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Car Simulators Product Catalogue

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Car SimulatorsProduct Catalogue

2 Car Simulators

ABOUT US –Research, Development and Production..........................................................3

PASSENGER CAR SIMULATORS –Traffic Education in a new Dimension ..............................................................4

APPLICATIONSApplications –Main Topics of Car Simulators ............................................................................5Eco-Driving –Easy on the Purse and on the Environment .......................................................6Anti-alcohol –Wiggly Lines at the Push of a Button..................................................................8Motorsports –High-Level Edutainment.....................................................................................10Fitness to Drive –Put the Rule to the Test......................................................................................12Driving School –Basic Knowledge Made Easy ............................................................................14Free Driving –Simulated Reality ................................................................................................16

TYPESTypes –Modifiable Ease of Operation ............................................................................19Type „Trainer“ – Type F12PT-1L40 The Mobile and Cost-Effective Alternative ......................................................20Type „Trainer“ – Type F12PT-3L40 Simulator with Three LCD Screens...................................................................21Type „Instructor“ – Type F12PI-3A88 With Room for the Co-Driver.............................................................................22Type „Tutor“ – Type F12PF-3A88-NR Simulator with Motion System ..........................................................................23Type „Realo-Simulator“ – Type F12PT-Realo The Mobile Solution............................................................................................24Type „Astra-Simulator“ – Type F12PC-Astra-3A88-Q The All-In Solution ..............................................................................................25Special Types –Individual Custom-Made Solutions...................................................................26Control Panel –High Standard with Room for More ..................................................................30Programming Tools –Create Your Own Traffic Situation.....................................................................31

Contents

Imprint:Responsible: Dr.-Ing. Reiner Foerst GmbH, Industriegelände 5, 51674 Wiehl, GermanyProperty rights: This product catalogue is meant for the consignee only. It must not be handed tosomeone else, especially competitors. The publisher reserves the right to reclaim the catalogue.Disclaimer: The publisher is not liable for misprints or mistakes in this catalogue. Variations in colourmight occur due to printing.Within the scope of further developing our products we reserve the right to carry out technical changesor to omit single items without prior notice.Text: Silke Clemens, GummersbachProduction: Agentur Piepenbrink – Your partner for dialogue marketing and media production manage-ment, GummersbachTranslation: Sprachbüro Petra Kall, KielPrinted in: 06/2010

Car Simulators 3

In 1976 Dr. Reiner Foerst founded our company.

He was a simulation theorist with the at that time

visionary idea of developing driving simulators

to train novice drivers. Since then the Dr.-Ing.

Reiner Foerst GmbH develops and produces

driving simulators for traffic safety, driver train-

ing, promotion and research.

We produce a variety of simulators which are

true to their „real“ prototypes, robust, mobile,

easily manageable, maintenance-free, modifi-

able, and upgradeable by means of software

programs.

Our standard truck and bus simulators are built

with single-seated operator stands. They come

with various types of sight-systems based on

LCDs or projectors. Optionally, the simulator

can be improved by propping it up on two over-

square motion-supports patented by us which

simulate G forces in a certain scope by moving

length- and crosswise. The image generator is

based on a fast-working personal computer

with special interface hardware. We developed

a large variety of scenarios for crucial traffic

situations, as well as educational computer

instructions and evaluations.

Additionally there is a control desk informing the

instructor about the current educational level of

each pupil and enabling the instructor to inter-

vene.

Construction of the cabin, software, graphics,

and drive engineering are subject to constant

refinement. We are partners in various projects

of the European Commission. Our products are

sold worldwide.

About Us –Research, Development and Production

Street simulation in 1978

Street simulation in 2010

DIN ISO 9001 certification

4 Car Simulators

Passenger Car Simulators –Traffic Education in a new Dimension

More and more driving schools realise the advantage of

driving simulators for today's driver's training. Training on

a simulator is a cost-effective way to teach and an

attractive one for the trainee who is able to learn how to

handle a vehicle in a stress-free manner.

