character record sheet - carp-mi · web viewcharacter record sheet subject dungeons & dragons...
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Player Name RPGA #
Character Name Character # Level
Class Paragon Path Epic Destiny Total XP
Race Size Age Gender Ht. Wt. Alignment Deity
Initiative DefensesScore = Dex. + ½ Lvl. + Misc. Score Defense = 10 + ½ Lvl. + Ability + Class + Armor + Shield + Feat + Misc.
Init. = + + AC = + + + + + +Conditional Bonuses
Ability ScoresScore Ability
Abil. Mod.
Mod. + ½ Lvl. Defense = 10 + ½ Lvl. + Ability + Class + Feat + Enh. + Misc. + Misc.
Str Fort. = + + + + + +Con Conditional
BonusesDefense = 10 + ½ Lvl. + Ability + Class + Feat + Enh. + Misc. + Misc.
Dex Ref. = + + + + + +Int Conditional
BonusesDefense = 10 + ½ Lvl. + Ability + Class + Feat + Enh. + Misc. + Misc.
Wis Will = + + + + + +Cha Conditional
Bonuses
Movement Passive Senses Action Points
Score = Base + Armor + Ite
m + Misc.Score Passive Sense =
Base +
Skill Bonus +
Misc.
Bonus Score
Mile Stones
Action Points
Speed (squares) = + + + Insight = 10 + + ActionPoints
012
123
Special Movement: Perception = 10 + +
Special Senses:
Additional Effects for Spending Action Points:
Hit Points Second Wind Death Saving Throw Failures 1 2 3Max HP 1/Encounter Saving Throw Mods:
Bloodied Surge Value Surges/Day
Used?
Not Yet. Yes.
Temporary Hit Points
Resistances:
+ X HP/Level. ½ HP ¼ HPCurrent Hit Points Current Surge Uses
Current Conditions and Effects:
Attack Workspace Damage WorkspaceAttack Bonus =
Ability + ½ Lvl. + Class + Prof. + Feat + Enh. + Misc. Damage = Ability + Feat + Enh. + Misc. + Misc.
= + + + + + = + + + +Attack Bonus =
Ability + ½ Lvl. + Class + Prof. + Feat + Enh. + Misc. Damage = Ability + Feat + Enh. + Misc. + Misc.
= + + + + + = + + + +
Basic Attacks Most Used AttacksAbility: Ability:
AttackDefens
e Weapon or Power Damage Attack Defense Weapon or Power Damage
VS VS
Ability: Ability:
AttackDefens
e Weapon or Power Damage Attack Defense Weapon or Power Damage
VS VS
Race & Region Features Languages Class Features Heroic Tier Feats
Skills Paragon Feats & Epic FeatsGoverni
ngAbil. Mod Racial Regional Trained Armor Feat
Bonus Skill Name Ability = + ½ Lvl. + Bonus + Bonus + (+5) - Penalty + Bonus
Acrobatics Dex = + + + - +Arcana Int = + + + - n/a +Athletics Str = + + + - +Bluff Cha = + + + - n/a +Diplomacy Cha = + + + - n/a +Dungeoneering Wis = + + + - n/a +Endurance Con = + + + - +Heal Wis = + + + - n/a +History Int = + + + - n/a +Insight Wis = + + + - n/a + Paragon Path Class FeaturesIntimidate Cha = + + + - n/a +Nature Wis = + + + - n/a +Perception Wis = + + + - n/a +Religion Int = + + + - n/a + Epic Destiny Class FeaturesStealth Dex = + + + - +Streetwise Cha = + + + - n/a +Thievery Dex = + + + - +
Equipment Location Wt. Created or Purchased
Found or Picked
Head Magic Items (Magic) ItemsNeck 1Armor 2Arms 3Hands 4Ring 1 5Ring 2 6
Left Hand 7Right Hand
8
Belt 9Feet 1
0Other Equipment Location Wt. 1
112131516
You may have as many of these as you have the access &
money to afford.
17
Money Amount
Gems or Jewelry Amount Other
ValuablesAmoun
tAccessible Items 1
8 cp (1/100 1 1
gp) 9 sp (1/10 gp) 2
20
gp 321
pp (100 gp) 4
22
ad (10000 gp) 5
23
Animal Companion/Familiar/Mount/Psicrystal/Special Mount 6
24
725
Name Species Role Level
826
Score AbilityAbilityMod.
Mod+ ½ Level Score
Defenses
Move Other Move
HP: 927
Str AC Bloodied:
10
28
Con FortInititative 1
129
Dex Reflex
Skills Bonus 1
230
Int Will Perception 13
Wis Senses:
14
Chr 15 The maximum number
Basic Attack:
vs
Damage:
Notes:
of allowed found magic items is equal to the character’s
level. These choices,Mount
edAttack:
vs
Damage:
Notes:
Maximum of 5 Accessible Items/tier. Make a ”Wish List”
for your character.
once made, may not be changed, but +(X) items may
be improved.
Powers Known (At-will/Encounter/Daily/Utility) Daily ItemMagic Feats & their
effectsPowers
:At-will /
Encounter /
Daily /
Utility Powers Per Day
Race: / / / Heroic (1-10):
Class:& Class
Features: / / / Milestone:
Feats: / / / Paragon (11-20):
Items: / / / Mileestone:
Utility: / / / Epic (21-30):
Paragon: / / / Milestone:
Epic: / / /Totals: / / /
Chosen At-wills Used Chosen Per Encounters Used Chosen Dailies Utility Powers
NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. NameClass, Kind,
Lvl.Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged
Target: Target: Target:Attac
k: VS Attack: VS
Attack: VS
Hit or Effect: Hit or Effect: Hit or Effect:Miss or Effect: Miss or Effect: Miss or Effect:
NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. RitualsPower Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged Target: Target: Target: Attac
k: VS Attack: VS
Attack: VS
Hit or Effect: Hit or Effect: Hit or Effect: Miss or Effect: Miss or Effect: Miss or Effect:
NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. SpellbookPower Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
1
ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged 1Target: Target: Target: 1Attac
k: VS Attack: VS
Attack: VS
2
Hit or Effect: Hit or Effect: Hit or Effect: 2Miss or Effect: Miss or Effect: Miss or Effect: 2
NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. NameClass, Kind,
Lvl.3
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
3
ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged 3Target: Target: Target: 4Attac
k: VS Attack: VSAttac
k: VS4
Hit or Effect: Hit or Effect: Hit or Effect: 4Miss or Effect: Miss or Effect: Miss or Effect: 5
5
NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. NameClass, Kind,
Lvl.5
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
6
ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged 6Target: Target: Target: 6Attac
k: VS Attack: VSAttac
k: VS7
Hit or Effect: Hit or Effect: Hit or Effect: 7Miss or Effect: Miss or Effect: Miss or Effect: 7
8
NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. NameClass, Kind,
Lvl.8
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
8
ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged 9Target: Target: Target: 9Attac
k: VS Attack: VSAttac
k: VS9
Hit or Effect: Hit or Effect: Hit or Effect:10
Miss or Effect: Miss or Effect: Miss or Effect:10
more At-wills Used more Chosen Per Encounters Used more Chosen Dailies Spellbook continued
NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. NameClass, Kind,
Lvl.10Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories 11
ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged 11Target: Target: Target: 11Attac
k: VSAttac
k: VSAttac
k: VS 12Hit or Effect: Hit or Effect: Hit or Effect: 12
Miss or Effect: Miss or Effect: Miss or Effect: 1213
NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. NameClass, Kind,
Lvl.13Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories 13
ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged 14Target: Target: Target: 14Attac
k: VSAttac
k: VSAttac
k: VS 14Hit or Effect: Hit or Effect: Hit or Effect: 15Miss or Effect: Miss or Effect: Miss or Effect: 15
15
NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. NameClass, Kind,
Lvl.16Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories 16
ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged 16Target: Target: Target: 17Attac
k: VSAttac
k: VSAttac
k: VS 17Hit or Effect: Hit or Effect: Hit or Effect: 17Miss or Effect: Miss or Effect: Miss or Effect: 18
18
NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. NameClass, Kind,
Lvl.18Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories 19
ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged 19Target: Target: Target: 19Attac
k: VSAttac
k: VSAttac
k: VS 20Hit or Effect: Hit or Effect: Hit or Effect: 20Miss or Effect: Miss or Effect: Miss or Effect: 20
21
NameClass, Kind,
Lvl. NameClass, Kind,
Lvl. NameClass, Kind,
Lvl.21Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories
Power Source, Damage, Effect, Accessories 21
ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged ActionMelee (type) or
Ranged 22Target: Target: Target: 22Attac
k: VSAttac
k: VSAttac
k: VS 22Hit or Effect: Hit or Effect: Hit or Effect: 23Miss or Effect: Miss or Effect: Miss or Effect: 23
Starting XP:
Retraining NotesLevel
Other RPGA Notes23
Gained XP: 24
Total XP: 24Starting
GP: 24+/- GP: 25
Total GP: 25RPGA Reward Cards 25
(9 Maximum; including 1 Creation Card) 261 262 263 274 275 27
6 287 288 289 29
Character’s Personal Information Spellbook continuedHome: 29
293030
Family: 30Recent Events
Ancestors of Note:
Early Childhood Education:
Formal Education:
Personal Mannerisms/QuirksLearning a Trade:
Youth Events:
Pivotal Events:
Notes
Instructors:
Friends:
Enemies:
Appearance: