cold wars 2017 - c.ymcdn.com · gm: jim casey sponsor: none, ... rules: command decision...

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Cold Wars 2017 Event List FRIDAY F: 105 Plywood and Bullets Friday, 9:00:00 AM, 4 hrs, 6 Players GM: Jim Casey Sponsor: None, Prize: None Period: World War II, Scale: 1:600, Rules: Flaklighter II British coastal forces hunt for German convoys near Holland. Rules by PT Dockyard, will be taught. F: 118 The Longest Delay Friday, 9:00:00 AM, 4 hrs, 10 Players GM: Jay Wissmann Sponsor: None, Prize: None Period: Victorian Science Fiction, Scale: 1:1200, Rules: Dystopian Wars Straight from the big screen we have a DW version of the Longest Delay or Saving Ryan's Privates. A massive Anglo- American assault onto the French coast between Le Havre and Cherbourg. Aero-Naval forces support the ground pounders as they struggle to achieve a lodgement on the Norman coast. F: 127 'I am to knock Joe Johnston' - Resaca, GA 15 May 1864 Friday, 9:00:00 AM, 4 hrs, 6 Players GM: Kaleb Dissinger Sponsor: Refuse the Flank Wargamers, Prize: None Period: American Civil War, Scale: 15mm, Rules: Fire & Fury Regimental 'Neither Atlanta, nor August, nor Savannah was the objective, but the ARMY OF JOSEPH JOHNSTON, go where it might.' Three armies of Federals under Sherman are ordered to move through northern Georgia to crush Johnston. The first major battle of the campaign could not be on worse terrain for Sherman. Johnston's Army of the Tennessee had 'all the advantages of natural positions, of artificial forts and roads, and of concentrated action.' F: 147 ENCOUNTER AT ROA, NORWAY 16 April 1940 - Theme Friday, 9:00:00 AM, 4 hrs, 6 Players GM: Leo Walsh Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Under Fire The German invasion of Norway commenced 9 April, 1940. The 196th Infantry Division landed in Oslo on 11 April and was moving inland toward Lillehammer and Trondheim on 16 April. Contact was made at Roa between Lt General Pellengahr's German 196th Infantry Division and the Norwegian Bergen Division commanded by General Ruge and aided by elements of the British Leicester Regiment, 148th Infantry Brigade. The Norwegians hoped to delay the Germans long enough to organize the defense of Lillehammer. During the convention this scenario will be played using 4 different rules. Arc of Fire, Bolt Action, Disposable Heroes, & Under Fire. Compare them. F: 153 Khalkin Gol - "The Nomonhan Incident Friday, 9:00:00 AM, 5 hrs, 4 Players GM: Michael Sincavage Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Battlefront In moves that can only be explained by machoism, Russia and Japan battle ferociously for meaningless territory in Manchuria in latter 1939. Both sides have large armor contingents, and while the Japanese infantry has the zeal, the Russians have the artillery, ammunition, and more reserves. Tough brutal fighting is dominated by early but effective tanks and armored cars. This seemingly insignificant struggle ends up dramatically affecting war strategy for both the Allies and Axis. Familiarity with Battlefront rules is needed as only a passing review of the rules will be made. Please no children under 15. F: 186 Battle of Wittstock, Oct. 4, 1636 Friday, 9:00:00 AM, 4 hrs, 6 Players GM: Bob Bryant Sponsor: None, Prize: None Period: Pike & Shot, Scale: 15mm, Rules: Might of Arms Wittstock was one of the more important battles of the Thirty Years War, because it was a setback for Emperor Ferdinand II, and it restored the eminence of the Swedish army and intentions. The Imperial force was deployed in a favorable position on a hill. The Swedish army risked making a double flank attack, which succeeded.

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Page 1: Cold Wars 2017 - c.ymcdn.com · GM: Jim Casey Sponsor: None, ... Rules: Command Decision Test-of-Battle The Western Front August 1914, bathtubbed so an army ... Cold Wars 2017

Cold Wars 2017 Event List

FRIDAY F: 105 Plywood and Bullets Friday, 9:00:00 AM, 4 hrs, 6 Players GM: Jim Casey Sponsor: None, Prize: None Period: World War II, Scale: 1:600, Rules: Flaklighter II British coastal forces hunt for German convoys near Holland. Rules by PT Dockyard, will be taught. F: 118 The Longest Delay Friday, 9:00:00 AM, 4 hrs, 10 Players GM: Jay Wissmann Sponsor: None, Prize: None Period: Victorian Science Fiction, Scale: 1:1200, Rules: Dystopian Wars Straight from the big screen we have a DW version of the Longest Delay or Saving Ryan's Privates. A massive Anglo-American assault onto the French coast between Le Havre and Cherbourg. Aero-Naval forces support the ground pounders as they struggle to achieve a lodgement on the Norman coast. F: 127 'I am to knock Joe Johnston' - Resaca, GA 15 May 1864 Friday, 9:00:00 AM, 4 hrs, 6 Players GM: Kaleb Dissinger Sponsor: Refuse the Flank Wargamers, Prize: None Period: American Civil War, Scale: 15mm, Rules: Fire & Fury Regimental 'Neither Atlanta, nor August, nor Savannah was the objective, but the ARMY OF JOSEPH JOHNSTON, go where it might.' Three armies of Federals under Sherman are ordered to move through northern Georgia to crush Johnston. The first major battle of the campaign could not be on worse terrain for Sherman. Johnston's Army of the Tennessee had 'all the advantages of natural positions, of artificial forts and roads, and of concentrated action.'

F: 147 ENCOUNTER AT ROA, NORWAY 16 April 1940 - Theme Friday, 9:00:00 AM, 4 hrs, 6 Players GM: Leo Walsh Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Under Fire The German invasion of Norway commenced 9 April, 1940. The 196th Infantry Division landed in Oslo on 11 April and was moving inland toward Lillehammer and Trondheim on 16 April. Contact was made at Roa between Lt General Pellengahr's German 196th Infantry Division and the Norwegian Bergen Division commanded by General Ruge and aided by elements of the British Leicester Regiment, 148th Infantry Brigade. The Norwegians hoped to delay the Germans long enough to organize the defense of Lillehammer. During the convention this scenario will be played using 4 different rules. Arc of Fire, Bolt Action, Disposable Heroes, & Under Fire. Compare them.

F: 153 Khalkin Gol - "The Nomonhan Incident Friday, 9:00:00 AM, 5 hrs, 4 Players GM: Michael Sincavage Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Battlefront In moves that can only be explained by machoism, Russia and Japan battle ferociously for meaningless territory in Manchuria in latter 1939. Both sides have large armor contingents, and while the Japanese infantry has the zeal, the Russians have the artillery, ammunition, and more reserves. Tough brutal fighting is dominated by early but effective tanks and armored cars. This seemingly insignificant struggle ends up dramatically affecting war strategy for both the Allies and Axis. Familiarity with Battlefront rules is needed as only a passing review of the rules will be made. Please no children under 15.

F: 186 Battle of Wittstock, Oct. 4, 1636 Friday, 9:00:00 AM, 4 hrs, 6 Players GM: Bob Bryant Sponsor: None, Prize: None Period: Pike & Shot, Scale: 15mm, Rules: Might of Arms Wittstock was one of the more important battles of the Thirty Years War, because it was a setback for Emperor Ferdinand II, and it restored the eminence of the Swedish army and intentions. The Imperial force was deployed in a favorable position on a hill. The Swedish army risked making a double flank attack, which succeeded.

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F: 198 Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles Friday, 9:00:00 AM, 2 hrs, 16 Players GM: Jack Sheriff Sponsor: Washington Grand Company (www.wgcwar.com), Prize: Raffle for Thistle and Rose TRIUMPH! Army Pack Period: Ancients: Medieval, Scale: 15mm, Rules: TRIUMPH! fast play rules for ancient and medieval battles Take on the role of Caesar, the Great Khan or Pharaoh and lead your forces against brutal enemies as you battle your way across Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED introduces players to the fast-play TRIUMPH! ancient and medieval rules. Tutors are on hand to help introduce you to the game, teach and answer questions. History awaits; will you be victorious, or shall your severed head decorate an enemy spear? Rules are easy to learn and will be taught to players as needed. Armies and all other gaming tools will be provided. F: 234 Battle of Franklin 1864 Friday, 9:00:00 AM, 6 hrs, 6 Players GM: Paul Olszanski Sponsor: Fire and Fury games, Prize: None Period: American Civil War, Scale: 28mm, Rules: Fire and Fury 2nd edition Come try out the new edition of fire and fury games! F: 257 Battle of Memphis (Battle of the Rams) Friday, 9:00:00 AM, 3 hrs, 6 Players GM: Brian Dewitt Sponsor: NOVAG, Prize: None Period: American Civil War, Scale: 1:600, Rules: Ironclads II (Not puplished) Naval battle fought on the Mississippi River immediately above the city of Memphis on June 6, 1862, during the American Civil War. The engagement was witnessed by many of the citizens of Memphis. The Western Gunboat Flotilla engage with a fleet of Confederate Rams.

F: 261 CHECK YOUR SIX! - Macchi Melees - Northern Exposure Friday, 9:00:00 AM, 4 hrs, 8 Players GM: Paul Meyer & NOWS Sponsor: None, Prize: None Period: World War II, Scale: 1/144, Rules: Check Your Six! (Some house rules) "This ain't sunny Italy!" Fighter pilots of the Regia Aeronautica find themselves deep in Mother Russia trying to keep the Ratas and Yaks away from the clumsy dive bombers of their "master race" allies. House rules provide the slightly higher level of detail appropriate for scenarios with smaller numbers of larger-scale aircraft . Rules will be taught. Not well-suited for very young players F: 273 JOE HACK - Numbdians Go North Friday, 9:00:00 AM, 4 hrs, 12 Players GM: Joe Swartz & NOWS Sponsor: None, Prize: None Period: Ancients, Scale: 28mm, Rules: JOE HACK Another Roman civil war is being fought. Uhlius Ceasar, commander of the Legions of the Danube, called (bought) the fierce warriors of Numbdia along with elephants and the worlds finest light cavalry north to augment his legions. Uhlius Ceasar has set a trap for the Rhine legions marching to the east. rules taught. minors welcome with adult F: 325 The Battle of Saalfield 1806 Friday, 9:00:00 AM, 4 hrs, 4 Players GM: Cliff Brunken & Del-Val Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Shako II Upon arrival in front of the Prussian position, Lannes decided the key to victory was to pin the Prussians around Garnsdorf and Saalfeld while maneuvering around the Prussian right flank to cut their line of retreat. Lannes didn't wait for Augereau and attacked immediately. A Michael Hopper Scenario Under 14 must be accompanied by Adult

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F: 331 Austerlitz 1805 - Theme Friday, 9:00:00 AM, 4 hrs, 8 Players GM: Dave Reiners & Rogues Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Shako II One of Napoleons greatest Victories. The French fighting a combined Russian-Austrian Army. Napoleon then order Soult's forces to turn and evelope the allied left resulting in a decisive Victory. A Michael Hopper Scenario Under 14 must be accompanied by Adult F: 345 Skirmish in New France Friday, 9:00:00 AM, 3 hrs, 6 Players GM: Don Hogge & HAWKS Sponsor: None, Prize: None Period: French & Indian War, Scale: 28mm, Rules: Muskets & Tomahawks The French and Indian War began after a series of incidents in the upper Ohio River valley, which the French and British governments both claimed as their territory. In an effort to gain control of the disputed territory, British forces established a series of forts and outposts throughout the region. French forces harassed these forts and ambushed their supply lines. Gamers under the age of 14 are welcome with an adult. F: 116 Operation Tulipe - Dec. 1951 - French Indo-China Friday, 10:00:00 AM, 4 hrs, 6 Players GM: Pete English Sponsor: Age of Glory, Prize: None Period: Cold War, Scale: 28mm, Rules: Force on Force - mod. Dec. 22, 1951 - Through Nov. French offensives in the Hoa Binh region have been very successful in blocking the Viet Minh from easy access to the Red River delta, but the communists are not yet ready to admit defeat. Giap has ordered the 308th (Vanguard) Div. forward to support the 312th (Victorious) Div. By Dec. 21, the 36th Regt. had infiltrated back to the Ba Trai forest. Legion paras of the 1st BEP were sent forward to conduct recon in the contested woods. F: 119 Badmash! Friday, 10:00:00 AM, 3 hrs, 5 Players GM: Tim Tilson Sponsor: None, Prize: None

Period: World War II, Scale: 15mm, Rules: Fireball Forward 22 Feb 45. Oyin Burma. The 17th Indian Division has crossed the Irrawaddy and is driving for the Japanese commander center in Meiktila. Early in the afternoon, a Rajput infantry battalion with their supporting armour arrives outside the village of Oyin. The 55th Regiment from 18th Division are there and determined to stop the British advance. Can the British clear the village before sundown? From a new campaign book on the 1945 Burma campaign. F: 124 Home Before the Leaves Fall Friday, 10:00:00 AM, 6 hrs, 6+ Players GM: Jessee Scarborough Sponsor: Test of Battle Games, Prize: gift certificates Period: World War I, Scale: 15mm, Rules: Command Decision Test-of-Battle The Western Front August 1914, bathtubbed so an army is represented by a battalion. Fog-of-War cards will be extensively used. Shown with a maximum of 6 players. Addtional players welcome. Please contact the gamemaster if you planning to play ([email protected]). F: 171 Can You Save Private Ryan Friday, 10:00:00 AM, 3 hrs, 10 Players GM: Lee Sowers Sponsor: On Military Matters, Prize: None Period: World War II, Scale: 28mm, Rules: Skirmish Action Refight the iconic battle featured in the famous finale of the hit movie Saving Private Ryan in 28mm. Can your Tigers, Panzers and crack SS Troops overwhelm the US Rangers and the small "Band of Brothers" from the 101st Airborne? Can the Americans hold the bridge and save Private Ryan? Fast and furious one on one action using the popular new Skirmish Action rules. Rules taught. Minis provided. Adults Only. Come star in this action packed WWII drama. F: 176 VSF Race - Spanish Style Friday, 10:00:00 AM, 2 hrs, 12 Players GM: Jon Lundberg Sponsor: Brigade Games and West Wind, Prize: None Period: Victorian Science Fiction, Scale: 28mm, Rules: VSF Races

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A race of weird contraptions through the Spanish Countryside. Do you put your trust in technology or your own power? Start your convention with laughs F: 180 Helm's Deep - Rohan Stands Alone - Theme Friday, 10:00:00 AM, 4 hrs, 7 Players GM: Ray Shields Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: GW-Lord of the Rings Hundreds of Orcs and Uruk-Hai will face off against a hundred men of Rohan who occupy a custom built model of Helm's Deep. The key is whether or not the fortress can be held until the arrival of Gandalf and the rest of the forces of Rohan and will this force be enough? I am more then willing to host it either Friday Morning or Saturday night. Challenge the mighty walls of the Hornburg with your hordes or Uruk-Hai and Orcs or command Legolas, Gimli, or Aragorn and the valiant men of Rohan! F: 242 Into The Darkness: Star Trek Attack Wing: DEMOs Friday, 10:00:00 AM, 4 hrs, 12 Players GM: James Nicholson Sponsor: LXG and The MECHANICON, Prize: None Period: SciFi, Scale: 1/72, Rules: Star Trek Attack Wing and House rules. Come join us in Star Trek: Attack Wing DEMO'S. Star Trek Attack Wing is an exciting, fast-paced miniatures battle game set in the Star Trek Universe. Players control Federation, Klingon or Romulan Star ships, outfit them with captains, crew, weapons & tech upgrades, and command their fleet to complete missions or exert control over a sector of space. Recommended ages 14 years and over, but all are welcome. F: 264 Brazen Chariots - Battle for Ras Jedir Friday, 10:00:00 AM, 3 hrs, 8 Players GM: Adam Wine & NOWS Sponsor: None, Prize: Certificates Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank Battles On June 10, 1940 The Italian Army in Libya launched Operation Bibracte, to invade of French Tunisia. The French post Ras Jedir guards the main coastal road into Tunisia.

At midnight on June 11, a Italian troops attacked Ras Jedir. There was fierce fighting with high casualties, but the fate of the post is unknown. Solution, send in the armour. Take command of an Italian or a French tanks. F: 270 SKY GALLEONS OF MARS Friday, 10:00:00 AM, 4 hrs, 10 Players GM: David Kasper & NOWS Sponsor: None, Prize: trophy best player Period: Victorian Science Fiction, Scale: 28mm, Rules: MOD SKY GALLEONS OF MARS An American pirate and gun runner Rio the Crow is captured on mars by the British. The Martians send in a strike force to rescue him .It seems Rio is important to a lot of people as several pirate fleets show up. Can the small gunboats of the Empire hold out until relief arrives. lots of colorful ships lots of dice what could be better Sky Galleons of Mars F: 279 Zombies On to Tobruk Friday, 10:00:00 AM, 4 hrs, 8 Players GM: Don Carter & ODGW Sponsor: None, Prize: None Period: World War II, Scale: 25mm, Rules: Mein Zombie 1942 Zombie apocalypse has hit the Axis forces in North Africa. Scattered British forces have try and stop the zombies. British high command have decided to consolidate the troops.Orders are to regroup at Tobruk. Can the desert rats reach the rally point, or will the zombies destroy them? F: 282 Mein Zombie - Can we get outta here?!? Friday, 10:00:00 AM, 4 hrs, 8 Players GM: Kenny Noe & ODGW Sponsor: None, Prize: None Period: Modern, Scale: 28mm, Rules: Mein Zombie Great game for all gamers 8 years old and up!! The Zombie Apocalypse is upon us! Join a band of survivors are they try and reach a safe extraction point. However to get there they must travel through zombie territory and survive roaming hoards of zombies. The ever present fear of being eaten alive or bitten and becoming a zombie yourself! Rules Taught/Beginners Most Welcome.

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F: 303 Action at Grunwald Friday, 10:00:00 AM, 4 hrs, 6 Players GM: Bruce Taylor & Carnage and Glory Sponsor: None, Prize: None Period: Age of Reason, Scale: 25mm, Rules: Lace Warfare Frederick the Great, while conduction the siege of Prague has been informed that an Austrian force, of unknown strength is threatening his supply lines near the town of Grunwald. In response he has dispatched a mixed force to drive off the Austrians and secure his supply line. F: 340 Pandamonium in Pandahem Friday, 10:00:00 AM, 4 hrs, 7 Players GM: Bill Acheson & HAWKS Sponsor: None, Prize: None Period: Fantasy, Scale: 25mm, Rules: En Garde A fantasy swashbuckling adventure set in the classic sci-fantasy world of Dray Prescot. Noble heroes, evil Cultists, misguided locals, the gallant city watch, foreign spies, Disgruntled mercenaries, and greedy pirates in a free-for-all melee for control of a sleepy little town in Pandahem. F: 344 Tagliamento 1917 - Theme Friday, 10:00:00 AM, 4 hrs, 5 Players GM: Kurt Schlegel & HAWKS Sponsor: None, Prize: None Period: World War I, Scale: 10mm, Rules: Take Action! November 2,1917. Having smashed the Italians at Caporetto, the Austrians are racing to the Tagliamento River, trying to establish a bridgehead before Italian resistance stiffens. Players under 13 welcome with a playing adult. F: 362 Wasteland 101 Friday, 10:00:00 AM, 3 hrs, 4 Players GM: Gregory Priebe & HAWKS Sponsor: None, Prize: None Period: Future, Scale: 28mm, Rules: TNT - This is Not a Test Choose your warband and battle for control of the hazardous, radioactive wasteland in this introduction to the popular "TNT" post-apocalyptic skirmish rules. Rules will be taught, novice warlords welcome! Children under 14 welcome only with the participation of a playing adult.

