beginning game development using construct 2 glen colby
TRANSCRIPT
Beginning Game Development
Using Construct 2
Glen Colby
Concepts
• Layouts and Layers
• Event Sheets
• Objects
• Behaviors
• Effects
• Global vs. Instance Variables
You still have to code a little
• Construct allows you to use expressions
• You will still need to understand concepts like flow control, events, etc
Expressions
In events, expressions are used to calculate sums or retrieve information from objects, such as a Sprite's X co-ordinate.
Conditional Operators
You can use the following operators in expressions:
+ (addition)- (subtraction)* (multiplication)/ (division)% (modulo, remainder after division)^ (raise to power, e.g. 5 ^ 2 = 25)& (build strings, e.g. "Your score is: " & score)
Movement
• The Bullet Behavior
• Speed and Acceleration
WebGL Effects
• Cost of effect vs. using an animation
• Particle Effects
Exporting your project
• IOS, Android (Through Cordova)
• Windows Store
• OSX and Windows - NW.js (the platform formerly know as Node-webkit)
• Blackberry (hahahahahaha, sorry you'll never use this one)
• Tizen (*snicker*)
• Amazon Appstore
• HTML5 Website
ResourcesAudio
• http://incompetech.com/
• http://www.audioblocks.com
Graphics
• http://www.opengameart.com
• https://www.scirra.com/store
My Blog
http://www.thudgames.com
Twitter: @bossmojoman
Email: [email protected]
Local Resources
• http://www.meetup.com/Boise-Game-Developers-Group/
• http://www.meetup.com/IdahoGameDevelopers/
(Hopefully these two groups will merge)