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“Architecture must solve complex problems. We must understand and use technology, we must create buildings which are safe and dry, respectful of context and neighbors, and face all the myriad of issues of social responsibility and even pleasesocial responsibility, and even please the client.But then what? The moment of truth, the composition of elements, the selection of forms, scale, materials, color, finally, all the same issues facing the painter and the sculptor. Architecture is surely an art, and those who practice the art of
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
parchitecture are surely architects.”Frank Gehry, Pritzker Award Speech, 1989
Guggenheim Museum, 1997Bilbao, Spain
Project: BMW Central BuildingArchitect: Zaha HadidConcept: Th b i ti tThe brain, or active nerve center
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Concept as organizational tool: Connectivity and Interaction
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
"The Central Building is the active nerve-center or brain of the whole factory complex [where] all the threads of the building's activities gather together and branch out again from here."
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Project: Crawford HouseArchitect: MorphosisConcept: “We understand our arena of operation to be one marked by contradiction, conflict, change , , gand dynamism. And to that end we are interested in producing work that contributes to the conversation, that adds yet another strain to what some may hear as the cacophony of modern life.”
“W h f d th t i d t
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
“We have found that in order to produce an authentic work of architecture it is often necessary to rephrase and rework the original questions”
To articulate multiple boundaries and to obfuscate the distinction between interior and exterior space were primary concerns
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
primary concerns.
…we began with a series of markings to measure and reinterpret the site to suggest a new order…
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Concept is about connections to context
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Project: Seatle Public LibraryArchitect: Rem KoolhaasConcept: Re-defining the library
The 21st Century Library is not only the keeper of the book, butonly the keeper of the book, but an information store, a showcase for new information, a place for thought, discussion and reflection with a dynamic presence
What is the library in the digital age?
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
“The in-between spaces are like trading floors where librarians inform and stimulate, where the interface between the different platforms is organized - spaces for work interaction and playfor work, interaction, and play. (And reading).”
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
Concept is about questioning the program
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Project: Thermal BathsArchitect: Peter ZumthorConcept: Architecture as Atmosphere(sensory experience)
Zumthor talks of the importance
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
Zumthor talks of the importance of “the sound of the space, to the way materials and surfaces respond to touching and tapping, and to the silence that is a prerequisite of hearing”
"Thinking about daylight and artificial light I have to admit that daylight, the light on things, is so moving to me that I feel it almost as a spiritual quality. When the sun comes up in the morning -- which I always find so marvelous, absolutely fantastic the way it comes back every morning -- and casts its light on things, it doesn't feel as if it quite belongs in this world. I don't understand light. It gives me the feeling there's something beyond me, something beyond all understanding. And I am very glad, very grateful that there is such a thing And I have that feeling here too; I'll
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
thing. And I have that feeling here too; I ll have it later when we go outside. For an architect that light is a thousand times better than artificial light."
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
Concept is about sensory perception
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Project: Storefront for Art and ArchitectureArchitect: Steven Holl with Vito AcconciConcept: Inside becomes outside, interior meshes with city in revolving panels and doorsrevolving panels and doors
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
Project: Chapel of St. IgnatiousArchitect: Steven HollConcept: Bottles of Light
The light is sculpted by a number of different volumes emerging from the roof.
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
different volumes emerging from the roof. Each of these irregularities aims at different qualities of light. East facing, South facing, West and North facing, all gather together for one united ceremony. Each light volume corresponds to a part of the program of Jesuit Catholic Worship.
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Concept is about light as an organizational and perceptual tool
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
Project: Church of the year 2000Architect: Peter EisenmanConcept: Two RoutesThe church becomes an earthly analogue to heaven Its aim is not
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
The church becomes an earthly analogue to heaven. Its aim is not so much to create space as to create the feeling of still greater space. Everything is mysterious and half-hidden, yet everything is revealed; the church in its contemporary contradictions between mystery and clarity, space and mass.The church as a model for the new relationships between man, God, and nature at the end of the millennium.
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Two routes, one secular, one
Today, air travel and media have collapsed the distance of the pilgrimage and created
ecclesiastical.
