bretdilu_cv_breakdown_006

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Educational Background 2005 - 2009 PGCHE (Post Graduate Cerficate in Higher Educaon) University of Kent, UK 2002 - 2005 Interacve Mulmedia Design (BA) Oxford Brooks University, UK 2000 - 2001 Art and Design (Foundaon) UWIC - University of Wales Instute, Cardiff, UK Bret Di Lu Painter . Modeller . Lookdev [email protected] (0041)76 640 53 12 2014 - 2016 Lighng & lookdev arst MPC 2011 - 2014 3D Generalist Double Negave 2005 - 2011 Lecturer in 3D visual effects and design School of engineering and digital arts, University of Kent Professional Experience Referees Mr David Byers Brown Lecturer in Mulmedia Technology and Design, UKC Telephone: +44 (0) 1227 827083 Email: [email protected] Jonathan Reiley Senior Modeller MPC, London Telephone: +44 (0) 7515 404 303 Email: [email protected] Specialised Skills Modelling: Maya, Mudbox, Zbrush, 3D Coat. Texturing: Photoshop, Mari, UVlayout Lighng/Rendering: Katana, PRman, Mental Ray, Vray, Mentra, . MaePainng/ConceptArt: Photoshop, Painter, pen & paper.

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Page 1: BretDiLu_CV_Breakdown_006

Educational Background2005 - 2009 PGCHE (Post Graduate Certificate in Higher Education)University of Kent, UK

2002 - 2005 Interactive Multimedia Design (BA)Oxford Brooks University, UK

2000 - 2001 Art and Design (Foundation)UWIC - University of Wales Institute, Cardiff, UK

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

2014 - 2016 Lighting & lookdev artist MPC

2011 - 2014 3D Generalist Double Negative

2005 - 2011 Lecturer in 3D visual effects and design

School of engineering and digital arts, University of Kent

Professional Experience

RefereesMr David Byers Brown

Lecturer in Multimedia Technology and Design, UKCTelephone: +44 (0) 1227 827083 Email: [email protected]

Jonathan Reiley

Senior ModellerMPC, LondonTelephone: +44 (0) 7515 404 303 Email: [email protected]

Specialised SkillsModelling: Maya, Mudbox, Zbrush, 3D Coat.

Texturing: Photoshop, Mari, UVlayout

Lighting/Rendering: Katana, PRman, Mental Ray, Vray, Mentra, .

MattePainting/ConceptArt: Photoshop, Painter, pen & paper.

Page 2: BretDiLu_CV_Breakdown_006

Projects

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

Thor II The Dark World

Character modelling, lighting

Skyfall

Lighting, texturing, lookdev

The Dark Knight Rises

Hard surface modelling

Rush

Onset assistance

Interstellar

Matte painting

In The Heart Of The Sea

Lighting

Godzilla

Lighting

Jupiter Ascending

Lighting

Project involvement and my assignments.

IMDB page - http://www.imdb.com/name/nm4629128/

Page 3: BretDiLu_CV_Breakdown_006

Projects

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

Project involvement and my assignments.

IMDB page - http://www.imdb.com/name/nm4629128/

The Bourne Legacy

Asset modelling, texturing, lookdev

Total Recall

Lighting, layout

MAX

Environment sculpting

Paddington

Environment concept and modelling

The Jungle Book

Character look development, Shot and sequence lighting

Page 4: BretDiLu_CV_Breakdown_006

Showreel Breakdown

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

Modelling

Hero character modelling - Thor II The Dark World, Loki and Malekith

Hero asset modelling - Dark Knight Rises, Batpod Mark III, Fusion Core

Page 5: BretDiLu_CV_Breakdown_006

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

Showreel Breakdown

Modelling

Environment - Dark Knight Rises, Pittsburgh city environment

Lookdev - Skyfall, ShangHai sequence Bond hand replacement and pistol

Lookdev & Texturing

Page 6: BretDiLu_CV_Breakdown_006

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

Lookdev & Texturing

Showreel Breakdown

Texturing & lookdev - Skyfall, ShangHai sequence elevator

Lookdev & lighting - Skyfall, ShangHai sequence elevator shaft

Lookdev

Character Lookdev - The Jungle Book, frog, parakeet, waterbird look development.

Page 7: BretDiLu_CV_Breakdown_006

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

Showreel Breakdown

Lookdev - Bourne Legacy, Cabin explosion debris, Wolf trap trees

Lookdev & Texturing

Texturing & Lookdev - Harry Potter, Gringotts dungeon elevator, Centaur of the forbidden woods.

Page 8: BretDiLu_CV_Breakdown_006

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

Lighting & Lookdev

Showreel Breakdown

Matte Painting - Interstellar, Mann’s planet frozen landscape

Lighting & In shot lookdev - In The Heart Of The Sea, 2nd whale hunt sequence

Concept & Matte Painting

Concept and Modelling - Paddington, Pneumatic system in Post office sequence

Page 9: BretDiLu_CV_Breakdown_006

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

Lighting

Showreel Breakdown

Lighting - The Jungle Book, the chase sequences shots lighting.

Lighting - The Jungle Book, Caa’s hypnotis sequences shots lighting.

Lighting - The Jungle Book, Baloo’s cave sequences shots lighting.

Page 10: BretDiLu_CV_Breakdown_006

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

Lighting

Showreel Breakdown

Lighting - The Jungle book, Baloo sequence lighting setup and shots lighting.

Lighting - The Jungle book, final battle sequence shots lighting.

Page 11: BretDiLu_CV_Breakdown_006

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

Lighting

Showreel Breakdown

Lighting - Godzilla, Hawaii Airport fighting sequence

Lighting - Skyfall, Istanbul sequence and ShangHai sequence

Lighting - Thor2, Harrow ship attack sequence

Page 12: BretDiLu_CV_Breakdown_006

Painting & concept

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12

Painting and concept art using digital and traditional medium

Page 13: BretDiLu_CV_Breakdown_006

Painting & concept

Bret Di LuPainter . Modeller . Lookdev

[email protected](0041)76 640 53 12