cilip 2015

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Enhancing the quality and impact of Library Workshops The winner takes it all #CILIPConf15

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Page 1: CILIP  2015

Enhancing the quality and impact of Library Workshops

The winner takes it all

#CILIPConf15

Page 2: CILIP  2015

Knowing me, knowing you

• Issues

• Inspiration

• Solutions

• Impact

Page 3: CILIP  2015

SOS

• Not embedded

• Inconsistent

• Bad timing

• Information skills

Page 4: CILIP  2015

Gimme, Gimme, Gimme

•Answers

•Facts

•References

•Reporting back

•Easy option

•Fear

Librarians reinforce this!

http://www.flickr.com/photos/nottsexminer/6270679714/

Page 5: CILIP  2015

Is teaching our Waterloo?

• Relevance• Too much• Didactic• Uninspiring• Subject• Teaching skills

http://www.flickr.com/photos/vicchi/4079403111/

Page 6: CILIP  2015

Björn Again

• Less is more

• Cloning

• Discussion

• Learning by doing

• Learners, not the taught

• Games http://advedupsyfall09.wikispaces.com/Sara+Woodard

Page 7: CILIP  2015

The name of the game

• Fun

• Quick

• Simple

• Easy

• Need or objective

Adapted from Susan Boyle, Lilac 2011

Page 8: CILIP  2015

We had a dream…….

Move from

“ …lifting and transporting textual substance from one location, the library, to another, their teacher’s briefcases.”

To

“…searching, analyzing, evaluating, synthesizing, selecting, rejecting…”

Kleine 1987https://farm3.staticflickr.com/2462/3767003528_3137344451_o.jpg

Page 9: CILIP  2015

Greatest Hits

• Resources

• Keywords

• Searching

• Evaluation

Page 10: CILIP  2015

Thinking about resources

Page 11: CILIP  2015

BooksWhat are they:

A written or printed work of fiction or fact.

May be electronic.

Good for:

Clear overview.

Not so good for:

Up to date information.

Page 12: CILIP  2015

JournalWhat are they:

A regular publication containing articles on a particular academic subject.

Presents new research.

Good for:

Latest research, critically reviewed by experts.

Not so good for:

Broad overview of a subject.

Page 13: CILIP  2015

Web page

What are they:

An information resource which can be easily created by anyone on any topic.

Electronic.

Good for:

Very up to date information.

Not so good for:

Accurate and reliable information.

Page 14: CILIP  2015

NewspaperWhat are they:

A regular publication containing current events, informative articles, diverse features and advertising.

May be electronic.

Good for:

Daily information.

Not so good for:

Balanced and well researched information.

Page 15: CILIP  2015

Popular (trade) journalWhat are they:

A regular publication containing new products plus information for a business sector.

Good for:

Latest product news.

Not so good for:

Detailed and objective reports.

Page 16: CILIP  2015

Thinking about keywords

http://www.flickr.com/photos/rossjamesparker/89414788/

Page 17: CILIP  2015

The real thing

http://www.flickr.com/photos/sidelong/300188454/

Your first piece of coursework for CCM2426 will be based on the Cornish Villages 4G trial.

• Keywords

• Alternative keywords

• More specific keywords

• Related subjects

Page 18: CILIP  2015

• Authority

• Relevance

• Intent

• Objectivity

• Currency

Evaluating information

Page 19: CILIP  2015

How are books arranged in the library?

Page 20: CILIP  2015

“Does it mean anything to you......”

• Social

• Engaging

• Learn

• Enjoyment

• Safe

https://www.flickr.com/photos/johnragai/

Page 21: CILIP  2015

Take a chance on me

Marks Attendees Non-attendees

Commonest mark 65% 50%

Highest mark 90% 75%

Lowest mark 40% 40%

Bibliography commonest mark

7/10 5/10

• Survey of CCM2426 students

• 66 attendees, 22 non-attendees

Page 22: CILIP  2015

“If you put me to the test, if you let me try………”

Search tools used Attendees Non-attendees

Google 68% 63%

Wikipedia 38% 27%

Summon 68% 40%

Library catalogue 30% 59%

Evaluation criteria Attendees Non-attendees

Current 89% 59%

Relevant 76% 59%

Academic authority 67% 41%

Easy to read 24% 45%

Page 23: CILIP  2015

The winner takes it all

• Changes have worked

• Teaching is more fun

• Impact…

...Library training gets you better marks!

Page 24: CILIP  2015

http://www.flickr.com/photos/naturalturn/3264726560/

Mamma Mia it’s……

Page 25: CILIP  2015
Page 27: CILIP  2015

References• Barzilai, S. and Blau, I. (2014). Scaffolding game-based learning: impact

on learning achievements, perceived learning, and game experiences. Computers and Eduaction, 70, pp.65-79.

• Boyle, S. (2011) Using games to enhance information literacy sessions, Presented at LILAC 2011. http://www.slideshare.net/infolit_group/boyle-using-games-to-enchance-information-literacy

• Danforth, L. (2011). Why game learning works. Library Journal, 136 (7), p.67.

• Egenfeldt-Nielsen, S. (2011). What makes a good learning game? E-learn Magazine. Available at http://elearnmag.acm.org/archive.cfm?aid=1943210 [Accessed 12th March 2015]

• Howard-Jones, P. (2011). Toward a science of learning games. Minds, Brain and Learning Games, 5 (1), pp.33-38

Page 28: CILIP  2015

• Isbister, K., Flanagan, M. and Hash, C. (2010). Designing games for learning: insights from conversations with designers. CHI2010: remember and reflect, Atlanta, GA, USA. pp.2041-2044.

• Kim, B. (2012). Harnessing the power of game dynamics: why, how to, and how not to gamify the library experience. College & Research Libraries News News, 71 (8), pp.465-469.

• Kleine, M. (1987). What is it we do when we write articles like this one-or how can we get students to join us? Writing Instructor, 6. pp.151-161.

• Sailer, M., Hense, J., Mandl, H. and Klevers, M. (2013). Psychological perspectives on motivation through gamification. Interaction Design and Architecture(s) Journal, 19, pp.28-37.

• Walsh, A. (2014). The potential for using gamification in academic libraries in order to increase student engagement and achievement. Nordic Journal of Information Literacy in Higher Education, 6 (1), pp.39-51.

• Zagal, J., Rick, J. and His, I. (2006). Collaborative games: Lessons learned from board games. Simulation & Gaming, 37 (1). pp.24-40.