ask yourself these before integrating technology
TRANSCRIPT
Ask yourself these before integrating technology:
How will you go beyond the textbook?
How will you select the “right” technology and media
when so many choices are available?
How will you create learning experiences that affectively
use these tools and resources to ensure that your students
gain new knowledge and skills?
GOAL
Learn about the uses of technology and media
to ensure appropriate student learning in the
21st century.
3R :
Reading
(W)Riting
(A)Rithmetics
7C :
Critical thinking & problem solving
Creativity & innovation
Cross-cultural understanding
Collaboration, teamwork & leadership
Communications, information & media literacy
Computing & ICT literacy
Career & learning skills
Foundational to 21st century knowledge and skills is the
preparation of students to meaningfully and purposefully use
technology and media for creativity and innovation,
communication, research, and problem solving
Technology
Instructional technology involves the integration of
teacher and student use and knowledge of tools and
techniques to improve student learning.
The ASSURE model is a six step process that guides
teachers through creating lessons that achieve the goals of
using technology effectively.
Technology (Cont.)
Current technology offers several benefits for teachers The ability to digitally store and access large amounts of information such as
text, audio, visual, games, movies, in computer files or on CDs or DVDs
Its adaptability to meet varying needs of students. Teachers can differentiate
instruction and access to learning tools with a variety of technology tools.
Students are no longer limited to the confines of the classroom
Media
Media are means of communication.
The general purpose of media is to facilitate
communication and learning.
There are six basic types of media used in learning: text,
audio, visual, video, manipulatives, and people.
Media (Cont.)
Media format is the physical forms in which messages
are incorporated and displayed. (Ex. White Boards,
PowerPoint Slides, CDs, DVDs, Computer Multimedia)
Instructional materials are the specific items used within
a lesson that influence student learning.
Media (Cont.)
The design and use of instructional material are critical
because it is the interaction of students with those
materials that generates and reinforces actual learning.
Teacher Use of Technology and Media
When teaching is teacher centered, the
use of technology and media are used to
support the presentation of instruction.
Digital tools expand and enhance teacher
capabilities to fulfill the numerous roles
and responsibilities associated with being
an educator; these tools better enable the
“digital teacher”
The digital teachers instruction includes
presentations that are media rich and
interactive.
Personal Response System (PRS) are
handheld digital devices used to collect
and graphically display student answers
to teacher questions .
Mobile assessment tools is the
advancement of mobile computing that
enables teachers to record student
assessment data.
NETS for teachers is the National
Educational Technology Standards for
Teachers
Teacher Use of Technology and Media
(Cont.)
Teacher Use of Technology and Media
(Cont.)
Provides five basic guidelines for
becoming what we call a “Digital
Teacher”
NETS-T describes classroom practices,
lesson development, and professional
expectations.
Students Use of Technology and Media
When instruction is student centered, the
primary user of technology and media are
the students themselves.
Digital students learn in classrooms
where technology is a seamless
component of learning that expands the
educational environment beyond the
classroom walls.
Today’s Literacies
There are 8 key areas of literacy that students need
to improve leaning and achieve successful careers: 1. General Literacy - The ability of a student to
comprehend or decode information and to use,
transform, and create new information
2. Text Literacy - Skills to use text-based resources as a
means to gather, interpret, and communicate
information
3. Computer Literacy - Encompasses the knowledge
and skills teachers need to select and use technology
to enhance learning opportunities for their students
Today’s Literacies (Cont.)
4. Distance Learning Literacy- Centered around
designing and facilitating learning experiences,
modeling and promoting learning and responsibilities,
and engaging in life long learning
5. Cyberlearning Literacy- The use of a variety of
technology tools to connect students with people and
resources beyond the boundaries of a normal
classroom setting
6. Visual Literacy- The learned ability to interpret and
create visual messages accurately
7. Audio Literacy- Skills to understand the role of
hearing and listening in learning
Today’s Literacies (Cont.)
8. Video Literacy- To understand and evaluate video
messages and to create video that appropriately
achieve the intended outcomes
Media Literacy- Students must be able to interpret
and produce a wide variety of media