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-Introduction- History of Video Games Rahul Panchal (100638207) Shan Shan Lu (100644879) April 9, 2010

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Page 1: Cfadw Presentation

-Introduction-

History of Video Games

Rahul Panchal (100638207)Shan Shan Lu (100644879)

April 9, 2010

Page 2: Cfadw Presentation

-Table of Contents-• Introduction to video games…………………….. 3

• How it all began…………………………………... 4

• History of Video Games.………………………… 5

• Video Games Rating…..………………………… 17

• Benefits of Video Games……………………….. 20

• Controversies..…………………………………… 21

• Conclusion..………………………………………. 23

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Introduction

• The era of video games has been in existence since the late 1950s.(1)

• Is an electronic game involving interaction with the user interface, creating visual feedback.

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How it all began…• What is the first video game?

• Where was it created?

• Who created it?

• Why was it created?4

William Higinbotham (2)

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History of Video Games

• First video game (1958) created was a “Ping Pong” Tennis on an oscilloscope screen. (1)

• At Brookhaven National Laboratory (BNL) (1)

• By William Higinbotham (1)

• To show what could be possible. (2)

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Tennis for Two

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History of Video Games

• Spacewar was developed for a science open warehouse at MIT.

1961:

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History of Video Games

• Odyssey-complex was launched

• First to be available for TV as a home video game(1)

1972:

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History of Video Games

• Nolan Bushnell produces “Pong” (1)

• It is a simple tennis game for two from a plan- view

1972:

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History of Video Games

• Space invaders is released by Tatio

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1978:

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History of Video Games

• Pacman is releasedin Japan

• To be played a onmicro computer

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1980:

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History of Video Games

• Mario isreleased.

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1983:

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History of Video Games

• Tetris is produced.

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1989:

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History of Video Games

• Sonic is producedto compete with Nintendo'sMario.

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1991:

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History of Video Games

• Wolfenstein 3D was created as a very popular first-person shooting game.

• Goal of the game is to kill all the Nazi soldiers and get to Hitler and kill him as well

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1992:

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History of Video Games

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• Halo was introduced

• First-person shooting game

• Multiplayer game

2001:

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History of Video Games Rating(3)

• E- content suitable for all ages (Legend of Zelda, Mario)

• T- content not suitable for children under 13 (The Sims, Guitar Hero)

• M- content suitable for mature people over the age of 17 (Halo, Dead Space)

• AO-content not suitable for individuals under the age of 18 (Grand Theft Auto)

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History of Video Games Rating(4)

• Video Game Rating Council formed in 1993

Depending on the level of violence and sexual content

Criticisms include- lowered ratings on violent content

Grand Theft Auto originally M rating19

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Benefits of Video Games(5)

• Better visual-motor skills such as resistance to distraction and greater peripheral vision

• Some games require great amount of analytical ability and attention span

• Some games improve the players ability to problem solve as well as improving memory 20

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Controversy in Video Games History(6)

• Some video games have been criticized for causing addictions and violent behavior

• Grand Theft Auto accused of causing race based hate crimes, as well as cases of sexual assault

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Controversy in Video Game(7)

• Columbine High School Massacre, April 20th 1999

• Eric Harris and Dylan Klebold killed 12 students and 1 teacher and injured 21 other students

• Fans of the game DOOM

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Conclusion

• Video games have come a long way since they were first created

• They are now faster with better graphics, sounds, control, storyline and have become a customary activity amongst kids, teens and adults

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Conclusion

• Example: Tennis

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Then Now

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Conclusion

• Example: First-person shooting game

25Maze War C.O.D. 2

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Bibliography

• (1) "History of Video Games Timeline." A digital dreamer. Digital Dreamer, 2010. Web. 8 Apr 2010. <http://www.adigitaldreamer.com/articles/history-of-video-games.htm>.

• (2) "Video Games – Did They Begin at Brookhaven?." Video Games. Brookhaven National Laboratory, 1981. Web. 8 Apr 2010. <http://www.osti.gov/accomplishments/videogame.html#>.

• (3) "Game Ratings & Descriptor Guide." Entertainment Software Rating Board. ESRB, 2008. Web. 8 Apr 2010. <http://www.esrb.org/ratings/ratings_guide.jsp>. 26

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Bibliography• (4)

"http://en.wikipedia.org/wiki/Entertainment_Software_Rating_Board." Entertainment Software Rating Board. ESRB, 2008. Web. 8 Apr 2010. <http://www.esrb.org/about/index.jsp>.

• (5) Green, Shawn C. "Action video game modifies visual selective attention." Nature. nature.com, 29/05/2003. Web. 8 Apr 2010. <http://www.nature.com/nature/journal/v423/n6939/full/nature01647.html>.

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Bibliography

• (6) Console Watcher. 2006. http://www.consolewatcher.com/2006/01/grand-theft-auto-makers-sued-by-la-attorney-for-hidden-porn/. Retrieved October 26, 2006.

• (7) Block, Jerald J. "LESSONS FROM COLUMBINE: VIRTUAL AND REAL RAGE." AMERICAN JOURNAL OF FORENSIC PSYCHIATRY 28.2 (2007): 1. Web. 8 Apr 2010.

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Thank you.

Are there any questions?

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