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Co-designing Inclusive Mobility With Visually-Impaired and Sighted Children Oussama Metatla Bristol University, Bristol UK [email protected] Clare Cullen Bristol University, Bristol UK [email protected] ABSTRACT Children living with visual impairments (VIs) are increasingly educated alongside their sighted peers in mainstream rather than special schools. A challenge that arises in this context is how to design mobility technologies that are inclusive of both children with and without VIs. Here, we advocate an approach to blind navigation that also supports social interaction; emphasising that knowledge of a surrounding environment and how to navigate it should also include knowledge of opportunities for social encounters and engagements. To achieve this, our work combines field work and co-design to understand and address inclusive mobility challenges in mainstream schools. KEYWORDS Mobility; Inclusion; Social Navigation, Mainstream Schools; Education ACM Reference Format: Oussama Metatla and Clare Cullen. 2019. Co-designing Inclusive Mobility With Visually-Impaired and Sighted Children. In CHI’2019 Workshop on Hacking Blind Navigation, May 4, 2019, Glasgow, Scotland UK. ACM, New York, NY, USA, 5 pages. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the owner/author(s). Position paper submied to CHI 2019 Workshop on Hacking Blind Navigation., , © 2019 Copyright held by the owner/author(s).

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Page 1: Co-designing Inclusive Mobility With Visually-Impaired and ...joaoguerreiro.net/chi19workshop/paper19.pdf · Co-designing Inclusive Mobility With Visually-Impaired and Sighted ChildrenPosition

Co-designing Inclusive MobilityWith Visually-Impaired and SightedChildren

Oussama MetatlaBristol University, Bristol [email protected]

Clare CullenBristol University, Bristol [email protected]

ABSTRACTChildren living with visual impairments (VIs) are increasingly educated alongside their sighted peersin mainstream rather than special schools. A challenge that arises in this context is how to designmobility technologies that are inclusive of both children with and without VIs. Here, we advocate anapproach to blind navigation that also supports social interaction; emphasising that knowledge of asurrounding environment and how to navigate it should also include knowledge of opportunities forsocial encounters and engagements. To achieve this, our work combines field work and co-design tounderstand and address inclusive mobility challenges in mainstream schools.

KEYWORDSMobility; Inclusion; Social Navigation, Mainstream Schools; Education

ACM Reference Format:Oussama Metatla and Clare Cullen. 2019. Co-designing Inclusive Mobility With Visually-Impaired and SightedChildren. In CHI’2019 Workshop on Hacking Blind Navigation, May 4, 2019, Glasgow, Scotland UK. ACM, New York,NY, USA, 5 pages.

Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without feeprovided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and thefull citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contactthe owner/author(s).Position paper submitted to CHI 2019 Workshop on Hacking Blind Navigation., ,© 2019 Copyright held by the owner/author(s).

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Co-designing Inclusive Mobility With Visually-Impaired and Sighted ChildrenPosition paper submitted to CHI 2019 Workshop on Hacking Blind Navigation., ,

INTRODUCTIONThere are over 25,000 children and young people with visual impairments (VIs) in the UK [8], and 70%are today educated in mainstream rather than special schools [9]. However, despite being physicallyincluded with sighted peers, recent research identified persistent issues with participation [11, 12],reduced opportunities for collaborative learning and social engagement [1, 4] and potential forisolation [6]. These challenges are in part due to the technical support that children with VIs receivein mainstream schools. In particular, assistive technologies are often designed to be used by childrenwith VIs alone but not by their sighted peers. This can exacerbate the above issues and bring to the forefurther issues of stigmatisation and technology uptake [2, 10]. Recent field work revealed thatmobilityand navigation feature among the typical issues that contribute to increasing stigma, isolation andreduced opportunities for social encounters in inclusive schools [6, 7]. An open research challenge thatemerges in this context is whether and how designing mobility technologies capable of bothmitigating a functional limitation and of supporting inclusive social interactions betweenchildren with mixed visual abilities could help address these issues. We suggest that a multi-disciplinary effort in the CHI community to address the challenges of blind navigation should alsoconsider the dimension of inclusive interactions and incorporate elements of co-designing withboth sighted and visually impaired people. We advocate an approach to blind navigation that placesemphasis on supporting social interactions; emphasising that knowledge of a surrounding environmentand how to navigate it should also include knowledge of opportunities for potential social encounters.

Figure 1: Bodystorming and crafting to de-sign mobility technologies with primaryschool childrenwithmixed visual abilities

SOCIAL DIMENSIONS OF BLIND NAVIGATION IN INCLUSIVE SCHOOLSIn a series of interviews with teachers, teaching assistants (TAs), special educational needs coordinators(SENCos) and children with VIs, mobility was often described as “a huge issue”, particularly whenchildren with VIs transfer to a new school where often they are trained only on specific routes [6].In our experience, mobility issues in inclusive schools are likely to arise both inside and outside ofthe classroom. Inside classrooms, teachers may plan activities that involve moving around in waysthat deviate from routine mobility, which can be challenging for children with VIs, e.g.: “a questionis placed in each corner and they have to walk around from poster to poster and answer the questions”(SENCo2). Outside the classroom, there is a tendency of children with VIs to stick to familiar routes,which can lead to reduced opportunities for social encounters and reduced independence, especiallyat social times, e.g. between lessons and at break-times: “we were taking [a child with VI] over bits ofthe school that he doesn’t learn in, and he didn’t even know that those bits existed, he had no concept ofthe upper plateau, there is a huge field up there where pupils meet to hang out and play” (TA2). Whenprobed about the utility of accessing areas outside routine routes, TA2 also highlighted a link betweennavigating physical space and the sense of safety and security: “it’s a larger space of security, [a child

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Co-designing Inclusive Mobility With Visually-Impaired and Sighted ChildrenPosition paper submitted to CHI 2019 Workshop on Hacking Blind Navigation., ,

with VI] feels very safe in school and if we expand that space beyond the corridors then he’s got a biggerspace of safety that he belongs in, the sense of safety cannot be underestimated for those with a visualimpairment” (TA2). Further, children with VIs may experience difficulties with finding their friendsoutside classrooms. In one instance, a TA relayed a real ordeal for a child with a VI: “we realised he washitting quite a low patch and when we looked into it it was because he could no longer find his friend, hethought he no longer wanted to hang with him [..] what had actually happened was that his friend had anew rucksack and he was looking for the wrong colour, it was such a tiny thing but it was making a hugedifference” (TA4). These examples highlight that the challenges of mobility and blind navigation inschools include dimensions of social interaction issues, and that addressing these issues explicitlyrequires a move beyond traditional functional accessibility solutions to blind navigation.

Figure 2: Crafting Ozobots with multisen-sory materials, and learning about mapsand navigation trajectories.

CO-DESIGNING INCLUSIVE MOBILITYWe advocate the use of co-design as an approach to engage children with and without VIs andeducators in the conception of novel inclusive mobility technologies. To do this, we developed a set ofactivities inspired by bodystorming [3], navigation with robots, and multisensory crafting.

BodystormingWith bodystorming, children and their educators moved through school premises and reflected onchallenges and potential solutions to blind and social navigation. The aim of these activities wereto both engage children in a common design goal, and to educate sighted children about VI whilefostering connections with the VI children [6, 7]. A key component was to centre the VI childrenas experts at sharing their own experiences to keep the immersion positive, safe, and respectful ofeveryone’s abilities. At times, sighted children would put on a blindfold and partner with a VI childwho served as a human guide (Figure 1). The children toured the school environment, alerting sightedpartners to sounds, textures, and spatial cues they use to navigate and play with the other children.The tours showed the sighted children that their VI peers could complete a task successfully, and ithelped to demystify some of the specific techniques that children with VI have developed to navigatetheir surroundings. E.g. sighted peers discovered how to use echolocation and tactile exploration offloor textures as well as sounds produced by other children in the playground to navigate efficiently.

Navigation With and Through RobotsTo explore the accessibility of maps and support the transfer of learning about spatial navigation frommaps to the school environment, we ran a series of workshops using fictional inquiry [5] and activitieswith small educational robots called Ozobots (https://ozobot.com) (Figure 2). During the workshops,we engaged visually impaired and sighted children and their educators in experimenting with theOzobots, with two main objectives: i) to learn about robots in general and Ozobot’s technology in

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Co-designing Inclusive Mobility With Visually-Impaired and Sighted ChildrenPosition paper submitted to CHI 2019 Workshop on Hacking Blind Navigation., ,

particular; ii) to explore howOzobot could be redesigned and used for learning about spatial navigationin and out of classrooms. Children impersonated robots, drew schematics of imagined spaces andplayground layouts and learned about path following, obstacle avoidance and sharing navigationinstructions. In follow-up sessions, they customised these technologies to learn about space, planetsand orbital paths to explore large scale conceptual navigation.

Figure 3: Low-fi prototyping for multisen-sory navigation aids, including haptic andolfactory bracelets; Crafting Ozobots andlearning about maps.