F: 377 Face-Off -- Sicily 1943 Redux Friday, 10:00:00 AM, 4 hrs, 5 Players GM: Daniel Erdman & Pittsburgh Band of Gamers Sponsor: None, Prize: None Period: World War II, Scale: 20mm, Rules: Command Decision 4 - Test of battle July 11, 1943: The Allies have landed on Sicily. There is little Italian resistance to the British until the latter move to expand their bridgehead. Now Gruppo Mobile D and the British 13th Brigade clash head-on between Floridia and Solarino. Will Bersaglieri and captured French R-35 tanks counter-attack successfully? Will additional Italian forces reach the battlefield? Children 12 and up welcome with playing adult. F: 167 The Battle for Northern Italy 1796 part1 Friday, 11:00:00 AM, 4 hrs, 10 Players GM: Bryan Leshinskie Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Napoleon's Battles A 27 year old French artillery officer takes command of his first army in northern Italy during the French Revolutionary wars. This army is in a far worse state than what Washington had at Valley Forge. He immediately goes on the attack and in a serious of victories knocks Austria out of Italy. This would begin a brilliant military career where an age would be named for him. The age of Napoleon. The battle for northern Italy will recreate this campain and resolve the battles with miniatures. All are welcomed to play with no one ever turned away. F: 199 Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles Friday, 11:00:00 AM, 2 hrs, 16 Players GM: Jack Sheriff Sponsor: Washington Grand Company (www.wgcwar.com), Prize: Raffle for Thistle and Rose TRIUMPH! Army Pack Period: Ancients: Medieval, Scale: 15mm, Rules: TRIUMPH! fast play rules for ancient and medieval battles Take on the role of Caesar, the Great Khan or Pharaoh and lead your forces against brutal enemies as you battle your way across Biblical, Classical, Dark Ages and Medieval times.

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Cold Wars 2017 Event List

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This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED introduces players to the fast-play TRIUMPH! ancient and medieval rules. Tutors are on hand to help introduce you to the game, teach and answer questions. History awaits; will you be victorious, or shall your severed head decorate an enemy spear? Rules are easy to learn and will be taught to players as needed. Armies and all other gaming tools will be provided. F: 221 Battletech - Grinder 1 Friday, 11:00:00 AM, 2 hrs, 8 Players GM: Dave Yingling & Battletech Sponsor: Iron Wind Metals, Prize: None Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light Mech and as you die, you advance up to the next weight class. All materials, miniatures and dice will be provided. Beginner Friendly & Rules Taught F: 255 The Road to Kozani , Greece , April 13, 1941 - Theme Friday, 11:00:00 AM, 6 hrs, 10 Players GM: Bob Scripp Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Battlefront WW2 The 9th Panzer is attempting to cut off the British rereat to Kozani, Greece. They meet the 3rd Royal Tank Rgt. and the 19th Australian infantry outside the city. Come and fight the only tank battle of the Greek Campaign. F: 297 Italy 1809 - Eugene versus Johann, Round 1 Friday, 11:00:00 AM, 4 hrs, 6 Players GM: Nigel Marsh & Carnage and Glory Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory II In a series of four linked scenarios, where the results of each engagement are carried onto the next, Prince Eugene, commanding French and Italian forces, finds himself confronting Austrian forces commanded by Archduke Johann.

Can Eugene repeat his stepfather, Napoleon's, Italian successes, or will Johann crush his inexperienced adversary? F: 100 battle of mohi Friday, 12:00:00 PM, 3 hrs, 13 Players GM: Victor Hiris Sponsor: None, Prize: None Period: Medieval, Scale: 25mm, Rules: gm designed Can the mongols defeat the Hungarians? F: 316 Battletech - Alpha Strike Battle for Schuyler Friday, 12:00:00 PM, 5 hrs, 10 Players GM: Mark Yingling & Battletech Sponsor: Iron Wind Metals, Prize: None Period: SciFi, Scale: 1:285 micro, Rules: Alpha Strike During Wave Three of Operation Bulldog, the SLDF sent a large force of elite troops to Schuyler to defeat Clan Smoke Jaguar. Join the game and help defeat the Smoke Jaguars. All materials, miniatures and dice will be provided. F: 355 The Battle of Three Armies Friday, 12:00:00 PM, 4 hrs, 6 Players GM: David Wood & HAWKS Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Bear Yourselves Valiantly What if Gandalf was late in getting the information that the Goblins and Wargs were marching? And what if Dáin II Ironfoot bribed Bard to join with them? Who will win, the Elves or the Dwarves and Humans? This game is fought using the Bear Yourselves Valiantly rules, which have no chart cards to clutter the table. Fight the battle not the rules. Younger gamers welcome with a participating F: 133 A Cacophony of Hell - Ramree Island, 1945 - Theme Friday, 1:00:00 PM, 4 hrs, 6 Players GM: Bob Giglio Sponsor: Wargames Illustrated, Prize: Gift Certificate Period: World War II, Scale: 54mm, Rules: Home Brew Skirmish Burma Campaign, 19 Feb 1945. When British outflanked a Japanese stronghold the 900 defenders retreated.

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Cold Wars 2017 Event List

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They had to cross 10 miles of mangrove swamp at night (surrounded by British), the deep mud-filled home to thousands of saltwater crocodiles. Of the 400 killed some were combat-related, but many could've been eaten by crocs. The Greatest Disaster Suffered from Animals in the Guinness Book of World Records! Can your Japanese make it out alive from this competitive cutthroat-survival game? Game is located at Wargames Illustrated booth in Vendor Hall. This incident was both historical and horrific, and far worse. No one under age 17 F: 178 Rommel strike, battle of Sidi Resegh Friday, 1:00:00 PM, 4 hrs, 8 Players GM: Thomas Harris Sponsor: Test of Battle Games, Prize: Certificate Period: World War II, Scale: 15mm, Rules: High Command The game covers the first four days of the Crusader offensive in November of 1941. The table stretches from the Tobruk perimeter to Bir el Gobi, deep in the desert. The fighting around the strategic airfield at Sidi Rezegh, the clash between Ariete and 22nd Armored Brigade at Bir el Gobi, British 70th Division's breakout against the Bologne and Afrika divisions, and the climactic armor battle between 7th Armoured Division and the Afrika Korps are all there. Come play Frank Chadwick's new operational level WWII system. F: 183 Relief of Strongpoint Gabrielle Friday, 1:00:00 PM, 4 hrs, 4 Players GM: Timothy Wilson Sponsor: Age of Glory, Prize: None Period: Modern, Scale: 28mm, Rules: Bolt Action 2.0 Modified March 15, 1954, Dien Bien Phu. The Vietminh began attacking 2 days ago and have overrun Strongpoint (SP) Beatrice. The 5/7 Algerian rifles are under attack and need help. LtCol Langlais has ordered elements of the 1st Foreign Legion paras, the 5th Vietnamese paras and tanks from the 1st Legion Cavalry to break through and relieve SP Gabrielle. Can you, break through and relieve the embattled Algerian rifles? Or will the entrenched Bo Doi from the 2/88th Regiment stop you cold?

F: 200 Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles Friday, 1:00:00 PM, 2 hrs, 16 Players GM: Terence Mcpartland Sponsor: Washington Grand Company (www.wgcwar.com), Prize: Raffle for Thistle and Rose TRIUMPH! Army Pack Period: Ancients: Medieval, Scale: 15mm, Rules: TRIUMPH! fast play rules for ancient and medieval battles Take on the role of Caesar, the Great Khan or Pharaoh and lead your forces against brutal enemies as you battle your way across Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED introduces players to the fast-play TRIUMPH! ancient and medieval rules. Tutors are on hand to help introduce you to the game, teach and answer questions. History awaits; will you be victorious, or shall your severed head decorate an enemy spear? Rules are easy to learn and will be taught to players as needed. Armies and all other gaming tools will be provided. F: 215 Battle of Newport 1778 Friday, 1:00:00 PM, 4 hrs, 6 Players GM: Michael Kelley Sponsor: None, Prize: None Period: American War for Independence, Scale: 28mm, Rules: Black Powder British attack to destroy American forces that had besieged Newport Rhode Island. A straight-up battle between closely matched forces. Players aged 12 and up welcome. Players under 12 welcome accompanied by adult. F: 222 Battletech - Grinder 2 Friday, 1:00:00 PM, 3 hrs, 8 Players GM: Dave Yingling & Battletech Sponsor: Iron Wind Metals, Prize: None Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light Mech and as you die, you advance up to the next weight class. All materials, miniatures and dice will be provided. Beginner Friendly & Rules Taught

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F: 226 Battle of the Java Sea Friday, 1:00:00 PM, 5 hrs, 12 Players GM: John Gordon Sponsor: None, Prize: None Period: World War II, Scale: 1:2400, Rules: Seekrieg V 27 February 1942 - a big Japanese invasion convoy is approaching Java. Standing in their path is the American-British-Dutch-Australian cruiser-destroyer Striking Force. Recently it was discovered that several of the Allied warships that were sunk in the Java sea have been illegally cut up for scrap, despite their being official war graves for several thousand allied sailors. This event will help remember those who fought in the Java Sea. Children under 12 welcome with a participating adult. F: 367 Range War! Friday, 1:00:00 PM, 4 hrs, 8 Players GM: David Cook & HAWKS Sponsor: None, Prize: None Period: Western, Scale: 28mm, Rules: Combat Patrol Homesteaders and barbed wire threaten to block the King outfit's cattle drive. Josiah King doesn't take oders from others. He tells them what to do and no uupstart farmer is going to stop his cattle drive, even if he has to hire extra hands and guns to see it happen. Fast-paced Wild West action using the Combat Patrol system. No experience required. F: 115 In Space, Everyone Can See Your Fighter Explode Friday, 2:00:00 PM, 4 hrs, 8 Players GM: Allen Hayden Sponsor: None, Prize: None Period: SciFi, Scale: 1:600, Rules: TACSHIP: Space-Fighter Combat Rules by Jon Tuffley (Modified) If you missed it at Fall In!, you have another chance to bring your swagger, bravado, and a whole lot of pew-pew-pew for a multiplayer space fighter engagement in a Hollywood asteroid field! Players will each pilot a pair fighters chosen from over a dozen different designs, load mines, missiles, and decoys, and have at! Beginners welcome, rules will be taught. Due to subject matter, no players under 18, please.

F: 131 Close Action Fleet Battle - Friday Afternoon Friday, 2:00:00 PM, 4 hrs, 12 Players GM: Lee Girer Sponsor: None, Prize: None Period: Age of Fighting Sail, Scale: 1:600, Rules: Close Action Captains! Come refight a dramatic naval battle from the Age of Fighting Sail, when fleets of ships of the line dueled to determine who would rule the seas. Realistic movement, combat, and limited communications rules assure that you'll get as close to real combat as possible. Will YOU win Honor and Glory, or be disgraced in dishonorable defeat? Beginners Welcome. Rules taught, Kid Friendly Game. All materials provided, Please bring your own courage... F: 155 East Wind Friday, 2:00:00 PM, 2 hrs, 6 Players GM: John Stanoch Sponsor: Blue Sky Enterprises, Prize: None Period: Modern, Scale: 1:285 Micro, Rules: Blue Sky Jets series 9/1/2019 - Instigated by their Russian allies, the forces of the Republic of Belarus crossed the Polish border to 'liberate' the 17 districts of the Belastok Voblast given to Poland by Stalin in 1945. The advance was stopped on Route 65 in the vicinity of Glodek. In response an air strike of 'volunteer' Su-24's supposedly sold to Sudan, escorted by Russian MiG-29's was sent. They were intercepted by Polish F-16's and MiG-29's of the 1st Aviation Squadron. What followed was a MiG-29 shoot out. The Blue Sky series of aerial combat rules has been expanded into the 21st century. Now players can play a 20+ a/c game within 2 hours. F: 161 Buccaneer Wars Friday, 2:00:00 PM, 3 hrs, 8 Players GM: Brian Whitaker Sponsor: Merrimack the Old Glory Shipyard, Prize: Ship Kit

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Period: Age of Piracy, Scale: 28mm, Rules: Oars to Cannon variant The Governor has been replaced and is headed home with all his ill gotten gains. Can you and your pirates take it away from him and his escort? Beginners Welcome, bring your Old Glory 28mm ship and join the battle. F: 172 Can You Save Private Ryan Friday, 2:00:00 PM, 3 hrs, 10 Players GM: Lee Sowers Sponsor: On Military Matters, Prize: None Period: World War II, Scale: 28mm, Rules: Skirmish Action Refight the iconic battle featured in the famous finale of the hit movie Saving Private Ryan in 28mm. Can your Tigers, Panzers and crack SS Troops overwhelm the US Rangers and the small "Band of Brothers" from the 101st Airborne? Can the Americans hold the bridge and save Private Ryan? Fast and furious one on one action using the popular new Skirmish Action rules. Rules taught. Minis provided. Adults Only. Come star in this action packed WWII drama. F: 182 William Zona and Richard Clayton Friday, 2:00:00 PM, 3 hrs, 10 Players GM: William Zona Sponsor: None, Prize: None Period: World War I, Scale: 28mm, Rules: cordite 1914 version of black powder First battle o Ypres in Belgium. The German advance is halted by the French and British and a long term battle takes place. This is a fun game for many people which uses horses, French Marines mortars and machine guns. F: 195 John Stoner Friday, 2:00:00 PM, 3 hrs, 6 Players GM: John Stoner Sponsor: None, Prize: Trophy Period: Modern, Scale: 1:64, Rules: Thunder Alley by GMT Games Before you pushed lead on tabletops, you pushed diecast cars on floors. Push them again in this exciting racing game.

This is a miniatures adaptation of GMT Games popular Thunder Alley game which uses a unique card driven drafting movement. Each player competes with a team of cars for most points as well as first place car. Play as Petty, Earnhardt, Gordon, Johnson, Wallace , Martin or many other popular Nascar drivers. Check out Thunder Alley on Boardgame Geek for details on game play. Great for younger gamers with a playing adult. F: 206 Rome invades! Battle of the Medway, 43AD Friday, 2:00:00 PM, 4 hrs, 8 Players GM: David Schlanger Sponsor: Washington Grand Company (www.wgcwar.com), Prize: None Period: Ancients, Scale: 15mm, Rules: TRIUMPH! fast play rules for ancient and medieval battles Caligula's corpse had only been a few years dead when Rome decided it was time to expand its empire, and Britain was a nice digestible meal for that purpose. The mighty Catuvellauni under Tugodumnus and Caratacus collected all the allies they could muster and met the might of Rome at the river Medway; a force of four legions and as many auxiliaries fought them for two days there, with rulership of Britain hanging in the balance. On the side of Rome, can you win immortal glory for yourself and co TRIUMPH! rules are easy to learn and will be taught by the GM as needed. Armies will be provided. Young gamers are welcome, but anyone under 15 must be accompanied by an adult F: 228 Federation vs Klingons fleet battle Friday, 2:00:00 PM, 4 hrs, 6 Players GM: William Stec Sponsor: None, Prize: None Period: SciFi, Scale: Other, Rules: Full Thrust Lite variant This is a chance to fight a generic fleet battle between the Federation and Klingons. The objective is to blow up ships and have fun. All your ships got killed? No problem, there are reinforcements arriving... New players welcome. Children 10 and older welcome with adult who is present the entire event.

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F: 236 Sailpower fun scale combat in the age of Sail Friday, 2:00:00 PM, 4 hrs, 12 Players GM: Brian Carnes Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Sailpower 2.0 Sailpower players take the role of captains in the Age of Sail! Battle ships, try a mission, or seek loot. Enjoy a complete system designed to support fast paced sea action, exploration and adventure! Ships provided and rules taught. F: 243 Adriatic Ambush Friday, 2:00:00 PM, 6 hrs, 12 Players GM: Christopher Carlson Sponsor: None, Prize: None Period: 19th Century, Scale: 1:2400, Rules: Dawn of the Bttleship 1898. Tensions worsen between the Franco-Russians and England. Russia uses the blockade of Crete to position ships in the Med, while France plots a sneak attack on a British battleship division to alter the balance of power. But the Brits are aware of plot and plan to turn the tables on her enemies with help from her allies. Can France rise to power or will the tradition of Nelson prevail once more? Join the Admiralty Trilogy with a scenario from our future supplement, 'In Mahan's Wake'. F: 286 ADOWA ANNIHILATION - Theme Friday, 2:00:00 PM, 3 hrs, 19 Players GM: Pete Panzeri & Miniature Building Authority Sponsor: MBA, Prize: MBA Stuff Period: Colonial, Scale: 28mm, Rules: Victoria Rules! Adowa Africa, March 1896: EIGHTY THOUSAND Ethiopians attack & overwhelm a modern force of 17,000 Italian Regular Troops and Ascari Allies. Can General Baratieri and his Army survive and avoid being wiped out? Or"¦Will this be another massacre? Join GM & Author Pete Panzeri for a massive FAST & FURIOUS Playing 28mm wargame! Email [email protected] for pdf on Scenario/Rules.

F: 333 Battle of Amstetten 1805 - Theme Friday, 2:00:00 PM, 4 hrs, 4 Players GM: Terry Griners & Del-Val Sponsor: NYWA, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Shako II The Austrians were swept away by Murat. Oudinots grenadiers advanced quickly and engaged in a lengthy firefight with the Russians. As darkness desceded the french launched close assaults that broke the Russians. A Michael Hopper Scenario Come meet Terry from Spokane- Shako Yahoo board rules playtester and Friend Under 14 must be accompanied by Adult F: 337 The Spainish Ulcer 1809 Friday, 2:00:00 PM, 4 hrs, 4 Players GM: Dave Waxtel & Del-Val Sponsor: NYWA, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Shako II The Spainish Ulcer. Come and Learn Shako II by one of its strongest supporters. All beginners are welcome F: 347 Bridgehead at Tsarytchanka - September 1941 - Theme Friday, 2:00:00 PM, 3 hrs, 6 Players GM: Don Hogge & HAWKS Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Battleground WWII On 23 September, elements of the 79th Roma Regiment created a bridgehead at Tsarytchanka. Soviet forces launched several heavy attacks against the bridgehead. Outnumbered, can the Italians hold on long enough to allow German armored units to cross the river and break through the Soviet lines. Gamers under the age of 14 are welcome with an adult. F: 361 The Church at St. Boes; February 1814 Friday, 2:00:00 PM, 4 hrs, 6 Players GM: Duncan Adams & HAWKS Sponsor: None, Prize: None Period: Napoleonic, Scale: 25mm, Rules: Combat Patrol(TM); Napoloenic Light troops from Ross' brigade of the 4th Division attempted to evict the French from a church prior to the

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Division's the assault on the heights northwest of Orthez to clear the way for the battle to come. This is the first of 3 games from the battle of Orthez. This game, the division scale game, and the full battle. The results of each game will be applied to the starting conditions of the next. F: 373 "Hammer and Anvil": Operation Junction City, South Vietnam, 1967 - Theme Friday, 2:00:00 PM, 4 hrs, 6 Players GM: John Drye & Pittsburgh Band of Gamers Sponsor: Test of Battle Games, Prize: None Period: Modern, Scale: 15mm, Rules: Command Decision: Vietnam variant Operation Junction City's objective was to locate and destroy the Vietcong's "Jungle Pentagon": north of Saigon. Airmobile forces acted as a hammer and ground troops as the anvil to search more than 1000 square miles of jungle. After three months, the VC had suffered several thousand casualties and inflicted a thousand in return. But the "Jungle Pentagon" had slipped into Cambodia F: 123 Nimitz at Midway (WWII Naval) Friday, 3:00:00 PM, 3 hrs, 10 Players GM: Stephen Berger Sponsor: None, Prize: None Period: World War II, Scale: 1/3000, Rules: Task Force A lone carrier stands between Yamamoto's fleet and the island of Midway. That carrier - the USS Nimitz. Having gone through a time anomaly in Dec, 1941, her air group is now F4Fs, SBDs, and TBDs. Can one modern carrier so equipped, duel with Nagumo's Striking Force of four carriers? Rules taught, beginners welcome. F: 170 Hold Crossroad, France, 1944 Friday, 3:00:00 PM, 3 hrs, 6 Players GM: Richard Pagano Sponsor: Ct Game Club, Prize: None Period: World War II, Scale: 1/72, Rules: Bolt Action, Modified To protect the main attack into Singling, France, Dec. 1944, a reinforced US platoon is ordered to scout and hold a crossroad on the left. Only reported enemy is an observation team. Children under 14 welcome with adult.

