arendark-age.com/wp-content/uploads/2018/04/2018-bounty... · 2018. 4. 11. · 16 3 3 4 4 14...

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Commander*(5) 3 16 3 4 3 1 AG#2 AS RF PW RN MAL [1] Bio-Stunner 8 8 18 7x2 •Extreme Damage •Stun AG#1 AS RF PW RN MAL [1] Eternal Edge 9 0 - 10 •Critical Strike(3) Special Abilities •Commander •Enviro Filters •Inspiring 20 GALACTIC PIRATE CAPTAIN FLAY •Parry •Riposte (3) •Tough as Nails C 175 30mm M 2018 COMMANDER: This model counts as having all Squadlink Keywords. CRITICAL STRIKE(x): This attack Critically Hits on Attack Rolls of (x) or less. ENVIRO FILTERS: This model ignores Smoke Clouds. EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP. INSPIRING: Other non-Character models this model Squadlinks with gain +1 AS to all attacks, and an additional +1 PW to melee attacks. PARRY: When this model is targeted by melee attacks, after attack rolls are made, this model may make an AS Check. If the check is successful it may discard 1 non-critical hit from those attacks RIPOSTE(x): This model adds (x) to all AS Checks for the Parry special ability. When it successfully Parries, it may immediately make 1 melee attack against the attacking enemy. STUN: Models hit by this attack gain 1 Stun Counter . Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time. TOUGH AS NAILS: This model ignores Critical AR Failure. 16 16 3 4 3 2 Commander*(1) •Aren’s Playthings •Bio-Gen (1) •Mental Link (friendly Brood and C.O.R.E. within 4”) •Superior Maintenance (2) •Unusual Clients (Brood, C.O.R.E.) •Upgrade (1) •Commander •Controller(2) Special Abilities AG#1 AS RF PW RN MAL 8 4 0 20 [2] Surgical Precision •Critical Strike (3) PROBLEM SOLVING CODIFIED AREN 2018 C 125 30mm M AREN’S PLAYTHINGS: When this model is deployed, two C.O.R.E.hound models are immediately deployed within 4” of it. BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of the game. Some models will have specific Bio-Gens named as the (x). COMMANDER: This model counts as having all Squadlink Keywords. CONTROLLER(x): During the Preparation Phase, this model gains (x) Control Counters. It may have a maximum of (x) Control Counters at any time. Control Counter: Control Counters are utilized by models with the Program(x) special ability. See those model’s individual Stat Cards for more information. CRITICAL STRIKE(x): This attack Critically Hits on attack rolls of (x) or less. MENTAL LINK(x): All friendly (x) models use this model’s PS in place of their own PS for all PS Checks, taking into effect all current modifiers on both models. SUPERIOR MAINTENANCE(x): (x) times per game, when a malfunction is rolled from a non-psychogenic attack, that model may ignore the malfunction. This ability functions even if this model is killed. UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces. UPGRADE(x): This model possesses (x) C.O.R.E. Upgrades, chosen before the beginning of the game. Some models will have specific Upgrades named as the (x). 16 3 3 4 4 14 Special Abilities •Berserk •Furious Charge •Rage •Tough as Nails [1] Wotansnir 8 * - 7 [*] Axe Swing Arc [*] Spear RE •Sunder Armor 1 AG#2 AS RF PW RN MAL [1] Chain Tether 8 8 20 5 •Pull(14) CHOSEN OF THE CLAN JARL RAMSAUR AG#1 AS RF PW RN MAL C 125 40mm L 2018 BERSERK: This model may spend 1 AP to gain 1 Berserk Counter . A model may only have 1 Berserk Counter at any time. BERSERK COUNTER: This model gains +1 AS, +1 PW, an additional power multiplier to melee attacks, and the Never Panic special ability. After any activation in which this model did not make a melee attack they gain an Exhaustion Counter. EXHAUSTION COUNTER: This model suffers -1 AP per Exhaustion Counter. If this model activates with 0 AP due to Exhaustion Counters, remove all Berserk and Exhaustion Counters and end their activation. FURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks. PULL(x): When this attack hits a model, after AR Saves are rolled, roll a d20. If the number rolled is equal to or under (x) then the model hit is moved directly toward this model until it is in contact or comes in contact with another model or a terrain piece it cannot cross. Reduce (x) by 2 for every size smaller the attacking model is than the target and increase (x) by 2 for every size larger the attacking model is than the target. RAGE: This model’s melee attacks gain +2 PW for each missing HP. SUNDER ARMOR: Models hit by this attack gain 1 Sunder Counter. Sunder Counter: This model suffers -2 AR. A model may only have 1 Sunder Counter at any time. TOUGH AS NAILS: This model ignores Critical AR Failure. 16 AG#1 AS RF PW RN MAL 0 AG#2 AS RF PW RN MAL [1] Pneumatic Bite - 0 - 4x2 •Latch On (AG#1) 20 5 4 [2] Enhanced Claws Special Abilities •Non-Living •Program (+2 AS on AG#1) •Program (Vault) •Regeneration •Unusual Clients (Brood, C.O.R.E.) Broodhound (3) 1 6 4 6 3 C.O.R.E HOUND 2018 * * 40mm M *May only be included in a force if Aren is included* LATCH ON(AG#x): Attacks from this assault group cannot be selected as normal. If all attacks from (AG#x) hit the same target with the same attack action then Latch On is triggered. When Latch On is triggered, the target immediately suffers an automatic hit from this attack. Until the end of this model’s activation, it may spend 1 AP to cause additional automatic hits to the target with this attack. NON-LIVING: This model may never gain Panic Counters. This model’s PS may never be modified by enemy effects. PROGRAM(x): This model may remove 1 Controller Counter from a friendly model it is squadlinking with. If it does so, it gains (x) this activation. Each Program may only be selected once per activation. REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter. Regeneration Counter: This model is prone, and may not perform attacks. If this model would ever lose HP, it is killed. Remove this Counter if this model is ever healed. UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces. VAULT: Once per activation, this model may spend 1 AP to immediately move their MV value, ignoring terrain as well as intervening models. If this move results in a charge, this model gains and additional +1 AS and +1 PW to the charge attack.

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Page 1: ARENdark-age.com/wp-content/uploads/2018/04/2018-bounty... · 2018. 4. 11. · 16 3 3 4 4 14 Special Abilities •Berserk •Furious Charge •Rage •Tough as Nails [1] Wotansnir

Commander*(5)3

16

3

4

3

1AG#2 AS RF� PW RN MAL

[1] Bio-Stunner 8 8 187x2•Extreme Damage•Stun

AG#1 AS RF� PW RN MAL[1] Eternal Edge 9 0 -10

•Critical Strike(3)

Special Abilities•Commander•Enviro Filters•Inspiring

20

GALACTIC PIRATECAPTAIN FLAY

•Parry•Riposte (3)•Tough as Nails

C 17530mmM

2018

COMMANDER: This model counts as having all Squadlink Keywords.

CRITICAL STRIKE(x): This attack Critically Hits on Attack Rolls of (x) or less.

ENVIRO FILTERS: This model ignores Smoke Clouds.

EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.

INSPIRING: Other non-Character models this model Squadlinks with gain +1 AS to all attacks, and an additional +1 PW to melee attacks.

PARRY: When this model is targeted by melee attacks, after attack rolls are made, this model may make an AS Check. If the check is successful it may discard 1 non-critical hit from those attacksRIPOSTE(x): This model adds (x) to all AS Checks for the Parry special ability. When it successfully Parries, it may immediately make 1 melee attack against the attacking enemy.STUN: Models hit by this attack gain 1 Stun Counter.

Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.

TOUGH AS NAILS: This model ignores Critical AR Failure.

16

16

3

4

3

2 Commander*(1)

•Aren’s Playthings•Bio-Gen (1)•Mental Link (friendly Brood and C.O.R.E. within 4”)•Superior Maintenance (2)•Unusual Clients (Brood, C.O.R.E.)•Upgrade (1)•Commander•Controller(2)

Special Abilities

AG#1 AS RF� PW RN MAL8 4 0 20[2] Surgical Precision

•Critical Strike (3)

PROBLEM SOLVING CODIFIEDAREN

2018

C 12530mmMAREN’S PLAYTHINGS: When this model is deployed, two C.O.R.E.hound models are immediately deployed within 4” of it.BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of the game. Some models will have specific Bio-Gens named as the (x).COMMANDER: This model counts as having all Squadlink Keywords.CONTROLLER(x): During the Preparation Phase, this model gains (x) Control Counters. It may have a maximum of (x) Control Counters at any time.

Control Counter: Control Counters are utilized by models with the Program(x) special ability. See those model’s individual Stat Cards for more information.

CRITICAL STRIKE(x): This attack Critically Hits on attack rolls of (x) or less.MENTAL LINK(x): All friendly (x) models use this model’s PS in place of their own PS for all PS Checks, taking into effect all current modifiers on both models.SUPERIOR MAINTENANCE(x): (x) times per game, when a malfunction is rolled from a non-psychogenic attack, that model may ignore the malfunction. This ability functions even if this model is killed.UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces.UPGRADE(x): This model possesses (x) C.O.R.E. Upgrades, chosen before the beginning of the game. Some models will have specific Upgrades named as the (x).

16

3

3

4

4

14

Special Abilities•Berserk•Furious Charge•Rage•Tough as Nails

[1] Wotansnir 8 * -7[*] Axe Swing Arc[*] Spear RE

•Sunder Armor

1AG#2 AS RF� PW RN MAL

[1] Chain Tether 8 8 205•Pull(14)

CHOSEN OF THE CLANJARL RAMSAUR

AG#1 AS RF� PW RN MAL

C 12540mmL

2018

BERSERK: This model may spend 1 AP to gain 1 Berserk Counter. A model may only have 1 Berserk Counter at any time.

BERSERK COUNTER: This model gains +1 AS, +1 PW, an additional power multiplier to melee attacks, and the Never Panic special ability. After any activation in which this model did not make a melee attack they gain an Exhaustion Counter.EXHAUSTION COUNTER: This model suffers -1 AP per Exhaustion Counter. If this model activates with 0 AP due to Exhaustion Counters, remove all Berserk and Exhaustion Counters and end their activation.

FURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks.

PULL(x): When this attack hits a model, after AR Saves are rolled, roll a d20. If the number rolled is equal to or under (x) then the model hit is moved directly toward this model until it is in contact or comes in contact with another model or a terrain piece it cannot cross. Reduce (x) by 2 for every size smaller the attacking model is than the target and increase (x) by 2 for every size larger the attacking model is than the target.

RAGE: This model’s melee attacks gain +2 PW for each missing HP.

SUNDER ARMOR: Models hit by this attack gain 1 Sunder Counter.Sunder Counter: This model suffers -2 AR. A model may only have 1 Sunder Counter at any time.

TOUGH AS NAILS: This model ignores Critical AR Failure.

16

AG#1 AS RF� PW RN MAL0

AG#2 AS RF� PW RN MAL[1] Pneumatic Bite - 0 -4x2

•Latch On (AG#1)

2054[2] Enhanced Claws

Special Abilities•Non-Living•Program (+2 AS on AG#1)•Program (Vault)•Regeneration•Unusual Clients (Brood, C.O.R.E.)

Broodhound (3)1

6

4

6

3

C.O.R.E HOUND

2018

* *40mmM*May only be included in a force if Aren is included*LATCH ON(AG#x): Attacks from this assault group cannot be selected as normal. If all attacks from (AG#x) hit the same target with the same attack action then Latch On is triggered. When Latch On is triggered, the target immediately suffers an automatic hit from this attack. Until the end of this model’s activation, it may spend 1 AP to cause additional automatic hits to the target with this attack.NON-LIVING: This model may never gain Panic Counters. This model’s PS may never be modified by enemy effects. PROGRAM(x): This model may remove 1 Controller Counter from a friendly model it is squadlinking with. If it does so, it gains (x) this activation. Each Program may only be selected once per activation.REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.

Regeneration Counter: This model is prone, and may not perform attacks. If this model would ever lose HP, it is killed. Remove this Counter if this model is ever healed.

UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces.VAULT: Once per activation, this model may spend 1 AP to immediately move their MV value, ignoring terrain as well as intervening models. If this move results in a charge, this model gains and additional +1 AS and +1 PW to the charge attack.

Page 2: ARENdark-age.com/wp-content/uploads/2018/04/2018-bounty... · 2018. 4. 11. · 16 3 3 4 4 14 Special Abilities •Berserk •Furious Charge •Rage •Tough as Nails [1] Wotansnir

3

3

AG#2 AS RF� PW RN MAL16 10 196

AG#1 AS RF� PW RN MAL[2] X-14 Burst Pod Arrays

• Point-Blank• Rend

7 8 195

15

20

6

3

Special Abilities

THE AWAKENED PASTONYX

•Deflection•Enviro Filters•Immune (Sunder Armor)•Infi ltrate

•Non-Living•Trigger Happy•Unknown Purpose•Unusual Clients (All Factions)

[2] Mini-Missile Barrage•Proximity Strike(2)

2018

C 12540mmHDEFLECTION: When this model is targeted by a non-template ranged attacks, after attack rolls are made, this model may make an AS Check. If the check is successful you may disregard 1 non-critical hit against this model from those attacks. ENVIRO FILTERS: This model ignores Smoke Clouds.IMMUNE(x): This model may never be affected by (x).INFILTRATE: This model is only deployed after all non-Infiltrating models have been deployed. This model may be deployed anywhere on the battlefield that is at least 12” from an enemy deployment zone.NON-LIVING: This model may never gain Panic Counters. This model’s PS may never be modified by enemy effects. POINT BLANK: This ranged attack may be used while engaged. If used while engaged, this attack must target an enemy this model is engaged with.PROXIMITY STRIKE(x): When this attack is selected, place the Blast(x) Template anywhere completely in range of this attack. Make 1 separate attack roll against each enemy model under the template. Only the initial attack roll may suffer Malfunction or gain the benefits of Aiming.REND: If all attacks from this assault group hit the same target, they gain 1 additional power multiplier for this attack.TRIGGER HAPPY: At the start of each activation, this model must make a PS Check. On a failure it does not activate as normal, does not move, and instead uses its activation to immediately to make AG#1 Ranged Attacks upon the nearest target with a different model name in Range and Line of Sight. If no targets are available when the PS Check is failed, this model goes On Hold and ends its activation. UNKNOWN PURPOSE: This model cannot attack or interact with Objective Markers.UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces.

AG#1 AS RF� PW RN MAL

2

14

4

14

4

3

NOMAD ON THE JOBBLADES

-0 58[2] Blade Dance[*] Mantis Strike

•Bleed[*] Scorpion Strike

•Blind[*] Cobra Strike

•Paralysis

“Honor, above all else.”

Special Abilities•Combat Reflexes•Deflection •Furious Charge•Parry

C 10030mmM

2018

*Model May Not Be Included in a Chains Barrow Slavers Force*BLEED: Living Models hit by this attack gain 1 Bleed Counter.

Bleed Counter: During the Lingering Effects Phase roll a d20. On a result of 11+ this model loses 1 HP, otherwise, remove the Bleed Counter. A model may only have 1 Bleed Counter at any time.

BLIND: Models hit by this attack gain 1 Blind Counter.Blind Counter: This model suffers -4 AS. Remove the Blind Counter at the end of this model’s activation. A model may only have 1 Blind Counter at any time.

COMBAT REFLEXES: Enemies never gain bonuses for Charging or Gang-Up against this model. This model may stand up from being prone for no AP cost.DEFLECTION: When this model is targeted by non-template ranged attacks, after attack rolls are made, this model may make an AS Check. If the check is successful it may discard 1 non-critical hit from those attacksFURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks.PARALYSIS: Models hit by this attack gain 1 Paralyzed Counter.

Paralyzed Counter: When this model activates, roll a d20. On a 11 or greater it loses 1 AP and must roll again, continuing until a 10 or less is rolled, or it runs out of AP. Once this is complete, remove all Paralyzed Counters.

PARRY: When this model is targeted by melee attacks, after attack rolls are made, this model may make an AS Check. If the check is successful it may discard 1 non-critical hit from those attacks

16

3

3

12

4

2

1AG#2 AS RF� PW RN MAL

[1] Harpoon Gun 7 8 205•Pull (14)

AG#1 AS RF� PW RN MAL[1] Scything Arm 7 0 -

• Bleed• Parting Blow

DELTA HUNTSWOMANIRINYA

4x2

Special Abilities•First Generation•Infi ltrate•Psychogenic Neophyte (any Brood Psychogenic)•Quick Draw•Unusual Clients(Brood, Outcasts)

•Regeneration•Sidestep

2018

C 10030mmMBLEED: Living Models hit by this attack gain 1 Bleed Counter.

Bleed Counter: During the Lingering Effects Phase roll a d20. On a result of 11+ this model loses 1 HP, otherwise, remove the Bleed Counter. A model may only have 1 Bleed Counter at any time.

FIRST GENERATION: This model does not count as Brood or Broodfolk, yet remains a friendly model to its force for all other purposes.INFILTRATE: This model is only deployed after all non-Infiltrating models have been deployed. This model may be deployed anywhere on the battlefield that is at least 12” from an enemy deployment zone.PARTING BLOW: Enemy models that Break Free from engaging this model are automatically targeted and attacked using this attack type before they are allowed to move the model away. PSYCHOGENIC NEOPHYTE(x): This model may spend 1 AP to cast the (x) psychogenic.PULL(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x) then the model hit is moved directly toward this model until it is in base contact, or comes in contact with another model or a terrain piece it cannot cross. Reduce (x) by 2 for every size smaller the attacking model is than the target and increase (x) by 2 for every size larger the attacking model is than the target.QUICK DRAW: This model may spend 1 AP to make an Aimed ranged attack, or move up to their MV value and make a ranged attack.REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.

Regeneration Counter: This model is prone, and may not perform attacks. If this model would ever lose HP, it is killed. Remove this Counter if this model is ever healed.

SIDESTEP: When this model is hit by a non-critical hit from a melee or template attack, and is not prone, roll a d20. On a roll of 12 or less the attack roll is discarded.UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces.

16

3

3

2AG#2 AS RF� PW RN MAL

[2] The Gristler 7 8 20*

AG#1 AS RF� PW RN MAL[1] Fisto-Matic 2.0 6 0 206

NOT-A-GRAFTERGRISTLE

3

5

14

Commander*(1)

[*] Nails 6[*] Rivets 4

•Bleed[*] Staples 2x2

•Immobilize

Special Abilities•Enhanced Optics•Patch ‘em Up•Superior Maintenance (2)•Unusual Clients(Forsaken, Outcasts, Skarrd)

•Volatile Enhancement(+1AS, +1MV)

2018

C 10030mmMBLEED: Living Models hit by this attack gain 1 Bleed Counter.

Bleed Counter: During the Lingering Effects Phase roll a d20. On a result of 11+ this model loses 1 HP, otherwise, remove the Bleed Counter. A model may only have 1 Bleed Counter at any time.

ENHANCED OPTICS: When this model Aims it gains an additional +1 AS, ignores Light Cover, and treats Heavy Cover as Light Cover for this attack.IMMOBILIZE: Models hit by this attack gain 1 Immobilized Counter.

Immobilized Counter: This model suffers -1 MV per Immobilized Counter. Remove all Immobilized Counters at the end of a model’s activation.

PATCH ‘EM UP: This model may spend 1 AP when in base contact with a Living model and attempt a PS Check. On a success, the contacted Living model heals 1 HP. If the check is failed, the target takes 1 HP of damage instead.SUPERIOR MAINTENANCE(x): (x) times per game, when a malfunction is rolled from a non-psychogenic attack, that model may ignore the malfunction. This ability functions even if this model is killed.UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces.VOLATILE ENHANCEMENT(x): Other non-Character models this model squadlinks with may gain (x) this activation. If this is done, that model loses 1 HP at this end of this activation. A model may only benefit from Volative Enhancement once per activation.

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AG#1 AS RF� PW RN MAL

3

3

14

18

6

3

VETERAN BRUTE WASTELANDERPHADRAS

-RE8[1] Beatstick•Brutal•Extreme Damage

Phadras, Maximo (2)

Special Abilities•Matched Set(Maximo)•Maximo’s Guardian•Tough as Nails•Unstoppable

“� is is my BEATSTICK!”-Phadras

6x2

C 10040mmL

2018

BRUTAL: The Parry special ability may not be used against this attack.

EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.

MATCHED SET(x): This model may only be included in a force that also includes (x).

MAXIMO’S GUARDIAN: Once per round, if Maximo is within 8” and targeted by an attack, place this model in contact with Maximo. It becomes the new target of the attack. This ability cannot be used if there is no space to place Phadras. When Maximo is killed, or gains a Possum Counter, this model gains 1 Rage Counter.

Rage Counter: This model suffers -2 AS, but gains +2 PW to all melee attacks. A model may only have 1 Rage Counter at any time.

TOUGH AS NAILS: This model ignores Critical AR Failure.