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the distance of the pilgrimage and created universal access to its experience. Again, as in the past, the church itself must provide the pilgrim’s experience of distance and proximity. The name of our church becomes symbolic of proximity and distance, two routes.
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
Concept is about re-defining tradition of pilgrimage
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Project: Jewish Museum BerlinArchitect: Daniel LibeskindConcept: Between the LinesBetween the Lines
Connecting history of Berlin with the history of German Judaism
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
Connection with History Museum
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The Void
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3 paths:ContinuityExileDeath
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“I believe that architecture is not reducible to any particular climate of opinion. No abstract theory, game of forms, application of technology or pragmatics is sufficient to communicate the fact that architecture is a movement beyond the material. It is length, height and width, but also the depth of aspiration and memory. The living source of architecture is the very substance of the soul and constitutes the structure of culture itself “Daniel Libeskind, German Architecture Prize Speech, 1989
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Jewish Museum, “Between the Lines”1997Berlin, Germany
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Project: Kunsthaus GrazArchitect: Peter CookConcept: the Friendly Alien
Museum as an object of desire and Mystery Questions of Context and Technology
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
Questioning Context?
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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“The Kunsthaus is not about high tech expressionism. For this we had neither the budget nor the inclination. The technological mutation of which this building is a symptom is a deeper one, which lies at the radical change of the design process itself and its new connection with automated manufacturing processes. A non-euclidean object such as p jthis cannot be designed and represented by means of conventional plans, sections and elevations; it’s only meaningful manifestation is a set of 3D data in a computer software package, later to be directly linked, at the production stage, to cad-cam manufacturing tools. It is in this fundamental shift towards 3D modeling, not as a representational tool but as the only legitimate conceptual milieu for contemporary design that true
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contemporary design, that true technological revolution lies, leaving us, at times, feeling like dinosaurs on the eve of major climatic change. This is just the beginning of the surprises that await us in the 21st century: architecture will never be the same again, and this building is at the transition point.”
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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BIX Facade
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Project: Phaeno Science CenterArchitect: Zaha HadidConcept: A mysterious Object
Formal Exploration of Surface (surface and space are one in the same)
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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“One idea I have been exploring in recent projects is porosity: drawing public space into a building’s interior to make a series of public rooms in the city… porosity suggests a new kind of urbanism, composed of streams or flows of movement that cut through the city fabric”
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Surface
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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MovementPorositySurface
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
Project: Marne School of ArchitectureArchitect: Bernard TschumiConcept: Activators (city of
Architecture) Thesis: there are building-generators of events. They are often condensers of the city. As much through their programs as through their spatial potential, they accelerate a cultural or social transformation that is already in transformation that is already in progress.
• “How an “in-between” space is activated by the motion of bodies in that space;
• How programmed activities, when strategically located, can charge an un-programmed space (the in-between);
• How architecture is about designing
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
conditions, rather than conditioning designs;
• How architecture is about identifying, and ultimately, releasing potentialities hidden in a site, a program, or their social context.
• They could suggest the following equation: (motion x in-between)program=event.”
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Project: Musee Quai BranlyArchitect: Jean NouvelConcept: the Parisian Park becomes a Sacred Wood.
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
“It is a museum built around a collection. Where everything is done to trigger the birth of the emotion carried by the main objective. Where everything is done at the same time to protect it from light and to capture that rare ray of sunshine that is indispensable for resonance, for the installation of spirituality”the installation of spirituality
“It is a unique and strange place. Poetic and Disturbing”
“But forget about the means… only the result matters: the material sometimes seems to disappear, we have the impression that the museum is a simple woodland shelter without walls. When dematerialization meets the
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
When dematerialization meets the expression of the signs it becomes selective. Here, illusion cradles the work of art.
It remains to invent the poetry of the situation: the transition is smooth: the Parisian garden becomes a sacred wood and the museum dissolves in its depths”
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Project: Free University Library, BerlinArchitect: Norman FosterConcept: Sustainability?
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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“The library building is perhaps the closest we have come to a direct realization of the Climatroffice concept, which gave us a clearer focus on so many crucial issues: flexibility of use, in the form of multi-function spaces; energy saving; lightweight envelopes; and the use of natural light and ventilation. All of these concerns are encapsulated in the library.”
