carnage v1

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Carnage v1.02 By Dr. Peter S Piispanen Source of Character: Spider-Man and Venom comics, Marvel Helper(s): KalEl el Vigilant, Frank Murdock, Sébastien Andrivet, Bring on the Bad Guys web  page. Some detoured illustrations from rapsheet.co.uk Reason s: A lot of changes have bee n made from the pr evious versi on. Most of th em are summarized below: All text sections expanded or revised, n ew Quotes added, Claws and STR increased slightly, Danger Sense added (the symbiote is wa rning him of danger), Swingline Bonus added to Snare, Selective Area Attack Bonus given to Projectile Weapons, Lightning Reflexes exchanged with Enhanced Initiative, Running added, Climbing decreased to 6 APs, new Misc Advantages added, Acrobatics skills rewritten completely, Public Identity added (everybody knows who he is), Stealth added, Regeneration increased to allow for speedy recovery from power loss and damage, Shriek Connection increased to High Level, Area Knowledge added, Leadership removed (he wouldn’t give HPs to anyone anyway and he is not really a good leader), Attack Vulnerabilities changed to fire being the more severe than sonics which is in contrast to Venom’s vulnerabilities but correct, and Accuracy increased (he very often hits Spider-Man, Venom or any other opponent/victim). Quotes Carnage “Guess I could say you axed for this, web man !” “Between the two of us, ’dad‘, there won’t be enough left of S pider-Man to put in a match bo x !”

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Carnage v1.02

By Dr. Peter S Piispanen

Source of Character: Spider-Man and Venom comics, Marvel

Helper(s): KalEl el Vigilant, Frank Murdock, Sébastien Andrivet, Bring on the Bad Guys web

 page. Some detoured illustrations from rapsheet.co.uk 

Reasons: A lot of changes have been made from the previous version. Most of them are

summarized below: All text sections expanded or revised, new Quotes added, Claws and STR 

increased slightly, Danger Sense added (the symbiote is warning him of danger), Swingline

Bonus added to Snare, Selective Area Attack Bonus given to Projectile Weapons, Lightning

Reflexes exchanged with Enhanced Initiative, Running added, Climbing decreased to 6 APs,

new Misc Advantages added, Acrobatics skills rewritten completely, Public Identity added

(everybody knows who he is), Stealth added, Regeneration increased to allow for speedy

recovery from power loss and damage, Shriek Connection increased to High Level, Area

Knowledge added, Leadership removed (he wouldn’t give HPs to anyone anyway and he is not

really a good leader), Attack Vulnerabilities changed to fire being the more severe than sonics

which is in contrast to Venom’s vulnerabilities but correct, and Accuracy increased (he very

often hits Spider-Man, Venom or any other opponent/victim).

Quotes

Carnage

“Guess I could say you axed for this, web man !”

“Between the two of us, ’dad‘, there won’t be enough left of Spider-Man to put in a match box !”

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“Ah hate havin’ my meals interrupted ! (he’s killing people and is opposed)

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“I am gonna crawl inside your veins an’ rip out your bone marrow. I’m gonna spit in your 

lungs an’ stick forks in your heart. I’m gonna grind a heel in the front o’ your brains.”

“You are forgetting one thing : we want to kill him. It’ll be our pleasure to smash out his

 brains. Because we’re evil, violent creatures. We don’t need any other reason. We got blood in our veins, murder in our eyes, and time on our hands.”

Game Stats —  DC Heroes

CARNAGE

Dex: 09 Str: 11 Bod: 08 Motivation: Psychopath

Int: 06 Wil: 05 Min: 04 Occupation: Convict, Mass murderer

Inf: 08 Aur: 07 Spi: 04 Resources {or Wealth}: 003

Init: 030 HP: 070

Powers: Claws: 11, Cling: 07, Danger Sense: 04, Enhanced Initiative: 05, Invulnerability: 10,

Jumping: 03, Mind over Matter: 05, Omni-Arm: 10, Projectile Weapons: 06, Regeneration: 04,

Running: 05, Shade: 05, Skin Armor: 02, Snare: 09

Bonuses and Limitations:

• Claws has Range (+1)• Snare can create swinglines (+5 BC, +1 FC)

• Projectile Weapons has Area Attack Bonus (+1) and is Selective (+2)

Skills: Accuracy (Offensive Powers): 11, Acrobatics (Athletics, Dodging): 10, Acrobatics

(Climbing): 06, Charisma (Intimidation): 09, Martial Arts: 04, Thief (Stealth): 04, Weaponry

(Melee, Firearms): 05

Advantages: Area Knowledge (New York), Instep-Change, Miscellaneous Advantage (Spider-Man has +3 CS OV/RV on any Danger Sense roll related to Carnage, 10 pts), Miscellaneous

Advantage (Carnage’s symbiote is unique and cannot be tracked by the natural ability of the

 parent symbiote (i.e. Venom) to track its spawn, 5 pts)

Connections: Shriek (High)

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Drawbacks: Attack Vulnerability (-1 CS OV/RV against sound-based attacks), Attack 

Vulnerability (-2 CS OV/RV against fire-based attacks), Catastrophic Psychological Instability,

Catastrophic Irrational Attraction (Chaos and Carnage), Loss Vulnerability (Powers, All Physical