UNSTOPPABLE: Whenever this model would be reduced to 0 HP, it may make a PS Check. On a success, this model remains at 1 HP, but gains 1 Weakened Resolve Counter.

Weakened Resolve Counter: This model suffers -4 PS. Weakened Resolve Counters are cumulative.

3

1

3

4

10

12

1 Phadras, Maximo (2)

Special Abilities•Matched Set(Phadras)•Playing Possum•Quick Draw

AG#2 AS RF� PW RN MAL[1] Boomerrang 4 8 192

•Whiplash

AG#1 AS RF� PW RN MAL[1] Shiv 3 0 -2

PHADRAS’ PALMAXIMO C 2530mmS

2018

MATCHED SET(x): This model may only be included in a force that also includes (x).

PLAYING POSSUM: The first time this model would be reduced to 0 HP, you may instead give it 1 Possum Counter.

Possum Counter: This model may not activate, and may not be targeted by attacks. During the Preparation Phase of any round, this model must make a PS Check, on a failure, remove its Possum Counter. During the Preparation Phase, this model may also voluntarily remove its Possum Counter.

QUICK DRAW: This model may spend 1 AP to make an Aimed ranged attack, or move up to their MV value and make a ranged attack.WHIPLASH: Models hit by this attack who pass their AR Save gain 1 Whiplash Counter.

Whiplash Counter: The next time this model activates, it immediately loses 1 AP per Whiplash Counter, and then all Whiplash Counters are removed.

3

12

4

18

6

3

LAST OF HIS KINDWROTH

1AG#2 AS RF� PW RN MAL

[1] Goring Horn 8 0 -8•Brutal•Devastating Charge•Knockback (10)

AG#1 AS RF� PW RN MAL[2] Gnarled Fists 8 RE -6

•Knockdown(10)

Special Abilities•Deflection•Matching Set(Suzy Belle)•Stoneskin•Unusual Clients(Outcasts, Skarrd)

Suzy Belle, Wroth (2) 2018

10050mmLBRUTAL: The Parry special ability may not be used against this attack.DEFLECTION: When this model is targeted by a non-template ranged attacks, after attack rolls are made, this model may make an AS Check. If the check is successful you may disregard 1 non-critical hit against this model from those attacks. DEVASTATING CHARGE: This attack gains Extreme Damage when used as a charge attack. EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.KNOCKBACK(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x) then the target is moved directly away 6”. Melee attacks suffer -2 to (x) for every size smaller the attacking model is than the target and +2 to (x) for every size larger the attacking model is than the target. KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer -2 to the TN for every size smaller the attacking model is than the target and +2 to the TN for every size larger the attacking model is than the target.MATCHING SET(x): (x) is the model this model must be fi elded with. Should 1 of the models be removed from play, the other models in the Matched Set gains a Berserk Counter. While a model has a Berserk Counter it gains +1 AS, +1 PW, an additional power multiplier to melee attacks, and the Never Panic special ability. After any activation in which a model with a Berserk Counter did not make a melee attack they gain an Exhaustion Counter. A model suffers -1 AP per Exhaustion Counter. If a model activates with 0 AP due to Exhaustion Counters, remove any Berserk and Exhaustion Counters and end their activation. A model may only have 1 Berserk Counter at any time.STONESKIN: When this model is hit by a non-critical attack, roll a d20. On a 10 or less the model suffers one less HP of damage from the attack, but could still be affected by any weapon abilities triggered by the hit (Knockdown, Sunder Armor, etc.)UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces.

C

16

4

3

1

2

14

4 AG#2 AS RF� PW RN MAL[1] Low Blow 8 0 --

•Knockdown(10)•Stun

AG#1 AS RF� PW RN MAL[1] End’s Blade 8 RE 208

•Decapitate•Finishing Blow

Suzy Belle, Wroth (2)

Special Abilities•Animosity(Jake Flay)•Parry•Unusual Clients(Outcasts, Skarrd)

SOCIOPATHIC PIRATESUZY BELLE

2018

10030mmMANIMOSITY(x): This model may not be included in any force that has a model named (x).

DECAPITATE: If this attack Critically Hits, its target loses 1 additional HP.

EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.

FINISHING BLOW: This attack gains 1 additional power multiplier and Extreme Damage when targeting models that are prone.

KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer -2 to the TN for every size smaller the attacking model is than the target and +2 to the TN for every size larger the attacking model is than the target.

PARRY: When this model is targeted by melee attacks, after attack rolls are made, this model may make an AS Check. If the check is successful it may discard 1 non-critical hit from those attacks.

STUN: Models hit by this attack gain 1 Stun Counter. Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.

UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces.

C

Page 4: ARENdark-age.com/wp-content/uploads/2018/04/2018-bounty... · 2018. 4. 11. · 16 3 3 4 4 14 Special Abilities •Berserk •Furious Charge •Rage •Tough as Nails [1] Wotansnir

3

2

14

12

2

3

Special Abilities•Backstab•Sadistic•Sidestep

2AG#2 AS RF� PW RN MAL

[2] Scourge Pistol 6 8 194•Corrosion

AG#1 AS RF� PW RN MAL[1] Splinterblade 7 0 -3x2

•Bleed•Victimize

SCOURGE OF THE WASTELANDCESSPOOL

•Survivalist•Unusual Clients (Forsaken, Outcasts, Skarrd)

C 7530mmM

2018

BACKSTAB: This model gains +2 AS and +2 PW to all attacks made against a model that has not activated this round.BLEED: Living Models hit by this attack gain 1 Bleed Counter.

