using video projects in the classroom jim demmers march 27, 2008

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Using Video Using Video Projects in the Projects in the

ClassroomClassroom

Jim Demmers

March 27, 2008

2

TopicsTopics

• