character sheet - pbworksd20apeldoorn.pbworks.com/f/don+rodolpho.pdf · character sheet player name...
TRANSCRIPT
Character Sheet
Player Name Roel
Don Rodolpho de Aquitas 8 Paladin 13.135Character Name Level Class Paragon Path Epic Destiny Total XP
Human Medium 19 Male 6' 0" 190 lb. Good TymoraRace Size Age Gender Height Weight Alignment Deity Adventuring Company RPGA Number
I NI TI ATI VESCORE DEX 1/ 2 LVL MI SC
4 I nitiative 4CONDI TI ONAL MODI FI ERS
ABI LI TY SCORESSCORE ABI LI TY ABI L MOD MOD + 1/ 2 LVL
13 STRStrength
1 5
14 CONConstitution
2 6
10 DEXDexterity
0 4
8 I NTI ntelligence
-1 3
16 WI SWisdom
3 7
20 CHACharisma
5 9
HI T POI NTSMAX HP HEALI NG SURGES
BLOODI ED SURGE VALUE SURGES/ DAY
1/ 2 HP 1/ 4 HP
76 38 19 12CURRENT HI T POI NTS CURRENT SURGE USES
SECOND WI ND 1/ ENCOUNTER USEDTEMPORARY HIT POINTS
DEATH SAVI NG THROW FAI LURESSAVING THROW MODS +4 Feat bonus against dazing effects and stunningeffects
RESISTANCES
CURRENT CONDITIONS AND EFFECTS
SKI LLSBONUS SKI LL NAME
ABI L MOD+ 1/ 2 LVL
TRND(+ 5)
ARMORPENALTY MI SC
0 Acrobatics DEX 4 0 –4 0
3 Arcana I NT 3 0 n/a 0
1 Athletics STR 5 0 –4 0
9 Bluff CHA 9 0 n/a 0
14 Diplomacy CHA 9 5 n/a 0
7 Dungeoneering WI S 7 0 n/a 0
8 Endurance CON 6 5 –4 1
7 Heal WI S 7 0 n/a 0
3 History I NT 3 0 n/a 0
7 I nsight WI S 7 0 n/a 0
14 I ntimidate CHA 9 5 n/a 0
7 Nature WI S 7 0 n/a 0
12 Perception WI S 7 5 n/a 0
8 Religion I NT 3 5 n/a 0
0 Stealth DEX 4 0 –4 0
15 Streetwise CHA 9 5 n/a 1
1 Thievery DEX 4 0 –4 1
DEFENSESSCORE 10 + ARMOR/
DEFENSE 1/ 2 LVL ABI L CLASS FEAT ENH MI SC MI SC
25 AC 14 8 1 4 -2CONDI TI ONAL BONUSES
10 +DEFENSE 1/ 2 LVL ABI L CLASS FEAT ENH MI SC MI SC
19 FORT 14 2 1 1 1CONDI TI ONAL BONUSES
10 +DEFENSE 1/ 2 LVL ABI L CLASS FEAT ENH MI SC MI SC
19 REF 14 1 1 5 -2CONDI TI ONAL BONUSES
10 +DEFENSE 1/ 2 LVL ABI L CLASS FEAT ENH MI SC MI SC
22 WI LL 14 5 1 1 1CONDI TI ONAL BONUSES
ACTI ON POI NTS
Action PointsMI LESTONES
012
ACTI ON POI NTS123
ADDI TI ONAL EFFECTS FOR SPENDI NG ACTI ON POI NTS
RACE FEATURESBonus Feat - Choose an extra feat at 1st level.
Bonus Skill - Trained in one additional class skill.
Bonus At-Will Power - Know one extra 1st-level attack
power from your class.
Human Defense Bonuses - +1 to Fortitude, Reflex, and
Will.
CLASS / PATH / DESTI NY FEATURESVersatile Expertise (Heavy Blade) - +1 to attack rolls
with Heavy Blades.
Versatile Expertise (Holy Symbol) - +1 to attack rolls
with holy symbols
Channel Divinity - Invoke a channel divinity class feature
or other power; encounter.
Divine Challenge - Use divine challenge as an at-will
power; minor action.
Lay on Hands - Use lay on hands as an at-will (special)
power; minor.
LANGUAGES KNOWNCommon, Chondathan
MOVEMENTSCORE BASE ARMOR I TEM MI SC
5 Speed (Squares) 6 -1SPECI AL MOVEMENT
SENSESSCORE PASSI VE SENSE BASE SKI LL BONUS
17 Passive I nsight 10 + 7
22 Passive Perception 10 + 12SPECI AL SENSES
ATTACK WORKSPACEABI LI TY: Melee Basic Attack - Vigilant Blade Longsword +1ATT BONUS 1/ 2 LVL ABI L CLASS PROF FEAT ENH MI SC
+ 10 4 1 3 1 1ABI LI TY: Ranged Basic Attack - CrossbowATT BONUS 1/ 2 LVL ABI L CLASS PROF FEAT ENH MI SC
+ 6 4 0 2
DAMAGE WORKSPACEABI LI TY: Melee Basic Attack - Vigilant Blade Longsword +1DAMAGE ABI L FEAT ENH MI SC MI SC
1d8+3 1 1 1ABI LI TY: Ranged Basic Attack - CrossbowDAMAGE ABI L FEAT ENH MI SC MI SC
1d8 0
BASI C ATTACKSATTACK DEFENSE WEAPON OR POWER DAMAGE
14 vs AC 1d8+7Virtuous Strike (Vigilant Blade Longsword +1)
6 vs AC 1d8Crossbow
5 vs AC 1d4+1Unarmed (Melee)
4 vs AC 1d4Unarmed (Range)
FEATSVersatile Expertise - Bonus to attacks with weapons and
implements of your choice
Toughness - Gain 5 additional hit points per tier
Bardic Dilettante - Bard: skill training, majestic word 1/
day
Weapon Focus (Heavy Blade) - Gain +1 damage per tier
with Heavy Blades.
Virtuous Recovery - Gain resist all when you spend
healing surge
Focused Mind - +4 to saving throws against dazing and
stunning effects
Don Rodolpho de Aquitas Page 1 Roel
POWER I NDEXList your powers below.
Check the box when the power is used.Clear the box when the power renews.
AT-WI LL POWERSArdent Strike
Divine Challenge
Lay on Hands
Virtuous Strike
Enfeebling Strike
ENCOUNTER POWERSSecond Wind
Valorous Smite
Divine Mettle
Divine Strength
Righteous Smite
Astral Thunder
DAI LY POWERSMajestic Halo
Majestic Word
Name of Might
UTI LI TY POWERSWrath of the Gods
Virtue
OTHER EQUI PMENTAdventurer's Kit
Holy Symbol
Cloth Armor (Basic Clothing) (2)
Flute
Crossbow
Crossbow Bolts (40)
COI NS AND OTHER WEALTHMoney on hand: 83 gpStored money: 0 gpEncumbrance: 121 / 130
MAGI C I TEM I NDEXList your powers below.
Check the box when the power is used.Clear the box when the power renews.
MAGI C I TEMSWEAPON
Vigilant Blade Longsword +1 (E)WEAPON
WEAPON
WEAPON
ARMORDwarven Plate Armor +1 (E)
ARMS
FEET
HANDS
HEAD
NECKAmulet of Protection +1 (E)
RING
RING
WAIST
Potion of Healing (heroic tier)
Shield of Silver Light Heavy Shield (heroic tier) (Off-hand) (E)
Daily Item Powers Per Day
Heroic (1-10) Milestone / / /
Paragon (11-20) Milestone / / /
Epic (21-30) Milestone / / /
RI TUALS / ALCHEMY
C H A R A C T E R P O R T R A I T
P E R S O N A L I T Y T R A I T S
M A N N E R I S M S A N D A P P E A R A N C E
C H A R A C T E R B A C K G R O U N D
AmnIn Amn, everything has a price. From assassins and slavesto art and artifacts, the nation offers an indulgence or a vicefor everyone. The laws can be strict for those without a coinor two for the right bribe at the right time. Around everystreet corner and bend in the road, Amn might hold theopportunity of a lifetime—or a cutthroat waiting to end yourlife.You add Streetwise and Thievery to your class skill list, andyou gain a +1 bonus to Streetwise checks and Thievery
COMPANI ONS AND ALLI ES
S E S S I O N A N D C A M P A I G N N O T E S
Don Rodolpho de Aquitas Page 2 Roel
PLAY DATA
CHARACTER NAME
Don Rodolpho de AquitasPLAYER NAME
RoelRACE Human CLASS Paladin LEVEL 8
17 PassiveI nsight 22 Passive
Perception
HP
76
Spd
5
I nit
+ 4
SCORE ABI LI TY MOD
13 + 1STR
14 + 2CON
10 + 0DEX
8 –1I NT
16 + 3WI S
20 + 5CHA
AC25
Fort19
Ref19
Will22
PLAY DATA
Skills
0 Acrobatics DEX3 Arcana INT1 Athletics STR9 Bluff CHA
14 Diplomacy CHA (Trained)7 Dungeoneering WIS8 Endurance CON (Trained)7 Heal WIS3 History INT7 Insight WIS
14 Intimidate CHA (Trained)7 Nature WIS
12 Perception WIS (Trained)8 Religion INT (Trained)0 Stealth DEX
15 Streetwise CHA (Trained)1 Thievery DEX
ADDITIONAL EFFECTS
UTI LI TY POWER
Second Wind
KEYWORDS USED
Standard
ACTI ON
Personal
RANGEAT-WI LL ENCOUNTER DAI LY
Effect: You spend a healing surge and regain 19hit points. You gain a +2 bonus to all defensesuntil the start of your next turn.
