behavior design met serious games - zorg & ict beurs 2016 - jan willem huisman
TRANSCRIPT
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Playful Learning
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Bij IJsfontein geloven wij dat mensen van nature nieuwsgierig zijn en intrinsiek gemotiveerd zichzelf te ontwikkelen.
IJsfontein wil via speelse interactie deze kwaliteit aanwakkeren.
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action
interaction
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nieuwsgierigheid
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dieren?
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kinderen ?
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There is no reason to tell the truth when you’re in it for the money Kary Mullis ted 2002
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waarom
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curiosity is the urge to fill the information gap George Loewenstein (1994)
•∞¢
:) ignore itrun
explore•#&^*(
!@^
curiosity is evoked by violation of expectations Hebb (1949)
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wund curve
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referentie
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zelfbeschikking
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introduce novelty
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motivatie
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work to survive
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learn to survive
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revolution
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reproduction
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reproduction
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if/then
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repetitive
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play
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motivation 3.0
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purpose
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mastery
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work to survive flow
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progression
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flowerpickhing
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relatedness
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motivation fluctuation
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verklein obstakels
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vergroot de mogelijkheden
zelfbeschikking
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maak structurele afspraken
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kleine taken
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kleine stapjes
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vieren van succes
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design
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fun pain
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geven
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roleplay
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kickstart
19 %
34 %
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aandacht
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compleet
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tijd
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gemaakte keuzes
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bevestiging
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tijdsdruk
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einde in zicht
goedzoal4kilometergelopen nog4kilometertegaan
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verliezen weegt zwaarder dan winnen
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afschrijven
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when do we reach for the phone?
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bored
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alone