Multisensory CraftingWe combined bodystorming activities and interactions with and through robots with low-fi prototyp-ing activities using multisensory crafting (Figure 3). Children and their educators crafted mobilitytechnology that combined wearables in the form of bracelets and badges, walkie-talkies, and aug-menting parts of the school with sensors, tactile flooring and interactive buttons. One group designeda bracelet that displays audio when the user encounters items and people of interest. Another groupdesigned bracelets that included multisensory feedback of vibration, lights and smells, in responseto items and people encountered in the environment. A third group decided to design vibratingwristbands that respond to sensors placed on items of interest around the school. They also designedolfactory buttons and a walkie-talkie device that can be worn as a badge and emits auditory guidingbeacons to find friends. With Ozobots, children modified maps to include textured stripes, scentedlandmarks, as well as augmented robots with more features, e.g. ears so that they can “hear theirmaster’s instructions”, with Lego blocks to be able to “add more stuff to them, like new super powers”,and with “woolly hats to avoid the cold” and to follow the robots’ movement by holding a hand aboveit. Overall we found that it was important for groups with mixed visual abilities to have multisensoryprompts to trigger collaborative discussion and generation of ideas. These examples show the kinds ofinclusive mobility technologies that children with and without VIs and their educators are interestedin creating to address some of the challenges of blind and social navigation in mainstream schools.

CONCLUSIONThere are interesting challenges when designing support for blind navigation in contexts of closeencounters between visually-impaired and sighted people. In inclusive schools, our view is that it isimportant tomove beyond considerations of functional support for blind navigation to consider supportfor social interactions, and to account for engaging social encounters around mobility technologies.In our work, we explore how co-design and multisensory interaction could be used to engage bothchildren with and without VIs, as well as their educators, in the design of novel inclusive mobilitytechnologies of this sort. We argue that our methods supported children with and without VIs to jointlylead design processes and to effectively conceptualise designs that reflect considerations for mixedvisual abilities with potentials to bridge social disconnects in their shared learning environments.

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Co-designing Inclusive Mobility With Visually-Impaired and Sighted ChildrenPosition paper submitted to CHI 2019 Workshop on Hacking Blind Navigation., ,

ACKNOWLEDGEMENTWe are grateful to participating schools, educators, children and parents. We wish to thank our collab-orators from the University of Toulouse and CNRS, Sandra Bardot, Marcos Serrano and ChristopheJouffrais, and to acknowledge the support of EPSRC Fellowship Grant EP/N00616X/2 CrossmodalInteractive Tools for Inclusive Learning (CRITICAL) project.

REFERENCES[1] Julie A Bardin and Sandra Lewis. 2008. A survey of the academic engagement of students with visual impairments in

general education classes. Journal of Visual Impairment & Blindness 102, 8 (2008), 472.[2] Erin Buehler, Shaun K. Kane, and Amy Hurst. 2014. ABC and 3D: Opportunities and Obstacles to 3D Printing in Special

Education Environments. In Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility.ACM, 107–114.

[3] Colin Burns, Eric Dishman, William Verplank, and Bud Lassiter. 1994. Actors, Hairdos &Amp; Video-tape&Mdash;Informance Design. In Conference Companion on Human Factors in Computing Systems (CHI ’94). ACM, NewYork, NY, USA, 119–120. https://doi.org/10.1145/259963.260102

[4] Euan Freeman, Graham Wilson, Stephen Brewster, Gabriel Baud-Bovy, Charlotte Magnusson, and Hector Caltenco. 2017.Audible Beacons and Wearables in Schools: Helping Young Visually Impaired Children Play and Move Independently. InProceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM, 4146–4157.

[5] Ole Sejer Iversen and Christian Dindler. 2008. Pursuing Aesthetic Inquiry in Participatory Design. In Participatory DesignConference. The Trustees of Indiana University, 138–145.

[6] Oussama Metatla and Clare Cullen. 2018. “Bursting the Assistance Bubble”: Designing Inclusive Technology with Childrenwith Mixed Visual Abilities. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. ACM, 346.

[7] Oussama Metatla, Alison Oldfield, Taimur Ahmed, Antonis Vafeas, and Sunny Miglani. 2019. Voice User Interfaces inSchools: Co-designing for Inclusion With Visually-Impaired and Sighted Pupils. In Proceedings of the 2019 CHI Conferenceon Human Factors in Computing Systems. ACM.

[8] ONS. 2015. National Population Projections for 2015, 2012-based projections release. Office for National Statistics (2015).[9] RNIB. 2013. Key statistics on the prevalence and population of children and young people with vision impairment. (2013).[10] Kristen Shinohara and Jacob O Wobbrock. 2011. In the shadow of misperception: assistive technology use and social

interactions. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, 705–714.[11] Giacomo Vivanti, Ed Duncan, Geraldine Dawson, and Sally J Rogers. 2017. Facilitating Learning Through Peer Interactions

and Social Participation. In Implementing the Group-Based Early Start Denver Model for Preschoolers with Autism. Springer,87–99.

[12] Li Zhou, Amy T Parker, Derrick W Smith, and Nora Griffin-Shirley. 2011. Assistive technology for students with visualimpairments: Challenges and needs in teachers’ preparation programs and practice. J. Visual Impairment & Blindness 105,4 (2011), 197.