. Zorndorf Prussia. The Russians under General Fermor have advanced into the Prussian heartland and are besieging Custrin. With the Austrians quiet, King Frederick marches to stop them. Fermor falls back and places his army in a defensive position. Frederick launces an morning assault that breaks a wing of the Russian army but fails to break the army. After gathering survivors and bringing up reinforcements, he orders a second assault at 3:30 pm. Can King Frederick finally beat the Russian army? S: 161: 14 - Close Action! - Saturday's Short, Fast, Furious and Fun Frigate Fracas Saturday, 2:00 PM, 4 hrs, Players: 15, ST1 GM: Mark Campbell

Sponsor: none - Prize: none Period: Age of Sail - Scale: 1:600th - Rules: Close Action by Mark Campbell Come enjoy a short Fast, Furious, and Fun Frigate action from Mark Campbell's new scenarios for Close Action. This will be nothing like a Line-of-Battle action, but rather a game of individual maneuvering and tactical decisions. May the best Captain win... Beginners Welcome. Rules taught, Kid Friendly Game. All materials provided, Please bring your own courage... S: 166: 14 - Battle of Isurava - Theme Saturday, 2:00 PM, 3 hrs, Players: 8, BF4 GM: Mark Young Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: Modified Fireball Forward Territory of Papua, late-August 1942. Japanese General Horii has been given orders to advance down the Kokoda Track and capture Port Moresby and its vital airfield. He has driven the militia soldiers of the Australian Maroubra Force out of the town of Kokoda and into the Owen Stanley Mountains. Near the small mountain village of Isurava, Lieutenant Colonel Honner orders his militia dig in and make a stand. Will the veteran troops from the 21st Brigade arrive in time to save the day? Beginners welcome and encouraged. Theme game. S: 197: 14 - Cog Wars Saturday, 2:00 PM, 3 hrs, Players: 8, HL4 GM: Brian Whitaker Sponsor: Old Glory Miniatures - Prize: Old Glory offers a ship to the best player Period: Medieval - Scale: 28mm - Rules: From Oars To Cannon modified Men in armor fighting on ships that sink. Go figure. Close, shoot, and board. Defeat the other captain and capture the ship. Cabin Boys and Girls welcome. S: 212: 14 - Test of Honour Samurai Battle Saturday, 2:00 PM, 3 hrs, Players: 4, HG5 GM: David Hill Sponsor: Your Hobby Place - Prize: none Period: Feudal Japan - Scale: 28mm - Rules: Test of Honour Test of Honour is a fun, fast paced 28mm miniature samurai skirmish game. Ninjas, monks, peasants, ronin and, of course, honourable samurai! Do you have what it takes to lead your clan to victory? Rules will be taught, kids welcome with accompanying adult, all miniatures/materials supplied but you are welcome to bring your own 24 pt warbands. S: 236: 14 - GI JOE - Assault on the Cobra Temple! Saturday, 2:00 PM, 5 hrs, Players: 4, VD3 GM: Jayson Gardner Sponsor: AOH - Prize: Comicbooks Period: Pulp - Scale: 28mm - Rules: Modified Where Heroes Dare! Intelligence has pin pointed the base of Cobra Operations in the mountains of Sierre Gordo. Players will control an insertion team of Joes as they work their way through this 1980's Pulp dungeon crawl style game. No Players under 16. Rules are easy and will be taught.

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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S: 266: 14 - Into the Darkness: WARHAMMER 40K: The Plains of KALDORON Saturday, 2:00 PM, 4 hrs, Players: 12, BF71 GM: James Nicholson Sponsor: LXG, The MECHANICON & GAMING GARAGE - Prize: none Period: SciFi - Scale: 28mm - Rules: WARHAMMER 40K, House Rules Come join us in a Warhammer 40,000 TANKFEST. The Plains of KALDORON have seen the most vicious tank battles in the 40th millennium. Come command a tank or squadron in this infamous tank battle. Will you become a new tank ACE or get destroyed with your tank? S: 305: 14 - LOOKOUT MOUNTAIN 1863 - Theme Saturday, 2:00 PM, 3 hrs, Players: 16, CW1 GM: Brian Beal Sponsor: Old Glory - Prize: Prizes for braveries Period: American Civil War - Scale: 20mm - Rules: FRONTIERS IN FLAMES Join Pete Panzeri &"Team Old Glory"� for the amazing"Battle Above the Clouds."�"Like Frodo"�...? The Union assault must climb up a GIANT MOUNTAIN. Can Bragg's Rev defenders hold on? Or will the Yanks avoid another bloodbath? Join Us for a massive FAST & FURIOUS Playing event! Join us in the CORNWALL ROOM... and CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY. S: 332: 14 - Objective: Odessa Saturday, 2:00 PM, 3 hrs, Players: 8, PA8 GM: Michael Fischer Sponsor: none - Prize: none Period: SciFi - Scale: 12mm - Rules: Mobile Suit Gundam: The Gravity Front It has been many long months since the Principality of Zeon landed in Odessa and now it is time to kick the space invaders out with the Earth Federations own mobile suits! Who will survive? S: 339: 14 - Operation Platinfuchs Saturday, 2:00 PM, 4 hrs, Players: 7, PA2 GM: Buck Surdu Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Combat Patrol(TM): WWII In June 1941 the German 3rd Mountain division, supported by the 211th Panzer battalion (equipped with captured Somua tanks), launched an attack toward Murmansk against the Russian 14th Rifle Division. It was one of the few setbacks for the Germans in the early days of Barbarossa. This skirmish scenario uses Combat Patrol: WWII to represent a small piece of the action. This is part of the HAWKs theme year of Barbarossa games. Younger gamers welcome's with a playing adult. Rules will be taught. No booze, please. S: 357: 14 - Look Sarge, We Are Invading Russia. Saturday, 2:00 PM, 4 hrs, Players: 6, PA1 GM: David Wood Sponsor: none - Prize: none Period: World War II - Scale: 6mm - Rules: Look Sarge, No Charts WWII

During Barbarossa, the 1st Panzer Group bypassed much of the 15th Mechanized Corps, which engaged the German 6th Army's 297th Infantry Division, where it was defeated by antitank fire and Luftwaffe attacks. Will this happen again, or will the Russian's carry the day this time? This is part of the HAWKs theme year of Barbarossa games. S: 371: 14 - "Peace Offensive Saturday, 2:00 PM, 4 hrs, Players: 8, PA9 GM: Steven Gelhard Sponsor: none - Prize: none Period: World War I - Scale: 15mm - Rules: Breakthrough-1918 This is the 5th drive against the French in the Kaiserschlacht Peace Offensive.A German Div attacks an entrenched French Div reinforced by tanks and aircraft in Platoon level stands. They only penetrated a few miles, and then the initiative passed to the Allies. Gas, tanks,artillery, planes, Stosstruppen,flamethrowers,pioneers,and Foreign Legion appear. Large battle on realistic trench terrain. Playable tactical WW1 rules resolved on a d6. S: 410: 14 - Battletech - Grinder 2 Saturday, 2:00 PM, 4 hrs, Players: 10, KH2&3 GM: David Yingling Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: Battletech - Total Warfare The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light mech and as you die, you advance to the next weight class. All materials, mimiatures, and dice will be provided. Beginner Friendly and Rules taught. S: 433: 14 - 1986 - Dance of the Vampires (Abridged) Saturday, 2:00 PM, 6 hrs, Players: 12, SR2 GM: Christopher Carlson Sponsor: none - Prize: Admiralty Trilogy Gift Certificate Period: Modern - Scale: 1:6000th - Rules: Harpoon4 The Soviets have taken Iceland in a move to blind NATO to larger actions in the North Atlantic. In preparation for taking the island back, a NATO carrier task force is en route to interdict Soviet operations and logistics around Iceland. To ensure Iceland stays out of NATO's hands, Soviet Naval Air plans a massive strike to prevent the task force from getting anywhere near Iceland. Join the Admiralty Trilogy as we revisit the days of the Cold War and game test out one of the latest changes for the upcoming updated Harpoon rules. S: 469: 14 - Operation Cherryblossom February 1944 Cape Torokina and Puruata Island Saturday, 2:00 PM, 4 hrs, Players: 4, HG9-10 GM: Michael Fatovic Sponsor: none - Prize: none Period: WWII Naval - Scale: 1/300th - Rules: The Cruel Seas As the Japanese become desperate on Bougainville to stem the tide of the Marines. They are also becoming more frenzied and reckless with their

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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small boat attacks as they try to stop the endless supply of material coming ashore. S: 113: 15 - BattleTech vs Star Wars, Part 3 of 3 Saturday, 3:00 PM, 3 hrs, Players: 6, DF32 GM: Bob Swett Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: AlphaStrike (Advanced) BattleMech's vs AT-AT's and AT-ST's, conventional ground troops, tanks, AT-TE's, speeders, aerospace fighters, and more... In order to support its forever widening conquest of their galaxy, the Galactic Empire has leapfrogged far beyond and to the very edge of the BattleTech's rim. On the peaceful planet of Torado, the confrontation continues. (Part 3 is different from the previous.) Ages 14 and above. Simple, paper-less, fast pace game. S: 135: 15 - Hankow Jingbow CY6! Saturday, 3:00 PM, 3 hrs, Players: 9, DF34 GM: Irving Horowitz Sponsor: none - Prize: none Period: Sino-Japanese War - Scale: 6mm - Rules: Check Your 6! Chinese fighters intercept an escorted Japanese bombing raid c. 1938. A variety of Chinese fighters will be available: D 510, Gladiator, I-16 and I-15 Bis. Japanese A5M Claude fighters escort G3M Nell bombers. Players will all fly fighters, GM will run the bombers. Straight CY6! rules, except: no spotting or tailing, shooting up at a faster planes is allowed, and I modify the speed scale to make Golden Age airplanes go faster. S: 190: 15 - Second Battle of Fallujah - Little Wars TV Saturday, 3:00 PM, 3 hrs, Players: 4, DF21 GM: Josh Beck Sponsor: Little Wars TV - Prize: none Period: Modern - Scale: 20mm - Rules: Force on Force As seen on Little Wars TV! It's November 4, 2004 and coalition forces are making a push to clear Fallujah of jihadists who have fortified the city. In the some of worst street fighting seen since Hue City, you will take command of a rifle squad of USMC or multiple Al Queda Iraq militia teams. This is an asymmetric engagement using Force on Force on a beautiful 5x8 table packed with modern urban terrain. Kids welcome with accompanying adult. S: 192: 15 - Sink the Tennessee! - Little Wars TV Saturday, 3:00 PM, 3 hrs, Players: 8, DF11 GM: Miles Reidy Sponsor: Little Wars TV - Prize: none Period: American Civil War - Scale: 28mm - Rules: Uncivil Wars The CSS Tennessee has pulled into port to seek repairs and Union Command has decided to stage a raid to either capture or sink the rebel leviathan. Skirmish level game putting a Union raiding force against mixed Confederate force of sailors, militia and regulars. Game features a stunning 28mm scale model of the Tennessee, complete with a full interior! This game treats its historical subject with the same level of care as such Hollywood documentaries like"The Horse Soldiers"� and"The Patriot."�

Kids welcome with accompanying adult. S: 206: 15 - Battle of Foy - Little Wars TV Saturday, 3:00 PM, 3 hrs, Players: 4, DF12 GM: Keith Stine Sponsor: Little Wars TV - Prize: none Period: World War II - Scale: 28mm - Rules: Disposable Heroes 2 Play the scenario seen on Little Wars TV! January 13, 1945. Easy Company must take the town of Foy as part of the Allied counteroffensive after "Wacht am Rhein." For several weeks, the men of Easy have shivered in their foxholes in the Bois Jacques looking out across a wide frozen field at the town. They did not know that the troops of the 10th Panzergrenadier were already in the process of withdrawing from the town but they will certainly put up a fight in order to cover their move. Will easy take Foy? Will Captain Spiers make his famous wild dash? Join us and find out. Kids welcome with accompanying adult. S: 242: 15 - Shatterlands Walk Up Demo Saturday, 3:00 PM, 2 hrs, Players: 10, BF61 GM: Ben Rubin Sponsor: Stonegate Forge - Prize: none Period: Fantasy - Scale: 25mm - Rules: Shatterlands Come try Shatterlands, the character driven woodland black powder fantasy skirmish game from Stonegate Forge. Take command 1-2 characters in this innovative new system that evokes the tactical challenges of French and Indian War skirmish games and the character development aspects of fantasy RPGs. Walk away with a free character card and a figure to start your own squad. No ticket required. No one turned away. S: 277: 15 - Nightmares Walk Vimy Ridge Saturday, 3:00 PM, 3 hrs, Players: 6, BF6 GM: Richard Johnson Sponsor: Rattrap Productions - Prize: none Period: Alternate World War I - Scale: 28mm - Rules: Not All Blood Runs Red British and German Special Occult Forces are sent to investigate Apostate activity along Vimy Ridge. Horrific creatures have been sighted, but national interests always outweigh otherworld threats and both forces quickly come to blows with the Nameless creatures and their human followers playing spoiler. Horrific creatures terrorize the heights of Vimy Ridge in WW1. S: 282: 15 - Two Seater Trouble Saturday, 3:00 PM, 2 hrs, Players: 12, DF63 GM: Peter Landry Sponsor: none - Prize: none Period: World War I - Scale: 1/144th - Rules: Wings of Glory WWI A patrol of scouts runs into an enemy patrol mistaking it's two seaters for scouts. Should be, no trouble right? Take a nimble scout and fly circles around the cumbersome tandems, or have a sting in your tail and teach those uppity scout jocks a lesson. All levels welcome, rules taught for beginners.

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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S: 295: 15 - Counterattack at Suomussalmi - Theme Saturday, 3:00 PM, 4 hrs, Players: 4, DF36 GM: Jeff Kimmel Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Chain of Command After stalling the initial Soviet attacks, the Finnish forces gathered reinforcements to counterattack the 163rd Rifle Division, the lead elements of which had occupied the ruins of Suomussalmi. In the deteriorating weather conditions, the Finns prepared to take the fight to the invader. S: 328: 15 - The Wobbly Eight. World War I Saturday, 3:00 PM, 4 hrs, Players: 6, NH1 GM: Bill Cira Sponsor: none - Prize: none Period: World War I - Scale: 1:3000th - Rules: Fleet Action Imminent The German battlecruiser squadron has again sortied for a raid on the English coast. Due to bad weather, the Royal Navy's battlecruisers fail to intercept them, but the Germans do manage to bump into the RN's backup squadron consisting of eight old pre-dreadnought battleships affectionately know as "the Wobbly Eight."� The German commander now sees an opportunity to inflict an embarrassing defeat on the RN, while the British commander realizes that he must sacrifice his force. Rules taught, beginners welcome S: 370: 15 - Kunoichi Hime - Gun Run Saturday, 3:00 PM, 3 hrs, Players: 6, MA5 GM: Tom Vielott Sponsor: none - Prize: none Period: Renaissance - Scale: 28mm - Rules: Ninjutsu! (Home Rules) Seeking to gain an advantage in his coming conflict with the Takeda, Uesugi Kenshin has gone to great lengths to arrange a meeting with the captain of a Portuguese ship. The European muskets which fill this captain's cargo hold would be a great boon in Kenshin's next campaign. Through his spy network, Takeda Shingen has gotten wind of this deal, and has sent his most trusted agent, the"princess of ninjas,"� to disrupt it. S: 418: 15 - Plastic Pirates Produce Problems Saturday, 3:00 PM, 2 hrs, Players: 8, PA6 GM: Geoff Graff Sponsor: none - Prize: none Period: Age of Piracy - Scale: 40mm - Rules: Plastic Pirates Once again those Lego looters slip the ship, jaunt through the jungle, visit the village, panic the population, shock the soldiers and irritate the islanders. Now doesn't that sound like fun? A game for youngsters, reading would be helpful. S: 420: 15 - Samurai and Pirate Showdown Saturday, 3:00 PM, 3 hrs, Players: 8, PA5 GM: Harry Kogelschatz Sponsor: none - Prize: none Period: Age of Piracy - Scale: 28mm - Rules: Blood and Swash Rules Pirates are invading a Samurai compound, who will win?

