chapter 1: exploring the stencyl toolset and game engine · chapter 1: exploring the stencyl...
TRANSCRIPT
Chapter 1: Exploring the Stencyl Toolset and Game Engine
Chapter 2: Starting the Game Project
Chapter 3: Backgrounds and Tilesets
Chapter 4: Building Levels Using Scenes
Chapter 5: Actor Types and Instances
Chapter 6: Writing Simple Behaviors
Chapter 7: Complex Behaviors and Code
Chapter 8: Adding Sound FX and Music
Chapter 9: Adding HUD Elements
Chapter 10: Adding Menus and Buttons
Chapter 11: Scoring and Game Rules
Chapter 12: Publishing and Monetization