ADDITIONAL EFFECTS
CLASS LEVEL BOOK PH
AT-WI LL POWER
Divine Challenge
KEYWORDSDivine, Radiant
USED
Minor
ACTI ONClose burst 5
RANGE
ATTACK
One creature in burst
TARGET
5
vs
DEFENSEEffect: You mark the target. The target remains marked until you use this poweragainst another target, or if you fail to engage the target (see below). A creature can besubject to only one mark at a time. A new mark supersedes a mark that was already inplace.
While a target is marked, it takes a –2 penalty to attack rolls for any attack thatdoesn't include you as a target. Also, it takes radiant damage equal to 3 + yourCharisma modifier (+5) the first time it makes an attack that doesn't include you as atarget before the start of your next turn. The damage increases to 6 + your Charismamodifier (+5) at 11th level, and to 9 + your Charisma modifier (+5) at 21st level.
On your turn, you must engage the target you challenged or challenge a differenttarget. To engage the target, you must either attack it or end your turn adjacent to it. Ifnone of these events occur by the end of your turn, the marked condition ends and youcan't use divine challenge on your next turn.
You can use divine challenge once per turn.Special: Even though this ability is called a challenge, it doesn't rely on the intelligenceor language ability of the target. It's a magical compulsion that affects the creature'sbehavior, regardless of the creature's nature. You can't place a divine challenge on acreature that is already affected by your or another character's divine challenge.
ADDITIONAL EFFECTS
CLASS Paladin LEVEL BOOK PH
AT-WI LL POWER
Lay on Hands
KEYWORDSDivine, Healing
USED
Minor
ACTI ONMelee touch
RANGE
ATTACK
One creature
TARGET
*
vs
DEFENSE
Special: You can use this power a number oftimes per day equal to your Wisdom modifier(+3) (minimum 1), but only once per round.Effect: You spend a healing surge but regain nohit points. Instead, the target regains hit pointsas if it had spent a healing surge. You must haveat least one healing surge remaining to use thispower.
Unarmed: +4 attack
ADDITIONAL EFFECTS
CLASS Paladin LEVEL BOOK PH
AT-WI LL POWER
Virtuous Strike
KEYWORDSDivine, Radiant, Weapon
USED
Standard
ACTI ONMelee weapon
RANGE
14
ATTACK
One creature
TARGET
*
vs AC
DEFENSE
Attack: Charisma vs. ACHit: 1[W] + Charisma modifier (+5) radiantdamage, and you gain a +2 bonus to savingthrows until the start of your next turn.Level 21: 2[W] + Charisma modifier (+5) radiantdamage.Special: This power can be used as a meleebasic attack.
Vigilant Blade Longsword +1: +14 attack, 1d8+7damageADDITIONAL EFFECTS
CLASS Paladin LEVEL 1 BOOK DP
AT-WI LL POWER
Enfeebling Strike
KEYWORDSDivine, Weapon
USED
Standard
ACTI ONMelee weapon
RANGE
14
ATTACK
One creature
TARGET
*
vs AC
DEFENSE
Attack: Charisma vs. ACHit: 1[W] + Charisma modifier (+5) damage. Ifyou marked the target, it takes a –2 penalty toattack rolls until the end of your next turn.Increase damage to 2[W] + Charisma modifier(+5) at 21st level.
Vigilant Blade Longsword +1: +14 attack, 1d8+7damage
ADDITIONAL EFFECTS
CLASS Paladin LEVEL 1 BOOK PH
AT-WI LL POWER
Ardent Strike
KEYWORDSDivine, Weapon
USED
Standard
ACTI ONMelee weapon
RANGE
14
ATTACK
One creature
TARGET
*
vs AC
DEFENSE
Attack: Strength or Charisma vs. ACHit: 1[W] + Strength modifier (+1) or Charismamodifier (+5) damage, and the target is subject toyour divine sanction until the end of your next turn.Level 21: 2[W] + Strength modifier (+1) orCharisma modifier (+5) damage.Special: When charging, you can use this power inplace of a melee basic attack.