S: 457: 15 - Dutch Interception Saturday, 3:00 PM, 4 hrs, Players: 8, LR2 GM: Keith Eshelman Sponsor: I-94 enterprizes - Prize: Yes Period: World War II - Scale: 1:285 micro - Rules: Check Your 6 February 24, 1942 - Japanese army air forces are tasked with attacked targets in Java and the Dutch are ready for them. Come fly Oscars, Buffaloes and Interceptors in the sky over Bandoeng. (Bet you never heard of that place!). Last con, the Dutch OWNED the Oscars. This time, we will use the CORRECT stats for the CW-21's!!! Another selection from Brian Dewitt's excellent Battles Above 3 scenario book. Prizes provided by our friend Dave Winfree at I-94 Enterprises once again. Players over age 14 only please. S: 464: 15 - Battle of Midway Saturday, 3:00 PM, 4 hrs, Players: 4, HG6 GM: Andy Waxtel Sponsor: none - Prize: none Period: WWII Naval - Scale: 1/300th - Rules: The World Wonders The Battle of Midway was a decisive naval battle in the Pacific Theater of World War II. The United States Navy defeated an attacking fleet of the Imperial Japanese Navy near Midway Atoll, inflicting devastating damage on the Japanese fleet that proved irreparable. Military historian John Keegan called it "the most stunning and decisive blow in the history of naval warfare". S: 118: 16 - ASSAULT ON THE WINTER LINE & THE BATTLE OF MONTE CASINO, ITALY, 1944 - 75TH ANNIVERSARY! - Theme Saturday, 4:00 PM, 4 hrs, Players: 6, DF15 GM: Louis Valenti Sponsor: W.A.M.P. - Prize: none Period: World War II - Scale: 15mm - Rules: World At War The Allied push up the boot of Italy has come to a dramatic halt outside the small Italian town of Cassino. Looming above the battlefield is a large Benedictine Monastery , which commands the approach up the Liri Valley toward Rome. Can U.S. & British Forces break through German defenses and Liberate Rome? Or will the Eternal City remain under the Nazi heel? Hold on to your raviolis cause we're bringing fast & fun back to WW2 gaming! This is a Divisional Level, fast-play game. Beginner friendly & Rules Taught. No Kids under 14 w/o parent. No food. Up to 4 Walk-Ups welcome. S: 203: 16 - Creepy Hollow - The Wrath of the Headless Hessian Saturday, 4:00 PM, 4 hrs, Players: 4, DF83 GM: Keith Frye Sponsor: none - Prize: none Period: Fantasy 18th Century - Scale: 28mm - Rules: 7TV/7th Voyage Ichabod Crane (Donnie Jepp) and Katrina Van Tassel (Ramona Wylder) are searching the Old Dutch Burying Ground for the Hessian's head, in the hope of reuniting it with his body, and ending the curse. Lady Van Tassel (Carol Lyndley) has other plans, and even the arrival of the Westchester Militia may not be enough to thwart the Wrath of the Horseman. Fantasy Horror

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variant of 7TV, set in late 18th Century America. S: 251: 16 - New Market, May 15, 1864 -The Field of Lost Shoes Saturday, 4:00 PM, 4 hrs, Players: 8, DF81 GM: John Wilk Sponsor: none - Prize: none Period: American Civil War - Scale: 28mm - Rules: "By Company, Into Line! Lt. Gen. U.S. Grant ordered Maj. Gen. Franz Sigel to move up the Shenandoah along the Valley Pike with 10,000 men. At New Market on the 15th, Sigel was attacked by a Confederate army of 4,100 men commanded by Maj. Gen. John C. Breckinridge. At a crucial point, Union guns were withdrawn from the line to restock ammunition, leaving a weakness that Breckinridge was quick to exploit. He ordered his entire force forward. Sigel's defense collapsed. Threatened by Confederate cavalry on his flank and rear, he ordered a withdrawal, burning the North Fork bridge behind him and retreated down the Valley to Strasburg. S: 276: 16 - They Suffered Greatly - Battle of the Monogehela, July 9, 1775 - Theme Saturday, 4:00 PM, 3 hrs, Players: 6, DF64 GM: Kimber VanRy Sponsor: Campaign Games - Prize: none Period: French & Indian War - Scale: 28mm - Rules: Muskets & Tomahawks In the summer of 1775, Mj. Gen Braddock was leading some 2400 men through the mountains of Pennsylvania in the hopes of taking Fort Duquesne at the Forks of the Ohio. To halt the British, French and their Indian allies met the column near the Monongahela. S: 364: 16 - We'll sleep on Salaita Hill tonight - Theme Saturday, 4:00 PM, 4 hrs, Players: 6, MA8 GM: Daniel Erdman Sponsor: Test of Battle - Prize: Test of Battle Gift Certificate Period: World War I - Scale: 20mm - Rules: Command Decision 4 February 12, 1916. Newly arrived in East Africa, the men of the 2nd South African Infantry Brigade looked down on their enemies as"krauts and armed kaffirs"� and their allies as incompetent. They believed that their objective, Salaita Hill, was held by the enemy with 300 rifles and two machine guns. They were wrong. Can you do better than the South Africans did? Or, commanding von Lettow-Vorbeck's forces, can you hold Salaita Hill with a few companies of askaris against two Allied brigades? Knowledge of Command Decision useful but not required; children welcome with a supervising adult S: 378: 16 - Mein Zombie: Swimsuit Edition Saturday, 4:00 PM, 4 hrs, Players: 8, NH2 GM: Mike Trauger Sponsor: none - Prize: none Period: Zombie Apocolypse - Scale: 25mm - Rules: Mein Zombie Cold Wars gets hot! Top Models have come to the island of San Miguel for the annual Moto-Zoom magazine bikini photo shoot. The zombies have also arrived. Can the girls escape the island or will the zombies feast? Come play Mein Zombie, a fast fun game that's easy to learn. Rules taught.

Beginners welcome. S: 381: 16 - Villers-Bretonneux Saturday, 4:00 PM, 4 hrs, Players: 4, NH3 GM: Kenny Noe Sponsor: ODGW - Prize: none Period: World War I - Scale: 15mm - Rules: Mein Panzer The first tank-versus-tank battles took place 24 April 1918 in a melee called the Second Battle of Villers-Bretonneux. It was an unexpected engagement between three German A7Vs and three British Mk. IVs. It is notable for being the first occasion on which tanks fought against each other; it was the biggest and most successful tank action of the German army in the First World War. S: 389: 16 - Dresden, August 26/27, 1813 Saturday, 4:00 PM, 4 hrs, Players: 6, MA1 GM: Nigel Marsh Sponsor: none - Prize: none Period: Napoleonic - Scale: 28mm - Rules: Carnage&GloryII Computer Moderated A series of attacks and counterattacks centered upon the village of Lobtau on the Allied left flank. In a series of scenarios, elements of Napoleon's II and XIV Corps engage with elements of General's Bianchi, Crenneville and Wiessenwolf's Austrians, to refight the series of attacks and counterattacks that centered around the village of Lobtau on the outskirts of Dresden. S: 413: 16 - BREAKTHROUGH: SIDI REZEGH Saturday, 4:00 PM, 3 hrs, Players: 8, MA3 GM: Frank Chadwick Sponsor: Test of Battle Games - Prize: none Period: World War II - Scale: 15mm - Rules: Breakthrough! Glenn Kidd and Frank Chadwick run their battalion-level World War Two game, covering the the battle-filled first three days of the Crusader Offensive around Tobruk in November 1941. Rules will be taught. Come by for a wild, fast-moving armor campaign in the desert. S: 424: 16 - Holding Horsa Bridge Saturday, 4:00 PM, 4 hrs, Players: 6, MA9 GM: Tim Broome Sponsor: none - Prize: none Period: World War II - Scale: 20mm - Rules: Command Decision Test of Battle D-Day, British paratroopers are holding the vital Ourne River bridge against a determined assault by elements of the 21st Panzer Division. The good news is...the Commandos are on the way. S: 453: 16 - Aftermath Saturday, 4:00 PM, 4 hrs, Players: 6, LR1 GM: Chad Zerbe Sponsor: none - Prize: none Period: SciFi - Scale: 1:6000th - Rules: Full Thrust The Confederation is dealing with the aftermath of there engagement with

