architecture, interior design & game design portfolio
DESCRIPTION
Current student of OCAD University.TRANSCRIPT
Mai
Del Socorro
I have taken an interior design commercial and residential course
to both strengthen my knowledge and skills creating a bigger
better design. My conceptually elegant and modernistic design
easily translates into details that best reflect the desired layout.
All of my studies have gone to working in the field of design
in both architectural and interior level. As required, I am well
versed and many computer software programs; Autocad, Goo-
gle Sketchup, all Adobe design suites and other 3D rendering
software and have the capability to learn more if required. I am
a well-organized and diligent worker, who takes any problem as
a challenge.
I also have taken an internship at Glukstien Design. There I have
learned the basic operations of the firm and the respect in mate-
rial, layout and overall design must be. With hiring me, my fresh
and young ideas can help liven up new concepts and opinions to
any projects. I am very opinionated and bring attention to per-
fecting my work. My self-motivated and energetic character also
reflects onto my work by ensuring above and beyond designs.
Bulw
er S
t. L
oft
Pe
nth
ouse
Ho
tel
Pro
ject
Pe
rso
na
l Pro
ject
3D
Prin
t &
Mo
de
l
Pho
tosynth
eq
ue
st
Ma
i D
el
So
co
rro
Using and already existing building on
Bulwer St. with a client I designed based
on their personal life style and habits.
After interviewing the client involving
their personal life is very private. With
connections to intimacy and her hobbies I
played with level and layers of connection
around the home. The circulation was
determined by the placement of rooms
and social purposes. interior of the loft is
a modern minimalist style using textures
and materials to layout the intimacy.
Bulw
er S
t. L
oft
Model
Intimate semi-intimate
open
Material S a m p l e boards
Using the concept art it projects
an abstract sense of interior de-
sign of the penthouse, dynamic,
pop edge colours and modern-
istic. Going for high end design
all furniture chosen are high end
styles with edgy pop texture.
The colour palettes in each room
plays on balancing the neutrals
with a vibrant colour highlighting
a section in each room. With min-
imalistic furniture patterns are
able to stand out and bring life
movement to the area.
Pe
nth
ouse
Plan
Concept ARt
WAshroom
Kitchen Material Sample boards
The concept was adventure. This was a group project, each member was
given a section to the hotel to work on. My section was to work on the
eatery restaurant, lounge, and café. Because the concept was all about ad-
venture I played on the idea of adventure as a journey through exploration
and discovery. Bocci is a minimalistic modern lighting company with ex-
VTCQTFKPCT[�NKIJVKPI�ƂZVWTGU��UQ�+�WUGF�VJGO�CU�VJG�OQQF�UGVVGT�QH�VJG�V[RG�of intimacy in each spaces as well as each own atmospheric sense.
Ho
tel
Pro
ject
Ground plan
REstaurant Lounge and Bar
level 1 level 2
Pe
rso
na
l Pro
ject
1
Pe
rso
na
l Pro
ject
2
new inprogress new inprogress
3D
Prin
t @
Mo
de
l
Queen Piece
Pencil
Pocket Watch
The concept of this pocket watch
came from an old hand made pocket
watch. It was the idea of elegance
and detailing into a small object. I
worked on takin advantage of adding
enough detail onto the watch which
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The queen chess piece takes
the of a regal objective char-
acter. Throwing in tiny details
on the crown and around the
neck she is standing on clas-
sical columns with the quote
“long may she reign” etched at
the bottom. This piece shows
dominance & power with some
feminist feature.
All 3D models were done us-
ing Rhino with a plugin Brazil,
which adds realistic depth and
texture to the object. only two
of the projects were printed,
the Queen chess piece &
Pocket Watch.
Pho
tosynth
eq
ue
st
As a collaboration of OCADU and University of Toronto, stu-
dents team up on a 4 month project developing concepts into
C�YQTMKPI�ICOG��6JG�ƂPCN�ICOG�YCU�RTGUGPVGF�VQ�VJG�RWDNKE�CV�an event in Design Exchange Museum, called Level Up, along
with other universities.
This game is called Photosynthequest, the object is to collect
light dispersed around an old abandon laboratory. The twist
is you are playing as a vine seeking light as source of surviv-
al. Each person had a role in developing this game, my role
was level developer and modeling. everything modeled in the
game was done by my self but the textures in the game and
graphic was done by a graphic design member. The layout of
VJG�NCD�YCU�FGUKIP�VQ�IQ�YKVJ�VJG�ƃQY�QH�VJG�XKPG��PQ�UJCTR�straight edge only curvature.