Vigilant Blade Longsword +1: +14 attack, 1d8+7damage
ADDITIONAL EFFECTS
CLASS Paladin LEVEL 1 BOOK DP
ENCOUNTER POWER
Valorous Smite
KEYWORDSDivine, Weapon
USED
Standard
ACTI ONMelee weapon
RANGE
14
ATTACK
One creature
TARGET
*
vs AC
DEFENSE
Attack: Charisma vs. ACHit: 2[W] + Charisma modifier (+5) damage.Each enemy within 3 squares of you is subject toyour divine sanction until the end of your nextturn.
Vigilant Blade Longsword +1: +14 attack, 2d8+7damage
ADDITIONAL EFFECTS
CLASS Paladin LEVEL 1 BOOK DP
Don Rodolpho de Aquitas Page 3 Roel
ENCOUNTER POWER
Righteous Smite
KEYWORDSDivine, Weapon
USED
Standard
ACTI ONMelee weapon
RANGE
14
ATTACK
One creature
TARGET
*
vs AC
DEFENSE
Attack: Charisma vs. ACHit: 2[W] + Charisma modifier (+5) damage,and you and each ally within 5 squares of yougain temporary hit points equal to 5 + yourWisdom modifier (+3).
Vigilant Blade Longsword +1: +14 attack, 2d8+7damage
ADDITIONAL EFFECTS
CLASS Paladin LEVEL 3 BOOK PH
ENCOUNTER POWER
Divine Mettle
KEYWORDSDivine
USED
Minor
ACTI ONClose burst 10
RANGE
ATTACK
One creature in burst
TARGET
10
vs
DEFENSE
Channel Divinity: You can use only one channeldivinity power per encounterEffect: The target makes a saving throw with abonus equal to your Charisma modifier (+5).
ADDITIONAL EFFECTS
CLASS Paladin LEVEL BOOK PH
ENCOUNTER POWER
Divine Strength
KEYWORDSDivine
USED
Minor
ACTI ONPersonal
RANGE
ATTACK TARGET
vs
DEFENSE
Channel Divinity: You can use only one channeldivinity power per encounterEffect: Apply your Strength modifier (+1) asextra damage on your next attack this turn.
ADDITIONAL EFFECTS
CLASS Paladin LEVEL BOOK PH
ENCOUNTER POWER
Astral Thunder
KEYWORDSDivine, Implement, Thunder
USED
Standard
ACTI ONClose burst 3
RANGE
11
ATTACK
Each enemy in burst
TARGET
3
vs Fort
DEFENSE
Attack: Charisma vs. FortitudeHit: 2d8 + Charisma modifier (+5) thunderdamage. Until the end of your next turn, thetarget takes a penalty to attack rolls equal toyour Wisdom modifier (+3).
Vigilant Blade Longsword +1: +11 attack, 2d8+7damage
ADDITIONAL EFFECTS
CLASS Paladin LEVEL 7 BOOK DP
DAI LY POWER
Majestic Halo
KEYWORDSDivine, Radiant, Weapon
USED
Standard
ACTI ONMelee weapon
RANGE
14
ATTACK
One creature
TARGET
*
vs AC
DEFENSE
Attack: Charisma vs. ACHit: 3[W] + Charisma modifier (+5) radiantdamage.Miss: Half damage.Effect: Until the end of the encounter, anyenemy that starts its turn adjacent to you issubject to your divine sanction until the end of itsturn.
Vigilant Blade Longsword +1: +14 attack, 3d8+7damageADDITIONAL EFFECTS
CLASS Paladin LEVEL 1 BOOK DP
DAI LY POWER
Majestic Word
KEYWORDSArcane, Healing
USED
Minor
ACTI ONClose burst 5 (10 at 11th level, 15 at 21st level)
RANGE
ATTACK
You or one ally in burst
TARGET
5
vs
DEFENSE
Effect: The target can spend a healing surge and regainadditional hit points equal to your Charisma modifier (+5).You also slide the target 1 square.Level 6: 1d6 + Charisma modifier (+5) additional hit points.Level 11: 2d6 + Charisma modifier (+5) additional hit points.Level 16: 3d6 + Charisma modifier (+5) additional hit points.Level 21: 4d6 + Charisma modifier (+5) additional hit points.Level 26: 5d6 + Charisma modifier (+5) additional hit points.