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the Imperial Super Dreadnought. See how the Confederation can deal with a victory or defeat from there previous engagments No children under 14 please S: 137: 17 - The Little Rising - Battle of Glen Shiel 10 June 1719 - Theme Saturday, 5:00 PM, 3 hrs, Players: 6, DF73 GM: Nate Gerstner Sponsor: none - Prize: none Period: Age of Reason - Scale: 15mm - Rules: Modified Rebels and Patriots In 1719, King Philip V of Spain decided to meddle in Britain's succession disputes, by supporting the Jacobite claim to the throne. The Spanish had planned a two prong attack, with Spanish regulars landing on the South coast of England, and a column of loyal Jacobite Scots marching from the North. In March, the invasion fleet was badly damaged by a two day storm off Cape Finisterre, and the invasion called off. The next month, General Joseph Wightman led a government army north to deal with the rebellious Scots. Rules will be taught. S: 156: 17 - 2nd Afghan War-Battle of Kandahar 1880 - Theme Saturday, 5:00 PM, 4 hrs, Players: 4, DF13 GM: Troy Turner Sponsor: Maphogs - Prize: none Period: Colonial - Scale: 15mm - Rules: Regimental Fire & Fury Variant The British forces in Afghanistan were caught dispersed when the country rose in revolt. One British army was annihilated at Maiwand, the main army under Roberts was holding Kabul, and the small garrison of Kandahar was besieged. Roberts gathered a tough British/Indian army of 9500 men and forced marched to relieve Kandahar. Waiting for Roberts were 15,000 men of the Afghan Regular Army and accompanying ferocious tribesmen that had come down from the mountains to expel the invaders. The coming battle would decide the fate of Afghanistan, at least for awhile. S: 193: 17 - Frontier Wars: War On The Run In 1759--The Battles Of Robert Rogers - Theme Saturday, 5:00 PM, 2 hrs, Players: 12, HL3 GM: Frank Luberti Sponsor: Connecticut Game Club - Prize: none Period: French & Indian War - Scale: 28mm - Rules: Trench Wars (modified) Skirmish game using the Trench Wars rules modified for the French and Indian War. Novices, children with adults, rules lawyers and GMs looking for revenge welcome. Part One of a two session Campaign game inspired by the book "War On The Run" by John F. Ross. Kid Friendly Game. S: 199: 17 - Ares Zombies - Panic! Saturday, 5:00 PM, 3 hrs, Players: 5, DF43 GM: Stephen Gibson Sponsor: none - Prize: none Period: Modern - Scale: 28mm - Rules: Ares Zombies Yesterday, the streets of Akron were awash with blood, violence, and the unthinkable - the dead attacking the living. The governor has told civilians to shelter in place, and has declared a state of emergency. There's even

rumors that the National Guard has begun to cordon off the city. Today, with phone lines out and electricity flickering, you make a critical decision-you've got to get out before you're trapped in a city of the dead! Children above 14 welcome with accompanying parent. S: 207: 17 - Skirmish at Schlegel's Crossroad (Battle in a Box Contest) Saturday, 5:00 PM, 3 hrs, Players: 6, BF3a GM: Eric Schlegel Sponsor: none - Prize: none Period: American Civil War - Scale: 25mm - Rules: Home The Yanks and Rebs are advancing and both commanding generals have deemed it necessary to control Schlegel's Crossroad before the next phase of the campaign. Will it be aggression or patience that wins the day? The Battle in a Box contest challenges GM's to create an exciting game in which all the components will fit into a 17L Really Useful Box. S: 213: 17 - Test of Honour Samurai Battle Saturday, 5:00 PM, 3 hrs, Players: 4, HG5 GM: David Hill Sponsor: Your Hobby Place - Prize: none Period: Feudal Japan - Scale: 28mm - Rules: Test of Honour Test of Honour is a fun, fast paced 28mm miniature samurai skirmish game. Ninjas, monks, peasants, ronin and, of course, honourable samurai! Do you have what it takes to lead your clan to victory? Rules will be taught, kids welcome with accompanying adult, all miniatures/materials supplied but you are welcome to bring your own 24 pt warbands. S: 227: 17 - Cedar Mountain the Prelude to Bull Run, August 9th 1862 Saturday, 5:00 PM, 4 hrs, Players: 10, DF14 GM: Bryan Leshinskie Sponsor: none - Prize: The Prize is the Suprise Period: American Civil War - Scale: 20mm - Rules: Modified Battle Cry with SPI game rules Union forces under Nathaniel Banks attack Confederate forces under Major General Stonewall Jackson near Cedar Mountain Virginia. The Confederate intent is to march on Culpeper Court House to check a Union advance in Central Virginia. Join Veteran Game Master Bryan W. Leshinskie as he brings this battle to life. All welcomed to play with no one ever turned away... S: 230: 17 - Buck Rogers and the Tower of Biab (Battle in a Box Contest) Saturday, 5:00 PM, 3 hrs, Players: 4, BF3b GM: Duncan Adams Sponsor: none - Prize: none Period: SciFi - Scale: 54mm - Rules: Blood & Swash The interplanetary conglomerate Biab, Inc has secretly developed a device that will make them the most powerful entity in the Solar System! But the secret is out and various heroes and villains have set their sights on stopping them or getting it for their own use. Having learned that Biab, Inc

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is holding the device in Building 17L of their research facility four groups have arrived and intend to be the ones to get it. The Battle in a Box contest challenges GM's to create an exciting game in which all components will fit into a 17L Really Useful Box. S: 243: 17 - Shatterlands Walk Up Demo Saturday, 5:00 PM, 2 hrs, Players: 10, DF61 GM: Ben Rubin Sponsor: Stonegate Forge - Prize: none Period: Fantasy - Scale: 25mm - Rules: Shatterlands Come try Shatterlands, the character driven woodland black powder fantasy skirmish game from Stonegate Forge. Take command 1-2 characters in this innovative new system that evokes the tactical challenges of French and Indian War skirmish games and the character development aspects of fantasy RPGs. Walk away with a free character card and a figure to start your own squad. No ticket required. No one turned away. S: 396: 17 - Sky Galleons of Mars - Theme Saturday, 5:00 PM, 4 hrs, Players: 10, VC1 GM: David Kasper Sponsor: none - Prize: trophy Period: Victorian Science Fiction - Scale: 28mm - Rules: Mod Sky Galleons of Mars Lord Zogg a high martian king is hiding in his mountain crag the English once again unleash their gunboats to destroy his influence . After their first run in with his vanguard they are reinforced and head into the Mountains . Only to find lord Zog with more pirates waiting for them. Lots of dice lots of color lots of fun S: 104: 18 - king philips war Saturday, 6:00 PM, 4 hrs, Players: 8, DF31 GM: victor hiris Sponsor: none - Prize: none Period: Colonial - Scale: 28mm - Rules: song of drums and tomahawks pilgrims attack an Indian village December, 1675 S: 108: 18 - Battle for Suxy - 11 May 1940 Saturday, 6:00PM, 4 hrs, Players: 8, D23 GM: Maurice Holmes Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Disposable Heroes 2 On 11 May, the 10th Panzer Division and Motorized Infantry Rgmt Grossdeutschland turned north from Etalle, with plans to eventually head west across the Vierre Stream. This brought Grossdeutschland into contact the the French 1st Cavalry Brigade at the town of Suxy. One scenario, four different sets of rules, a new set each period. We will use Bolt Action 2nd Ed, Disposable Heroes 2, Under Fire and Combat Command TM. Come enjoy skirmish gaming S: 160: 18 - Rorkes Drift - Death awaits you all Saturday, 6:00 PM, 4 hrs, Players: 8, DF22 GM: Thomas Uhl