F: 201 Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles Friday, 3:00:00 PM, 2 hrs, 16 Players GM: Terence Mcpartland Sponsor: Washington Grand Company (www.wgcwar.com), Prize: Raffle for Thistle and Rose TRIUMPH! Army Pack Period: Ancients: Medieval, Scale: 15mm, Rules: TRIUMPH! fast play rules for ancient and medieval battles Take on the role of Caesar, the Great Khan or Pharaoh and lead your forces against brutal enemies as you battle your way across Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED introduces players to the fast-play TRIUMPH! ancient and medieval rules. Tutors are on hand to help introduce you to the game, teach and answer questions. History awaits; will you be victorious, or shall your severed head decorate an enemy spear? Rules are easy to learn and will be taught to players as needed. Armies and all other gaming tools will be provided. F: 246 Into the Darkness: Star Wars X-wing miniatures game: DEMO'S Friday, 3:00:00 PM, 4 hrs, 12 Players GM: Lisa O'Branty Sponsor: LXG & The MECHANICON, Prize: None Period: SciFi, Scale: 1/72, Rules: Star Wars Miniatures Game & House rules. Come join us in Star Wars X Wing Miniatures Game. Star Wars X Wing is an exciting, fast-paced miniatures battle game set in the Star Wars Universe. Players control Imperial, Rebel or Sum and Most Wanted pilots and their ships, outfit them with droids crew, weapons & tech upgrades. Command their fleet to complete missions or exert control over a sector of space. Recommended ages 14 years and over, but all are welcome. F: 353 Thanksgiving Comes to Schlegel's Ferry - Theme Friday, 3:00:00 PM, 3 hrs, 8 Players GM: Eric Schlegel & HAWKS Sponsor: None, Prize: None Period: Age of Reason, Scale: 25mm, Rules: Blood & Swash

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The harvest was good, so the Schlegel patriarch, Efrum, invited the friendly local Indians to join the settlers in a Thanksgiving feast, but there seems to be a budding romance between the chief's son and young Melinda Schlegel and her brothers are not happy. Will violence ensue? Players under 13 welcome with a playing adult. F: 117 Operation Tulipe - Dec. 1951 - French Indo-China Friday, 4:00:00 PM, 4 hrs, 6 Players GM: Pete English Sponsor: Age of Glory, Prize: None Period: Cold War, Scale: 28mm, Rules: Force on Force - mod. Dec. 22, 1951 - Through Nov. French offensives in the Hoa Binh region have been very successful in blocking the Viet Minh from easy access to the Red River delta, but the communists are not yet ready to admit defeat. Giap has ordered the 308th (Vanguard) Div. forward to support the 312th (Victorious) Div. By Dec. 21, the 36th Regt. had infiltrated back to the Ba Trai forest. Legion paras of the 1st BEP were sent forward to conduct recon in the contested woods. F: 142 The air battle over Verdun Friday, 4:00:00 PM, 3 hrs, 14 Players GM: Peter Landry Sponsor: None, Prize: None Period: World War I, Scale: 1/200, Rules: Wings of Glory The early air battles over Verdun began the evolution of organized flights. Squadrons and groups of squadrons were formed to gain air superiority over the enemy. Keeping the enemy from observing your troops and protecting your own balloons was the order of the day. Come fly the unfriendly skies over Verdun in early war airplanes, Fokker Eindeckers, Halberstadt D.IIs, Rumpler C.Is, Nieuport 11s, Caudron G.4s Morane Saulnier Ns and more. Rules taught, beginners welcome. Under 14 must be accompanied by an adult.

F: 151 The Destroyermen Series: The Battle for Baalkpan - Theme Friday, 4:00:00 PM, 6 hrs, 10 Players GM: Leo Walsh Sponsor: None, Prize: None Period: SciFi, Scale: 15mm, Rules: Bolt Action From the pages of Taylor Anderson's Destroyermen series: Tens of thousands of raptarish Griks swarm to the Cat's capital city along with a Japanese Battlecruiser. That Cats have not been idle and have made preparations. and there is a surprise on the water for the invaders. 15mm land and 1:1200 scale ships in huge numbers! F: 175 TRON: Assault on the MCP - Theme Friday, 4:00:00 PM, 3 hrs, 7 Players GM: Jp Trostle Sponsor: None, Prize: None Period: SciFi, Scale: 6mm, Rules: elecTRON warfare (inspired by Dirtside II) Revolution has come to The Grid and Programs are rising up to fight for the Users. Can you escape the Recognizers and slip past the Grid Bugs? Do you have what it takes to destroy the Master Control Program? Join the battle in this unique tactical war-game set in the virtual reality of TRON. If you've always wanted to pilot a squad of Light Cycles and Light Tanks into combat, this is your chance. Apps under 14 only with adult supervision. F: 222 The Wreck of the Fafnir Alpha - Theme Friday, 4:00:00 PM, 3 hrs, 4 Players GM: Keith Frye Sponsor: None, Prize: None Period: SciFi, Scale: 28mm, Rules: 7TV 1st Ed. The experimental North Sea drilling platform, Fafnir Alpha, has fallen silent - their last garbled message mentioned something about a "sea monster". Take a squad of trouble-shooters and go shoot the trouble. 28mm 70's-style Spy-Fi Adventure using the 7TV rules. F: 223 Battletech - Grinder 3 Friday, 4:00:00 PM, 3 hrs, 8 Players GM: Dave Yingling & Battletech Sponsor: Iron Wind Metals, Prize: None Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare

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The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light Mech and as you die, you advance up to the next weight class. All materials, miniatures and dice will be provided. Beginner Friendly & Rules Taught F: 275 The Horde Friday, 4:00:00 PM, 4 hrs, 10 Players GM: Michael Moran & ODGW Sponsor: None, Prize: None Period: Modern, Scale: 28mm, Rules: Mein Zombie Come play the fast action zombie and friend killing game Mein Zombie. New weapons, explosives and fire. All sorts of fun when taking on the undead. Watch out for a few surprises, that may just get you killed. Enjoyment for experienced and brand new players. Rules are easy enough to pick up in a couple of turns. Come see if you can survive - The Horde! Children under 12 must be accompanied by an adult. F: 276 Mein Zombie: Search and Rescue Friday, 4:00:00 PM, 4 hrs, 8 Players GM: Mike Trauger & ODGW Sponsor: ODGW, Prize: None Period: Zombie Apocolypse, Scale: 28mm, Rules: Mein Zombie Come play Mein Zombie, a great fast-paced game for players age 8 and up! A young girl has survived being bitten by a zombie. Could she be the cure for the zombie plague? You know her general location. Can your team save her while avoiding blood thirsty zombies? Rules taught. F: 277 First Conflict Friday, 4:00:00 PM, 4 hrs, 6 Players GM: Tu Tran & ODGW Sponsor: None, Prize: None Period: Modern, Scale: 12mm, Rules: Mein Panzer The Soviet Union is eager to show the world its strength and have launched a surprise invasion of Seattle, Washington. Soviet forces are in full mobilization and are pushing eastward. U.S. Forces have been dispatched to defend a small town

to halt the movement of the Soviet forces. Can the green U.S. Forces halt the advancement of the seasoned Soviet forces? F: 304 Volkovysk 15 November 1812 Friday, 4:00:00 PM, 5 hrs, 8 Players GM: John Snead & Carnage and Glory Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory II The Saxons defend the Southern flank of Napoleon's Grande Armee against a Russian attack. Will the Austrians show up in time to help? F: 225 Fall Down seven times, stand up eight - Theme Friday, 5:00:00 PM, 4 hrs, 6 Players GM: Joseph Morris Sponsor: None, Prize: None Period: Pike & Shot, Scale: 28mm, Rules: Osprey Ronin (minor house mods) Skirmish A Japanese proverb relating to perseverance. Yours will be tested today. As you and your men approach the bridge of guidance to air your grudge, you spot, coming from the other way, them. They think you have wronged them? Unforgivable. If you prefer, you may bring your own 200 point buntai. Must be painted, based,armed and equipped exactly as presented. No exploits or gimmicks. F: 296 Talavera 1809 Friday, 5:00:00 PM, 5 hrs, 8 Players GM: Stephen Umbrell & Carnage and Glory Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Napoleon's Battles IV Wellington and his Spanish allies attempt to stop the attacks of the French King Joseph. The French must drive the British from a strong position but the can't ignore the Spanish. Ruleset is the classic Napoleon's Battles now in its fourth edition. F: 101 siege of budapest Friday, 6:00:00 PM, 4 hrs, 13 Players GM: Victor Hiris Sponsor: None, Prize: None Period: Medieval, Scale: 25mm, Rules: gm designed Can the Mongols capture Budapest from the Hungarians?

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F: 110 Battle of the Atlantic Friday, 6:00:00 PM, 4 hrs, 12 Players GM: Michael Graziano Sponsor: None, Prize: None Period: World War II, Scale: 1:2400, Rules: General Quarters Action on the North Atlantic German,British,American, Italian and French battleships have it out in the North Atlantic Using easy play General Quarters Parents and children welcome together. F: 126 Adriatic uproar may 1915 Friday, 6:00:00 PM, 5 hrs, 20 Players GM: David Emdee Sponsor: None, Prize: None Period: World War I, Scale: 1:1200, Rules: victory at sea (1970) Italy declares war on the central powers. Austria elects to punish this act by hitting the italian base at venice with success. Re-fueling they head south to hit the next base at brindici only to see the italian navy heading towards them to defend. twice the italians have lost to A-H. can they win through on the 3rd attempt? or will history repeat itself. rules taught (3minutes) F: 139 Check Your 6! - Opertion Bodenplatte Friday, 6:00:00 PM, 4 hrs, 8 Players GM: Phil D'Amato Sponsor: None, Prize: None Period: World War II, Scale: 1/200, Rules: Check Your 6! The German Luftwaffe has been on the run since the fall of 1944. It time for them to hit back. Goering has order an all out assault on Allied airfields. Will this attack wipe out Allied air superiority or will this be the Luftwaffe's last stand? F: 158 America Enters the Air War 1917 - Theme Friday, 6:00:00 PM, 4 hrs, 8 Players GM: Martin Fenelon Sponsor: MSD Games, Prize: Gift Certificate Period: World War I, Scale: 1:285 Micro, Rules: FFTS: Wood & Canvas

The US Army Air Service is at the front, flying in planes purchased from their allies. Eager to show their courage and skill, the American pilots have pushed for combat missions. A key rail junction needs to be destroyed to slow down the German Offensive. The French sector commander calls on the Americans. Across the lines, veteran German pilots are waiting to test the mettle of these hell for leather American cowboys. Fast moving air-to-air combat, rules will be taught. Fight for the Skies: Wood & Canvas rules - each player commands multiple aircraft F: 197 Eylau - Nightmare in the Snow Friday, 6:00:00 PM, 5 hrs, 10 Players GM: Robert Andriola Sponsor: None, Prize: None Period: Napoleonic, Scale: 10mm, Rules: Eagles at War Winter 1807. Poland. Napoleon's army expects to be in winter quarters. But the Russians have other ideas. Join us in this refight of one of the most horrific battles, not only of the Napoleonic era, but of all history. The real Eylau was a bloody draw, a holocaust fought from dawn to dusk in sub-zero blizzard conditions. Help us put the cold in Cold Wars. Eylau is the follow up to Historicon 2016's Best in Show, Austerlitz, on a new handmade custom table with over 5,000 figures! F: 252 Frostrgrave- Titans at war Friday, 6:00:00 PM, 4 hrs, 6 Players GM: Patrick Morris Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Modified Frostgrave Your master is frozen in a prison , locked into a stalled combat of wills with his enemy. Will you , their minions be able to free your master before the other side frees theirs? Once freed are you going to help your master or allow him to be slain ,by his opponents.

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F: 272 JOE HACK - Ambush the Africans Friday, 6:00:00 PM, 4 hrs, 12 Players GM: Joe Swartz & NOWS Sponsor: None, Prize: None Period: Ancients, Scale: 28mm, Rules: JOE HACK The Rhine legions in retreat after the ambush at the hands of Uhlius Ceasar, lure him into following them west. They plan to turn the tables and pull off an ambush of their own to weaken his Numbdian allies, especially the elephants and the hard fighting light cavalry and give them time to bring up reinforcements of their own for the climatic last stand. rules taught. minors welcome with adult F: 291 "CUSTERS LAST TOP TEN - Theme Friday, 6:00:00 PM, 1 hrs, 50 Players GM: Peter Panzeri & Miniature Building Authority Sponsor: MBA, Prize: None Period: Western, Scale: Seminar, Rules: THE BATTLE OF THE LITTLE BIG HORN -- Enjoy a thought provoking presentation by author & military historian, Pete Panzeri, on the most surprising (and in some cases mind-blowing) aspects of the defeat of LTC Custer's U.S. 7th Cavalry by the Sioux & Cheyenne warriors on the Little Bighorn River in 1976. Come find out why it is clearly the most controversial battle in American Military History. F: 298 Italy 1809 - Eugene versus Johann, Round 2 Friday, 6:00:00 PM, 4 hrs, 6 Players GM: Nigel Marsh & Carnage and Glory Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory II In a series of four linked scenarios, where the results of each engagement are carried onto the next, Prince Eugene, commanding French and Italian forces, finds himself confronting Austrian forces commanded by Archduke Johann. Can Eugene repeat his stepfather, Napoleon's, Italian successes, or will Johann crush his inexperienced adversary?

F: 312 Waltzing on the Danube Friday, 6:00:00 PM, 4 hrs, 8 Players GM: Peter Lowitt & Carnage and Glory Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Carnage and Glory II Marshal Lefebvre encounters Graf Bellegarde during the opening moves of the 1809 campaign. Can the quality of the mixed Franco-Bavarian forces withstand the quantity of the Austrian forces? Using Carnage and Glory II Computer aided rules, participate and see for yourself. F: 330 Eggmuhl 1809 - Theme Friday, 6:00:00 PM, 4 hrs, 6 Players GM: Robert Lockley & WAGS Sponsor: NYWA, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Shako II Napoleon orders Davout to attack Rosenberg's III Corp thinking he is attacking a small Austrian rear guard. However Davoult finds out he is attacking 2 Austrian Corps. He must press the attack and pin the Austrians down while Napoleon is planning to attack their left flank the next day. No players under age of 16. F: 343 Hanov, 1943 - Double Blind - Theme Friday, 6:00:00 PM, 4 hrs, 6 Players GM: David Schlegel & HAWKS Sponsor: None, Prize: None Period: World War II, Scale: 1:285 micro, Rules: Look Sarge, No Charts (WWII) July 28, 1943. The Soviets and Germans are both racing toward the town of Hanov and its important crossroads. The Soviets want to encircle Kharkov and the Germans are trying to blunt another offensive. This scenario will be double -blind to help add to the confusion. Players under 13 welcome with a playing adult. F: 350 Battle of Yampil - 19 June 2014 Friday, 6:00:00 PM, 4 hrs, 6 Players GM: Michael Byrne & HAWKS Sponsor: None, Prize: None Period: Modern, Scale: 28mm, Rules: Force on Force Before a cease fire takes place pro-Russian rebels launch an offensive to take more towns. The Ukrainian Army launches a counter attack to encircle the rebels. Can the rebels stop the Ukrainian counter attack?

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F: 365 Frostgrave: A Good Day to Die Cold - Theme Friday, 6:00:00 PM, 4 hrs, 6 Players GM: Christopher Palmer & HAWKS Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Frostgrave Frostgrave, once the center for all things magical, was struck with a sudden icy cataclysm and lost to time 1000 years ago. Now it is beginning to thaw and it's lost treasures once buried in the rubble and snow are now there for the taking. As a wizard, do you have what it takes to lead a band of adventurers into the ruined city? Kids under 15 only with a playing adult. F: 104 Martelange: Breaching The Sure River Friday, 7:00:00 PM, 4 hrs, 6 Players GM: Roxanne Patton Sponsor: None, Prize: None Period: World War II, Scale: 20mm, Rules: Fireball Forward 22 DEC 44 The first obstacle to reaching Bastogne for CCA of the 4th AD was the Sure River where it intersected the highway at Martelange. The Sure was narrow but its steep banks prohibited vehicles from fording. LTC Oden, the senior officer present, took charge of the assault and secured the high ridge a half-mile southeast of Martelange before sending in B/51 supported by a tank platoon. Not Recommended for Children under 17 F: 111 Lights out at Yoder's Lancaster Host?!? Friday, 7:00:00 PM, 4 hrs, 8 Players GM: Richard Smethurst Sponsor: Iron Wind Metal, Prize: figures Period: Fantasy, Scale: 25mm, Rules: Ral Partha's Chaos Wars After their Fall In defeat the Forces of Light regroup at Yoder's Host Lodge, only to find that the Legions of Darkness have reservations too! Can they keep their booking, or will it be lights out at Yoder's? Fast playing, fun intro game of Chaos Wars. Rules will be taught. Young commanders with guardian subalterns. F: 120 Fiercest Fight Friday, 7:00:00 PM, 3 hrs, 5 Players GM: Timothy (Tim) Tilson Sponsor: None, Prize: None

Period: World War II, Scale: 15mm, Rules: Fireball Forward 23 Feb 45. Talingon Burma. The 20th Indian Infantry Division has crossed the Irrawaddy and is pressing close to Mandalay. LTG Kimura orders the 33rd Division to destroy the British beachhead. Leading the charge is 16th Infantry Regiment. Their nightly attacks fall on the 4/10th Gurkhas and reach a crescendo on 23 Feb. Can the Gurkhas hold out or will the Japanese sweep the British back across the river? From a new campaign book on the 1945 campaign to reconquer Burma. F: 128 Baltic 1910, the age old question Friday, 7:00:00 PM, 3 hrs, 8 Players GM: Randy Hardin Sponsor: None, Prize: None Period: Early 20th Century, Scale: 1:1200, Rules: Fleet Action Imminent The age old question, is the HMS Dreadnought truly worth 2 predreadnoughts. It is 1910 and Russian have impounded a British flagged fishing vessel. The HMS Dreadnought, HMS Superb and the HMS Invincible have been dispatched to return the vessel. A Russian fleet of exactly double this awaits them. Four predreadnoughts and 2 armored cruisers. Some light cruisers of the period may also be participating. Kids must be accompanied by adults. Easy game for beginners and experts. F: 135 The Battle of Barbastro 1837 Friday, 7:00:00 PM, 3 hrs, 4 Players GM: Robert Lehman Sponsor: Pictor Studios, Prize: None Period: 19th Century, Scale: 28mm, Rules: Black Powder After years of war the conflict raging across the length and breadth of Spain has hardened the soldiers fighting in it. Two veteran armies now face each other across the rolling hills just west of the town of Barbastro. If the Isabellinos destroy the Carlist army the war may be over. Much rests on the results of the fighting on this June day. Scott Perry and Matt Lehman will be co-gm's running this game. This battle is famous in FFL history as only 100 men out of 800 left the olive groves

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F: 136 Tsaritsa Railway Station Friday, 7:00:00 PM, 4 hrs, 6 Players GM: Michael Pierce Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Battlegroup WW2 September, 1942. After hard fighting, the 24th Panzer Division has broken through Soviet defenses and is approaching the southern suburbs of Stalingrad. Objective of the day is the Tsaritsa railway station. The Reds are on the run, but are expected to fight hard to maintain this vital crossroads. Luftwaffe reports enemy tank forces have been sighted moving up. F: 148 ENCOUNTER AT ROA, NORWAY 16 April 1940 - Theme Friday, 7:00:00 PM, 4 hrs, 6 Players GM: Maurice Holmes Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Under Fire The German invasion of Norway commenced 9 April, 1940. The 196th Infantry Division landed in Oslo on 11 April and was moving inland toward Lillehammer and Trondheim on 16 April. Contact was made at Roa between Lt General Pellengahr's German 196th Infantry Division and the Norwegian Bergen Division commanded by General Ruge and aided by elements of the British Leicester Regiment, 148th Infantry Brigade. The Norwegians hoped to delay the Germans long enough to organize the defense of Lillehammer. During the convention this scenario will be played using 4 different rules. Arc of Fire, Bolt Action, Disposable Heroes, & Under Fire. Compare them. F: 154 Jadotville, Sept. 1961 - The Irish Army's Forgotten Battle - Theme Friday, 8:00:00 PM, 4 hrs, 6 Players GM: Dennis O'Toole Sponsor: Wargames Illustrated, Prize: Gift Certificate Period: Modern, Scale: 28mm, Rules: Force on Force (modified) The siege of Jadotville took place during the U.N. intervention in the Katanga conflict in Central Africa. Katanga troops loyal to Moise Tshombe attacked A-company, 35 Batt., Irish Army contingent.

