badminton: to promote badminton sport using virtual reality...
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Mayber 1.7%
No 20% Yes
63%
No 47% Yes
53%
Personal Computer (PC)
Play station 4
Nintendo WiiTM
Mobile game
Percentage
Percentage
Percentage
Percentage
No 67%
Yes 33%
Excellent 17%
Ordinary 40%
Good 43%