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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ARCHITECTURE 2201 CONCEPT DEVELOPMENT
FLIGHT 93 MEMORIAL
Concept: TIMELINE OF MEMORY
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Flight 93 MemorialA SLOW DESCENT: a journey of memory and hopeUnlike the tragedy on September 11th, 2001, where flight 93 came crashing down, the memorial is a slow descent towards remembrance. A visitor to this sacred site traces the path of the plane, slowly descending below, becoming alone, mourning, and remembering. Once below the spaces become sequential, each experience building on the next. A linear
l i it i ti t t k th ti f th f fli htplace, a visitor experiences emotions meant to evoke the emotions of the passengers of flight 93. Confusion sets in, the space is uncomfortable, a confrontation, a battle of wills. The visitor understands they are entering a place that may not be comfortable, but is a necessity. Continuing on there is recognition of the individual. This is a quiet place. Like the British cemeteries of Normandy, families are asked to participate, giving their words. Some quotes question, some may be bitter; others just want to remember their loved ones. “We miss you child” The names are organized as they were on the plane, orderly rows of passengers, each beginning a journey. Again the space changes, the tragedy stops here – “let’s roll”. The path slowly rises. There is hope. Heroes emerge. We have already mourned, and now there is a new beginning The memorial is also celebration of good deeds done Lives were lost /
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
is a new beginning. The memorial is also celebration of good deeds done. Lives were lost / lives were saved that day, how many, we may never know. The rising path is symbolic of freedom and hope. All was not lost that day. As the visitor rises the experience becomes complete. The path of the plane is revealed, the path of emotions is complete, and a look towards the future is all that remains. The memorial is a flight that is ongoing.
FLIGHT 93 MEMORIAL
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FLIGHT 93 MEMORIAL
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
FLIGHT 93 MEMORIAL
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FLIGHT 93 MEMORIAL
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
For the Children Competition
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INITIAL CONCEPTSMODULAR ORGANIZATION (20’ X 20’ BAYS)
COMMON FOOTPRINTSECONOMY – KIT OF PARTS
ADAPTATION TO TERRACED SITEO O C S
BUILDING RELATIONSHIP CREATES SPACE
LINEAR ORGANIZATION ALLOWS FOR NATURAL LIGHT / VENTILATION
ROOF FORMS (WATER
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
COLLECTION)
SHADE TRELLIS (SOLAR COLLECTION)
PHASE II OGANIZATION REINFORCES PUBLIC SPACE
For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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For the Children Competition
SUSTAINABLE PROTOTYPE
FLEXIBILITY / KIT OF PARTSFLEXIBILITY / KIT OF PARTS
CREATING COMMUNITY SPACES
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
For the Children Competition
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Mine the Gap
SEARCHING FOR CONCEPT :
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
A PROCESS OF EXPLORATION
WHAT IS THE ESSENCE OF THE PROJECT?
Mine the Gap
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Mine the Gap
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
Mine the Gap
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
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Mine the Gap
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
WHAT IS A CONCEPT?AN IDEA, OR SEVERAL IDEAS, WHICH WILL BECOME THE
CATALYST FOR YOUR DESIGN.
IDEAS SHOULD PRECEED FORM! (FORM SHOULD REINFORCE IDEAS)
Think of as a LIST OF PRIORITIESThink of as a LIST OF PRIORITIEShow do I organize architecture when there are multiple solutions?
WHERE DO IDEAS (CONCEPTS) COME FROM?SITE (site analysis)PROGRAM (functional requirements)PLACE / CULTURE / SOCIETYTECHNOLOGY / MATERIAL / METHODPERSONAL ARCHITECTURAL INFLUENCES
MOVEMENT
ARCHITECTURE 2201 CONCEPT DEVELOPMENT
SPACE / EMOTIONSSPEED / TECHNOLOGYMEMORY / PLACE
PRECEDENT RESEARCH
CONCEPTS EVOLVE THROUGHOUT THE DESIGN PROCESS