Unarmed: +4 attack
ADDITIONAL EFFECTS
CLASS Bard LEVEL BOOK PH2
DAI LY POWER
Name of Might
KEYWORDSDivine, Implement, Thunder
USED
Standard
ACTI ONClose blast 3
RANGE
11
ATTACK
Each enemy in blast
TARGET
3
vs Fort
DEFENSE
Attack: Charisma vs. FortitudeHit: 3d8 + Charisma modifier (+5) thunderdamage, and the target is slowed (save ends).Miss: Half damage, and the target is slowed untilthe end of its next turn.
Vigilant Blade Longsword +1: +11 attack, 3d8+7damage
ADDITIONAL EFFECTS
CLASS Paladin LEVEL 5 BOOK DP
UTI LI TY POWER
Wrath of the Gods
KEYWORDSDivine
USED
Minor
ACTI ON
Close burst 1
RANGE1
AT-WI LL ENCOUNTER DAILY
Targets: You and each ally in burstEffect: The targets add your Charisma modifier(+5) to damage rolls until the end of theencounter.
ADDITIONAL EFFECTS
CLASS Paladin LEVEL 6 BOOK PH
UTI LI TY POWER
Virtue
KEYWORDSDivine
USED
Minor
ACTI ON
Personal
RANGEAT-WI LL ENCOUNTER DAILY
Effect: You spend a healing surge but regain nohit points. You instead gain temporary hit pointsequal to your healing surge value.
ADDITIONAL EFFECTS
CLASS Paladin LEVEL 2 BOOK DP
Don Rodolpho de Aquitas Page 4 Roel
MAGI C WEAPON
Vigilant Blade Longsword +1
1d8
DAMAGE
3
PROFI CI ENT
Heavy Blade
GROUP RANGE
+1 attack rolls and damage rolls
ENHANCEMENT
4
LEVEL
+1d8 fire and radiant damage
CRI TI CALPROPERTIES
Paladins and avengers can use this weapon as an implement forpaladin or avenger powers and paladin or avenger paragon pathpowers.Versatile
Melee Basic Attack: +10 attack, 1d8+3 damageVirtuous Strike: +14 attack, 1d8+7 damage
AT-WI LL ENCOUNTER DAI LYPOWER
Power (At-Will): Minor Action. The weapon castsbright light out to 4 squares until you end this effect asa minor action.Power (Encounter): Immediate Reaction. Trigger: Youuse this power when an ally adjacent to you is attackedby an enemy adjacent to you. Effect: You switch placeswith the ally, and the target grants combat advantage toyou until the end of your next turn.
ITEM SLOT One-hand WEIGHT 4 PRICE 840 BOOK PH
MAGI C I TEM
Dwarven Plate Armor +1
8
AC BONUS
-2
CHECK
-1
SPEED
1
QUANTI TY
+1 AC
ENHANCEMENT
2
LEVEL
Armor
TYPEPROPERTIES
Gain a +1 item bonus to Endurance checks.
AT-WI LL ENCOUNTER DAI LYPOWER
Power (Daily • Healing): Free Action. Regainhit points as if you had spent a healing surge.
ITEM SLOT Body WEIGHT 50 PRICE 520 BOOK PH
MAGI C I TEM
Potion of Healing (heroic tier)
AC BONUS CHECK SPEED
1
QUANTI TY
ENHANCEMENT
5
LEVEL
Potion
TYPEPROPERTIES
AT-WI LL ENCOUNTER DAI LYPOWER
Power (Consumable • Healing): Minor Action.Drink this potion and spend a healing surge.Instead of the hit points you would normallyregain, you regain 10 hit points.
ITEM SLOT WEIGHT 0 PRICE 50 BOOK PH
MAGI C I TEM
Shield of Silver Light Heavy Shield (heroic tier)
2
AC BONUS
-2
CHECK
-
SPEED
1
QUANTI TY
ENHANCEMENT
4
LEVEL
Arms Slot Item
TYPEPROPERTIES
Shields grant a shield bonus that you add to yourAC and your Reflex defense.
AT-WI LL ENCOUNTER DAI LYPOWER
Power (At-Will): Minor Action. The shield shedsbright light 5 squares in all directions. You canend this effect as a minor action. You and yourallies within the light treat your weapons(including ammunition, thrown weapons, and thelike) as silvered (Player's Handbook, page 220).
ITEM SLOT Off-hand WEIGHT 15 PRICE 840 BOOK PH
Don Rodolpho de Aquitas Page 5 Roel