The lightly armed Irish soldiers, outnumbered over 20:1, resisted Katangese assaults for six days as a relief force of Irish and Swedish troops failed to reach them. The Irish company eventually surrendered after ammo and supplies were exhausted, but not before inflicting heavy Katangese casualties. No one under age 21. F: 156 West Wind Friday, 7:00:00 PM, 2 hrs, 6 Players GM: John Stanoch Sponsor: Blue Sky Enterprises, Prize: None Period: Modern, Scale: 1:285 Micro, Rules: Blue Sky Jets series 9/1/1979. 48hrs after the surprise attack of the Soviet 8th Gds Army, Frankfurt was surrounded. NATO ordered an immediate bombing attack against the Warsaw Pact forward supply base at Sczcecin, Poland. RAF 9th (bomber) Squadron (who participated in the attack on the Tirpitz in 1944) sent bomb laden Panavia Tornadoes escorted by F-4E's of JG 74 'Molders'. They were intercepted by MiG-21's of Polish 28.PLM from Slupsk and MiG-23's of Polish 11.PLM from Wroclaw. Now players can use these new Blue Sky series rules in modern jet combat. Missiles and radar are handled in an exquisitely easy yet effective way. F: 169 Tunisian Tussle, 1942 Friday, 7:00:00 PM, 3 hrs, 6 Players GM: Joe Richards Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Rapid Fire, 2nd edition Advancing British armored column encounters stiff Italian resistance. 90mm truck mounted guns take a fierce toll of British shermans. Can the Limey's take the position? Can the ITI's hold it? Will the Afrika Korps reinforcements be enough? Command battalions and learn this fast moving rule set. Learn this great set of rules

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F: 181 Caesar vs. Pluck: De Bello Ruritanico ad Mare, 73 A.D. Friday, 7:00:00 PM, 4 hrs, 8 Players GM: Jeffrey Wasileski Sponsor: None, Prize: None Period: Ancients, Scale: 28mm, Rules: Science vs. Pluck, modified The Sarmatian Ruritanii have overrun the Roman province of Sylvania, with local tribesman and pirates rallying to their side. The local Roman governor must defeat them while dealing with mutinous troops, squabbling officers and, worst of all, an Imperial heir looking for glory. Players take the role of Roman officers while the GM controls the barbarians. Strong element of role-playing. F: 193 Washington Saves the Day- Battle of Monmouth Friday, 7:00:00 PM, 4 hrs, 5 Players GM: Ted Poltorak Sponsor: None, Prize: None Period: American War for Independence, Scale: 15mm, Rules: British Grenadier The morning of the Battle of Monmouth has seen the Americans under General Lee routed. Washington has entered the scene to rally his troops and continue the fight. F: 211 Hell in the Green Zone - A Skirmish Sangin's Platoon Plus Demo Game Friday, 7:00:00 PM, 3 hrs, 4 Players GM: Andrew Frantz Sponsor: Phalanx Consortium & forthehistorian.com, Prize: Discount vouchers and books Period: Modern, Scale: 20mm, Rules: Skirmish Sangin's Platoon Plus It's the spring of 2007 and a platoon of B Company, The Worcestershire & Sherwood Foresters Regiment is on a routine patrol in Helmand Province's notorious "green zone," but life on deployment is far from routine and the Taliban is sure to have nasty surprises waiting in the poppy fields ahead. This game will showcase the new Skirmish Sangin's Platoon Plus (debuting at Cold Wars). Both veteran Skirmish Sangin gamers and new players are welcome to try their hand at the latest from Dishdash Games! Adult must be present with child gamer.

F: 213 The Sand Dunes of Zwartfontein (German South-West Africa, 1905) Friday, 7:00:00 PM, 4 hrs, 6 Players GM: Roy Jones Sponsor: Recreational Conflict, Prize: Herero and German Miniatures Period: Colonial, Scale: 25mm, Rules: The Sword and the Flame (Modified) The Herero War is over - the Nama Wars have begun! The alliance between Nama leader Hendrik Witbooi and the Kaiser is shattered! A combined Nama force of Witbooi troops and those of Simon Kooper confront the Germans at Zwartfontein. The German plan: shell the Nama troops, break their morale, and then drive them from their trenches by close assault. But the Nama leaders have some tricks of their own. From the forthcoming scenario book "The Nama Wars". More at: www.hererowars.com. F: 216 Battle of Newport 1778 Friday, 7:00:00 PM, 4 hrs, 6 Players GM: Michael Kelley Sponsor: None, Prize: None Period: American War for Independence, Scale: 28mm, Rules: Black Powder British attack to destroy American forces that had besieged Newport Rhode Island. A straight-up battle between closely matched forces. Players aged 12 and up welcome. Players under 12 welcome accompanied by adult. F: 218 A Handful of Swallows Friday, 7:00:00 PM, 4 hrs, 4 Players GM: Thomas Ballou Sponsor: None, Prize: None Period: Modern, Scale: 1/200, Rules: Check Your 6: Jet Age 21 June 1966, North of Me Xa highway bridge. Three F-8s of VF-211 off of USS Hancock after escorting a strike, were ordered north to fly RESCAP for a RF-8A that been downed by flak. Joining the recon bird's escort F-8, they searched for the downed pilot, he was soon spotted, and the F-8s started to orbit. But F-8s where desperately short of fuel. A pair of F-8s headed east to link up with a KA-3 tanker. The AD-AFV GCI watched with interest, as the F-8s split up, then sent the Swallows in...

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A RESCAP goes sideways for the Navy over North Vietnam. Can the F-8s hold the field for the Spads to rescue the downed pilot? F: 224 Battletech - Grinder 4 Friday, 7:00:00 PM, 3 hrs, 8 Players GM: Dave Yingling & Battletech Sponsor: Iron Wind Metals, Prize: None Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light Mech and as you die, you advance up to the next weight class. All materials, miniatures and dice will be provided. Beginner Friendly & Rules Taught F: 229 Battle for Deep Space Nine Friday, 7:00:00 PM, 4 hrs, 6 Players GM: William Stec Sponsor: None, Prize: None Period: SciFi, Scale: Other, Rules: Full Thrust Lite variant The Federation and Klingons are at war. The Klingons attempt to capture Deep Space Nine to cement their control of this sector. The Klingons are confident of victory, despite the arrival of Federation reinforcements. Expect a bloody battle with lots of casualties. Can the Klingons succeed against all odds, or will the Federation defenders prevail? Children 10 years and older welcome with adult who is present the entire event. F: 239 Frostgrave, Treasure Hunting in the Frozen City! Friday, 7:00:00 PM, 4 hrs, 8 Players GM: Jeffrey Hiley Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Frostgrave Amidst the frozen ruins of the ancient city Frostgrave, wizards battle in the hopes of discovering the lost magics and treasures of a fallen empire. Each player will take the role of a wizard from one of the 10 schools of magic. Leading an apprentice and hired soldiers into Frostgrave you will compete with other wizards also trying to find lost secrets. Play on custom made award winning terrain. Kids 12 and under welcome, accompanied by an adult. Rules taught, beginners welcome.

F: 240 Rescue the Daughters of the Sheik Friday, 7:00:00 PM, 4 hrs, 6 Players GM: James Lombardi Sponsor: None, Prize: None Period: Colonial, Scale: 28mm, Rules: Sword and the Flame A Colonial Patrol escorting the daughters of a friendly Sheik has been ambushed and all have been captured. An Anglo-Egyptian force has been quickly mustered to rescue the Sheik's daughters and the Colonial Patrol. F: 250 Underground Battle Friday, 7:00:00 PM, 3 hrs, 6 Players GM: Jeff Wiltrout Sponsor: None, Prize: None Period: Modern, Scale: 28mm, Rules: AGGRO Getting ready for the big game, you and your mates head to the London Underground to catch a train to the game. However, there are some rowdy fans singing loudly and just carrying on. Well, you can't let them get away with showing you up, so it'd time to show them who you are. Come join in the hooliganism taking place in the Tube. Sing, chant and fight your way to victory. F: 258 Battle of Martinique (Naval) Friday, 7:00:00 PM, 3 hrs, 10 Players GM: Brian Dewitt Sponsor: NOVAG, Prize: None Period: American War for Independence, Scale: 1:2400, Rules: Form on the Admiral's Wake Anglo-French War engagement in the West Indies between the British Royal Navy and the French Navy on 17 April 1780. Admiral Rodney had reached a position to the windward of French Admiral Guichen,in a relatively close formation and signaled for an attack. Unfortunately some British captains misinterpreted the combinations of commands and the historical battle ended in a draw. Rules will be taught for players new to the rules.

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F: 267 Brazen Chariots - The Battle for Bir Oum Souich Friday, 7:00:00 PM, 3 hrs, 8 Players GM: Adam Wine & NOWS Sponsor: None, Prize: Certificates Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank Battles On June 10, 1940 The Italian Army in Libya launched Operation Bibracte, the invasion of French Tunisia. The French outpost Bir Oum Souich guards the mid-desert road into Tunisia. At midnight on June 11, 1940, an Italian Bersaglieri attack the post and after two hours of fierce fighting all contact with the post is lost. Solution send in the armour. Take command of an Italian or a French tanks. F: 269 SKY GALLEONS OF MARS Part Deuce Friday, 7:00:00 PM, 4 hrs, 10 Players GM: David Kasper & NOWS Sponsor: None, Prize: trophy best player Period: Victorian Science Fiction, Scale: 28mm, Rules: MOD SKY GALLEONS OF MARS The Martians have freed Rio the crow a notorious pirate and gunrunner from the British and are sailing home ,but the British have other plans. The Empire sends in a gunboat strike fleet to grab him back. A piece of cake but what's those ships in the horizon. Lots of colorful ships lots of dice what could be better F: 292 Urban Combat - Industrial Zone South Bad Hersfeld Friday, 7:00:00 PM, 4 hrs, 6 Players GM: Thomas Garnett & Carnage and Glory Sponsor: None, Prize: None Period: Modern, Scale: 15mm, Rules: FireBall Forward A Company/1st Battalion/92nd Infantry, reinforced with a platoon of ITV from CS Company, was given a mission on 6 Sep 1981 to establish a blocking position in the southern industrial area of Bad Hersfeld and prevent Soviet capture of two crossing points over the Fulda River from 1800 until 2400 hours 7 Sep. He would be challenged by the Soviet 1st Motor Rifle Battalion/57th Motorized Rifle Regt. Complex game - best for adults and young folks 14-year+

F: 306 Battle of Bartelsdorf, October 1705 Day 1 Friday, 7:00:00 PM, 4 hrs, 6 Players GM: David Bonk & Carnage and Glory Sponsor: None, Prize: None Period: Great Northern War, Scale: 28mm, Rules: Carnage and Glory Computer Moderated A strong force of Swedish infantry and cavalry attack the Russian Expeditionary division outposts at Bartelsdorf. The results of this initial skirmish will be carried over into the 2nd day battle. F: 314 Battletech - Songs of Freedom Friday, 7:00:00 PM, 5 hrs, 8 Players GM: Mark Yingling & Battletech Sponsor: Iron Wind Metals, Prize: None Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare Kerensky's Exodus brought a new war to the Inner Sphere when the House Lords decided to win the Star League's throne through conflict. Standing in the Free Worlds League's path on their march towards Terra: New Dallas. A brigade was dispatched to pacify the planet. Hoping to catch the New Dallas Militia unaware, the Seventh Marik Militia attempted to seize the valuable Lake Galvez region. All materials, miniatures and dice will be provided. Intermediate to experienced players and no Players under 15 years old. F: 336 BATTLE OF ISMAIL (3rd) 1807 Friday, 7:00:00 PM, 4 hrs, 4 Players GM: John Sileo & Del-Val Sponsor: MAPHOGS, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Shako II Michelson arrived to personally oversee the siege effort, concluding that Ismail was unassailable due to insufficient troops with a lack of artillery. Michelson baited the Ottomans into sorties by leaving his batteries unprotected in forward positions. Small sorties did occured every three days but these were easily repulsed by either hussars or Cossacks. When Michelson ordered new battery positions, Pehlivan perceived a threat to his boats on the Donau River and ordered a larger sortie to deal with the battery on the Russian right flank. A MH scenario. Under 14 must be accompanied by Adult

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F: 338 Talk Like a Pirate at Schlegel's Ferry Friday, 7:00:00 PM, 4 hrs, 8 Players GM: Geoff Graff & HAWKS Sponsor: None, Prize: None Period: Modern, Scale: 25mm, Rules: GASLIGHT September 19th is International Talk Like a Pirate Day, and the town of Schlegel's Ferry is hosting a pirate party. Most of the town is dressed like pirates, but who are all these other people? Anyone who knows anything about Schlegel's Ferry knows this is not a good thing. Expect trouble and confusion. F: 363 Combat Patrol: The Clone Wars Friday, 7:00:00 PM, 3 hrs, 6 Players GM: Gregory Priebe & HAWKS Sponsor: None, Prize: None Period: SciFi, Scale: 28mm, Rules: Combat Patrol(TM): World War II (Modified) Republic Clone Troopers battle Separatist Battle Droids as the world of the Star Wars: The Clone Wars is adapted for the Combat Patrol (TM) rule set. Experience the streamlined and unique mechanics and see what all the buzz is about. Fight the battle, not the rules! Children under 14 welcome only with the participation of a playing adult. F: 368 Raid on Korad: A Battle on Barsoom Friday, 7:00:00 PM, 4 hrs, 8 Players GM: Cook Cook & HAWKS Sponsor: None, Prize: None Period: Victorian Science Fiction, Scale: 28mm, Rules: Gaslight A royal flyer en route to Korad has gone missing! Now word has reached Helios that a war party of Green Men is on the move. A combined Anglo-Barsoom rescue force has been dispatched to the dead city of Korad to save Princess Xenla and her consort. Who will find her first -- the Tharks, the City Martians, or something else? Familiarity with rules useful but not essential. F: 376 Market Garden: A Race against Time *Double Blind* Friday, 7:00:00 PM, 4 hrs, 6 Players GM: Jake Strangeway & Pittsburgh Band of Gamers Sponsor: None, Prize: None

Period: World War II, Scale: 20mm, Rules: Command Decision Test of Battle By September 22nd, the main supply route of XXX Corps - affectionately dubbed "Hell's Highway" - had already been cut twice, slowing down the advance on Nijmegen. On this day, men of Kampfgruppe Walther would advance on Hell's Highway for a third time. Their aim: to seize and blow the bridges over the Wilhelmswaart Canal, ending any chance of relieving 1st Airborne at Arnhem... F: 107 Plundering Ophidia Friday, 8:00:00 PM, 3 hrs, 6 Players GM: Charles Kline Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Kings of War Men, Dwarves, and Elves team up to defeat the undead threat posed by the forsaken empire of Ophidia. They face off versus Goblins, Beastmen, and Skeletons as they attempt to overthrow the power of the evil necromancers once and for-all. Kid-friendly game, ages 12+, rules taught F: 143 Across the Adriatic Friday, 8:00:00 PM, 2 hrs, 14 Players GM: Peter Landry Sponsor: None, Prize: None Period: World War I, Scale: 1/200, Rules: Wings of GLory The Italians have sent a force to attack an Austrian anchorage hoping to catch the enemy by surprise. Unfortunately for the Italians an Austrian gunboat off the coast of Italy spotted the group flying east and radioed a warning back to the local commander. A scratch force is thrown together of all available planes and sent aloft to intercept. Caproni bombers, scouts, flying boats and naval forces duke it out in the Adriatic. Rules taught, beginners welcome. Under 14 must be accompanied by an adult. F: 154 Jadotville, Sept. 1961 - The Irish Army's Forgotten Battle - Theme Friday, 8:00:00 PM, 4 hrs, 6 Players GM: Dennis O'Toole Sponsor: Wargames Illustrated, Prize: Gift Certificate Period: Modern, Scale: 28mm, Rules: Force on Force (modified)

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The siege of Jadotville took place during the U.N. intervention in the Katanga conflict in Central Africa. Katanga troops loyal to Moise Tshombe attacked A-company, 35 Batt., Irish Army contingent. The lightly armed Irish soldiers, outnumbered over 20:1, resisted Katangese assaults for six days as a relief force of Irish and Swedish troops failed to reach them. The Irish company eventually surrendered after ammo and supplies were exhausted, but not before inflicting heavy Katangese casualties. No one under age 21. F: 177 Empire of the Dead - Deep Ones in Catalonia Friday, 8:00:00 PM, 3 hrs, 10 Players GM: Jon Lundberg Sponsor: Brigade Games and West Wind, Prize: None Period: Victorian Science Fiction, Scale: 28mm, Rules: Empire of the Dead The Spanish Countryside has been terrorized by strange creatures. International agents have been dispatched to investigate and either eliminate the problem or harness its power F: 247 Into the Darkness: Star Wars X-Wing Miniatures Game: APOCALYPSE (EPIC) Friday, 8:00:00 PM, 4 hrs, 12 Players GM: Lorenzo O'Branty Sponsor: LXG & The MECHANICON, Prize: None Period: SciFi, Scale: 1/72, Rules: Star Wars Miniatures Game & House rules. At Fall In the Imperial forces gained a technological advantage. Now they are on the offensive to secure the resources from the Koros sector. This sector is the key for the Imperials to build there newer fleets. Join the imperials in establishing a foot hold in the sector or the join the rebels to rid the sector of the imperials. Ages 14 and up. All materials will be provided and some rules taught. F: 285 The Maul of America Friday, 8:00:00 PM, 3 hrs, 6 Players GM: Shawn Reis & WNPG Sponsor: None, Prize: Dice

Period: Modern, Scale: 28mm, Rules: Modified Ambush Z It's Friday night and you find yourself at the Mall looking for some essentials to get you through the weekend. Luckily for you this mall has everything! Unfortunately it's a battle between you, rival shoppers, security guards and a few hundred zombies. Grab some weapons, a new outfit and maybe a coffee to keep you going. Black Friday is a walk in the park compared to this.. F: 289 ROSE BUD 1876: PRELUDE TO DISASTER - Theme Friday, 8:00:00 PM, 3 hrs, 30 Players GM: Peter Panzeri & Miniature Building Authority Sponsor: MBA, Prize: MBA Stuff Period: Western, Scale: 28mm, Rules: CRAZY HORSE RULES! A few days before the Little Big Horn, Crazy Horse led Sioux & Cheyenne warriors in a powerful dawn spoiling attack and surprised General Crook's column of US Cavalry, Infantry and Crow/Shoshone Scouts. Will this be repulse or another massacre? Join GM & Author Pete Panzeri for a massive FAST & FURIOUS Playing 28mm wargame! Email [email protected] for pdf on Scenario/Rules. F: 190 Hail Of Fire - From the Bocage to the Steppes Friday, 9:00:00 PM, 3 hrs, 8 Players GM: Brandon Fraley Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Hail Of Fire Fight company-level battles through the bocage of Normandy or across the Russian steppes with the fast-playing Hail Of Fire ruleset. Armies provided. Kids 10+ accompanied by an adult.

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SATURDAY S: 106 Kamikaze Inbound Saturday, 9:00:00 AM, 4 hrs, 6 Players GM: Jim Casey Sponsor: MSD Games, Prize: None Period: World War II, Scale: 6mm, Rules: Kamikaze 1946 Inbound Japanese aircraft find a US Navy convoy. CAP is available, can they succeed in stopping them? Rules taught. S: 121 Parma Saturday, 9:00:00 AM, 3 hrs, 5 Players GM: Timothy (Tim) Tilson Sponsor: None, Prize: None Period: Age of Reason, Scale: 15mm, Rules: Black Powder 29 June 1734. France and Austria are at war over control of the Polish throne. The major theater of the war is northern Italy. The French have taken Milan and moved on towards Parma. An Austrian army under Marshal Mercy arrives. Through the morning fog, he sees French troops and believes them to be the French Advanced Guard. Against advice, he orders an immediate attack. However he will find more than just an Advanced Guard. From an upcoming scenario book on the period. S: 140 The Search for the Jewel of the Jungle - A Pennsylvania Pete Adventure Saturday, 9:00:00 AM, 4 hrs, 4 Players GM: Annemarie D'Amato Sponsor: None, Prize: None Period: Pulp, Scale: 28mm, Rules: Audacious Adventures PA Pete is at it again. This time he is searching for the legendary Jewel of the Jungle. Join him and his adversaries as they trek thru hostile lands, fight natives and cross treacherous waters to find the beautiful jewel. S: 149 ENCOUNTER AT ROA, NORWAY 16 April 1940 - Theme Saturday, 9:00:00 AM, 4 hrs, 6 Players GM: Maurice Holmes Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Arc of Fire The German invasion of Norway commenced 9 April, 1940.