Sponsor: MapHoGS - Prize: none Period: Colonial - Scale: 28mm - Rules: The Men Who Would be Kings At 3:15 in the afternoon on January 22st 1879, word of the unimaginable disaster at iSandlwana earlier that day reached the outpost of Rorkes Drift. Lieutenants Chard and Bromhead immediately prepared defenses at Rorkes Drift using the buildings, rocky ledge, mealie bags and biscuit boxes to form a defensive perimeter. Zulu warriors, mainly of the Undi Corps, some 3-4,000 strong, missed the fighting at iSandlwana and were eager to wash their spears in blood and taste victory. Will the defenders of Rorkes Drift defy the odds and the impending onslaught? or will the Zulu victory be absolute? The battle is upon you... Usuthu! S: 258: 18 - Aerodrome(R) 3.0 - Korean War Aerial Combat: Level Field Saturday, 6:00 PM, 3 hrs, Players: 10, DF26 GM: Stanley Kubiak Sponsor: Aerodrome(R) Aerial Combat Games - Prize: Wings & Medals Period: Modern - Scale: 1:144th - Rules: Aerodrome(R) 3.0 - Korean War-Era Aerial Combat Game U.S. jet aircraft, including F-86 Sabres, are up to counter the Mig-15s of North Korea. Fly these aircraft (and perhaps more) in simulated air combat using the new Korean War-era version of the popular Aerodrome(R) World War 1 and World War 2 aerial combat rulesets. Still easy to learn and play, lots of fun. Rules taught, equipment provided. Up to 10 players per round, rounds run through allotted time. As always, Wings and Medals for Victories and Valor! Spouse- and Female-Friendly Game. Under age 15 only with playing adult. S: 262: 18 - Long, Obstinate, and Bloody: Guilford Courthouse 1781 Saturday, 6:00 PM, 4 hrs, Players: 6, DF16 GM: James McGaughey Sponsor: none - Prize: none Period: American War for Independence - Scale: 15mm - Rules: British Grenadier The largest battle of the Revolutionary War's Southern Campaign was fought at the small North Carolina back country hamlet of Guilford Courthouse. The battle proved to be a turning point for British military operations in the Revolutionary War. Come join the American Militia and Continental forces of General Greene, or fall in with the Royal Army and Lord Cornwallis for one of the bloodiest, and most decisive battles of the war. S: 270: 18 - The Marines at Okaharui (German South-West Africa, 1904) Saturday, 6:00 PM, 4 hrs, Players: 6, HG1 GM: Roy Jones Sponsor: Recreational Conflict - Prize: German South-West Africa Miniatures Period: Colonial - Scale: 25mm - Rules: Sword and the Flame (Modified) German Marines and Schutztruppen are moving in column through incredibly thick thorn bushes, in pursuit of Herero forces. Visibility is

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obscured, and the column is traveling at a crawl. Suddenly, shots ring out from the bush - and mounted Herero troops spring their trap! Bring your wits, your Mauser, plenty of ammo, and as much guts as you've got - this ain't gonna be no picnic, bud! A desperate fight, with German Marines vs. Herero Mounted, from the scenario book "The Herero War". More at: www.hererowars.com. S: 299: 18 - BATTLE OF MONTE CASINO: YES. OR NO? A DEBATE - Theme Saturday, 6:00 PM, 1 hr, Players: 24, Hopewell GM: Peter Panzeri Sponsor: Old Glory - Prize: Prizes from Old Glory Period: All Periods - Scale: N/A - Rules: N/a Join moderator Pete Panzeri and a panel of military historians for a thought provoking debate. Each will make a case"FOR"� or"AGAINST"� the 1944 Assault on Monte Casino (and explain why) and then respond to audience questions. Lively discussion is sure to to follow. Then YOU (the audience) can vote on the most "convincing case." (Bringing Food & Drinks is welcome.) HOPEWELL SEMINAR ROOM S: 313: 18 - Jets! - modern aerial warfare - Theme Saturday, 6:00 PM, 3 hrs, Players: 8, HG2 GM: Ignac Jakovac Sponsor: none - Prize: none Period: Modern - Scale: 1:600th - Rules: AH Flight Leader simplified Hex-based modern jet-era aerial combat based on old AH Flight Leader bookcase game simplified so you can jump right in. Never played FL before? No fear, GM will demo couple of turns for players unfamiliar with the system. If interested to play, please stop by even if you did not reserve a ticket. GM will make every effort to include you into the game! S: 367: 18 - Battle of Fox's Gap, 4:00pm, September 14, 1862 - Theme Saturday, 6:00 PM, 4 hrs, Players: 6, MA4 GM: David Bonk Sponsor: none - Prize: none Period: American Civil War - Scale: 28mm - Rules: Carnage and Glory On September 14, 1862 Union and Confederate forces struggled for control of South Mountain. The battle for Fox's Gap began early in the morning and by late afternoon both sides prepared for the final for one final push to settle the issue. S: 445: 18 - Crawfish Spring, Chickamauga Saturday, 6:00 PM, 4 hrs, Players: 6, DF51 GM: Stephen Franco Sponsor: none - Prize: none Period: American Civil War - Scale: 15mm - Rules: Johnny Reb III At the south end of the Chickamauga battlefield on September 19, 1863 Confederate Major General John Breckenridge assaults the Union right flank. On that day Bragg orders Breckenridge to halt his attack and move North. What if Bragg did not issue that order? Come play this intriguing scenario from John Hill's Johnny Reb II adapted for Johnny Reb III.

S: 116: 19 - Hail Of Fire - The Longest Day, June 6th 1944 Saturday, 7:00 PM, 4 hrs, Players: 8, DF84 GM: Brandon Fraley Sponsor: none - Prize: none Period: World War II - Scale: 15mm - Rules: Hail Of Fire Storm the beaches of Normandy, attack from behind enemy lines, or attempt to fight off the largest seaborne invasion in history! Rules are simple and fast-playing, but with a focus on fog of war. No experience necessary. Ages 12+. Raffle prizes for participants! S: 124: 19 - Safe Harbor, Quiet Night Saturday, 7:00 PM, 3 hrs, Players: 10, SR1 GM: Patrick Hreachmack Sponsor: P. T. Dockyards & Peco Armor - Prize: 1/600 scale miniatures will be awarded Period: World War II - Scale: 1:600th - Rules: Flaklighter II Time is mid 1943 and it is a quiet night in an Adriatic Harbor nestled into the coastal hills. Ships of several nationalities are gathered in a small harbor. While most are merchants, there are also warships of various sizes in and around the harbor. But just what is the enemy up to? Can we defend their next attack and when will that attack come? Each side may have some new surprises. Are you ready for mayhem and destruction? The small, but mighty coastal forces are at it again. What can you achieve against the enemy? Please no gamers under age 18. S: 128: 19 - Taylor Anderson's Destroyermen Series in Miniature Saturday, 7:00 PM, 4 hrs, Players: 8, DF24 GM: Leo Walsh Sponsor: none - Prize: none Period: Alternate Earth - Scale: 15mm - Rules: Unpublished It's another grand battle. The Alliance of Homes (Cats, people and others) are fighting more evil forces. The actual scenario will be announced at the convention. The rules are easy to learn and fast paced allowing for a lot of figures to be used on the table. Taylor, himself, loves seeing the pictures and the reports from the games played. Many figures are conversions and scratched. S: 133: 19 - The Empire Strikes Back Saturday, 7:00 PM, 3 hrs, Players: 6, DF41 GM: Eric Turner Sponsor: none - Prize: none Period: French & Indian War - Scale: 28mm - Rules: GAG Rules Despite the best efforts of Indian Tom and Captain Molyneaux, Major Lynn Otto and the Augusta Regiment are leading the efforts of the British Empire in punishing the French and Indians in their depredations. A column of Regulars, the Augusta Regiment, and Militia trudge through the wilderness to defeat the French and First Nations... S: 223: 19 - Colonial Marines, Xenomorph Alert, send help... Saturday, 7:00 PM, 4 hrs, Players: 6, VD4 GM: Brendan Watts

