augmented reality for education
TRANSCRIPT
Augmented Reality for education
The frequent results in PISA (very upgradable), the constant changes in education legislation and a lack of adaptation to social realities are pushing innovations for experiential learning. Many schools have computers to supplement teaching in class, but this is not being exploited by the need of knowledge by teachers. Even traditional institutions such as the Jesuit schools have incorporated innovations in the education system, as they got rid of exams and subjects.
Context
“Access to ICT among youth is widespread and increasingly occurs at an earlier age. At the time of the survey, 98 percent of young internet available at home and 89 already had mobile before 13 years old. ”
[2015. Estudio de Universitat Autónoma de Barcelona, del InstitutCatalà de la Salut y la FPCEE Blanquerna (Universidad RamonLlull), with methodologic support of Instituto de Investigación en Atención Primaria (IDIAP Jordi Gol)]
Students are…
• It is intuitive, easy to use both by teachers and by students at an early age.
• Enrich distance education and independent
• Eminently audiovisual, as contemporary society.
• Interactivity: improves learning and motivation.
• Gaming
AR solutions
• It does not require specific hardware. It can be used on PC, mobile and tablets. Applications may also be generated for augmented reality glasses that provide new and immersion.
• Appropiate to millennials. Well suited to the millenial generation, captures your attention and keeps motivation.
Making it easy
Other opportunities
• Complements interactive audiovisual content in class.
• Games.
• Telematic learning through interactive applications.
• Update the school, virtual tour.
Write us to [email protected] and requests your budget to start applying Augmented Reality in your school!