The 196th Infantry Division landed in Oslo on 11 April and was moving inland toward Lillehammer and Trondheim on 16 April. Contact was made at Roa between Lt General Pellengahr's German 196th Infantry Division and the Norwegian Bergen Division commanded by General Ruge and aided by elements of the British Leicester Regiment, 148th Infantry Brigade. The Norwegians hoped to delay the Germans long enough to organize the defense of Lillehammer. During the convention this scenario will be played using 4 different rules. Arc of Fire, Bolt Action, Disposable Heroes, & Under Fire. Compare them. S: 165 CORSICA 1943 - Theme Saturday, 9:00:00 AM, 3 hrs, 6 Players GM: Gerard Casanova Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Bolt Action Modified German remnants from the Afrika Korps and some SS units are retreating through Corsica. Corsican resistance are not willing to let them through unpunished and rise up. French and Moroccan troops land to give them support while some Italian troops are switching to the Allies. All of them are involved in the confused but decisive battle for the port of Bastia. Children under 14 with adult please. S: 188 The Adventures of Bertrand du Guesclin: Ambush in Brittany, 1354 Saturday, 9:00:00 AM, 4 hrs, 6 Players GM: Bob Bryant Sponsor: None, Prize: None Period: Medieval, Scale: 28mm, Rules: Might of Arms Du Guesclin aids the French cause by ambushing a column laden with booty led by the noted English knight Sir Hugh Caveley. In the mixture of chivalry, war for profit, and French-English family squabbles that was the Hundred Years War, du Guesclin and Caveley formed a cordial relationship of fighting both on the same side and on opposing sides in the coming years.

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S: 202 Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles Saturday, 9:00:00 AM, 2 hrs, 16 Players GM: Larry Weichel Sponsor: Washington Grand Company (www.wgcwar.com), Prize: Raffle for Thistle and Rose TRIUMPH! Army Pack Period: Ancients: Medieval, Scale: 15mm, Rules: TRIUMPH! fast play rules for ancient and medieval battles Take on the role of Caesar, the Great Khan or Pharaoh and lead your forces against brutal enemies as you battle your way across Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED introduces players to the fast-play TRIUMPH! ancient and medieval rules. Tutors are on hand to help introduce you to the game, teach and answer questions. History awaits; will you be victorious, or shall your severed head decorate an enemy spear? Rules are easy to learn and will be taught to players as needed. Armies and all other gaming tools will be provided. S: 259 Wiggy and the Dolphin Saturday, 9:00:00 AM, 3 hrs, 10 Players GM: Brian Dewitt Sponsor: NOVAG, Prize: None Period: World War I, Scale: 1/144, Rules: Colorful Skies (Check Your 6! modified for WWI) Arthur Whitehair Vigers, known as "˜Wiggy' served with the Royal Engineers early in the war. Here he is flying a Sopwith Dolphin with the 87th Squadron. Many pilots were removing the 2 upward firing Lewis guns on the Dolphins. However, Wiggy's had 2 Lewis guns mounted to the wings in addition to the two on the fuselage. They were fired by a cable that ran from the cockpit giving the plane had great firepower for a while. Here Wiggy and his Dolphin engage with German Scouts. S: 262 CHECK YOUR SIX! - Macchi Melees - Goin' South Saturday, 9:00:00 AM, 4 hrs, 8 Players GM: Paul Meyer & NOWS Sponsor: None, Prize: None Period: World War II, Scale: 1/144, Rules: Check Your Six! (Some house rules)

Ordered to attack a Malta-bound British carrier, Regia Aeronautica pilots head out over the sunny Mediterranean where they meet some old enemies (and some surprising new ones). House rules provide the slightly higher level of detail appropriate for scenarios with smaller numbers of larger-scale aircraft . Rules will be taught. Not well-suited for very young players S: 271 JOE HACK - Numbdians Nightmare Saturday, 9:00:00 AM, 4 hrs, 10 Players GM: Joe Swartz & NOWS Sponsor: None, Prize: None Period: Ancients, Scale: 28mm, Rules: JOE HACK Uhlius Ceasar addresses his Danube legions in their red uniforms and what is left of his Numbdian allies, exhorting them to press on to final victory, with the consequences of failure left unsaid. The Rhine legions who support the current Ceasar have other plans, especially for the Numbdians, who brought elephants and that pesky light cavalry. rules taught. minors welcome with adult. S: 302 Traktir Bridge - France v Russia in the Crimea Saturday, 9:00:00 AM, 5 hrs, 8 Players GM: Wilbur Gray & Carnage and Glory Sponsor: Age of Eagles, Prize: Order of the Pink Pansy + Period: 19th Century, Scale: 15mm, Rules: Age of Valor - Crimean War Celebrating the release of the Crimean War expansion for AOE II, its Assumption Day, 1855 and Russian General Prince Gortchakov launches a final, desperate attack to break the siege of Sevastopol. This time the French and Sardinians are the targets, led by meaner than a banshee with a hangover Marshal Aimable Pelissier. "Avancez les tambours! A la bayonette, en avant!" Thick skins needed. S: 329 The First day Aspern/Essling 1809 Saturday, 9:00:00 AM, 4 hrs, 8 Players GM: Jeff Kimmel & Rogues Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Shako II Both sides watched each other from opposite sides of the Donau River while the allies prepared to cross. Masséna informed Napoleon that Austrian campfires

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were numerous but the Austrians were some distance away. Napoleon issued orders to hurry allied troops across the river to establish a bridgehead. Charles let the allies cross unopposed, waiting to crush them. A Michael Hopper scenario. Under 14 must be accompanied by Adult S: 335 Maida 1806 Saturday, 9:00:00 AM, 4 hrs, 4 Players GM: John Hollier & Del-Val Sponsor: NYWA, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Shako II Stuart's expeditionary force landed on the coast, intending to destroy any French depots and isolated garrisons they encountered. General Stuart and Admiral Smith hoped to rally local population to support the British in restoring the Neapolitan sovereign, Ferdinand IV, to his throne. Stuart spotted the French camp near Maida and decided to attack before the camp could be reinforced. A MH scenario Under 14 must be accompanied by Adult S: 341 Battle of Mincio River 8 Feb 1814 Saturday, 9:00:00 AM, 4 hrs, 8 Players GM: Steven Gelhard & HAWKS Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Shako II After Leipzig, Eugene in Italy was ordered to retreat to the west toward France. Naples had defected,so he attacked the larger force under Bellegarde first. The battle was chaotic as both sides were trying to cross the river in the same spot at the same time. Eugene tried a double envelopment, but the river and his conscript Italians made that difficult. Large battle. Both sides declared victory, but it was Eugene who retreated. Which side will claim victory this time? S: 348 4th Division's attach at Orthez Saturday, 9:00:00 AM, 4 hrs, 6 Players GM: David Wood & HAWKS Sponsor: None, Prize: None Period: Napoleonic, Scale: 25mm, Rules: Wellington's Rules Cole's 4th Division made the first attack against the French at Orthez.

He was unsuccessful in 1814 (and Wellington had to use other divisions to push the French forces from Orthez (and deeper into France.)) Will the British players be effective this time, or will the French players again hold the line? This is the middle of 3 games from the battle of Orthez. The skirmish game, this divisional game, and the full battle. The results of each game will be applied to the starting conditions of the next. S: 349 Battle of Yampil - 19 June 2014 Saturday, 9:00:00 AM, 4 hrs, 6 Players GM: Patrick Byrne & HAWKS Sponsor: None, Prize: None Period: Modern, Scale: 28mm, Rules: Force on Force Before a cease fire takes place pro-Russian rebels launch an offensive to take more towns. The Ukrainian Army launches a counter attack to encircle the rebels. Can the rebels stop the Ukrainian counter attack? S: 357 Normandy Hedgerow II Saturday, 9:00:00 AM, 4 hrs, 6 Players GM: Buck Surdu & HAWKS Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Combat Patrol(TM): World War II Americans push through hedgerows in Normandy seeking the elusive "breakout." German defenders defend tenaciously. Using the innovative Combat Patrol(TM) system, players command one or more squads in this fast-paced action. The game will pick up where the morning session ended. Younger gamers welcome with a participating adult. S: 366 Frostgrave: A Good Day to Die Cold - Theme Saturday, 9:00:00 AM, 4 hrs, 6 Players GM: Christopher Palmer & HAWKS Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Frostgrave Frostgrave, once the center for all things magical, was struck with a sudden icy cataclysm and lost to time 1000 years ago. Now it is beginning to thaw and it's lost treasures once buried in the rubble and snow are now there for the taking. As a wizard, do you have what it takes to lead a band of adventurers into the ruined city? Kids under 15 only with a playing adult.

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S: 369 BETA Invasion of Japan, July 1998 Saturday, 9:00:00 AM, 3 hrs, 6 Players GM: Kevin Fischer & HAWKS Sponsor: None, Prize: None Period: SciFi, Scale: 12mm, Rules: Muv-Luv Alternative: Tactics It is July 10, 1998. The BETA have successfullly invaded Japan and are advancing through Japan. A joint US Army/ Imperial Japanese Army blocking force has been hastily created to prevent the BETA from advancing into Chugoku. Will the combined force be enough to stop the BETA or will Japan, like the rest of Europe and Asia, fall? This is going to be the first public outing of this game so comments/ criticism would be highly appretiated. S: 372 Fight for the oasis! - Theme Saturday, 9:00:00 AM, 4 hrs, 4 Players GM: Nancy Ott & Pittsburgh Band of Gamers Sponsor: None, Prize: None Period: Colonial, Scale: 28mm, Rules: Home rules based on The Sword and The Flame France's colonial empire is on the march in Africa. Who will control a strategic oasis on the ancient trade route across the Sahara -- the French Foreign Legion or the local tribes? S: 105 Breakthrough at Assenois 26 DEC 44 Saturday, 10:00:00 AM, 4 hrs, 6 Players GM: Roxanne Patton Sponsor: None, Prize: None Period: World War II, Scale: 20mm, Rules: Fireball Forward All that remained between the 37th TB and Bastogne was the village of Assenois and the woods beyond. LCOL Abrams, CO CCR selected Capt. Dwight to lead the assault on Assenois with twenty-four artillery pieces in support. Dwight started his company forward ten minutes before the hour-long barrage had ended reaching the town while 105mm and 155mm rounds fell around them. Dwight's column successfully navigated the rubble-strewn streets without interference from Panzerfaust-armed Volks Grenadiers. Not Recommended for Children under 17.

S: 145 Emerald Station is Down: Learn to Play Infinity - Theme Saturday, 10:00:00 AM, 4 hrs, 8 Players GM: Stefan Sheckells Sponsor: None, Prize: None Period: SciFi, Scale: 28mm, Rules: Infinity A clandestine research station run by a private corporation protected by the most powerful government in the Human Sphere was attacked and has gone "˜dark'. Your team is being sent in to investigate and retrieve as much information you can recover. Learn to play Infinity. All materials, miniatures and dice will be provided. Beginner Friendly & Rules Taught. S: 163 Remember Nelson! - The Battle of Lissa 1812 Saturday, 10:00:00 AM, 5 hrs, 6 Players GM: James Baker Sponsor: None, Prize: None Period: Napoleonic, Scale: 1:1200, Rules: Modified "Fire as She Bears 2 A small but experienced British Frigate squadron, led by Captain William Hoste, one of Nelson's favorites, has been harassing French shipping in the Adriatic. The French and their Allies have gathered a large squadron of mixed quality to put an end to the British threat. Can they succeed (historically, this was a decisive British victory against almost 2-1 odds). S: 166 Furball! A fight above Hanoi 1967 Saturday, 10:00:00 AM, 2 hrs, 6 Players GM: John Stanoch Sponsor: Blue Sky Enterprises, Prize: None Period: Modern, Scale: 1:285 Micro, Rules: Blue Sky Jet series On May 14, 1967, a MIGCAP of F-4's from the 366th TFW were escorting an F-105 strike against the Dong Ha army barracks near Hanoi. Speedo flight, spotted 4 MiG-17's closing in on the end flight of F-105's. when approached, the MiGs split and dove and the F-4's pursued through a cloud bank. Emerging on the other side, the F-4's saw 16 more MiGs. Other F-4's entered the fray. What followed was a 50 minute aerial melee. Some of the F-4's were equipped with the new Vulcan cannon pods.

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The Blue Sky series of aerial combat rules have been expanded into the 21st century. Players can finish a 20+ a/c game within 2 hours. S: 173 Pegasus Bridge in 28mm Saturday, 10:00:00 AM, 3 hrs, 10 Players GM: Lee Sowers Sponsor: On Military Matters, Prize: None Period: World War II, Scale: 28mm, Rules: Skirmish Action Newly published popular Skirmish Action Rules let your troops use real weapons and tactics in an easy to play and fast moving game. Never a dull moment or SitzKrieg. If you're tired of unrealistic rules, try Skirmish Action where real differences in troops reward real differences in your tactics with a real look and feel of WWII. Command a squad of Commandos or lead German defenders on the eve of the Normandy Invasion. Can you change history! Rules Taught. Minis Provided. Adults Only. S: 196 Thunder Alley - Heroes of NASCAR Saturday, 10:00:00 AM, 3 hrs, 6 Players GM: John Stoner Sponsor: None, Prize: Trophy Period: Modern, Scale: 1:64, Rules: Thunder Alley by GMT Games Before you pushed lead on tabletops, you pushed die cast cars on floors. Push them again in this exciting stock car racing game - a miniature adaptation of GMT's popular Thunder Alley game. It uses a unique card driven drafting movement during play. Each player has a team of cars to compete for the winning point total and winning car. Play as Petty, Earnhardt, Gordon, Johnson, Wallace, Martin, or one of many other popular Nascar drivers. Check out Thunder Alley on Boardgame Geek for details. Great for younger gamers with a playing adult S: 217 Bait and Switch Saturday, 10:00:00 AM, 3 hrs, 4 Players GM: Thomas Ballou Sponsor: None, Prize: None Period: Modern, Scale: 1/200, Rules: Check Your 6: Jet Age 5 October 1967, North of Kien An Airfield. USS Intrepid launched a multi-squadron strike on a series of

infrastructure targets southwest of Haiphong. The strike was uneventful except for the surprisingly light flak, and lack of SAMs. Red Crown called bandits to the north, the pair of escorting F-8s flying TARCAP turned north and raced to engaged MiGs, failing to inform the strike of their departure. As the northern MiGs lured the fighters away, more MiGs slipped to hit the egressing strike. USS Intrepid's A-4 returning from a strike are bounced by MiG's their escort lured away. Can VSF-3 with A-4 trained as fighters defend them? S: 220 Mosby's Great Wagon Train Raid, August 13, 1864 Saturday, 10:00:00 AM, 4 hrs, 10 Players GM: John Mcconnell Sponsor: None, Prize: None Period: American Civil War, Scale: 28mm, Rules: BY COMPANY, INTO LINE Just after dawn on 13 Aug. 1864, Col. John Singleton Mosby and 300 of his 43rd Battalion Partisan Rangers attacked the rear section of Maj. Gen. Philip H. Sheridan's 600-vehicle wagon train. Mosby surprised and routed the Federals as they rested, cooked breakfast, and hitched their horses. Mosby's men, losing only one killed and one mortally wounded, captured 200 beef cattle, 500-600 horses, 100 wagons, and 200 soldiers. The raid ended by 6:30 a.m. Under 15 Allowed if accompanied by a playing adult. S: 245 Seminar Saturday, 10:00:00 AM, 1 hrs, 50 Players GM: Larry Bond Sponsor: None, Prize: None Period: Seminar, Scale: Seminar, Rules: ATG Seminar Le Jeune E'cole. . Join Larry Bond and the Admiralty Trilogy as we present this unique naval theory. ATG member Mike Harris will review the French concept developed in the 19th century that stressed a cost-efficient and effective alternative to a battleship navy, the RN's in particular. Under this concept French naval development underwent a reformation that sparked debate among naval theorists. Following the seminar's Q&A period will be an update on recent ATG products and future plans.

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S: 256 CY6 Bombers of Burma - April 1942 Saturday, 10:00:00 AM, 4 hrs, 8 Players GM: Ed Bolla Sponsor: None, Prize: None Period: World War II, Scale: 1/144, Rules: Check Your 6 Rangoon has fallen and British Forces are in full retreat northward towards the Indian Border. Ki-21 Sally's medium bombers from the 98th Sentai has been ordered to bomb vital bridges over the Irrawaddy River below Mandalay. The attack is to be covered by Oscar's & Nate's of the 64th Sentai. And what do the British have to fend off the assault? Hurricanes, Tomahawks, Mohawks, Buffalos Come and find out. Some familiarity with the rules greatly appreciated no players under the age 15 without an accompanying adult S: 266 Brazen Chariots - The Battle for Dehibat Saturday, 10:00:00 AM, 3 hrs, 8 Players GM: Adam Wine & NOWS Sponsor: None, Prize: Certificates Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank Battles On June 10, 1940 The Italian Army in Libya launched Operation Bibracte, the invasion of French Tunisia. The French outpost Dehibat guards the southern desert road into Tunisia. At 12am on June 11, 1940, a bombers of the Regia Aeronautica bombed the outpost in prelude to an assault by Italian Bersaglieri. There was a report of fierce fighting and the fate of the post is unknown. S: 278 First Conflict Saturday, 10:00:00 AM, 4 hrs, 6 Players GM: Tu Tran & ODGW Sponsor: None, Prize: None Period: Modern, Scale: 12mm, Rules: Mein Panzer The Soviet Union is eager to show the world its strength and have launched a surprise invasion of Seattle, Washington. Soviet forces are in full mobilization and are pushing eastward. U.S. Forces have been dispatched to defend a small town to halt the movement of the Soviet forces. Can the green U.S. Forces halt the advancement of the seasoned Soviet forces?

S: 280 FUBAR: The Devil's Dance Floor Saturday, 10:00:00 AM, 4 hrs, 3 Players GM: Don Carter & ODGW Sponsor: None, Prize: None Period: World War II, Scale: 25mm, Rules: Mein Zombie squad level North Africa 1943 A zombie plague has affected the Axis forces. British troops have fought against the horde, however without success. down to the last of their ammo, a small unit have decided to make a last stand. S: 283 Balikpapan (WWII Naval) Saturday, 10:00:00 AM, 4 hrs, 10 Players GM: Stephen Berger & ODGW Sponsor: None, Prize: None Period: World War II, Scale: 1/3000, Rules: General Quarters 3 January 23, 1942: Borneo. Japan invades at Balikpapan. In history, Desdiv 58 survived the daylight trip across the Flores sea, but did slip past the IJN escort to deliver a nasty blow to anchored transports. In this version of history, more ABDA forces reach the invasion and the IJN covering force is not to be denied an engagement. Rules taught, beginners welcome. S: 293 Tom's Brook - Sheridan's Valley Campaign October 1864 Saturday, 10:00:00 AM, 5 hrs, 6 Players GM: Thomas Garnett & Carnage and Glory Sponsor: None, Prize: None Period: American Civil War, Scale: 28mm, Rules: Carnage&Glory Tom's Brook pits cavalry against cavalry. The CS cavalry is eager for revenge against the US cavalry, which have been burning buildings in the Shenandoah Valley for the previous week. On 9 Oct 1864, Sheridan ordered his US cavalry to find and defeat the enemy. In the resulting conflict, the US troopers routed the CS cavalry, impairing its morale and efficiency for the remainder of the campaign. Complex game - best for adults and young folks 14-year+ S: 299 Italy 1809 - Eugene versus Johann, Round 3 Saturday, 10:00:00 AM, 4 hrs, 6 Players GM: Nigel Marsh & Carnage and Glory Sponsor: None, Prize: None

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Period: Napoleonic, Scale: 28mm, Rules: Carnage&GloryII In a series of four linked scenarios, where the results of each engagement are carried onto the next, Prince Eugene, commanding French and Italian forces, finds himself confronting Austrian forces commanded by Archduke Johann. Can Eugene repeat his stepfather, Napoleon's, Italian successes, or will Johann crush his inexperienced adversary? S: 307 Battle of Bartelsdorf, October 1705 Day 2 Morning Saturday, 10:00:00 AM, 4 hrs, 6 Players GM: David Bonk & Carnage and Glory Sponsor: None, Prize: None Period: Great Northern War, Scale: 28mm, Rules: Carnage and Glory Computer Moderated Swedish and Russian infantry and cavalry battle for possession of the key crossroads at Bartelsdorf. The results of this morning engagement will be carried over into the evening battle. S: 313 Northpoint 1814 Saturday, 10:00:00 AM, 4 hrs, 6 Players GM: Peter Lowitt & Carnage and Glory Sponsor: None, Prize: None Period: War of 1812, Scale: 28mm, Rules: Carnage and Glory II The Maryland Militia muster to defend the approaches to Baltimore as the British who burned the capital approach. Will this unlikely gang beat off the British as happened historically? or will the British take Baltimore. John, I failed to list my other game under the club. Can you help? I'll be happy to reenter it once the regular game is removed so I can be with the C&G group. Running this one with Steve Keyer

S: 318 Battletech - Grinder 1 Saturday, 10:00:00 AM, 3 hrs, 8 Players GM: Nathan Bell & Battletech Sponsor: Iron Wind Metals, Prize: None Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light Mech and as you die, you advance up to the next weight class. All materials, miniatures and dice will be provided. Beginner Friendly & Rules Taught S: 352 Valentine's Day Comes to Schlegel's Ferry - Theme Saturday, 10:00:00 AM, 3 hrs, 10 Players GM: Eric Schlegel & HAWKS Sponsor: None, Prize: None Period: Pulp, Scale: 25mm, Rules: Blood & Swash It is Feb 14, 1930 and all the factions who have been vying for control of the illegal alcohol trade in Schlegel's Ferry have gathered for a final showdown. Join the fracas as mobsters, cops, Schlegels, G-men or just 'innocent' townsfolk. Players under 13 welcome with a playing adult. S: 374 Market Garden: The Beginning of the End "Double Blind Saturday, 10:00:00 AM, 4 hrs, 6 Players GM: Marc Raiff & Pittsburgh Band of Gamers Sponsor: None, Prize: None Period: World War II, Scale: 20mm, Rules: Command Decision Test of Battle General Urquhart's 1st Airborne Division was still hanging on in their pocket at Oosterbeek and the Poles had just landed at Driel. XXX Corps was now within a dozen miles and passed 43rd Wessex Division forward in an attempt to punch through to their cousins across the Rhine. Unfortunately for the British, the terrain and the German resistance made these last few miles a nightmare...

