Augmented reality the evolution of human computer interaction

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  • 1. Augmented RealityAn Evolution in Human-Computer InteractionbyBello Abubakar

2. Augmented Reality A term coined by Boeing researcher,Tom Caudel, which has since come tomean digital information overlaid on the physical world- (Holden, 2009) 3. Augmented RealityHow it WorksSensingAugmentingPresenting Camera Identifying HUDs Geo-location Contextualizing See-through Orientation Rendering displaysSensor Mobile-displays DigitalCompass 4. AR ApplicationsPropertiescombines real and virtual objects in a real environment;runs interactively, and in real time; andregisters (aligns) real and virtual objects with each other.- (Azuma, Baillot, MacIntyre, Behringer, & Feiner, 2001) 5. AR ApplicationsGoogle Goggles: mobile application that allows users to searchfor information about an object in the real-world by simplytaking a picture of it.Layar World Browser: A Real-World Browser that allowsusers toscan their environment and visualizeinformation on objects surroundingthem.Wikitude World Browser: A Real-World Browser that allowsusers to scan their environment and visualizeinformation on objects surrounding them (similar to theLayar Browser)Microsoft Kinect: Microsofts gesture recognition peripheralfor the Xbox 360 gaming consolePlayStation Eye: gesture-recognition peripheral that allowsusers tocontrol and play video games by actual physicalactions (gestures) 6. AR in Education and CorporationsExtended reach of AR has now allowed us tobring education and training into a widerdomain by introducing digital informationinto the real world.BooksImmersive role-playing gamesTraining and Learning contentMilitary simulations 7. Managing Complex AR Systems(4-Tier Model)As AR systems and applications expand inscale and scope (ubiquitous AR), so do thecomplexities of managing interactions andinformation they provide. 8. Managing Complex ARSystems (4-Tier Model) 4 Tier Structure for Managing complex AR models (Schmalstieg, et al., 2007) 9. Managing Complex AR Systems(4-Tier Model)4Tier Model provides:StructureReusabilityComposabilityFlexibllityTo allow for:ScalabilityInteroperability 10. More Information on AR Augmented Reality Today (Blog)http://augmentedrealitytoday.wordpress.com/ 11. References Schmalstieg, D., Schall, G., Wagner, D., Barakonyi, I., Reitmayr, G., Newman,J., et al. (2007, JUL/AUG). Managing Complex Augmented RealityModels. Computer Graphics and Applications, IEEE , 27(4), 48-57. Google. (2011). Google Sky Map for Android. Retrieved MAR 27, 2012, fromGoogle Mobile: http://www.google.com/mobile/skymap/#what-is-sky-map Lee, K. (2012, MAR). Augmented Reality in Education and Training. TechTrends, 56(2), 13 21. Lehrstuhl fr Computer Aided Medical Procedures & Augmented Reality Technische Universitt Mnchen. (2012). ProjectChemistry. Retrieved MAR 27,2012, from TUM TU Mnchen: http://ar.in.tum.de/Chair/ProjectChemistry Azuma, R., Baillot, Y., MacIntyre, B., Behringer, R., & Feiner, S. K. (2001,Nov/Dec ). Recent Advances in Augmented Reality. Computer Graphics andApplications, IEEE , 21(6 ), 34 47. Kroeker, K. L. (2010 , July). Mainstreaming augmentedreality. Communications of the ACM, 53(7), pp. 19-21. Maad, S. (Ed.). (2010). Augmented Reality. INTECH Holden, W. (2009). Mobile Augmented Reality - A Whole New World. Retrievedfrom http://www.juniperresearch.com/whitepapers/mobile_augmented_reality

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