character sheet lvl1monk

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  • ++

    HD TYPE

    SKILLS

    APPRAISE

    AUTOHYPNOSIS

    BALANCE*

    BLUFF

    CLIMB*

    CONCENTRATION

    CRAFT

    DECIPHER SCRIPT

    DIPLOMACY

    DISABLE DEVICE

    DISGUISE

    ESCAPE ARTIST*

    FORGERY

    GATHER INFO

    HANDLE ANIMAL

    HEAL

    HIDE*

    INTIMIDATE

    JUMP*

    KNOWLEDGE

    LISTEN

    MOVE SILENTLY*

    OPEN LOCK

    PERFORM

    PSICRAFTRIDE

    SEARCH

    SENSE MOTIVE

    SLEIGHT OF HAND*

    SPELLCRAFT

    SPOT

    SURVIVAL

    SWIM*

    TUMBLE*

    USE MAGIC DEVICE

    USE PSIONIC DEVICE

    USE ROPE

    Skills in italics are psionics related.* Armor check penalty, if any, applies. (Double penalty for swim.)

    Denotes a skill that can be used untrained.

    OFFENSE

    DEFENSE

    ABILITY

    MODIFIER

    ENHANCEMENT

    MODIFIER

    SIZE

    MODIFIER

    MISC

    MODIFIER

    + + + +

    ABILITY

    MODIFIER

    ENHANCEMENT

    MODIFIER

    SIZE

    MODIFIER

    MISC

    MODIFIER

    = + + + +

    DAMAGE CRITICAL RANGE/REACH

    ATTACK BONUS

    WEIGHT

    WEAPON

    SIZE TYPE

    SPECIAL

    PROPERTIES

    DAMAGE CRITICAL

    ATTACK BONUS

    WEIGHT

    WEAPON

    SIZE TYPE

    SPECIAL

    PROPERTIES

    DAMAGE CRITICAL

    ATTACK BONUS

    WEIGHT

    WEAPON

    SIZE TYPE

    SPECIAL

    PROPERTIES

    AC

    ARMOR

    BONUS

    SHIELD

    BONUS

    DEXERITY

    MODIFIER

    BASE

    AC

    SIZE

    MODIFIER

    = + + + +

    NATURAL

    ARMOR

    DEFLECTION

    BONUS

    MISC.

    MODIFIER

    + + +

    ENHANCEMENT

    BONUS

    +

    MAX DEX BONUS CHECK PENALTY

    ARMOR BONUS

    SPEED

    ARMOR

    WEIGHT TYPE

    SPECIAL

    PROPERTIES

    MAX DEX BONUS

    CHECK PENALTY SPELL FAILURE

    SHIELD BONUS

    SPEED

    SHIELD

    WEIGHT TYPE

    SPECIAL

    PROPERTIES

    FLAT

    FOOTED

    TOUCH

    AC

    ARCANE

    SPELL FAILURE

    CHECK

    PENALTY

    SPELL

    RESISTANCE

    SAVING THROWS

    ABILITY

    MODIFIER

    RESISTANCE

    MODIFIER

    BASE

    SAVE

    = + +

    MISC.

    MODIFIER

    +FORTITUDE (CONSTITUTION)

    TOTAL

    CONDITIONAL MODIFIERS

    = + + +REFLEX (DEXTERITY)

    = + + +WILL (WISDOM)

    SPELL FAILURE

    RANGE/REACH

    RANGE/REACH

    FEATS & SPECIAL ABILITIES

    IMMUNITIES RESISTANCE

    =

    INT

    WIS

    DEX

    CHA

    STR

    CON

    INT

    INT

    INT

    INT

    CHA

    INT

    CHA

    DEX

    INT

    CHA

    CHA

    WIS

    DEX

    CHA

    STR

    INT

    INT

    INT

    INT

    INT

    INT

    INT

    INT

    INT

    INT

    INT

    WIS

    DEX

    DEX

    CHA

    CHA

    CHA

    CHA

    CHA

    CHA

    CHA

    CHA

    CHA

    WIS

    WIS

    INT

    DEX

    INT

    WIS

    DEX

    INT

    WIS

    WIS

    STR

    DEX

    CHA

    CHA

    DEX

    = + +

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    + +

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    = + +

    = + +

    = + +

    = + +

    = + +

    = + +

    = + +

    = + +

    = + +

    = + +

    INT

    = + +

    = + +

    = + +

    CHA

    TOTAL BASE RACIAL ENHANCE MISC

    TOTAL BASE RACIAL ENHANCE MISC MODIFIER

    TOTAL BASE RACIAL ENHANCE MISC MODIFIER

    TOTAL BASE RACIAL ENHANCE MISC MODIFIER

    TOTAL BASE RACIAL ENHANCE MISC MODIFIER

    TOTAL BASE RACIAL ENHANCE MISC MODIFIER

    HP

    TOTAL

    CURRENT NONLETHAL DAMAGE

    LETHAL DAMAGE

    DAMAGE REDUCTION

    TEMPORARY MODIFIERS

    LANGUAGES

    SPEED, INITIATIVE, & CARRYING CAPACITY

    INITIATIVE DEX MOD ENHANCEMENT

    SPEED ARMOR MOD TYPEBASE

    MISC MOD

    LOAD

    MAX

    DEX

    CHECK

    PENALTY

    SPEED RUN

    LIGHT

    MEDIUM

    HEAVY

    LIFT OVER HEAD (MAX HEAVY LOAD), LIFT OFF GROUND (X2 MAX LOAD), PUSH OR DRAG (X5 MAX LOAD)

    WEIGHT

    LIFT OVER HEAD

    LIFT OFF GROUND

    PUSH OR DRAG

    = +

    = +

    = +

    PROFESSION

    MODIFIER

    =

    +

    =

    =

    +

    CharacterSheet

    For Dungeons and Dragons 3.5 Edition

  • DOMAIN

    EQUIPMENT

    ITEM WEIGHT LOCATION

    EQUIPMENT (NOT ON PERSON)

    ITEM QTY WEIGHT LOCATION

    WEAPON & ARMOR WEIGHT

    TREASURE & OTHER GEAR WEIGHT

    TOTAL WEIGHT TOTAL WEIGHT

    WEALTH

    PLATINUM..........

    GOLD.................

    SILVER...............

    COPPER..............

    GEMS*...............

    JEWELRY*..........

    * GOLD PIECE VALUE

    MAGICAL ITEMS

    ITEM WEIGHT LOCATION CL DESCRIPTION

    COMPANION

    ITEM

    VALUE (GP)

    ITEM

    VALUE (GP)

    ITEM

    VALUE (GP)

    NAME

    SIZE/TYPE

    HIT DICE

    INITIATIVE

    SPEED

    AC

    BASE ATTACK/GRAPPLE

    ATTACK

    FULL ATTACK

    SPACE/REACH

    SAVING THROWS

    ABILITIES

    ALIGNMENT

    SKILLS

    FEATS

    SPECIAL ABILITIES

    ADDITIONAL INFO

    SPELLS & OTHER ABILITIES

    SPELLS PER DAY

    1ST 2ND 3RD 4TH 5TH 6TH 7TH 8TH 9TH

    BONUS SPELLS

    1ST 2ND 3RD 4TH 5TH 6TH 7TH 8TH 9TH

    ARCANE SPELL FAILURESPELL SAVE DC MODIFIER

    SPECIALTY SCHOOL (WIZARD ONLY)

    SPECIALTY SCHOOL (+2 TO SPELLCRAFT

    CHECK TO LEARN SPELLS FROM THIS SCHOOL)

    PROHIBITED SCHOOL PROHIBITED SCHOOL

    DOMAIN

    GRANTED POWER GRANTED POWER

    1ST

    DOMAIN SPELLS DOMAIN SPELLS

    2ND

    3RD

    4TH

    5TH

    6TH

    7TH

    8TH

    9TH

    USED

    TIMES/DAY

    TURNING CHECK MODIFIER

    UP TO 0

    1-3

    4-6

    7-9

    10-12

    13-15

    16-18

    19-21

    22+

    CLERIC'S LEVEL -4

    CLERIC'S LEVEL -3

    CLERIC'S LEVEL -2

    CLERIC'S LEVEL -1

    CLERIC'S LEVEL

    CLERIC'S LEVEL +1

    CLERIC'S LEVEL +2

    CLERIC'S LEVEL +3

    CLERIC'S LEVEL +4

    If Cleric level is double the HD of

    the undead or more, the undead are

    destroyed/commanded rather than

    turned/rebuked. Dispelling turning

    works like turning, but the evil cleric

    must equal or exceed the turning

    check result of the good cleric who

    turned.