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S: 108 Backstop in the Baltic - Latvia, 2017 Saturday, 11:00:00 AM, 2 hrs, 4 Players GM: Robert Franklin Sponsor: None, Prize: None Period: Modern, Scale: 1:285 Micro, Rules: Thunderbolt! Company elements from the 1st Armored Brigade Combat Team are in Riga to train the Latvian National Armed Forces when the Russian138th Guards Motor Rifle Brigade crosses the border. The US platoons are only advisors, but the Latvian armor is not yet operational. M1A2 SEPv2s and M2A3 Bradleys support the Latvian infantry facing the lead battalion of T-72B3s of the Russian advance. The rules will be taught. S: 134 A Cacophony of Hell - Ramree Island, 1945 - Theme Saturday, 11:00:00 AM, 4 hrs, 6 Players GM: Bob Giglio Sponsor: Wargames Illustrated, Prize: Gift Certificate Period: World War II, Scale: 54mm, Rules: Home Brew Skirmish Burma Campaign, 19 Feb 1945. When British outflanked a Japanese stronghold the 900 defenders retreated. They had to cross 10 miles of mangrove swamp at night (surrounded by British), the deep mud-filled home to thousands of saltwater crocodiles. Of the 400 killed some were combat-related, but many could've been eaten by crocs. The Greatest Disaster Suffered from Animals in the Guinness Book of World Records! Can your Japanese make it out alive from this competitive cutthroat-survival game? Game is located at Wargames Illustrated booth in Vendor Hall. This incident was both historical and horrific, and far worse. No one under age 17. S: 146 Sergeants in Normandy Saturday, 11:00:00 AM, 4 hrs, 4 Players GM: Michael Bowker Sponsor: None, Prize: None Period: World War II, Scale: 20mm, Rules: Sergents Miniatures Game Join with the Allies in the invasion of Normandy or the brave defenders of Fortress Europa. Every soldier in Sergeants is a totally unique individual with different skills and abilities.

It combines a board game with a miniatures game and uses a card driven mechanic to determine combat. This game will feature the British against the Germans battling over the Normandy countryside. Join the fun in this game unlike others. Reading of cards is necessary. No players under 13 without playing adult. S: 168 The Battle for Northern Italy 1796 part 2 Saturday, 11:00:00 AM, 4 hrs, 10 Players GM: Bryan Leshinskie Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Napoleon's Battles This will be the second part of the battle for northern Italy. See part 1 from Friday's game. A young Napoleon is making a name form himself as he defeats Austrian army after Austrian army. There seems to be no stopping him. Can the Austrian forces successfully invade and hold northern Italy. The battle for northern Italy will recreate this campain that will be resolved with miniatures. All are welcome to play with no one ever turned away. S: 191 Hail Of Fire - From the Bocage to the Steppes Saturday, 11:00:00 AM, 4 hrs, 8 Players GM: Brandon Fraley Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Hail Of Fire Fight company-level battles through the bocage of Normandy or across the Russian steppes with the fast-playing ruleset, Hail Of Fire. Armies provided. Kids 10+ accompanied by an adult. S: 203 Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles Saturday, 11:00:00 AM, 2 hrs, 16 Players GM: Larry Weichel Sponsor: Washington Grand Company (www.wgcwar.com), Prize: Raffle for Thistle and Rose TRIUMPH! Army Pack Period: Ancients: Medieval, Scale: 15mm, Rules: TRIUMPH! fast play rules for ancient and medieval battles Take on the role of Caesar, the Great Khan or Pharaoh and lead your forces against brutal enemies as you battle your way across Biblical, Classical, Dark Ages and Medieval times.

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This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED introduces players to the fast-play TRIUMPH! ancient and medieval rules. Tutors are on hand to help introduce you to the game, teach and answer questions. History awaits; will you be victorious, or shall your severed head decorate an enemy spear? Rules are easy to learn and will be taught to players as needed. Armies and all other gaming tools will be provided. S: 253 Treasure Hunting in the Evil Temple Saturday, 11:00:00 AM, 4 hrs, 6 Players GM: Robert Schaible Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Frostgrave Two competing groups of wizards and their warbands seek to plunder the rich ruins of an ancient temple. Rumor says these ruins were once populated by a group renown for their magical contructs, which turned out to be their doom. Will you find fame and fortune in these ruins, or will you share the fate of this ancient civilization? Children welcome with playing adult. Please bring positive attitude and desire to have fun. Rules taught, no experience with Frostgrave necessary. S: 254 The Bruneval Raid -- Februrary 1942 Saturday, 11:00:00 AM, 4 hrs, 6 Players GM: Sean Barnett Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Fireball Forward A British parachute company, led by Major John Frost of Arnhem fame, conducts a daring night airborne raid into France to capture top secret equipment from a German radar station. German defenders scramble to respond when the Paras appear out of nowhere. Will the British get away with the equipment and crack the Luftwaffe's defense of Fortress Europa or will the Germans turn the raid into a bloody fiasco and discourage further experimentation with these novel operations? Younger gamers welcome with adult.

S: 301 Bloody Lane: Antietam - The Sunken Road - Theme Saturday, 11:00:00 AM, 4 hrs, 6 Players GM: Edward Harding & Carnage and Glory Sponsor: None, Prize: None Period: American Civil War, Scale: 28mm, Rules: Carnage & Glory September 17, 1862 9:30 am - 1:00 pm Richardson's Division of the Sumner's II Corps attacks against the center of the Confederate line along the Sunken Road. Can the Union take the line quickly enough to affect a breakthrough or will D. H. Hill and R. H. Anderson's understrengthed Confederates hold them back. S: 315 Battletech - Punishing Priori Saturday, 11:00:00 AM, 6 hrs, 8 Players GM: Paul Sjardijn & Battletech Sponsor: Iron Wind Metals, Prize: None Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare In late 3073, Clan Star Adder sent three galaxies of troops to Priori. With the world out of touch for almost two years, it was time for the Adders to retake it. They are expecting the worst from the planets defenders, which turn out to be a sizable force under the banner of Clan Burrock. All materials, miniatures and dice will be provided. Intermediate to experienced players and no Players under 15 years old. S: 102 battle of bannockburn Saturday, 12:00:00 PM, 3 hrs, 6 Players GM: Victor Hiris Sponsor: None, Prize: None Period: Medieval, Scale: 25mm, Rules: gm designed Can the English defeat the Scots?

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S: 144 The road to Rabat, Operation Goalpost, November 1942 Saturday, 12:00:00 PM, 3 hrs, 4 Players GM: Peter Landry Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Battlefront WW2 Operation Goalpost was the part of Operation Torch sent to seize Port Lyautey. To the west of the Port an American force was placed to guard the road against the approach of any French trying to intercede from Rabat. The French did indeed send a column of infantry and armor from Rabat to support Port Lyautey. This engagement was a desperate stand for the untested Americans as they were the only force protecting the western flank of the main operation. Rules taught, beginners welcome. Under 14 must be accompanied by an adult. S: 125 nightmare in the denmark straights 1942 Saturday, 1:00:00 PM, 5 hrs, 12 Players GM: David Emdee Sponsor: None, Prize: None Period: World War II, Scale: 1:1200, Rules: victory at sea (1970) 1938, hitler is spooked by his astrologers who tell him to wait 3 years otherwise he will fail. 3 years gives the navy to complete the first H-41 BB. War starts in spring of 1942. German navy plans to draw British navy away from the channel for operation sealion. H-41, Bismarck, Tirpitz and 2 BC enter the denmark straights to meet the British home fleet, 2 KGV,2 nelsons, hood and Malaya. rules taught (3 minutes) S: 129 The Battle of Edgehill 1642 Saturday, 1:00:00 PM, 4 hrs, 8 Players GM: Robert Kerstetter Sponsor: None, Prize: Awards for MVP Period: English Civil War, Scale: 28mm, Rules: The Country is Ours Large ECW battle with set and tear down of an hour each Roundheads v Cavilers in the first major battle of the ECW. No experience with the time period is needed. a colorful battle with enjoyable rules.

S: 159 1917 - The Tide Turns - Theme Saturday, 1:00:00 PM, 4 hrs, 8 Players GM: Martin Fenelon Sponsor: MSD Games, Prize: Gift Certificate Period: World War I, Scale: 1:285 Micro, Rules: FFTS: Wood & Canvas First the Fokker Scourge, then Bloody April. The RAF finally has good fighters and enough numbers to beat the Germans in the air. Aerial photographs of the German trenches are required for the next ground offensive. Heavily escorted, the photo planes must complete their mission no matter the opposition. Fast play air-to-air combat, rules will be taught. Fight for the Skies: Wood & Canvas rules - each player commands multiple aircraft S: 164 Operation Bolo: An American Aerial Victory in Vietnam Nam 1/2/1967 Saturday, 1:00:00 PM, 2 hrs, 6 Players GM: John Stanoch Sponsor: Blue Sky Enterprises, Prize: None Period: Modern, Scale: 1:285 Micro, Rules: Blue Sky Jet series 1966 was a bad year for the USAF in Vietnam Nam. The unreasonable RoE's forced the planes to fly the same route, same time each day. Enemy air bases were off limits. Losses were high and successful missions low. In stepped Col. Robin Olds who devised an ambush. He had equipped F-4 C/D's with avionics that simulated the electronic signature of the slower F-105D's. On 1/2/1967 these Phantoms flew the same strike route as the Thuds. The intercepting MiG-21's lost 6 jets without an American loss. The Blue Sky series of aerial combat rules have been extended into the 21st century. A game of 20+ a/c can be finished within 2 hours.

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S: 179 Rommel strike, battle of Sidi Resegh Saturday, 1:00:00 PM, 4 hrs, 8 Players GM: Thomas Harris Sponsor: Test of Battle Games, Prize: Certificate Period: World War II, Scale: 15mm, Rules: High Command The game covers the first four days of the Crusader offensive in November of 1941. The table stretches from the Tobruk perimeter to Bir el Gobi, deep in the desert. The fighting around the strategic airfield at Sidi Rezegh, the clash between Ariete and 22nd Armored Brigade at Bir el Gobi, British 70th Division's breakout against the Bologne and Afrika divisions, and the climactic armor battle between 7th Armoured Division and the Afrika Korps are all there. Come play Frank Chadwick's new operational level WWII system. S: 189 Battle of Liegnitz 1241 Saturday, 1:00:00 PM, 3.5 hrs, 6 Players GM: Allen Campbell Sponsor: Rampant Lion Games, Prize: None Period: Medieval, Scale: 15mm, Rules: Module Rules Refight of the engagement between a Polish force and the Mongol Horde. Game is fast play and 2 games will be run. The first will be historical and the second with see the arrival of the large Bohemian force to aid the Poles. S: 204 Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles Saturday, 1:00:00 PM, 2 hrs, 16 Players GM: Chris Brantley Sponsor: None, Prize: None Period: Ancients: Medieval, Scale: 15mm, Rules: TRIUMPH! fast play rules for ancient and medieval battles Take on the role of Caesar, the Great Khan or Pharaoh and lead your forces against brutal enemies as you battle your way across Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED introduces players to the fast-play TRIUMPH! ancient and medieval rules. Tutors are on hand to help introduce you to the game, teach and answer questions. History awaits; will you be victorious, or shall your severed head decorate an enemy spear?

Rules are easy to learn and will be taught to players as needed. Armies and all other gaming tools will be provided. S: 207 The Battle of Kadesh Saturday, 1:00:00 PM, 4 hrs, 8 Players GM: Rod Cain Sponsor: None, Prize: None Period: Ancients, Scale: 15mm, Rules: TRIUMPH! fast play rules for ancient and medieval battles It is 1274 BC and Ramses II wants to prove he is the greatest Pharaoh of all-time. What better way to do that than to invade the neighboring Hittite Empire. Ramses leads his forces North where he finds a trap laid near the city of Kadesh by King Muwatalli II. What happens next is one of the largest chariot battles in recorded History. TRIUMPH! rules are easy to learn and will be taught by the GM as needed. Armies will be provided. Young gamers are welcome, but anyone under 15 must be accompanied by an adult. S: 212 Hell in the Green Zone - A Skirmish Sangin's Platoon Plus Demo Game Saturday, 1:00:00 PM, 3 hrs, 6 Players GM: Andrew Frantz Sponsor: Phalanx Consortium & forthehistorian.com, Prize: Discount vouchers and books Period: Modern, Scale: 20mm, Rules: Skirmish Sangin's Platoon Plus It's the spring of 2007 and a platoon of B Company, The Worcestershire & Sherwood Foresters Regiment is on a routine patrol in Helmand Province's notorious "green zone," but life on deployment is far from routine and the Taliban is sure to have nasty surprises waiting in the poppy fields ahead. This game will showcase the new Skirmish Sangin's Platoon Plus (debuting at Cold Wars). Both veteran Skirmish Sangin gamers and new players are welcome to try their hand at the latest from Dishdash Games! Adult must be present with child gamer S: 223 The Wreck of the Fafnir Alpha - Theme Saturday, 1:00:00 PM, 3 hrs, 4 Players GM: Keith Frye Sponsor: None, Prize: None Period: SciFi, Scale: 28mm, Rules: 7TV 1st Ed.

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The experimental North Sea drilling platform, Fafnir Alpha, has fallen silent - their last garbled message mentioned something about a "sea monster". Take a squad of trouble-shooters and go shoot the trouble. 28mm 70's-style SpyFi Adventure using the 7TV rules. S: 232 Bloody Ponyri - Theme Saturday, 1:00:00 PM, 4 hrs, 6 Players GM: Kevin Koenig Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Battlegroup July 7, 1943- Operation Citadel Norther Sector. The 508th Panzer Grenadier regiment has just taken the Ponyri train station and is preparing to take the water tower and also push across the tracks to the east, but the Soviet 1019th Rifle Regiment launches an immediate counter attack kicking off a series of pitched battles for these key features that will last for days. Come join the bloody fight for the heart of Ponyri on a table built from aerial photos taken the day of the battle. New players welcome. Please plan on finishing the game. S: 235 Good Grief, Carruthers! Saturday, 1:00:00 PM, 4 hrs, 8 Players GM: Howard Whitehouse Sponsor: None, Prize: None Period: 19th Century, Scale: 40mm, Rules: 'A Gentleman's War' An Old School game played with shiny toys soldiers with pink cheeks and glossy coats, with excellent manners and little regard for fussy detail. It's 1897, the year of the Diamond Jubilee. The damnable Froggies have taken the opportunity to sneak across the channel and invade England with their red pantaloons and questionable cigarettes! But John Bull will face the Gallic threat. Hip-hip-hooray! H.G. Wells has been invited, Bring your own cucumber sandwiches.

S: 251 USA USA USA - VIVA MEXICO World Cup Qualifiying Saturday, 1:00:00 PM, 3 hrs, 6 Players GM: Jeff Wiltrout Sponsor: None, Prize: None Period: Modern, Scale: 28mm, Rules: Corner Kick Time for the USA to try to get another DOS A CERO result. Mexico however is not intimidated and feels that they have the team to defeat the US this time. Come and join a soccer game played using Corner Kick. Knowledge of the rules of soccer are not necessary, but helpful. Children under 10 only with a playing adult S: 287 MASSIVE MAIWAND MASSACRE - July 1880 - Theme Saturday, 1:00:00 PM, 3 hrs, 19 Players GM: Peter Panzeri & Miniature Building Authority Sponsor: MBA, Prize: MBA Stuff Period: Colonial, Scale: 28mm, Rules: Victoria Rules! Two British/Indian Brigades are overwhelmed by a massive force of Afghan Cavalry and Infantry. NOW can Brigadier-General George Burrows British and Indian allies survive and avoid being wiped out? Or"¦Will this be another massacre? Join GM & Author Pete Panzeri for a massive FAST & FURIOUS Playing 28mm wargame! Email [email protected] for pdf on Scenario/Rules. S: 319 Battletech - Grinder 2 Saturday, 1:00:00 PM, 4 hrs, 8 Players GM: Nathan Bell & Battletech Sponsor: Iron Wind Metals, Prize: None Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light Mech and as you die, you advance up to the next weight class. All materials, miniatures and dice will be provided. Beginner Friendly & Rules Taught S: 370 City Fight Saturday, 1:00:00 PM, 3 hrs, 6 Players GM: Michael Fischer & HAWKS Sponsor: None, Prize: None Period: SciFi, Scale: 12mm, Rules: Mobile Suit Gundam: The Gravity Front

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The Principality of Zeon are on the run! They have retreated from Odessa and are fleeing! However, they fled into a city. Now it is the job of the Earth Federation to drive them out but it won't be an easy fight. Zeons are rather adapt at quickly fortifying areas they move to so except heavy resistance. Good luck. Who will survive? S: 122 Piacenza Saturday, 2:00:00 PM, 3 hrs, 5 Players GM: Timothy (Tim) Tilson Sponsor: None, Prize: None Period: Age of Reason, Scale: 15mm, Rules: Black Powder 15 June 1746. Austria is at war with France and Spain. They are fighting for control of northern Italy. The Spanish have retreated to Piacenza and have entrenched their army outside the city. The Austrians settle in to a siege. A French relief force arrives and prepares to counter attack. Can the Allies break up the Austrian army or will Marshal Brown and the Austrian hold out and take the city? From an upcoming scenario book on the period. S: 130 Top Gun - Giora Shahuk Saturday, 2:00:00 PM, 5 hrs, 8 Players GM: Roxanne Patton Sponsor: None, Prize: None Period: Modern, Scale: 1:285 Micro, Rules: Check Your Six Jet Age Calling all green pilots to attend Top Gun! Scott Fisher will present a training session on air combat maneuvering to be followed by the "Giora Shahak" Israeli - Egyptian scenario to practice your skills. Four instructor pilots will lead the opposing teams. So, put on your jump suit, pull on your helmet, and preflight your aircraft. It is time to see who will be Top Gun! Not Recommended for Children S: 162 Cog Wars Saturday, 2:00:00 PM, 3 hrs, 10 Players GM: Brian Whitaker Sponsor: Merrimack the Old Glory Shipyard, Prize: Ship Kit Period: Medieval, Scale: 28mm, Rules: Oars to Cannon variant Men in armor fighting on ships that sink. Go figure! Be the captain of your own cog. Defend the high seas in a most seaworthy vessel. Beginners Welcome, bring your Old Glory 25mm Cog and join the battle.