However, basic driver's training is not the only aspect in

favour of Foerst simulators – there are a lot more extras

making it a high-speed crowd puller. Foerst software

enables the trainer to convey how to drive in an energy-

saving and eco-friendly way and, what's more, to con-

front his trainee with various traffic-related challenges.

The police, the ADAC, as well as other associations

working in the field of traffic safety have already discov-

ered these options of training and use the simulator's

possibilities to closely demonstrate the dangers of drunk

driving to drivers. Various evaluation possibilities as there

are logfiles, replays, prints, as well as the posibility to

interlink the simulator to measurement devices make for

a really good training performance on a Foerst company

car simulator.

Eco-driving

Free

dri

ving

Mo

torsp

orts

Evaluation Selection

Roundabaouts Deer pass

City driving Drunk driving

Driving at dusk/dawn Race course

Controls Driving in foggyweather

Driving at night Evaluation

Alcohol Simulations

Driving school Fitness to drive

Software applications:

To be used for driver's training, traffic safety training,

fitness tests, and promotional purposes the complete

software of our simulators comprises of the following

modules:

Eco-driving

Alcohol Simulations

Free driving

Motorsports

Driving school

Fitness to drive

ApplicationsMain Topics of Car Simulators

Car Simulators 5

6 Car Simulators

Eco-driving –Easy on the Purse and on the Environment

“Changing gears in good time gets you farther”

is the motto of intelligent eco-driving.

Energy-efficient, environmentally sensible, and

relaxed driving may substantially reduce a car's

petrol consumption, and is, at the same time,

environmentally sensible as your CO2 emission

will also be reduced.

In addition, well trained and proactive driving

reduces stress for the driver and wear on the

vehicle while increasing traffic safety.

Foerst car simulators can be equipped with

special software modules beating the traditional

possibilities for eco-driving in real vehicles by far

in many points.

The “Eco-driving” software works with shell

scheme and time diagrams which inform the

instructor about selected gear, operating point of

the motor, number of gearshifts, rpm, speed,

consumption and their respective average.

At the end of the drive the instructor is given a

detailed evaluation of the drive, as well as infor-

mation on the particular petrol consumption in

terms of an “eco”-classification figure.

Additional information:

Brief description:The driver is offered various routes which he then has to masterin the most economic manner. Driving takes about 5 min. perroute. After that, the instructor is able to give hints on how toenhance the trainee's driving. At last, the “eco”-classification figure informs about the trainee's driving qualities. Here, theaverage speed is related to the average petrol consumption.

Surroundings:City, suburb, country road, motorway, mountain roadEvaluation tools:Replay, eco-diagram, shell scheme, analysis of driving violationsRelevant parameters:Eco-parameters, average consumption, average speed, numberof gear shifts, average rpmTraffic density:Adjustable

Accelerator, Brake, Clutch

Averageconsumption7.02 l/100 km

Economic figure: 51.72Total consumption: 0.04 l

Total distance: 0.5 kmTime:01:01

RPM

Gear

Speed

Consumption

Engine Torque

Car Simulators 7

Using the replay-function the driving sequence

can be read off the diagram including all specific

data to be evaluated step by step, together with

the trainee.

For repeatable roadway arrangements the sur-

rounding can be set up on the menue to best

approximate your simulated eco-training to real

traffic.

8 Car Simulators

Alcohol Simulations –Wiggly Lines at the Push of a Button

Estimated by the German Technical Control

Board, every second road death is caused by

drunken drivers. In a most practical way the

Foerst company software permits a close view

on the effects and risks of drunk driving.

As an example, a trainee drives a short distance

under normal conditions, then the effects of

alcohol on his vision are generated on the screen

and a time shift is switched on. Due to this

delayed the car automatically “wiggles” and the

driver has to struggle to avoid any obstacles

which may appear.

Due to a dramatically increased reaction time

when driving under the influence of alcohol it is

nearly impossible to perform an emergency

braking. On the screen both blurred vision and

tunnel vision are generated to demonstrate the

effects of alcohol on your vision.

In addition, this module can also demonstrate

the effects of different alcoholic beverages on

your driving. “Sober”, the trainee will drive a on a

rural road towards a pub where he can then

choose between different amounts of alcoholic

beverages to drink. When continuing to drive he

will then be demonstrated the immediate effects

on his fitness to drive. Another option is the

possibility to drive a standard route requiring a

certain amount of evasion or braking

Additional information:

Mods:Effects of alcohol, comparative alcohol-influenced driving performance, replay of drunk-driving sequenceSurroundings: City, suburb, country road, motorway, mountain roadEffects of alcohol:Tunnel vision, blurred vision, delayed steering time, prolongedreaction time

Weather conditions:Fair weather, fog, rain, snow, darkness

Determination of the degree of alcoholisation via blood alco-hol calculator or direct input.

Different episodes can be selected.

Choose your drinks:

Push “Line” to choose your drinks and

affirm with “Mode”

A glass of water (0.0)

Two glasses of beer (0.3)

A bottle of wine (0.5)

Four glasses of beer (0.8)

Two bottles of wine (1.1)

A bottle of whiskey (1.6)

Car Simulators 9

manouevres. A special replay then shows the

driver how his reaction at these points may have

been under the influence of alcohol.

The software module supports various types of

weather (fair weather, fog, rain, snow, night) and

the tour can be evaluated via replay.

Motorsports –High-Level Edutainment

With the aid of a Foerst simulator drivers can

be taught how to handle a vehicle when going

to extremes – on a virtual course simulating a

state-of-the-art formula 1 race course.

This training gives the driver a good insight

into the physics of driving and helps develop

an experienced and steady driving style in all

situations.

The menu allows you to determine total weight,

road surface, motor capacity, type of drive, and

tyre quality.

In a playful manner and under different condi-

tions you can test the effects of racy gear shift-

ing, or the physical laws of the centrifugal forces

in turns.

A speedy drive on a Foerst race course therefore

guarantees high-level edutainment.

Additional information:

Length of course: 6 kmEvaluation tools: Replay, diagrams, interim timeDrive:Front or rear wheel driveTyres:New, worn out or wet tyres

Motor capacity:AdjustableABS brake:Can be disabledWeather conditions:Fair weather, rain, fog, darkness

10 Car Simulators

Accelerator, Brake, Clutch Steering

RPM Speed

Gear Exceleration long/trans

ConsumptionAverage consumption

10.12 l/100km

Car Simulators 11

12 Car Simulators

Fitness to Drive –Put the Rule to the Test

Whether a driver is fit to drive depends on many

internal and external factors. Using the Foerst

software you can put it to the test under various

conditions. The simulator menue enables the

trainer e.g. to put a trainee in particular situa-

tions requiring an immediate reaction. Full brak-

ing or evasive manoeuvres are e.g. always

required if a deer runs onto the virtual roadway

or a stopsign intercepts the drive. The impor-

tance of proactive and level-headed driving can

be clearly seen when driving in fog, which bears

a great risk for rear-end collision accidents.

Each driver who has ever undertaken a long trip

in monotonous surroundings knows of the dan-

gers of sleepiness behind the steering wheel.

You can specifically put a driver in this danger-

ous situation on the simulator letting him drive

on a motorway for a really long time. Afterwards,

in the diagram, deviations give conclusions on

concentration and reaction time of the examinee.

Also, driving along a country road is full of risks.

After having been behind the steering wheel a

long time, your reaction time may increase, at

worst, micro-sleep will be imminent. The simula-

tor program not only allows to measure a dri-

ver's reaction time but also offers the possibility

to demonstrate the effects of drink-driving or the

taking of pharmaceuticals on the fitness to drive.

Here the allrounder of the Foerst company offers

Additional information:

Test scenarios: Reaction time and braking performance (full braking due to astop sign)Behaviour in dangerous situationsLong-drive performance (on motorways with construction sites,on country roads)Defensive driving

Evaluation tools:Collected data (speed, reaction time, clearance, deviation, fitfulsteering, record of traffic violations), Logfiles

Connecting measurement devices: Please contact our experts at Foerst GmbH. We will find custommade solutions for your device. Please be informed that addi-tional costs may arise.

Car Simulators 13

an option never to be accomplished, of course,

with a real car in real traffic.

After the drive there is the possibility to evaluate

the driver's performance via diagrammes and

logfiles. These data provide, among others, infor-

mation about speed, pedal positions, clearance

to the car in front, and time to collision and are

saved on the hard drive. The trainer can access

these informations at any time and design fol-

low-up drives according to the collected individ-

ual results.

The simulator can also be linked with biomedical

devices to register the physical reactions of a

trainee in different situations.

14 Car Simulators

Driving School –Basic Knowledge Made Easy

The driving school program provides the trainer

with the possibility to instruct his trainees on the

basic principles of driving. De-clutching, shifting

and starting up, as well as the use of the other

controls becomes second nature to your

trainees while training on the simulator. This is

the best way to take away a possible fear of the

first real driving lesson a trainee may have.

In addition, eco-friendly and proactive driving

as well as starting on a hill can be trained.

Whether motorway or country road, in the city or

in the mountains: driving lessons taken in a

Foerst simulator guarantee for learning success

in a stress-free environment – even on wet

tarmac, in fog, in snow, or in the dark.

After a scene has been finished the trainer gets

an on-screen evaluation which is saved on the

hard drive. The program even comes with a

“curriculum”-mode automatically guiding the

trainee through the scenarios. What's more, the

last ten scenarios can be replayed and watched

from a bird's eye perspective.

Training contents:

The driving school program consists of topics chosen on amenu. They are divided in five levels:

Basic level (adjusting seat and mirrors, fastening the seat belt,control handling, steering exercises, start-up exercises, shifting)Developed level (eco-friendly and proactive driving, brakingexercises, starting on a hill)Achievement level (traffic regulations, situations involving otherroad users, keeping a distance, overtaking, changing lanes)

Special drives (country road, motorway, city, mountain road,perception of dangers)Weather and sight conditions (wet tarmac, fog, snow, dark-ness)

After a scene has been finished there is an on-screen evaluationwhich is being saved on the hard drive. The program comes witha “curriculum”-mode automatically guiding the trainee throughthe scenarios.

Indicator of petrol level

Please push accelerator pedal all the way!

Revolution counter

Blinker

Steering wheel

Water temperature indicator

Speed indicator

Windscreen wiper

Gear shift lever

Hand brake leverBrake pedalBrake pedalClutch pedal

Car Simulators 15

Driving simulators therefore allow a driver's

training that is energy-saving, eco-friendly,

weather-independent, efficient, and free of wear

close to the usual training by stages – with no

risk, be it for trainee or machine. Being able to

replicate traffic situations, to evaluate mistakes

via replay mode, to repeat all exercises, and to

analyse every mistake (both handling the con-

trols and driving) these allrounders are far ahead

of real driving school vehicles when it comes to

efficient training.

Free Driving –Simulated Reality

The “Free Driving” program familiarises the

trainee with the demands of an everyday drive.

Self-determined road users and the use of artifi-

cial intelligence require the same skills as are

needed in real-life traffic.

Especially if weather conditions, light conditions,

and traffic density are chosen individually you

will achieve a feeling almost akin to reality.

In case of a virtual drive in rain or snow – option-

ally with or without ABS – the driver is confront-

ed with the perils of aquaplaning, whereas a

drive in fog or darkness offers the experience of

the particularities of low visibility.

Adjustments:

Surroundings:City, suburb, country road, motorway, mountain roadWeather conditions:Fair weather, rain, fog, snow, darknessTraffic density:Adjustable

16 Car Simulators

Car Simulators 17

18 Car Simulators

Car Simulators 19

Types –Modifiable Ease of Operation

The car simulators of the Foerst company are accurat

replicates, robust, user-friendly, maintenance-free, and

modifiable. They come with one or two seats or as a

real vehicle. These high-tech devices are ergonomical-

ly designed to resemble a real car, and to meet the

necessities of a driving-school, and they are fully com-

puter-operated. To keep the joy of driving at an

authentic level, the driving stand is mounted with Ford

Focus originals (pedals, shifter, handbrake, and a

steering wheel (with levers) vibrating while driving).

20 Car Simulators

Technical data

Cabin: single-seated stand

Total width: 1 m

Length: 1.80 m

Height: 1.50 m

Transportation width: 0.78 m

Set-up space required: 2.0 x 2.5 m

Power supply: 230 V, 4.5 A

Cabin weight: 160 kgs

Weight of viewing system: 20 kgs

Virtual visibility angle: 60°

Viewing system: 1 x 40" LCD-screen

Audio: dual channel speaker system,

headset socket

Due to the small amount of room it takes up this simulator

is well applicable in a classroom, to e.g. support theory

lessons.

Type „Trainer“ – F12PT-1L40The Mobile and Cost-Effective Alternative

Car Simulators 21

Type „Trainer“ – F12PT-3L40Simulator with Three LCD Screens

Technical data

Cabin: single-seated stand

Total width: 2.45 m

Length: 1.80 m

Height: 1.60 m

Transportation width: 0.78 m

Set-up space required: 2.0 m x 2.5 m

Power supply: 230 V, 4.5 A

Cabin weight: 160 kgs

Weight of viewing system: 120 kgs

Virtual visibility angle: 60°

Viewing system: 3 x 40" LCD-screens

Audio: dual channel speaker system,

headset socket

Due to the small amount of room it takes up this simulator

is well applicable in a classroom, to e.g. support theory

lessons.

22 Car Simulators

Type „Instructor“ – F12PI-3A88With Room for the Co-Driver

Technical data

Cabin: two-seated stand

Total width: 3.80 m

Length: 3.00 m

Height: 2.50 m

Transportation width: 0.78 m

Set-up space required: 4.0 m x 4.0 m

Power supply: 230 V, 4.5 A

Cabin weight: 220 kgs

Weight of viewing system: 250 kgs

Virtual visibility angle: 180°

Viewing system: 3 LCD projection screens with a

1.80 m x 1.39 m surface at a

diagonale of 88”

Audio: dual channel speaker system,

headset socket

Car Simulators 23

Type „Tutor“ – F12PF-3A88-NRSimulator with Motion System

Technical data

Cabin: single-seated stand

Total width: 3.80 m

Length: 3.30 m

Height: 2.50 m

Transportation width: 0.78 m

Set-up space required: 4.0 m x 4.0 m

Power supply: 230 V, 4.5 A

Cabin weight: 350 kgs

Weight of viewing system: 330 kgs

Virtual visibility angle: 180°

Viewing system: 3 LCD projection screens with a

1.80 m x 1.39 m surface at a

diagonale of 88”

Audio: dual channel speaker system,

headset socket

The simulator is equipped with a pitching and a rolling

stand to simulate acceleration forces and ascends.

24 Car Simulators

The simulator assembly set "Realo" temporarily turns a fully functioning vehicle into a simulator. Just a few grips

connect the assembly set to any chosen car without changing it's engineering.

Two angle sensors are easily attached to both accelerator and brake pedal. The steering angle will be registered

via sensors located in two rotary plates under the front wheels.

The sound is generated by one 20 W audio amplifier. Together with its support the projector is fastened on the

roof.

Technical data

Scope of delivery: simulation-pc, interface electronics, sensors for accelerator and brake pedal, audio

amplifier, projector with support and roll-up projection screen.

Power supply: 230 V, 4.5 A

Virtual visibility angle: 40°

Viewing system: 1 roll-up projector screen with a 63” diagonale and a 2400 ANSI lumen projector

Type „Realo-Simulator“ – F12PT-RealoThe Mobile Solution

Car Simulators 25

The simulator consists of an Opel Astra and a triple channel on-projection viewing system. The simulation computer is

located inside the vehicle. All controls as well as the control panel are functioning true to original. The rearview mirrors

are superimposed onto the front images.

An integrated, pneumatical motion system offers a certain amount of vibrations, pavement irregularities, and accelera-

tor forces.

Technical data

Cabin: real vehicle

Total width: 3.80 m

Length: 6.00 m

Height: 2.50 m

Set-up space required: 5.00 m x 4.00 m

Power supply: 230 V, 4.5 A

Weight of viewing system: 250 kgs

Virtual visibility angle: 120°

Viewing system: 3 projection screens with a 1.80 m x 1.39 m surface at a diagonale of 88”

Audio: dual channel speaker system, headset socket

Motion system: pneumatic, integrated into the vehicle

Type „Astra-Simulator“ – F12PC-Astra-3A88-QThe All-In Solution

26 Car Simulators

Special Types –Individual Custom-Made Solutions

Adding extra hard- and software, all Foerst simulators

can be adjusted to fit the individual requirements of the

customer.

There are nearly no limits to the possibilities of custom-

made simulator types and to their build.

For further information, please contact our specialists at

Foerst GmbH any time.

mobile simulator

Car Simulators 27

Type "Demonstrator" for fairs and exhibitions

SMART-simulator with motion system

28 Car Simulators

Special Types –Individual Custom-Made Solutions

Passenger car simulator cluster

Truck simulator cluster

Car Simulators 29

Real-vehicle simulator

Simulator with motion system and windscreen attachement

30 Car Simulators

All simulators of the Foerst company stand out due to

their ease of use. This high standard can even be

upgraded by introducing an external control desk offering

a whole series of special functions.

The additional functions of the external panel, which is

composed of an extra pc, interfaces, and two 19”

screens, enable the instructor to cause various incidents

to happen during a lesson. Interactively, he can, for

example, change the weather or let a person jump out

into the street to teach his trainees to expect the un-

expected.

Furthermore, the large size of the desktop enables the

instructor to access information about the simulation

while preparing a drive or evaluating lessons. Each

screen covers several functions: the left-hand screen

allows the instructor to follow the actions of the trainee,

to provoke events, to change perspectives, to log

sequences, and to watch replays, while the right-hand

screen covers administrative tasks. It shows data and

results of the trainee's progress, and can be used to

prepare new scenario sequences for future lessons.

Control Desk –High Standard with Room for More

Car Simulators 31

Using the Programming Tool, you can write your own

scenarios to be run by the F12 driving simulator softwa-

re. This enables you to create a very wide variety of traf-

fic situations using all of the predefined graphical databa-

ses delivered with your simulator. All the exercises found

in e.g. the “Driving School Program” are scenarios. In

fact, you can take one of the existing scenarios and crea-

te your own by modifying it until it fits your needs.

Examples of what you can do in a scenario script are:

– Set weather conditions and position traffic signs.

– Assign a route to the driver (he/she will be instructed

where to drive).

– Insert other road users and control their behaviour.

– Trigger predefined events (e.g. deer running from

behind a tree).

– Execute various system commands (e.g. display cus-

tom messages).

– Monitor driver’s controls, position and speed and con-

ditionally perform other actions.

The functions used by scenarios to monitor and influence

the simulation are also available to remote network

clients. This makes it possible to let your own software

communicate with the simulator software.

The Programming Tool consists of a development envi-

ronment to be run on a desktop computer system for wri-

ting, testing and debugging scenario scripts.

It comes with a reference manual containing an introduc-

tion to the scenario programming language and an

exhaustive reference section describing the interface to

the simulator software.

Programming Tools –Create Your Own Traffic Situation

Dr.-Ing. Reiner Foerst GmbH

Industriegelände 5, 51674 Wiehl, Germany

Tel: +49 22 62-7 29 70-0, Fax: +49 22 62-7 29 70-12

[email protected], www.DrFoerst.de