Bleed Counter: During the Lingering Effects Phase roll a d20. On a result of 11+ this model loses 1 HP, otherwise, remove the Bleed Counter. A model may only have 1 Bleed Counter at any time.

CORROSION: Models hit by this attack gain 1 Corrosion Counter. Corrosion Counter: This model suffers -1 AR per Corrosion Counter. During the Lingering Effects Phase, roll 1d20 for each Corrosion Counter, removing it on a roll of 10 or less.

SADISTIC: This model’s melee attacks gain +2 PW when targeting a model with a Panic Counter.SIDESTEP: When this model is hit by a non-critical hit from a melee or template attack, and is not prone, roll a d20. On a roll of 12 or less the attack roll is discarded.SURVIVALIST: If this model only spends AP on Movement during its activation, it may go On Hold for free at the end of that activation.UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces.VICTIMIZE: Models hit by this attack gain 1 Panic Counter.

AG#1 AS RF� PW RN MAL

3

FACELESS KILLERDEDLOCK

3

2

14

14

2

18866[*] Machine Pistols[1] Bulletstorm

•Proximity Strike(3)[2] No Mercy

•Rend

“Target acquired.” -Dedlock

Special Abilities•Enhanced Optics•Enviro Filters•Never Panic

2

C 7530mmM

2018

ENHANCED OPTICS: When this model Aims it gains an additional +1 AS, ignores Light Cover, and treats Heavy Cover as Light Cover for this attack.

ENVIRO FILTERS: This model ignores Smoke Clouds.

NEVER PANIC: This model may never gain Panic Counters.

PROXIMITY STRIKE(x): When this attack is selected, place the Blast(x) Template anywhere completely in range of this attack. Make 1 separate attack roll against each enemy model under the template. Only the initial attack roll may suffer Malfunction or gain the benefits of Aiming.

REND: If all attacks from this assault group hit the same target, they gain 1 additional power multiplier for this attack.

3

1AG#2 AS RF� PW RN MAL

[1] Flare Gun 7 8 204•Blast(2)•Blind

AG#1 AS RF� PW RN MAL[1] Pistol Whip 8 0 -2

•Reaction Strike•Stun

BOMBSHELL BEAUTYLUCKY

3

2

14

14

2

Special Abilities•Commander•Inspiring•Lucky

Commander*(1)

C 7530mmM

2018

BLIND: Models hit by this attack gain 1 Blind Counter.Blind Counter: This model suffers -4 AS. Remove the Blind Counter at the end of this model’s activation. A model may only have 1 Blind Counter at any time.

COMMANDER: This model counts as having all Squadlink Keywords.

INSPIRING: Other non-Character models this model Squadlinks with gain +1 AS to all attacks, and an additional +1 PW to melee attacks.

LUCKY: This model begins the game with 1 Luck Counter.Luck Counter: This model may discard this counter at any time to re-roll 1 attack roll or AR Save it performs.

REACTION STRIKE: Once per round, when an enemy comes within range of this attack, this model may perform this attack for free against that enemy. This free attack occurs before charge attacks are resolved.

STUN: Models hit by this attack gain 1 Stun Counter. Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.

3

2

14

4

15

3

MYSTERIOUS SPACERJOHN “CLANK” CARTER

AG#1 AS RF� PW RN MAL[2] Crippling Strikes 8 0 -4

•Immobilize•Paralysis

2AG#2 AS RF� PW RN MAL

[1] Double Barrel 6 SP 196•Knockdown(12)

Special Abilities•Animosity (Suzy Belle)•Combat Reflexes•Tough as Nails•Vault

C 7530mmM

2018

ANIMOSITY(x): This model may not be included in any force that has a model named (x).

COMBAT REFLEXES: Enemies never gain bonuses for Charging or Gang-Up against this model. This model may stand up from prone for no AP cost.

IMMOBILIZE: Models hit by this attack gain 1 Immobilized Counter. Immobilized Counter: This model suffers -1 MV per Immobilized Counter. Remove all Immobilized Counters at the end of a model’s activation.

KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer -2 to the TN for every size smaller the attacking model is than the target and +2 to the TN for every size larger the attacking model is than the target.

PARALYSIS: Living Models hit by this attack gain 1 Paralysis Counter. Paralysis Counter: When this model activates, roll a d20. On a 11+ it loses 1 AP and must roll again, continuing until a 10 or less is rolled, or it runs out of AP. Once this is complete, remove the Paralysis Counter. A model may only have 1 Paralysis Counter at any time.

TOUGH AS NAILS: This model ignores Critical AR Failure.

VAULT: Once per activation, this model may spend 1 AP to immediately move their MV value, ignoring terrain as well as intervening models. If this move results in a charge, this model gains and additional +1 AS and +1 PW to the charge attack.

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3

2

14

4

14

3

Strike (4)

Special Abilities•Cabal(Orchid)•Combat Reflexes•Good Aim•Hit and Run•Matched Set(Orchid)

2AG#2 AS RF� PW RN MAL

[1] Hellfi re Pistol 7 8 186•Fire

AG#1 AS RF� PW RN MAL[1] Claymore 6 0 -8

•Brutal

RIGHTEOUS HUNTERNATHANIEL C 7530mmM

2018

BRUTAL: The Parry special ability may not be used against this attack.