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Sponsor: none - Prize: none Period: SciFi - Scale: 25mm - Rules: Beer and Pretzels Space Marines Outer posts and explorers reported alien attackers and then radio silence. Main colony administration requests immediate rescue and evacuation. Colonial Marine support essential. S: 235: 19 - Comic Book Battles: 204 Revolutionary War Soldiers only $1.98 Saturday, 7:00 PM, 4 hrs, Players: 8, Df82 GM: Howard Whitehouse Sponsor: none - Prize: none Period: American War for Independence - Scale: 30mm - Rules: A Gentleman's War Remember those ads on the back of comic books? 'Rush coupon today!' You could get 204 Revolutionary War era toy soldiers for $1.98 plus shipping and handling. They were strangely semi-flat, took forever to arrive, and eventually you set them on fire or shot them with your BB gun. Well, not everyone did. 500 or so surviving comic book flats, painted and organized, will engage in battle in old school style. The scenario is imaginary, the rules easy to pick up, and you can imagine it's both 1776 and 1966 again. No BB guns allowed. S: 246: 19 - Scouting Mission (A Shatterlands Scenario) Saturday, 7:00 PM, 3 hrs, Players: 8, DF61 GM: Ben Rubin Sponsor: none - Prize: none Period: Fantasy - Scale: 25mm - Rules: Shatterlands A full multi-player Shatterlands scenario. A Rapani scouting party attempts to locate an important ford over the Dunsta River, but the Dumah Rangers are screening the river bank. Can the Rapani slip by and identify the ford or can the Rangers force them back and keep their secret? Experience with Shatterlands recommended but not required. S: 254: 19 - Mourir Pour Cao Bang Saturday, 7:00 PM, 3 hrs, Players: 4, DF35 GM: Patrick Berkebile Sponsor: none - Prize: none Period: Modern French Indochina - Scale: 28mm - Rules: TooFatLardies Chain of Command Viet Minh forces have been eliminating lightly-held blockhouses and strongpoints all along the De Lattre Line. Lead a ragtag force of colonial infantry and French paras defending a blockhouse and key checkpoint on Route Colonial-4 as the various garrisons make their way south -- Or --Lead a reinforced platoon of Viet Minh as they try to knock it out with their newly-arrived arsenal of weapons from China. S: 310: 19 - Check Your 6! WW2 - Beware of Big Jugs Saturday, 7:00 PM, 4 hrs, Players: 8, DF63 GM: Dave Winfree Sponsor: I-94 Enterprises / Raiden Miniatures - Prize: Aircraft miniatures to MVP of each side Period: World War II - Scale: 1:285 micro - Rules: Check Your 6! WW2

From the book Desperate Measures, a modified 'Beware of Big Jugs' scenario. (Modification permits a couple more players.) US fighter sweep into a Japanese airfield. Nominally, 2 planes per player. A couple of added planes to permit up to 8 players, from what is nominally a 6 player game. Rules will be taught. Please, no players under 14 without accompanying/playing adult. S: 340: 19 - Tales of the Gold Monkey Saturday, 7:00 PM, 4 hrs, Players: 6, PA3 GM: Buck Surdu Sponsor: none - Prize: none Period: Pulp - Scale: 28mm - Rules: GASLIGHT Join Jake Cutter, Corky, Sara Stickney White, and Jack on an exciting adventure to seek treasure while facing the warriors of Princess Koji, Nazi spies, unfriendly gorillas, and other bad guys. Cutter's Goose lands in an isolated bay on a remote island, and the gang moves inland supported by French soldiers allocated by Bon Chance Louie to retrieve the gold monkey. Younger gamers welcome's with a playing adult. Rules will be taught. No booze, please. S: 346: 19 - Battle of Manila Bay 1 May 1898 Saturday, 7:00 PM, 3 hrs, Players: 6, PA7 GM: Billy Molyneaux Sponsor: none - Prize: none Period: Early 20th Century - Scale: 1:1200th - Rules: Beer and Pretzel iron clads modified. During the Spanish-American War. The American Asiatic Squadron under Commodore George Dewey engaged and destroyed the Spanish Pacific Squadron under Contraalmirante (Rear admiral) Patricio Montojo. The battle took place in Manila Bay in the Philippines, and was the first major engagement of the Spanish-American War. The battle was one of the most decisive naval battles in history and marked the end of the Spanish colonial period in Philippine history. Will Admiral Dewy repeat the victory or can the Spanish navy stop the American fleet! This game is kid friendly. S: 361: 19 - Brazen Chariots - Battle of Chyrowa, Dukla Pass - Theme Saturday, 7:00 PM, 3 hrs, Players: 8, VC2 GM: Adam Wine Sponsor: none - Prize: Certificates Period: World War II - Scale: 15mm - Rules: Brazen Chariot WWII Tank Battles On Sept. 8, 1944 the battle for Dukla Pass, on the border between Poland and Slovakia, began with the Soviet Carpathian-Uzhgorod Offensive. On Sept. 12, the Soviet VIII Mechanized Corps, attempting to outflank and push back the Germans, advance through the Carpathian Mountains along the ulica Iwl-Chyrowa. The 16.Panzerdivision have been ordered to stop the Soviets. They meet at the village of Chyrowa, Poland. Take command of a Panzer Kompanie or a Soviet Tank Company . S: 365: 19 - Wasteland 101: Rad Zombies Must Die! - Theme Saturday, 7:00 PM, 4 hrs, Players: 6, PA8

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Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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GM: Gregory Priebe Sponsor: none - Prize: none Period: Post-Apocalypse - Scale: 28mm - Rules: This is Not a Test Learn to play the popular post-apocalyptic skirmish rules as you battle for survival against other war-bands in a blasted winter hellscape. Veteran and novice warlords are welcome. Rules will be taught. Children under 14 are welcome with the participation of a playing adult. S: 375: 19 - Motti Breakout: A Russo-Finnish War game Saturday, 7:00 PM, 4 hrs, Players: 6, PA4 GM: David Cook Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Combat Patrol: Winter War Supplement By January of 1940, the invasion of Finland has gone all wrong. North of Lake Lagoda the Soviets are trapped in isolated pockets as the worst winter in decades freezes. With no hope of rescue and facing starvation, the Soviets have no choice but to break out and return to their homeland. Can they escape the Finnish trap in time? S: 385: 19 - Objective Ponyri Saturday, 7:00 PM, 4 hrs, Players: 5, MA7 GM: Michael Pierce Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Bolt Action In July of 1943, Ponyri Station was a small village along the Kursk-Orel rail line. From July 7-10, German forces attempted to wrest the village from the Red Army and continue its advance during Operation Citadel. The place became known as the Stalingrad of Kursk, as bitter fighting see-sawed back and forth over the train station, the schoolhouse and the water tower. S: 392: 19 - DEFEATING THE GREEN HORDE--OR AT LEAST SURVIVE IT Saturday, 7:00 PM, 3 hrs, Players: 6, PA6 GM: Christopher Johnson Sponsor: none - Prize: none Period: Fantasy - Scale: 28mm - Rules: Zombiecide Green Horde Your task will be to complete a pain-in-the-kiester quest while trying to keep everyone in your group alive despite a necromancer, an abomination or two, and hordes of orcs. (Orcs of course are evil--undead Orcs are REALLY evil.) The game is expected to last up to 3 hours. If enough folks want to play again, another game will follow. S: 394: 19 - The Germans Roll East Saturday, 7:00 PM, 4 hrs, Players: 6, PA2 GM: Don Hogge Sponsor: none - Prize: none Period: World War II - Scale: 28mm - Rules: Battleground WWII Barbarossa is in full swing and the Germans are pushing hard. In one sector the Germans are attempting to capture a small farm town to use as a supply base. The Russians try to establish a hasty defensive position with whatever units that can be thrown in front of the German attack. (This is