Stats, Acrobatics Skill and Thief Skill; Taking any RAPs of damage (after LDD) from attacks

affected by his Attack Vulnerabilities), Public Identity

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Background

Real name: Cletus Cassady

Marital Status: Single

Known Relatives: Venom (symbiote parent), Toxin (symbiote son), unnamed mother (killed by

father), unnamed father (deceased), unnamed grandmother (killed by Cletus)

Group affiliation: None

Base Of Operations: New York City

Height: 6‘1‘‘ Weight: 190 lbs

Eyes: Green Hair: Red

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Powers and Abilities

The source of all of Carnage’s powers and superhuman abilities is the symbiote he is

 permanently bonded to. Besides superhuman strength (above Spider-Man’s and Venom’s

levels) and agility, Carnage can adhere to most surfaces with his hands and feet, project a web-like substance, and mutate sections of his symbiotic costume into detachable weapons. Carnage

regularly animates his costume to create swing lines, snares and bladed weapons. He can also

hurl such blades from anywhere on his body and they disintegrate about thirty seconds after they

have been thrown.

The symbiote that gives him his powers is susceptible to fire- and sound based attacks, which is

one of the few ways of bringing them down. His insanity also bestows him with an extreme

 pain tolerance and pain threshold typical of fictional psychopaths, making him more powerful

than either Spider-Man or Venom, separately. Carnage’s symbiote can dampen both Spider-

Man’s spider-sense and Venom’s symbiote’s normal inborn ability to track its spawn.

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Description

Carnage wears a full body covering tight costume in black and red colors, with lots of edges,

covering his relatively thin frame. His facial features are discernible by colors around the eyes

and the mouth. The suit is an evil looking version of the symbiote motif of Spider-Man and

Venom. His body language is extremely chaotic and irrational. As Carnage, Cassady has

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elongated jaw sharp teeth, and ever moving tendrils from various parts of his body, both of 

which are a part of the alien symbiote.

Cletus Cassady is a relatively small man himself with red hair and freckles, who talks dirty and is

often seen with an insane facial expression, for example, while talking with the doctors in hisstraight jacket in an asylum.

Imaginative psychiatrists have said that Carnage stinks bad, of rotten meat, in fact, and that he

has a cannibal’s breath and slaughterhouse sweat.

Personality

Carnage is a very deeply disturbed and traumatized individual. He was a homicidal maniac

already before his alteration with/by the symbiote, and his increased powers and abilities haveonly amplified his madness. There is no reasoning with Carnage, no hope of redemption. He

 believes in carnage and mayhem with all his soul, and it is impossible to reach his inner good

side since he, in fact, does no longer appear to have one.

He denies the existence of purpose and kills only because he sees it as an art, an aesthetic in it. He is completely dedicated to the concepts of chaos and death, and will attack allies if argued

against on these concepts. His mindscape might be described as an imaginative desolation of 

meat, waste and blood. His view of the world is very twisted and he sees only vileness

everywhere. He is, however, no deep individual, but has a real shallow and single-track mind,

and believes chaos to be sanity.

Of course, only utter lunatics and insane murderers dedicated to death are potential allies, and if 

a chaos group is started, then Carnage’s strong personality usually makes him the natural

leader. Individuals such as the Demogoblin, Carrion, Shriek and the DCU’s Joker, are insane

and murderous enough to join up with Carnage. His personal favorites are Lovecraft, Manson

and, of course, he himself.

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Carnage has a complex love-hate relationship with his ’father‘ Venom. The two are currently

engaged in a vicious hate relationship. He, of course, also hates Spider-Man who has defeated

him several times, often by the help of Venom. Naturally, Carnage often performs Critical

Blows against superhuman opponents to cripple them fast, although he will engage in torture if 

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the opportunity presents itself, particularly when Venom is concerned. Venom, on the other 

hand, loathes his “offspring’s” lack of control and is determined to do Carnage in as fast as

 possible.

According to psychiatrists Carnage is in deep denial; that he is, in fact, terrified of the chaos thathe claims to thrive on. It has been shown that Carnage clings to some good, old memories very

deep inside himself. This side of him is practically impossible to reach, however, and for all

 purposes Carnage is completely and irretrievably insane, with no cure existing. Importantly,

the reason for his twisted evil is partly said to be that the symbiote in Carnage’s blood, which is

an evil alien, and sometimes overrides the host code, namely his humanity.

Actually, the symbiote and Cletus sometimes engage in lengthy dialogue, where Cletus speaks

out aloud and hears the Symbiote’s voice in his mind, about violence, killing or failures. The

only way of stopping Carnage seems to be to use lethal force against him, risking to kill him. Carnage has, indeed, faked his death several times to allow for his escape to continue his lethal

affairs.

DC Universe History

Carnage could be a lethal foe of the Blue Beetle, which would bring in some much needed

grittiness in the adventures of Blue Beetle, who could then shine as a beacon of righteousness

and decency as a contrast to the lunacy of Carnage.

In the Spider-Man / Batman crossover Carnage worked together with the equally insane Joker;

this was a fruitful alliance with Carnage being the muscle of the group. Such an alliance of 

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 brains and brawn, while their motives are incomprehensible and insane to others, could easily

 pose a difficult challenge for the player characters.

Another idea is to use Carnage as an agent of the Lords of Chaos. He could thus substitute

Kestrel, the Hawk and Dove foe, or even be a failed forerunner, an experiment, before thecreation of Kestrel.

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