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  • ADMEC Multimedia Institute www.admecindia.co.in

    9911782350, 9811818122

    Duration: 03 MonthsAutodesk Maya Standard Course

    Weekdays:- 1 hrs / 3 days Fastrack:- 1hrs / Day

    [Class Room]

  • Autodesk Maya Standard Course Duration: 03 MonthsHave you ever desired to become a 3D modeler or animator? This course is designed to for those who are completely new to the world's most powerful 3D package Autodesk Maya.

    It is a short-term certicate course which will teach students the core features and concepts of Maya. By the end of this course you will have a strong understanding of techniques like modeling, texturing, lighting, and rendering. At the end, you will be able to create a complete 3D space scene.

    Semesters and Modules:

    MODULE 1: ModelingThis module will give students a comprehensive overview of Autodesk Maya and will learn how to produce CGI high-quality content for lm and TV, games, and advertising industry through user interface and modeling feature sets. They will gain both theoretical and practical experience. Exploring the UI of Maya Adobe Illustrator Exploring Types of Objects Creating Primitive Objects Exploring Viewport Modes Understanding the Pivot Point Polygon Modeling Understanding Polygon Geometry NURBS Modeling Understanding a NURBS Curve NURBS Modeling Understanding a NURBS Curve Drawing a NURBS Curve Modifying NURBS Curve Understanding a NURBS Surface Working with Booleans Products Modeling Interior & Exterior Modeling Environment Modeling

    Only Sundays Online

    MODULE II: Texturing, Lighting, and RenderingThis module provides an in-depth understanding of Autodesk Maya's texturing, lighting, and rendering capabilities. The module has been created to help users make the most of this sophisticated application and to broaden the horizons in the eld of animation. Exploring Types of Materials Understanding Materials Attributes Using the Hypershade Window Texturing Types of Textures UV Texturing Mapping Shading and Texturing Material Assigning Exploring the Types of Lighting Creating Lighting Eects Understanding Shadows Understanding Mental Ray Exploring Mental Ray Attributes Exploring Types of Cameras Working with Cameras Understanding Cameras Attributes Exploring Dierent Types of Rendering Methodssd Software Rendering Hardware Rendering Vector Rendering Mental Ray Rendering Rendering a Scene Working with Rendering Layers Exploring Render Nodes

    Training Mode: Regular Fast-Track Weekends (Sat/Sun)

  • Have you ever desired to become a 3D modeler or animator? This course is designed to for those who are completely new to the world's most powerful 3D package Autodesk Maya.

    It is a short-term certicate course which will teach students the core features and concepts of Maya. By the end of this course you will have a strong understanding of techniques like modeling, texturing, lighting, and rendering. At the end, you will be able to create a complete 3D space scene.

    Semesters and Modules:

    MODULE 1: ModelingThis module will give students a comprehensive overview of Autodesk Maya and will learn how to produce CGI high-quality content for lm and TV, games, and advertising industry through user interface and modeling feature sets. They will gain both theoretical and practical experience. Exploring the UI of Maya Adobe Illustrator Exploring Types of Objects Creating Primitive Objects Exploring Viewport Modes Understanding the Pivot Point Polygon Modeling Understanding Polygon Geometry NURBS Modeling Understanding a NURBS Curve NURBS Modeling Understanding a NURBS Curve Drawing a NURBS Curve Modifying NURBS Curve Understanding a NURBS Surface Working with Booleans Products Modeling Interior & Exterior Modeling Environment Modeling

    Only Sundays Online

    Autodesk Maya Standard Course Duration: 03 Months

    MODULE II: Texturing, Lighting, and RenderingThis module provides an in-depth understanding of Autodesk Maya's texturing, lighting, and rendering capabilities. The module has been created to help users make the most of this sophisticated application and to broaden the horizons in the eld of animation. Exploring Types of Materials Understanding Materials Attributes Using the Hypershade Window Texturing Types of Textures UV Texturing Mapping Shading and Texturing Material Assigning Exploring the Types of Lighting Creating Lighting Eects Understanding Shadows Understanding Mental Ray Exploring Mental Ray Attributes Exploring Types of Cameras Working with Cameras Understanding Cameras Attributes Exploring Dierent Types of Rendering Methodssd Software Rendering Hardware Rendering Vector Rendering Mental Ray Rendering Rendering a Scene Working with Rendering Layers Exploring Render Nodes

    Training Mode: Regular Fast-Track Weekends (Sat/Sun)

  • Have you ever desired to become a 3D modeler or animator? This course is designed to for those who are completely new to the world's most powerful 3D package Autodesk Maya.

    It is a short-term certicate course which will teach students the core features and concepts of Maya. By the end of this course you will have a strong understanding of techniques like modeling, texturing, lighting, and rendering. At the end, you will be able to create a complete 3D space scene.

    Semesters and Modules:

    MODULE 1: ModelingThis module will give students a comprehensive overview of Autodesk Maya and will learn how to produce CGI high-quality content for lm and TV, games, and advertising industry through user interface and modeling feature sets. They will gain both theoretical and practical experience. Exploring the UI of Maya Adobe Illustrator Exploring Types of Objects Creating Primitive Objects Exploring Viewport Modes Understanding the Pivot Point Polygon Modeling Understanding Polygon Geometry NURBS Modeling Understanding a NURBS Curve NURBS Modeling Understanding a NURBS Curve Drawing a NURBS Curve Modifying NURBS Curve Understanding a NURBS Surface Working with Booleans Products Modeling Interior & Exterior Modeling Environment Modeling

    Only Sundays Online

    Our Oce:

    Block C-7/ 114, Second Floor,

    Sector- 7, Rohini, Delhi-110085

    Mob: 99 1178 2350, 98 1181 8122

    e-mail: info@admecindia.co.in

    Our Partnerswww.postproductioninstitute.comwww.videoeditinginstitute.comwww.admecindia.co.in www.web-development-institute.comwww.graphic-design-institute.comwww.cadtraininginstitute.com

    ANIMATION & DIGITAL MEDIA EDUCATION CENTER

    Digital Artist

    3D Maya Modeler

    Lighting and Rendering Artist

    Texturing Professional

    Character Artist

    Maya Designer

    Modeling and Texturing Artist

    3D Visualizer

    Maya 3D Modeling Designer etc.

    Career Options:

    Autodesk Maya Standard Course Duration: 03 Months

    MODULE II: Texturing, Lighting, and RenderingThis module provides an in-depth understanding of Autodesk Maya's texturing, lighting, and rendering capabilities. The module has been created to help users make the most of this sophisticated application and to broaden the horizons in the eld of animation. Exploring Types of Materials Understanding Materials Attributes Using the Hypershade Window Texturing Types of Textures UV Texturing Mapping Shading and Texturing Material Assigning Exploring the Types of Lighting Creating Lighting Eects Understanding Shadows Understanding Mental Ray Exploring Mental Ray Attributes Exploring Types of Cameras Working with Cameras Understanding Cameras Attributes Exploring Dierent Types of Rendering Methodssd Software Rendering Hardware Rendering Vector Rendering Mental Ray Rendering Rendering a Scene Working with Rendering Layers Exploring Render Nodes

    Training Mode: Regular Fast-Track Weekends (Sat/Sun)