CABAL(x): If this model begins its activation within 8” of (x), it may re-roll 1 Attack Roll this activation.

COMBAT REFLEXES: Enemies never gain bonuses for Charging or Gang-Up against this model. This model may stand up from being prone for no AP cost.

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

HIT AND RUN: When this model kills a model with an attack, it may immediately gain 1 AP to Move. This move action ignores the rules for Breaking Free and may result in a charge.

GOOD AIM: When this model makes an Aimed Ranged Attack, it gains an additional +1 AS to that attack. Additionally, this model only ever suffers -2 AS when Firing Into Melee.

MATCHED SET(x): This model may only be included in a force that also includes (x).

3

2

12

4

12

2 Strike (4)

Special Abilities•Cabal(Nathaniel)•Combat Reflexes•Hit and Run•Matched Set(Nathaniel)•Retaliation

2AG#2 AS RF� PW RN MAL

[1] Hellfi re Pistol 6 8 186•Fire

AG#1 AS RF� PW RN MAL[1] Claymore 7 0 -8

•Brutal

RUTHLESS HUNTERORCHID C 7530mmM

2018

BRUTAL: The Parry special ability may not be used against this attack.

CABAL(x): If this model begins its activation within 8” of (x), it may re-roll 1 Attack Roll this activation.

COMBAT REFLEXES: Enemies never gain bonuses for Charging or Gang-Up against this model. This model may stand up from being prone for no AP cost.

FIRE: Models hit by this attack gain 1 Fire Counter.Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A model may only have 1 Fire Counter at any time.

HIT AND RUN: When this model kills a model with an attack, it may immediately gain 1 AP to Move. This move action ignores the rules for Breaking Free and may result in a charge.

MATCHED SET(x): This model may only be included in a force that also includes (x).

RETALIATION: When an enemy misses this model with a melee attack, and this model has not been killed, after all attacks are resolved this model may select 1 of its attacks and perform it against that enemy.

3

3

4

14

14

2

Special Abilities•Immune (Critical Hits)•Never Panic•Regeneration•Unusual Clients (Kukulkani, Skarrd)

1AG#2 AS RF� PW RN MAL

[3] Machine Pistol 7 8 186•Burst

AG#1 AS RF� PW RN MAL[1] War Club 7 0 -4

•Decapitate

TORTURED, BROKEN, AND TRANSFORMED“SKARS”

2018

7540mmLBURST: All attacks made from this assault group must target the same model.Attacks with Burst may not be Aimed.

DECAPITATE: If this attack Critically Hits, its target loses 1 additional HP.

IMMUNE(x): This model may never be affected by (x).

NEVER PANIC: This model may never gain Panic Counters.

REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.

Regeneration Counter: This model is prone, and may not perform attacks. If this model would ever lose HP, it is killed. Remove this Counter if this model is ever healed.

UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces.

C

AG#1 AS RF� PW RN MAL

3

3

2

14

15

3

Special Abilities•Executioner•Good Aim•Tough as Nails

19867[1] Multi-Pistol•Point Blank

[*] Uranium Shell•Corrosion

[*] Impact Shell•Knockback(12)

[*] Widowmaker•Extreme Damage•Sunder Armor

THE LEGENDARY HUNTEROLD MA

1

2

2

*

C 7530mmM

2018

*Model cannot be included in any force containing a model with Saint in its Name*BLEED: Living Models hit by this attack gain 1 Bleed Counter.

Bleed Counter: During the Lingering Effects Phase roll a d20. On a result of 11+ this model loses 1 HP, otherwise, remove the Bleed Counter. A model may only have 1 Bleed Counter at any time.

CORROSION: Models hit by this attack gain 1 Corrosion Counter. Corrosion Counter: This model suffers -1 AR per Corrosion Counter. During the Lingering Effects Phase, roll 1d20 for each Corrosion Counter, removing it on a roll of 10 or less.

EXECUTIONER: This model gains +2AS when targeting Prone models.EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.GOOD AIM: When this model makes an Aimed Ranged Attack, it gains an additional +1 AS to that attack. Additionally, this model only ever suffers -2 AS when Firing Into Melee. KNOCKBACK(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x) then the target is moved directly away 6”. Melee attacks suffer -2 to (x) for every size smaller the attacking model is than the target and +2 to (x) for every size larger the attacking model is than the target.POINT BLANK: This ranged attack may be used while engaged. If used while engaged, this attack must target an enemy this model is engaged with.SUNDER ARMOR: Models hit by this attack gain 1 Sunder Counter.

Sunder Counter: This model suffers -2 AR. A model may only have 1 Sunder Counter at any time.TOUGH AS NAILS: This model ignores Critical AR Failure.

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3

AG#2 AS RF� PW RN MAL[1] Dagger Throw 6 6 -

•Toxic

AG#1 AS RF� PW RN MAL[2] Dual Blades 8 0 -

•Toxic

2

14

12

2

3

LOST SOULX’CESS

Special Abilities•Animosity(Saint Mark)•Infi ltrate•Quick Draw•Retaliation

3x2

2x2

•Unusual Clients(Dragyri Air Caste, Forsaken, Outcasts)

C 7530mmM

2018

ANIMOSITY(x): This model may not be included in any force that has a model named (x).

INFILTRATE: This model is only deployed after all non-Infiltrating models have been deployed. This model may be deployed anywhere on the battlefield that is at least 12” from an enemy deployment zone.