S: 174 Pegasus Bridge in 28mm Saturday, 2:00:00 PM, 3 hrs, 10 Players GM: Lee Sowers Sponsor: On Military Matters, Prize: None Period: World War II, Scale: 28mm, Rules: Skirmish Action Newly published popular Skirmish Action Rules let your troops use real weapons and tactics in an easy to play and fast moving game. Never a dull moment or SitzKrieg. If you're tired of unrealistic rules, try Skirmish Action where real differences in troops reward real differences in your tactics with a real look and feel of WWII. Command a squad of Commandos or lead German defenders on the eve of the Normandy Invasion. Can you change history! Rules Taught. Minis Provided. Adults Only. S: 224 ROLLERBALL World Championship - Theme Saturday, 2:00:00 PM, 3 hrs, 4 Players GM: Jp Trostle Sponsor: None, Prize: None Period: Future, Scale: 40mm, Rules: Rulerball Houston vs. New York. No Penalties. No Substitutions. No Time Limit. (This is it, the final game from the original movie with no rules. We play until the last man standing. Will it be Jonathan E?) S: 227 A Good Day To Die Even Harderer! - Theme Saturday, 2:00:00 PM, 4 hrs, 6 Players GM: Andrew Goodlander Sponsor: None, Prize: None Period: Modern, Scale: 28mm, Rules: Modified Force on Force OH No! The terrorists have taken over a high rise (well 5 stories) for their nefarious plot! Play the heroic duct crawling hero, no holds barred swat team, or courageous escaped hostages (what you have a stapler? good weapon!) If the evil side calls to you, you can be one the misguided terrorists with a convoluted and over-complicated plan. *Terrorists must come with their own atrocious accent S: 231 Battle Line Saturday, 2:00:00 PM, 4 hrs, 4 Players GM: Mark Kochte Sponsor: None, Prize: None

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Period: SciFi, Scale: 1:2400, Rules: Emerging Suns: Starship Combat Manual The year was 2317 and the Second Interstellar War had been raging for over seven years. Word had come to the North American Confederation intelligence organization that a squadron of the Novaya Rossiya's formidable battlecruisers were en route to interdict the civilian shipping at the colony world Nova Kanata and destroy the local navy battle station. The NAC high command sent out the only available ships to intercept: three of the brand new Antares-class battleships. Would they be enough? Emerging Suns: Starship Combat Manual is a new starship combat game, not yet published. This will be a playtest of one of the scenarios for the game. S: 244 Channel Crisis Saturday, 2:00:00 PM, 6 hrs, 12 Players GM: Michael Harris Sponsor: None, Prize: None Period: 19th Century, Scale: 1:2400, Rules: Dawn of the Bttleship 1898. Tensions have reached the breaking point between Franco-Russian alliance and England. As battle fleets square off in the eastern Med, a French invasion force builds in the Channel. But the Royal Navy intends that the invaders never set sail. Will a British preemptive strike sink French ambitions or will the revolutionary le Jeune E'cole defense prove successful in a real world test? Join the Admiralty Trilogy as we share a good naval day to die hard in the English Channel. S: 328 Raussnitz.1805 Saturday, 2:00:00 PM, 4 hrs, 8 Players GM: Tim Reiners & Rogues Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Shako II The French Cavalry barely hanging on against 6000 Russians when Murat arrived. With both side exhausted, the guard Cavalry charged into Melee. The Russians believing they were better set the stage for Austerlitz. A Michael Hopper Scenario Under 14 must be accompanied by Adult

S: 334 The Spanish Ulcer 1809 Saturday, 2:00:00 PM, 4 hrs, 4 Players GM: Andy Waxtel & Del-Val Sponsor: NYWA, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Shako II The Spanish Ulcer. Come and Learn Shako II by one of its strongest supporters. All beginners are welcome Under 14 must be accompanied by Adult S: 342 Halloween Comes to Schlegel's Ferry - Theme Saturday, 2:00:00 PM, 3 hrs, 8 Players GM: Kurt Schlegel & HAWKS Sponsor: None, Prize: None Period: Modern, Scale: 25mm, Rules: Blood & Swash Its Halloween at Schlegel's Ferry and everyone's dressed up for the occasion, so it may be tough to tell who's who. In an effort to cut down on the violence that seems to accompany every holiday at Schlegel's Ferry, Granny Schlegel has organized a scavenger hunt. Surely everyone can peacefully chase after the reward, since its only Granny's Gold! The cops will still be out just in case. Players under 13 welcome with a playing adult. S: 356 Normandy Hedgerow II Saturday, 2:00:00 PM, 4 hrs, 6 Players GM: Buck Surdu & HAWKS Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Combat Patrol(TM): World War II Americans push through hedgerows in Normandy seeking the elusive "breakout." German defenders defend tenaciously. Using the innovative Combat Patrol(TM) system, players command one or more squads in this fast-paced action. The game will pick up where the morning session ended. Younger gamers welcome with a participating adult. S: 109 Scandinavian Showdown - Sweden, 2017 Saturday, 3:00:00 PM, 2 hrs, 4 Players GM: Robert Franklin Sponsor: None, Prize: None Period: Modern, Scale: 1:285 Micro, Rules: Thunderbolt! Russia uses its annual Baltic Fleet exercise as a cover for the 336th Guards Marine Brigade to assault Gotland Island.

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Securing Gotland will prevent the Nordic Battlegroup from reinforcing the NATO countries of the eastern Baltic. Russian airborne infantry must stand against Swedish Strv 122 MBTs and Strf 90 IFVs long enough for the arriving T-80s to clear the beachhead. The rules will be taught. S: 112 BATTLE OF BARA-DUR S.A. 3441 Saturday, 3:00:00 PM, 4 hrs, 4 Players GM: Louis Valenti Sponsor: WAMP, Prize: None Period: Fantasy, Scale: 15mm, Rules: Gods of War One ring to rule them all. One by one, the free lands of Middle-earth fell to the power of the ring. But there were some who resisted. A Last Alliance of Men and Elves marched against the armies of Mordor. And on the slopes of Mount Doom they fought for the freedom of Middle-earth. Can you defeat the Lord of the Rings or will Middle Earth be plunged into an age of shadow & despair? This battle will have elements of the book and the movie. Beginner friendly & Rules Taught. No Kids under 14 w/o parent. No food. S: 205 Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! fast play rules for ancient and medieval battles Saturday, 3:00:00 PM, 2 hrs, 16 Players GM: Chris Brantley Sponsor: Washington Grand Company (www.wgcwar.com), Prize: Raffle for Thistle and Rose TRIUMPH! Army Pack Period: Ancients: Medieval, Scale: 15mm, Rules: TRIUMPH! fast play rules for ancient and medieval battles Take on the role of Caesar, the Great Khan or Pharaoh and lead your forces against brutal enemies as you battle your way across Biblical, Classical, Dark Ages and Medieval times. This walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED introduces players to the fast-play TRIUMPH! ancient and medieval rules. Tutors are on hand to help introduce you to the game, teach and answer questions. History awaits; will you be victorious, or shall your severed head decorate an enemy spear? Rules are easy to learn and will be taught to players as needed. Armies and all other gaming tools will be provided.

S: 210 Battle of Long Island 1776 - Theme Saturday, 3:00:00 PM, 4 hrs, 4 Players GM: James Mcgaughey Sponsor: None, Prize: None Period: American War for Independence, Scale: 15mm, Rules: British Grenadier Washington has been ordered by the Continental Congress to defend the city of New York - a position General Lee advised was indefensible. British General Howe has landed his army and is marching on the American lines defending Brooklyn. Can the Rebels turn back the Royal army to defend their newly declared independence, or will General Howe destroy them and crush the rebellion? With his back to the water, Washington decided to make a stand figuring this was as good a place to die as any. S: 221 Mosby's Great Wagon Train Raid, August 13, 1864 Saturday, 3:00:00 PM, 4 hrs, 10 Players GM: John Wilk Sponsor: None, Prize: None Period: American Civil War, Scale: 28mm, Rules: €œBY COMPANY, INTO LINE€ Just after dawn on 13 Aug. 1864, Col. John Singleton Mosby and 300 of his 43rd Battalion Partisan Rangers attacked the rear section of Maj. Gen. Philip H. Sheridan's 600-vehicle wagon train. Mosby surprised and routed the Federals as they rested, cooked breakfast, and hitched their horses. Mosby's men, losing only one killed and one mortally wounded, captured 200 beef cattle, 500-600 horses, 100 wagons, and 200 soldiers. The raid ended by 6:30 a.m. Under 15 Allowed if accompanied by a playing adult. S: 249 Into the Darkness: WARHAMMER 40K: The Plains of KALDORON Saturday, 3:00:00 PM, 4 hrs, 12 Players GM: James Harvey Sponsor: LXG & The MECHANICON, Prize: None Period: SciFi, Scale: 25mm, Rules: WARHAMMER 40K & House rules. Come join us in a Warhammer 40,000 TANKFEST. The Plains of KALDORON have seen the most vicious tank battles in the 40th millennium. Come command a tank or squadron in this infamous tank battle. Will you become a new tank ACE or get destroyed with your tank?

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S: 339 Plastic Pirates Pilfer Packages Saturday, 3:00:00 PM, 2 hrs, 8 Players GM: Geoff Graff & HAWKS Sponsor: None, Prize: None Period: Age of Piracy, Scale: 40mm, Rules: Plastic Pirates The townsfolk have made a deal to trade with the islanders. The townsfolk have food and simple goods the islanders want, and the islanders have simple gemstones, handmade crafts and special plants the townsfolk can sell. But the pirates have heard that someone is trading something secret and valuable. They want to steal it, but where is it? A game for youngsters, adults are acceptable with a playing child. S: 364 A Skirmish During the First Boer War Saturday, 3:00:00 PM, 3 hrs, 6 Players GM: David Wood & HAWKS Sponsor: None, Prize: None Period: Colonial, Scale: 25mm, Rules: Combat Patrol: World War II (adapted for Colonial) It's the first Boer War and the British and close order doesn't work like it did for their previous enemies. Have they learned how to adapt? Players control sections of infantry in this short, sharp engagement. Combat Patrol uses cards to resolve not only activation but combat. This is a very fast, dice-less, and chart-less, but not simplistic, system S: 371 Escape From Mt. Hiei - Theme Saturday, 3:00:00 PM, 3 hrs, 6 Players GM: Tom Vielott & Pittsburgh Band of Gamers Sponsor: None, Prize: None Period: Renaissance, Scale: 28mm, Rules: Ninjutsu! (Home Rules) In 1571, Oda Nobunaga, the first of the three lords who united Japan, ordered his men to break one of his long-time enemies: the warrior monks of Mt. Hiei. The monks, overwhelmed, could only fight a desperate stand and try to slip away in the confusion. Can they escape with the valuables of their temples? Or will they find themselves trapped by the might of Nobunaga?

S: 152 The Destroyermen Series: The Battle for Baalkpan - Theme Saturday, 4:00:00 PM, 6 hrs, 10 Players GM: Leo Walsh Sponsor: None, Prize: None Period: SciFi, Scale: 15mm, Rules: Unpublished From the pages of Taylor Anderson's Destroyermen series: Tens of thousands of raptarish Griks swarm to the Cat's capital city along with a Japanese Battlecruiser. That Cats have not been idle and have made preparations. and there is a surprise on the water for the invaders. 15mm land and 1:1200 scale ships in huge numbers! S: 209 Hold the Line! Z+60 Days Saturday, 4:00:00 PM, 3 hrs, 6 Players GM: Henry Kyle Sponsor: None, Prize: None Period: Modern, Scale: 28mm, Rules: Zombie Apocalypse Sixty days after the dead began to rise, your small Texas town is in danger of being overrun by the walking dead. Luckily, word has reached you of a safe zone a few counties over. As the non-combatants are loaded into a convoy to be taken to safety, it is up to the town's ragtag defenders to hold back the undead horde long enough for their loved ones to flee. Not Recommended for Kids. S: 274 Mein Zombie: Search and Rescue Saturday, 4:00:00 PM, 4 hrs, 8 Players GM: Mike Trauger & ODGW Sponsor: None, Prize: None Period: Zombie Apocolypse, Scale: 28mm, Rules: Mein Zombie Come play Mein Zombie, a great fast-paced game for ages 8 and up. Your team is searching for a young girl who was bitten by zombies and survived. She might be the cure for the zombie plague if you can avoid the bloodthirsty zombies. Rules taught. Rerun from same game Friday 4PM S: 281 Second Battle of Heligoland, November 17, 1917, World War I Saturday, 4:00:00 PM, 4 hrs, 6 Players GM: Bill Cira & ODGW Sponsor: ODGW, Prize: None Period: World War I, Scale: 1/3000, Rules: Fleet Action Imminent (Rules taught, beginners welcome)

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The Royal Navy has learned of a German Navy plan to conduct minesweeping operations west of Heligoland in the North Sea. The Germans want to ensure safe passage for their U-boats while the British want to spoil the plan. A force of RN light cruisers and battlecruisers are in hot pursuit of a squadron of German light cruisers, but there could be an unpleasant surprise for them.

S: 284 Tank Fight at the Chinese Farm, Oct. 1973 Saturday, 4:00:00 PM, 4 hrs, 6 Players GM: Kenny Noe & ODGW Sponsor: None, Prize: None Period: Modern, Scale: 12mm, Rules: Mein Panzer Core Rules The Sharon Division has crossed the Suez and taken the fight to Egypt itself! The only problem is an heavily defended area known as the Chinese Farm. Come play Mein Panzer Rules with a little modern twist. Command Units of Israel bent on revenge to the surprise attacks or lead the Egyptian forces that are threatened to be surrounded and cut off from the homeland. Rules Taught, beginners welcome

S: 375 Home Before the Leaves Fall Saturday, 4:00:00 PM, 6 hrs, 6 Players GM: Jessee Scarborough & Pittsburgh Band of Gamers Sponsor: Test of Battle Games, Prize: Gift certificate Period: World War I, Scale: 15mm, Rules: Command Decision Test of Battle August 1914 - the western front, a bathtubbed game where a battalion represents an army. Extensive use of Fog-of-War cards. Please contact the gamemaster ([email protected]) before the convention if you plan to play. More than six slots for players available by arrangement.

S: 268 SKY GALLEONS OF MARS FINALE CURTAIN Saturday, 5:00:00 PM, 4 hrs, 10 Players GM: David Kasper & NOWS Sponsor: None, Prize: trophy best player Period: Victorian Science Fiction, Scale: 28mm, Rules: MOD SKY GALLEONS OF MARS Rio the crow a notorious pirate Is now back with his own ships but he is not out of the fire. The British gunboats strike to end his threat. The martians sail to the rescue or are they? lots of colorful ships lots of dice what could be better

S: 290 "THE CUSTER COURT MARTIAL - Theme Saturday, 5:00:00 PM, 1 hrs, 50 Players GM: Peter Panzeri & Miniature Building Authority Sponsor: MBA, Prize: None Period: Western, Scale: Seminar, Rules: "THE CUSTER COURT MARTIAL" DEBATE Participate in a historical recreation. YOU are the Jury as our Army Prosecutor and Defense Counsel each make a case in the (hypothetical) trial of U.S. 7th Cavalry Officers: CUSTER, RENO and BENTEEN for their roles in the 1876 Little Bighorn disaster. The court martial concludes with our Jury (audience) voting "Guilty or Not Guilty. A rare and fascinating event S: 300 Italy 1809 - Eugene versus Johann, Round 4 Saturday, 5:00:00 PM, 4 hrs, 6 Players GM: Nigel Marsh & Carnage and Glory Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Carnage&GloryII In a series of four linked scenarios, where the results of each engagement are carried onto the next, Prince Eugene, commanding French and Italian forces, finds himself confronting Austrian forces commanded by Archduke Johann. Can Eugene repeat his stepfather, Napoleon's, Italian successes, or will Johann crush his inexperienced adversary? S: 311 Carnage and Glory: The Rearguard 1781 - Theme Saturday, 5:00:00 PM, 2 hrs, 12 Players GM: Frank Luberti & Carnage and Glory Sponsor: Carnage and Glory, Prize: None Period: American War for Independence, Scale: 25mm, Rules: Carnage and Glory II Patriots attack a Crown rearguard near a peaceful spring. Division level game inspired by actual events. First part of a three session campaign game. Novices, children with adults, rules lawyers and GMs looking for revenge welcome. Although all players are welcome, this game is designed for players who are unfamiliar with the rules or the period. Kid friendly game. Parent-Child teams welcome. S: 320 Battletech - Grinder Championship Saturday, 5:00:00 PM, 5 hrs, 8 Players GM: Dave Yingling & Battletech Sponsor: Iron Wind Metals, Prize: None

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Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare The Grinder Championship will determine who the best MechWarrior of the Grinder is. MechWarrior will start with a Medium Mech and as you die, advance up to the next weight class. Once the player dies as an Assault Mech, you are done. All materials, miniatures and dice will be provided. Beginner Friendly & Rules Taught S: 103 seige of stirling castle Saturday, 6:00:00 PM, 4 hrs, 6 Players GM: Victor Hiris Sponsor: None, Prize: None Period: Medieval, Scale: 28mm, Rules: gm designed Can the English capture a Scottish castle S: 113 Frontier in Flames Saturday, 6:00:00 PM, 4 hrs, 6 Players GM: Billy Molyneaux Sponsor: None, Prize: None Period: French & Indian War, Scale: 28mm, Rules: Home rules French and thier native allies are raiding the Pennsylvania frontier...Conrad Wieser and his Augusta regiment will muster at fort Halifax and Fort Augusta and drive the French and natives back to the Ohio! S: 141 Raid on Rabaul, 2 November 1943 Saturday, 6:00:00 PM, 3 hrs, 14 Players GM: Peter Landry Sponsor: None, Prize: None Period: World War II, Scale: 1/200, Rules: Wings of GLory Operation Cartwheel was a series of invasions and battles aimed at neutralizing the Japanese fortress of Rabaul. The raid on November 2 was aimed at reducing the AA positions around the Rabaul harbor and airfields. 72 B-25s and 80 P-38s took part flying against 112 Japanese Zeros and concentrated AA defenses. Come and fight at tree top level over Rabaul and the surrounding airfields. Don't crash into the harbor if you are not Japanese as it a looooong swin home. Rules taught, beginners welcome. Under 14 must be accompanied by an adult.

S: 194 Eylau - Nightmare in the Snow Saturday, 6:00:00 PM, 5 hrs, 12 Players GM: Alan Isabelle Sponsor: None, Prize: None Period: Napoleonic, Scale: 10mm, Rules: Eagles at War Winter 1807. Poland. Napoleon's army expects to be in winter quarters. But the Russians have other ideas. Join us in this re-fight of one of the most horrific battles, not only of the Napoleonic era, but of all history. The real Eylau was a bloody draw, a holocaust fought from dawn to dusk in sub-zero blizzard conditions. Help us put the cold in Cold Wars. Eylau is the follow up to Historicon 2016's Best in Show, Austerlitz, a new handmade custom table with over 5,000 figures!

S: 208 Claudian Invasion of Britain, 43-54 AD (Campaign Theme) Saturday, 6:00:00 PM, 5 hrs, 16 Players GM: David Kuijt Sponsor: Washington Grand Company (www.wgcwar.com), Prize: None Period: Ancients, Scale: 15mm, Rules: TRIUMPH! fast play rules for ancient and medieval battles Ancient Britain is in turmoil. The Catuvellauni have displaced the Trinovantes as the most powerful kingdom in the south-east, and are pressing hard against the Atrebates. But the Atrebates have a powerful ally, just across the English Channel - Rome itself. Mighty Rome was looking for a bit of external activity to distract itself from internal issues. What better than expanding the borders a bit? The Atrebates might be inviting the Lion to dinner. Armies will be provided, and included Romans, Caledonians, Scots-Irish, and a whole mess of British. Rules will be taught as needed.

S: 263 FIGHTING STEAM - The Battle of New Orleans Saturday, 6:00:00 PM, 4 hrs, 8 Players GM: Paul Meyer & NOWS Sponsor: None, Prize: None Period: American Civil War, Scale: 1/144, Rules: Fighting Steam (Advanced) Admiral David Farragut's most significant victory was NOT Mobile Bay - it was the capture of the Confederacy's largest city in April of 1862. And, as he was at Mobile Bay, Farragut was lucky - his wooden warships faced only a rag-tag collection of riverboats & rams.