part of the HAWKs theme year of Barbarossa games) Gamers under the age of 14 are welcome with an adult. S: 398: 19 - FIGHTING STEAM - DAMN! THE TORPEDOES! Saturday, 7:00 PM, 4 hrs, Players: 8, VD1 GM: Paul Meyer Sponsor: none - Prize: none Period: American Civil War - Scale: 1:1000th - Rules: FIGHTING STEAM - Advanced Version Farragut's Nightmare - The"might have been"� Battle of Mobile Bay. With the bulk of the Federal battle line halted in confusion in the Confederate minefield, David"Thunderbolt"� Farragut finds his flagship and a few consorts facing Mobile Bay's defenders led by the formidable C.S.S.Tennesse. Can the Union admiral handle a fight against even odds? Rules taught. Not well-suited for very young players S: 402: 19 - Battle for Soave - The left Flank Attack of General Grenier - Theme Saturday, 7:00 PM, 4 hrs, Players: 6, MA6 GM: Thomas Garnett Sponsor: Carnage and Glory - Prize: none Period: Napoleonic - Scale: 28mm - Rules: Carnage and Glory Mountain warfare during the Napoleonic era was one to control critical valleys and passes. There was little effort to control mountain peaks because opposing armies would go around them and trapping the defenders. Occasionally, there was a need to attack to eliminate an enemy on some lower ridges blocking a critical mountain valley-way. In NE Italy at Soave in the Alpone River Valley, an Austrian corps of several brigades sought to block a French advance. Children 12 and older, with a parent, are welcomed. Access to electric outlet required S: 414: 19 - Battletech - The Dispossessed 2 Saturday, 7:00 PM, 5 hrs, Players: 10, KH1 GM: Edward Wright Sponsor: none - Prize: none Period: SciFi - Scale: 1:285 micro - Rules: Total Warfare As recently dispossessed Mechwarriors and tank crews, lady luck has once again shone on you as you stumble upon an abandoned battlefield. Race against other dispossessed warriors to salvage as much gear as possible and become king of the battlefield! All materials, miniatures and dice will be provided. Intermediate to experienced players and no players under 15 years old. S: 419: 19 - Samurai V.S. Zombies Saturday, 7:00 PM, 3 hrs, Players: 8, PA5 GM: Mike Kogelschatz Sponsor: none - Prize: none Period: SciFi - Scale: 28mm - Rules: Blood and Swash Rules and Mein Zombie After a great victory Shogun Nijo has returned to his summer courtyard. Little does he know that zombies and monsters will be joining him. Will the Shogun and his samurai escape or be caught in the mayhem. Quick and

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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easy to learn rules. S: 422: 19 - Mad Max Returns Saturday, 7:00 PM, 3 hrs, Players: 12, HL1 GM: Eric Goodlander Sponsor: none - Prize: Dice Period: Future - Scale: 1:25th - Rules: Modified Gaslight After a 1 and 1/2 year Hiatus from being lost in the garage, Mad Max returns. Our 7th outing at Cold Wars. Join us in our return to a cinematic car chase across the 18'+ of tables. Jump from car to car, shoot each other, Ram each other, do whatever you want, the game master is opened at you trying anything. Doesn't always work but you can try anything. No tickets needed... First 12 people to show up are playing. If we have cars even more can get in. S: 429: 19 - Some Like It Hot: Patton vs. the Russians, 1945 Saturday, 7:00 PM, 3 hrs, Players: 4, HG4 GM: Arofan Gregory Sponsor: none - Prize: T-Shirts for all players Period: World War II - Scale: 15mm - Rules: Active Armor WWII (Computer-Assisted Operational Level) Whether you admire Patton as one of the great generals of WWII or view him as a lunatic warmonger, he was strongly in favor of taking the war to the Soviets in 1945. In 1945, Churchill had made plans for Operation Unthinkable in which the Allies, supplemented by 100,000 Germans, would launch a surprise attack against the Soviets. These are the ingredients for a fabulous what-if scenario featuring the heaviest late-war armor. See if Patton and his ex-Nazi allies can surprise the Soviet bear! S: 447: 19 - Zeppelin Raid Saturday, 7:00 PM, 2 hrs, Players: 14, DF42 GM: Mike Jacobs Sponsor: none - Prize: none Period: World War I - Scale: 1:144th - Rules: Wings of Glory WWI It's March 16 1917 LZ 39 has been spotted over Kent and its time to bring it down. But watch out 30 minutes later LZ 35 shows up to inflect her damage. Join the 39 Squadron to defend England. Open to anyone, Minors need a guardian present S: 449: 19 - The Great War of 1897 at Sea from the Skagerrak Saturday, 7:00 PM, 3 hrs, Players: 8, DF51 GM: Daniel Kerr Sponsor: Deadly Warfare Games - Prize: none Period: PreDreadnought Naval - Scale: 1:1000th - Rules: Black Smoke Blue Water Russia and France team up to pave the way for landings to invade Great Britain. Their objective will be to reduce the German Base at Helgoland and hopefully knock some of the German Fleet out before The Royal Navy can come to its aid. S: 194: 20 - Patriot Wars: War On The Run In 1776--The Battles Of Robert Rogers - Theme Saturday, 8:00 PM, 2 hrs, Players: 12, HL3

GM: John Spiess Sponsor: New York Wargamers Association - Prize: none Period: American War for Independence - Scale: 28mm - Rules: Trench Wars (modified) Skirmish game using the Trench Wars rules modified for the AWI. Novices, children with adults, rules lawyers and GMs looking for revenge welcome. Part Two of a Campaign game inspired by the book "War On The Run" by John F. Ross. Kid Friendly Game. S: 200: 20 - Ares Zombies - Panic! Saturday, 8:00 PM, 3 hrs, Players: 5, DF43 GM: Stephen Gibson Sponsor: none - Prize: none Period: Modern - Scale: 28mm - Rules: Ares Zombies Yesterday, the streets of Akron were awash with blood, violence, and the unthinkable - the dead attacking the living. The governor has told civilians to shelter in place, and has declared a state of emergency. There's even rumors that the National Guard has begun to cordon off the city. Today, with phone lines out and electricity flickering, you make a critical decision-you've got to get out before you're trapped in a city of the dead! Children over 14 welcome with accompanying parent. S: 267: 20 - Into the Darkness: SPACE HULK: Into OBLIVION Saturday, 8:00 PM, 4 hrs, Players: 12, BF71 GM: James Nicholson Sponsor: LXG, The MECHANICON & GAMING GARAGE - Prize: none Period: SciFi - Scale: 25mm - Rules: SPACE HULK, DEATHWING, GENESTEALER & LXG house rules. "OBLIVION" HAS BEEN A SPACE HULK THAT HAS DRIFTED IN AND OUT OF MATERIAL SPACE FOR MILLENNIA, THROUGHOUT IMPERIAL SPACE, CLAIMING SHIPS AND SOULS. THERE HAVE BEEN THOUSANDS OF SIGHTINGS OF "OBLIVION". SOME HAVE THOUGHT IT TO BE HYSTERIA, MYTH AND EVEN DAEMON. BUT FOR ONE SOUL WHO HAS BEEN HAUGHTED BY THE EXPERIENCE. He is linked to it eternally. Inquisitor Karis has sworn mighty oaths to eradicate the menace from this universe. Come Join inquisitor Karis and his special task force. S: 286: 20 - To the Mercy of the Enemy: A Forts & Frontiers Adventure Saturday, 8:00 PM, 3 hrs, Players: 6, DF64 GM: Jameson Proctor Sponsor: Campaign Games - Prize: none Period: French & Indian War - Scale: 28mm - Rules: Forts & Frontiers On October 16, 1755, the settlement of Penn's Creek, Pennsylvania near present day Selinsgrove was raided by Indian warriors hailing from the nearby village of Shamokin. Of the 25 settlers, only 1 escaped. The others were either killed or taken into captivity. On October 22, a party, led by John Harris, Jr., set out from Harris' Ferry to bury the dead at John Penn's Creek and attempt to rescue the living now held in captivity. Forts & Frontiers is a new adventure game set in 17th & 18th North America from Campaign Games. It's played with paper & pencil & miniature figures.