QUICK DRAW: This model may spend 1 AP to make an Aimed ranged attack, or move up to their MV value and make a ranged attack.RETALIATION: When an enemy misses this model with a melee attack, and this model has not been killed, after all attacks are resolved this model may select 1 of its attacks and perform it against that enemy.

TOXIC: Models hit by this attack gain 1 Toxic Counter. Toxic Counter: This model suffers penalties based on the number of Toxic Counters on it.All Toxic Counters are removed at the end of this model’s activation. All negatives are cumulative.

1+ Counters: -2 AS to all attacks2+ Counters: -2 PW to all attacks3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic PW: 2 hit before resolving those attacks.

UNUSUAL CLIENTS(x): This Bounty Hunter may only be included in (x) faction forces.

3

3

AG#1 AS RF� PW RN MAL

3

14

12

1 Scout (4)

Special Abilities•Guerrilla Tactics•Infi ltrate•Reconnaisance

-055

1AG#2 AS RF� PW RN MAL

[1] Taleni Hook 6 6 204•Pull (10)

•Bleed[1] Taleni Gladius

TALEN SCOUTS

2018

5030mmMBLEED: Living Models hit by this attack gain 1 Bleed Counter.

Bleed Counter: During the Lingering Effects Phase roll a d20. On a result of 11+ this model loses 1 HP, otherwise, remove the Bleed Counter. A model may only have 1 Bleed Counter at any time.

GUERRILLA TACTICS: Models with Guerilla Tactics may Squadlink from up to 8” away. This model only spends 1 AP to Break Away.INFILTRATE: This model is only deployed after all non-Infiltrating models have been deployed. This model may be deployed anywhere on the battlefield that is at least 12” from an enemy deployment zone.PULL(x): When this attack hits a model, after AR Saves are rolled, roll a d20. If the number rolled is equal to or under (x) then the model hit is moved directly toward this model until it is in contact or comes in contact with another model or a terrain piece it cannot cross. Reduce (x) by 2 for every size smaller the attacking model is than the target and increase (x) by 2 for every size larger the attacking model is than the target.RECONNAISSANCE: This model may always choose to deploy using its Infi ltrate special ability before any other models using the Infi ltrate special ability. It and any other friendly models with the Infi ltrate special ability that share its Squadlink keyword may deploy up to 6” away from an enemy Deployment Zone instead of the normal distance allowed.

[3] 500

16

3

AG#1 AS RF� PW RN MAL0 -

Special Abilities•Crack Shot•Executioner•Hit and Run

Enforcer (4)1

12

5

345

1AG#2 AS RF� PW RN MAL

[1] Manstopper 6 6 196•Critical Strike (2)

•Stun[1] Cudgel

TRENT ENFORCERS

2018

5030mmMCRACK SHOT: This model ignores Light Cover, and treats Heavy Cover as Light Cover.

CRITICAL STRIKE(x): This attack Critically Hits on Attack Rolls of (x) or less.

EXECUTIONER: This model gains +2AS when targeting Prone models.

HIT AND RUN: When this model kills a model with an attack, it may immediately gain 1 AP to Move. This move action ignores the rules for Breaking Free and may result in a charge.

STUN: Models hit by this attack gain 1 Stun Counter. Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.

[4] 500

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Brood Psychogenic

DescriptionSTUN: Models hit by this attack gain 1 Stun Counter.

Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.

MALFUNCTION: As normal.

[1] Mind Blast 8 1 6 10 18•Stun

AG#1 AS RF� PW RN MAL

MIND BLAST

Brood Psychogenic

DescriptionEnemies hit by this attack must make a PS Check. On a failure, gain control of that model and force it to perform 1 action. It may target friendly models with attacks during this action, and may Charge friendly models. This action does not count toward that model’s activation for the round.

POINT BLANK: This ranged attack may be used while engaged. If used while engaged, this attack must target an enemy this model is engaged with.

MALFUNCTION: Caster suffers an automatic PW 6 hit.

[1] Mind Control 8 1 - 6 17•Point Blank

AG#1 AS RF� PW RN MAL

MIND CONTROL

Brood Psychogenic

TN RF� RN MAL14 1 - 18

DescriptionUntil this model’s next activation, all hits upon this model that were generated from a source not currently in base contact with it suffer -3PW (minimum PW 1).

MALFUNCTION: Caster suffers an automatic PW 6 hit.

PSYCHIC SHIELD

Brood Psychogenic

DescriptionIf this attack hits, you may move the target in any single direction a number of inches based on its Size. Size S models are moved up to 8”, Size M models are moved up to 6”, Size L models are moved up to 4”, Size H models are moved up to 2”, and Size G models are immune to this attack. This movement stops if the model touches terrain or other models of an equal or larger Size rating.

POINT BLANK: This ranged attack may be used while engaged. If used while engaged, this attack must target an enemy this model is engaged with.

MALFUNCTION: Caster suffers an automatic PW 6 hit.

[1] Telekinetic Strike 8 1 - 8 19•Point Blank

AG#1 AS RF� PW RN MAL

TELEKINESIS

Brood Psychogenic

DescriptionWhen successful, give all enemies within 2” 1 Stun Counter. In addition, enemies with a smaller size are also knocked prone. Enemies at least two sizes smaller are automatically pushed directly away 6” as well.

Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.

MALFUNCTION: Caster suffers an automatic PW 6 hit.

TN RF� RN MAL16 1 * 19

TELEKINETIC SHOCKWAVE