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But upriver the rebels were building TWO monster ironclads and just a few weeks later things might have been very different. Rules will be taught. Young players welcome with a playing adult

S: 294 Creek - General Getty's Defense of Cemetery Hill (near Valley Pike) Saturday, 6:00:00 PM, 5 hrs, 6 Players GM: Thomas Garnett & Carnage and Glory Sponsor: None, Prize: None Period: American Civil War, Scale: 28mm, Rules: Carnage and Glory While fighting raged to his right, Maj. Gen. George Getty maneuvered his division (VI Corps) toward Middletown, seeking to extend the Union line to cover the Valley Pike in a defensive salient on Cemetery Hill, supported by artillery. CS General Early concentrated against Getty's position, launching disjointed attacks with elements of four different divisions. Complex game - limited to adults and young adults 14 and older

S: 295 Eve of Battle Saturday, 6:00:00 PM, 4 hrs, 6 Players GM: Tom Cusa & Carnage and Glory Sponsor: None, Prize: None Period: American Civil War, Scale: 28mm, Rules: Skirmisher - Home Rules Before the battle comes the fight. The clash of squad and company that is the war of the skirmisher as each side tries to give their men that small advantage that can mean victory in the main fight to come. Can the Rebels soften up the Union battle line and bring victory or will they break on a wall of lead.

S: 305 Long Island, 27th August 1776 Saturday, 6:00:00 PM, 4 hrs, 8 Players GM: Richard Mentch & Carnage and Glory Sponsor: None, Prize: None Period: American War for Independence, Scale: 28mm, Rules: Carnage & Glory II The Battle of Long Island was the first major action after the American Congress declared independence. Defending NYC in front of Brooklyn on the Guan Heights, MG Putnam has posted a defense in depth. The British left under the Hessian v Heister is tasked with a demonstration, in this scenario he has ordered an immediate assault.

S: 308 Battle of Bartelsdorf, October 1705 Afternoon Saturday, 6:00:00 PM, 4 hrs, 6 Players GM: David Bonk & Carnage and Glory Sponsor: None, Prize: None Period: Great Northern War, Scale: 28mm, Rules: Carnage and Glory Computer Moderated The battle for the key crossroads at Bartelsdorf continues with Swedish reinforcements and a Saxon relief force. S: 137 We need food, medicine, and ammo!! Saturday, 7:00:00 PM, 4 hrs, 8 Players GM: Michael Pierce Sponsor: None, Prize: None Period: SciFi, Scale: 28mm, Rules: Home Rules (Dead Run!) Surviving the undead hordes has not been easy. Food is scarce, survivors are injured, and ammo for the few guns is running out. That means getting out in the streets and scavenging. Join up with your fellow survivors and make a run for the local pharmacy or 7-11 to stock up on Motrin and Twinkies (mmmm, Twinkies). Just watch out for the undead and those other survivors who think the goodies are theirs! Children under 12 wth an adult player. S: 150 ENCOUNTER AT ROA, NORWAY 16 April 1940 - Theme Saturday, 7:00:00 PM, 4 hrs, 6 Players GM: Maurice Holmes Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Bolt Action The German invasion of Norway commenced 9 April, 1940. The 196th Infantry Division landed in Oslo on 11 April and was moving inland toward Lillehammer and Trondheim on 16 April. Contact was made at Roa between Lt General Pellengahr's German 196th Infantry Division and the Norwegian Bergen Division commanded by General Ruge and aided by elements of the British Leicester Regiment, 148th Infantry Brigade. The Norwegians hoped to delay the Germans long enough to organize the defense of Lillehammer. During the convention this scenario will be played using 4 different rules. Arc of Fire, Bolt Action, Disposable Heroes, & Under Fire. Compare them.

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S: 157 Calliope Rides Again! Saturday, 7:00:00 PM, 2 hrs, 6 Players GM: John Stanoch Sponsor: Blue Sky Enterprises, Prize: None Period: Victorian Science Fiction, Scale: 28mm, Rules: Calliope OK. You're bummed out since you haven't raced a penny farthing in a very loooong time. You've missed the gorilla, the nuns and the mayhem. Well, those rascals at Blue Sky Enterprises have heard you loud and clear. So, for your infinite enjoyment, they are putting on yet another round of the exciting Calliope race. So, you've never raced a penny farthing? NO PROBLEM! Don't know the rules? WHO CARES! Just bring yourself and a good attitude to have yourself one heck of a good time! Calliope is a game of penny farthing racing. Don't know what a penny farthing is? Ask Mr. Google! S: 160 Stopping the German Offensive - 1917 - Theme Saturday, 7:00:00 PM, 4 hrs, 8 Players GM: Martin Fenelon Sponsor: MSD Games, Prize: Gift Certificate Period: World War I, Scale: 1:285 Micro, Rules: FFTS: Wood & Canvas German ground attacks with close air support have pushed the French back dozens of miles. Desperate to stop the Germans, hundreds of French aircraft have been thrown into the fight. Instead of dogfighting, their mission is to stop the ground attack aircraft. However, the German fighters aren't staying home either. Fast play air-to-air combat, rules will be taught. Fight for the Skies: Wood & Canvas rules - each player commands multiple aircraft

S: 184 Rookies at the Bulge. - Theme Saturday, 7:00:00 PM, 4 hrs, 6 Players GM: Edward Watts Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Rapid Fire for Rookies (Rapid Fire if all veterans sign up) Americans scramble to stop the surprise German winter onslaught of 1944. GIs must hold towns, crossroads and bridges, Germans must capture them in straight forward combat in the snow. Rules played from a single sheet. Well behaved youngsters welcome.

S: 187 Battle of Roundway Downs, Oct. 13, 1643 Saturday, 7:00:00 PM, 4 hrs, 6 Players GM: Bob Bryant Sponsor: None, Prize: None Period: English Civil War, Scale: 15mm, Rules: Might of Arms Roundway Downs was a resounding victory for Royalist horse. Let's fight it again and give the roundhead cavalry better morale. S: 192 A Sharpish Medley - Theme Saturday, 7:00:00 PM, 4 hrs, 8 Players GM: Jon Lundberg Sponsor: Brigade Games, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Modified Chosen Men A mash up of various Sharp stories set in the Peninsula. British Light Dragoons, Rifles, Infantry, Portuguese Cacadores and Guerrillas face off against French Cavalry, Infantry, and "Enlightened" Spanish. Another threat is a motley crew of deserters. A sacred relic sits in a cathedral, a monastery commands a main supply route, and everyone needs to forage for supplies. Join the BrigadeGames team in the first of hopefully many official Brigade Games games. S: 214 The Guns of Gochas (German South-West Africa, 1905) Saturday, 7:00:00 PM, 4 hrs, 6 Players GM: Roy Jones Sponsor: Recreational Conflict, Prize: Herero and German Miniatures Period: Colonial, Scale: 25mm, Rules: The Sword and the Flame (Modified) Nama to right of them, Nama to left of them, Nama in front of them: the Germans are pinned down in a hellish Nama crossfire at Gochas. But the Kaiser's men soldier on, with their mobile mountain guns racing alongside them. And soon the Nama riflemen face their own hell: cannon to right of them, cannon to left of them, cannon in front of them. It's a battle of maneuver and outflanking for German and Nama alike. From the forthcoming scenario book "The Nama Wars". More at: www.hererowars.com.

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S: 237 Sailpower fun scale combat in the age of Sail Saturday, 7:00:00 PM, 4 hrs, 12 Players GM: Brian Carnes Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Sailpower 2.0 Sailpower players take the role of captains in the Age of Sail! Battle ships, try a mission, or seek loot. Enjoy a complete system designed to support fast paced sea action, exploration and adventure! Ships provided and rules taught. S: 241 Frostgrave, Treasure Hunting in the Frozen City Saturday, 7:00:00 PM, 4 hrs, 8 Players GM: Jeffrey Hiley Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Frostgrave Amidst the frozen ruins of the ancient city Frostgrave, wizards battle in the hopes of discovering the lost magics and treasures of a fallen empire. Each player will take the role of a wizard from one of the 10 schools of magic. Leading an apprentice and hired soldiers into Frostgrave you will compete with other wizards also trying to find lost secrets. Play on custom made award winning terrain. Kids 12 and under welcome, accompanied by an adult. Rules taught, beginners welcome. S: 260 Battle of Kawanakajima Saturday, 7:00:00 PM, 3 hrs, 10 Players GM: Brian Dewitt Sponsor: NOVAG, Prize: None Period: Medieval, Scale: 25mm, Rules: Age of Samurai Opposing Samurai armies attempt to maneuver at night to favorable positions for a morning attack. Interactive sequence of play forces players to pay close attention to opponents moves to react at the right moment. Rules will be taught. S: 265 Brazen Chariots - The Battle of Bin Qirdan Saturday, 7:00:00 PM, 3 hrs, 8 Players GM: Adam Wine & NOWS Sponsor: None, Prize: Certificates Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank Battles On June 10, 1940 The Italian Army in Libya launched Operation Bibracte, the invasion of French Tunisia. The French outpost Dehibat guards the southern desert

road into Tunisia. At midnight on June 11, 1940, a bombers of the Regia Aeronautica bombed the outpost in prelude to an assault by Italian Bersaglieri. There was a report of fierce fighting and the fate of the post is unknown. S: 310 Carnage and Glory: The Rearguard 1781 - Theme Saturday, 7:00:00 PM, 2 hrs, 12 Players GM: Tom Cusa & Carnage and Glory Sponsor: Carnage and Glory, Prize: None Period: American War for Independence, Scale: 25mm, Rules: Carnage and Glory II Patriots attack a Crown rearguard near a peaceful spring. Division level game inspired by actual events. Second part of a three session campaign game. Novices, children with adults, rules lawyers and GMs looking for revenge welcome. Although all players are welcome, this game is designed for players who are unfamiliar with the game or the period. Kid friendly game. Parent-Child teams welcome. S: 317 Battletech - Ares vs Omega SuperHeavy Showdown Saturday, 7:00:00 PM, 5 hrs, 9 Players GM: Ed Iii Wright & Battletech Sponsor: Iron Wind Metals, Prize: None Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare Ever wanted to know which SuperHeavy mech is the best, well know you can find out in the Arena on Solaris VII. Where 5 Ares Tripods will go against 4 Omega SuperHeavy Mechs. Who will survive..... All materials, miniatures and dice will be provided. Intermediate to experienced players and no Players under 15 years old. S: 326 Remember Paoli 1777 - Theme Saturday, 7:00:00 PM, 4 hrs, 5 Players GM: George Garifo & Del-Val Sponsor: SOD, Prize: None Period: American War for Independence, Scale: 28mm, Rules: Black Powder Paoli was fought at night and was a confusing mess. Try to hold your troops togther and rally them to make a stand against the British Crown forces. The British led by "No Flint" Gray used the Cold Steel to the Colonials. It became known as the Paoli Masacre. Remember Paoli! 240 years later Under 14 must be accompanied by Adult

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S: 327 Battle of Eylau 1807 "Charge of the Cuirassier - Theme Saturday, 7:00:00 PM, 4 hrs, 6 Players GM: Dino Diakolios & Del-Val Sponsor: NYWA, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Shako II Blood in the Snow- 7 and 8 February 1807, was a bloody and inconclusive battle between Napoleon's Grande Army and the Imperial Russian Army under the command of Levin August, Count von Bennigsen near the town of Preußisch Eylau in East Prussia.[6] Late in the battle, the Russians received a timely reinforcement from a Prussian division of von L'Estocq. A Michael Hopper Scenario Under 14 must be accompanied by Adult

S: 332 Its 1809 - Theme Saturday, 7:00:00 PM, 4 hrs, 6 Players GM: Michael Fatovic & Del-Val Sponsor: NYWA, Prize: None Period: Napoleonic, Scale: 54mm, Rules: Shako II Austria vs French in a clash of Titans..literally cause it is 54 mm Figures. Experienced and Beginners Welcome to learn the Shako II rule system Under 14 must be accompanied by Adult

S: 346 Exploring the Dark Continent Saturday, 7:00:00 PM, 3 hrs, 6 Players GM: Don Hogge & HAWKS Sponsor: None, Prize: None Period: Pulp, Scale: 28mm, Rules: Congo Africa, the dark and mysterious continent; what adventures await those bold enough to venture into vast jungle? Come and lead a column in search of fame and fortune, or to defend your homeland from bumbling European explorers. Gamers under the age of 14 are welcome with an adult.

S: 354 Star Wars Day Comes to Schlegel's Ferry - Theme Saturday, 7:00:00 PM, 3 hrs, 6 Players GM: Gregory Priebe & HAWKS Sponsor: None, Prize: None Period: Modern, Scale: 28mm, Rules: The Doctor Who Miniatures Game 2nd edition (modified) It's Star Wars Day and Schlegel's Ferry is hosting their first Science Fiction convention. Can the various fandoms put aside their differences or will the day end in chaos? Children under 14 welcome with the participation of a playing adult.

S: 358 Winter War Double Blind Saturday, 7:00:00 PM, 4 hrs, 6 Players GM: Buck Surdu & HAWKS Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Combat Patrol(TM): World War II Finns tenaciously defend their homeland against Russian invaders in this double-blind game. Using the innovative Combat Patrol(TM) system, players command one or more squads in this fast-paced action. Younger gamers welcome with a participating adult. The oxen are slow, but the earth is patient.

S: 360 Orthez; February 1814 Saturday, 7:00:00 PM, 4 hrs, 6 Players GM: Duncan Adams & HAWKS Sponsor: None, Prize: None Period: Napoleonic, Scale: 10mm, Rules: Fate of Battle While the allies run Napoleon to ground in northern France Wellington emerges from the Peninsula driving to be in on the kill. The Duke faces his old foe Soult on the high ground above Orthez - the last barrier to open country. This is the final of 3 games from the battle of Orthez. The skirmish game, the divisional game, and this full battle. The results of each game will be applied to the starting conditions of the next.

S: 233 Presidential Race Z+28 weeks Saturday, 8:00:00 PM, 3 hrs, 10 Players GM: John Currin Sponsor: None, Prize: None Period: Modern, Scale: 28mm, Rules: Zombie Apocolypse It has been 28 weeks since the dead rose. The President took refuge in an undisclosed location but supplies are exhausted and they must now make a run for it. There is a helicopter being refueled in a nearby town. Can they survive the zombie horde and escape? Come have fun in this fast, fun, and furious game. Kids 14 and over please.

S: 248 Into the Darkness: SPACE HULK: Into OBLIVION Saturday, 8:00:00 PM, 4 hrs, 12 Players GM: Buford Culver Sponsor: LXG & The MECHANICON, Prize: None Period: SciFi, Scale: 25mm, Rules: SPACE HULK all ver., DEATHWING, GENESTEALER & LXG house rules. "OBLIVION" HAS BEEN A SPACE HULK THAT HAS DRIFTED

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IN AND OUT OF MATERIAL SPACE FOR MILLENNIA, THROUGHOUT IMPERIAL SPACE, CLAIMING SHIPS AND SOULS. THERE HAVE BEEN THOUSANDS OF SIGHTINGS OF "OBLIVION". SOME HAVE THOUGHT IT TO BE HYSTERIA, MYTH AND EVEN DAEMON. BUT FOR ONE SOUL WHO HAS BEEN HAUNTED BY THE EXPERIENCE. He is linked to it eternally. Inquisitor Karis has sworn mighty oaths to eradicate the menace from this universe. Come Join inquisitor Karis and his special task force.

S: 288 "BUCKET LIST" LITTLE BIG HORN - Theme Saturday, 8:00:00 PM, 3 hrs, 30 Players GM: Peter Panzeri & Miniature Building Authority Sponsor: MBA, Prize: MBA Stuff Period: Western, Scale: 28mm, Rules: CRAZY HORSE RULES! Can the U.S. 7th Cavalry, led by CUSTER, RENO and BENTEEN survive Sioux & Cheyenne warriors led by SITTING BULL, CRAZY HORSE along the Little Bighorn River in June 1876? Or"¦Will this be another massacre? Join GM & Author Pete Panzeri for a massive FAST & FURIOUS Playing 28mm wargame! Email [email protected] for pdf on Scenario/Rules.

S: 309 Carnage and Glory: The Rearguard 1781 - Theme Saturday, 9:00:00 PM, 2 hrs, 12 Players GM: John Spiess & Carnage and Glory Sponsor: Carnage and Glory, Prize: None Period: American War for Independence, Scale: 25mm, Rules: Carnage and Glory II Patriots attack a Crown rearguard near a peaceful spring. Division level game inspired by actual events. Third part of a three session campaign game. Novices, children with adults, rules lawyers and GMs looking for revenge welcome. Although all players are welcome, this game is designed for players who are unfamiliar with the rules or the period. Kid friendly game. Parent-Child teams welcome.

S: 230 Road Warrior Invitational Saturday, 10:00:00 PM, 3 hrs, 12 Players GM: Eric Goodlander Sponsor: None, Prize: None Period: Future, Scale: 1:24, Rules: Modified Gaslight We return again for the Road Warrior invitational. If you don't have a ticket, don't worry...as long as we have cars, we will make room. Play a blood thirsty game involving beer, explosions, bad driving and whatever stupid thing you can think to do with a vehicle! Now with Larger Cars and more Carnage!!

SUNDAY

Z: 132 Close Action Fleet Battle - Sunday Morning Sunday, 9:00:00 AM, 6 hrs, 18 Players GM: Mark Campbell Sponsor: None, Prize: None Period: Age of Fighting Sail, Scale: 1:600, Rules: Close Action Captains! Come refight a dramatic naval battle from the Age of Fighting Sail, when fleets of ships of the line dueled to determine who would rule the seas. Realistic movement, combat, and limited communications rules assure that you'll get as close to real combat as possible. Will YOU win Honor and Glory, or be disgraced in dishonorable defeat? Beginners Welcome. Rules taught, Kid Friendly Game. All materials provided, Please bring your own courage...

Z: 138 First Battle of Kernstown, 23 March1862 - Jackson's Only Defeat Sunday, 9:00:00 AM, 4 hrs, 6 Players GM: Christopher Faltum Sponsor: None, Prize: Building Kit Period: American Civil War, Scale: 28mm, Rules: Black Powder Maj. Gen. Thomas Jonathan "Stonewall" Jackson is ordered to keep the Federals from leaving the Shenandoah Valley and reinforcing McClellan. Erroneous reports convince Jackson he can catch a brigade still left at Winchester, but Brig. Gen. James Shields' division is near and starts heading south... New and Experienced Players Welcome, rules will be taught; also using "Glory, Hallelujah!" supplement as appropriate

Z: 238 Sailpower fun scale combat in the age of Sail Sunday, 9:00:00 AM, 4 hrs, 12 Players GM: Brian Carnes Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Sailpower 2.0 Sailpower players take the role of captains in the Age of Sail! Battle ships, try a mission, or seek loot. Enjoy a complete system designed to support fast paced sea action, exploration and adventure! Ships provided and rules taught.

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Z: 185 Eat Hitler - Theme Sunday, 10:00:00 AM, 2 hrs, 16 Players GM: Brendan Watts Sponsor: None, Prize: None Period: SciFi, Scale: 25mm, Rules: Howard Whitehouse's Eat Hitler, the Nazi Taste Treat. The Third Reich's coterie of leaders and bodyguards leave Berlin 1945 to go back in time and and achieve victory in a WWII do-over but accidentally land in a prehistoric world where players take the role of dinosaurs eating them for points. Kid and family friendly, fast and easy. Good for burnt out gamers about to get on the road for home.

Z: 351 Christmas Comes to Schlegel's Ferry - Theme Sunday, 10:00:00 AM, 3 hrs, 10 Players GM: Eric Schlegel & HAWKS Sponsor: None, Prize: None Period: Fantasy, Scale: 25mm, Rules: Blood & Swash Santa Claus has retired to Schlegel's Ferry, but all is not well at the North Pole, so Rudolph, Hermie and friends head South to convince him to return. At the same time, the forces of evil are converging on Schlegel's Ferry in attempt to capture Santa and discover the secret of his Christmas magic. Players under 13 welcome with a playing adult.

Z: 359 Clash of Steel Sunday, 10:00:00 AM, 2 hrs, 6 Players GM: Duncan Adams & HAWKS Sponsor: None, Prize: None Period: World War II, Scale: 1/3000, Rules: Charted Seas It's Sunday morning. Kick back. Chill out. And blow somebody out of the water. This simple WW2 naval game based on Uncharted Seas is fast and bloody. A perfect quick fun game to close out Cold Wars. Home grown rules with historical feel, but light fare for a Sunday morning.

Z: 114 The VDV attacks Team yankee afghantsy list against bannons boys Sunday, 12:00:00 PM, 4 hrs, 8 Players GM: Matthew Berry Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Flames of war Team Yankee I will be fielding a force of VDV with support options (12 hinds) with full air assault load outs and ground support. I will either field bannon's boys (tank company) or the Team Bravo mechanised infantry company. There will be one specific bridgehead across a river and 2 secondary areas for the russian player to land his air assault troops. I will have all the minis for this game to provide and a terrain table as well as terrain/buildings.