    *IF YOU HAVE 5 OR MORE RANKS IN KNOWLEDGE (RELIGION), YOU GAIN A +2 BONUS ON TURNING CHECKS.

    TIMES/

    DAY

    USED

    STR/CON

    BONUS

    WILL SAVE

    BONUS

    AC

    PENALTY

    DURATION

    ROUNDS

    ELAPSED

    PSIONIC POWERS

    POWERS KNOWN MAX POWER LEVEL TOTAL USED

    PRIMARY DISCIPLINE

    POWER POINTS PER DAY

    QTY

    QTY

    Character Name: Speed, Initiative, & Carrying Capacity Offense Defense Feats & Special Abilities Skills Wealth Equipment Equipment \\\(not on person\\\) Companion Magical Items Spells & Other Abilities

    charactre_name_field: DeGrattarace_field: Humanplayer_name_field: kylealignment_dropdown: Lawful Neutralsize_dropdown: Mediumeyes_field: greenhair_field: baldage_field: 27gender_dropdown: Maleheight_field: 5'9weight_field: 210ski_field: tanclass_field_01: monklevel_field_01: 1class_field_02: level_field_02: current_xp_field: needed_xp_field: 0str_base_field: 16str_racial_field: str_enhance_field: str_misc_field: dex_base_field: 15dex_racial_field: dex_enhance_field: dex_misc_field: con_base_field: 13con_racial_field: con_enhance_field: con_misc_field: int_base_field: 12int_racial_field: int_enhance_field: int_misc_field: wis_base_field: 14wis_racial_field: wis_enhance_field: wis_misc_field: cha_base_field: 12cha_racial_field: cha_enhance_field: cha_misc_field: hp_total_field: 9lethal_damage_field: nonlethal_damage_field: hp_temporary_mod_field: hd_type_field: d6damage_reduction_field: languages_field_01: commoninitiative_enhancement_field: initiative_misc_mod_field: speed_base_field_01: 30speed_armor_mod_field_01: speed_type_field_01: speed_base_field_02: speed_armor_mod_field_02: speed_type_field_02: light_enc_load_field: 76light_enc_max_dex_field: light_enc_check_penalty_field: light_enc_speed_field: light_enc_run_field: medium_enc_load_field: 77-153medium_enc_max_dex_field: medium_enc_check_penalty_field: medium_enc_speed_field: medium_enc_run_field: heavy_enc_load_field: 154-230heavy_enc_max_dex_field: heavy_enc_check_penalty_field: heavy_enc_speed_field: heavy_enc_run_field: excess_enc_over_head_field: 230excess_enc_off_ground_field: 460excess_enc_drag_field: 1150melee_bonus_base_field_01: melee_bonus_ability_mod_field: 3melee_bonus_enhancement_field: melee_bonus_size_mod_field: melee_bonus_misc_mod_field: ranged_bonus_base_field_01: ranged_bonus_ability_mod_field: 2ranged_bonus_enahncement_field: ranged_bonus_size_mod_field: ranged_bonus_misc_mod_field: weapon_field_01: quarter Staffweapon_attack_bonus_field_01: 3weapon_damage_field_01: 1d6weapon_critical_field_01: x2weapon_range_field_01: 5weapon_weight_field_01: 4lbsweapon_size_field_01: weapon_type_field_01: weapon_special_field_01: weapon_field_02: unarmedweapon_attack_bonus_field_02: 3weapon_damage_field_02: 1d6weapon_critical_field_02: x2weapon_range_field_02: 5weapon_weight_field_02: weapon_size_field_02: weapon_type_field_02: weapon_special_field_02: weapon_fie