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

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S: 306: 20 - Bloody Battle for MONTE CASINO 1944 - Theme Saturday, 8:00 PM, 3 hrs, Players: 16, CW2 GM: Peter Panzeri Sponsor: OLD GLORY - Prize: Prizes from Old Glory Period: World War II - Scale: 12mm - Rules: Rommel Rules! Come alone or in teams of 3... A Quest up a MASSIVE MOUNTAIN; 400,000 men; 2,000 TANKS, 5,000 artillery pieces, 4,000 planes and o Er 75,000 Casualties. What's not to love? A war Game, A strategy game, a Survival game. Join Us for a massive FAST & FURIOUS Playing event! Find us in the CORNWALL ROOM. CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY. S: 472: 20 - Gnome Wars: The Battle of West Point Saturday, 8:00PM, 4 hrs, Players: 8, BF4 GM: James Stanton Sponsor: Brigade Games - Prize: Gnomes! Period: Gnomes - Scale: 28mm - Rules: Gnome Wars Easter Sunday, seven days after the end of the Civil War, news of the surrender had not reached the Confederate or Union soldiers at West Point, GA. The Union forces want to cross the Chattahoochee River near Fort Tyler, an earthwork fort atop a hill in West Point, whose primary purpose is to provide a point to defend the vital railway bridge. A small group of Confederates intend to make a stand. No one under 12 without playing adult with parent/child teams encouraged S: 119: 21 - Battle of the Jundland Waste Saturday, 9:00 PM, 4 hrs, Players: 4, DF33 GM: Seamus Devine Sponsor: W.A.M.P. - Prize: none Period: SciFi - Scale: 15mm - Rules: Future War Commander modified for Star Wars. Join our familiar hero's as they battle across Tatooine. Darth Vader leads a Legion against the Rebels. Jabba hires Mercenaries to see what could be so valuable. Kids welcomed with adult supervision. No food or drinks. Rules taught. S: 448: 21 - A Night at Red Dragon Inn Saturday, 9:00 PM, 1 hr, Players: 10, DF62 GM: Sean Jacobs Sponsor: none - Prize: none Period: Medieval - Scale: Other - Rules: All We are done adventuring, now its time to start drinking. Not recommended for minors. S: 465: 21 - The Last Battle of Tank 66 - Theme Saturday, 9:00 PM, 4 hrs, Players: 6, HG6 GM: Senusi Lewis Sponsor: none - Prize: none Period: Modern - Scale: 15mm - Rules: Team Yankee Captain Bannon and his Tank, Alpha 66, finds himself left behind on the way to Hill 214. Racing to catch up with Team Yankee fopr the Battle for Hill 214.

Z: 162: 09 - Close Action! - Sunday's Fleet Battle Sunday, 9:00 AM, 6 hrs, Players: 20, ST1 GM: Lee Girer Sponsor: none - Prize: none Period: Age of Sail - Scale: 1:600th - Rules: Close Action by Mark Campbell Captains! Come refight a dramatic naval battle from the Age of Fighting Sail, when fleets of ships of the line dueled to determine who would rule the seas. Realistic movement, combat, and limited communications rules assure that you'll get as close to real combat as possible. Will YOU win Honor and Glory, or be disgraced in dishonorable defeat? Beginners Welcome. Rules taught, Kid Friendly Game. All materials provided, Please bring your own courage... Z: 268: 09 - - Into the Darkness: NECROMUNDA: Underhive: ASSAULT on PRECINCT 13; REDUX Sunday, 9:00 AM, 4 hrs, Players: 12, DF71 GM: James Nicholson Sponsor: LXG, The MECHANICON & GAMING GARAGE - Prize: none Period: SciFi - Scale: 28mm - Rules: NECROMUNDA: UNDERHIVE & House rules. The renegade Guilder Vec has been apprehended by the Adeptus Arbites for selling unauthorized black market specials. The Arbites are bringing him to precinct 13. Squads of enforcers and arbitrators have been deployed to make sure he gets there. A contract has been issued for the renegade guilder he must not get to the precinct. He's wanted ALIVE by his guilder brethren to be made an example of guilder justice. Come join us in the hunt for Guilder Vec or the protection detail for Guilder Z: 315: 09 - Annual Cold Wars Prayer Breakfast Sunday, 9:00 AM, 2 hrs, Players: 20, VD1 GM: James (JT) Thomas Sponsor: none - Prize: none Period: Modern - Scale: Other - Rules: The Word We welcome all to join us in this non-denominational Christian Prayer breakfast! This is a tradition that dates back to the early days of HMGS and this convention. We are a Christian group that welcome all for prayer. Won't you join us in this? We would love to have your company this day! So, we will see you Sunday. If you want any additional information, you can EMAIL me at [email protected]. Thanks for your time! *Note the start time should be 7:30am. Won't you join us? For additional information, EMAIL me at [email protected]. Z: 224: 10 - Eat Hitler! Sunday, 10:00 AM, 2 hrs, Players: 12, HL3 GM: Brendan Watts Sponsor: none - Prize: none Period: SciFi - Scale: 25mm - Rules: Howard Whitehouse's Eat Hitler, the Nazi Taste Treat. Hitler and cronies attempt to use their time machine to go back and refight the war but end up in the age of dinosaurs facing gamers playing dinosaurs consuming them for points. Lighthearted convention closing game for dino lovers and burnt out gamers about to hit the road for home.

Cold Wars® 2019 Event List

Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

P a g e 43 | 43 3/1/2019

Z: 225: 10 - The Easter Rising, 1916 Sunday, 10:00 AM, 4 hrs, Players: 6, DF31 GM: Roxanne Patton Sponsor: NOVAG - Prize: none Period: World War I - Scale: 15mm - Rules: Battlefront WWII On Easter Monday Morning, armed men of the various anti-British factions took control of important public buildings in Dublin. The British response took two days to form, but then their preponderance in artillery and men doomed the fledgling Irish Republic. The scenario focuses on the fighting around the General Post Office. Not suitable for children under 17. Z: 342: 10 - Buck Rogers and the Tower of Biab Sunday, 10:00 AM, 2 hrs, Players: 4, PA2 GM: Duncan Adams Sponsor: none - Prize: none Period: SciFi - Scale: 54mm - Rules: Blood and Swash The interplanetary conglomerate Biab, Inc has secretly developed a device that will make them the most powerful entity in the Solar System! But the secret is out and various heroes and villains have set their sights on stopping them or getting it for their own use. Having learned that Biab, Inc is holding the device in Building 17L of their research facility four groups have arrived and intend to be the ones to get it. This is a reprise of my Battle in a Box contest entry.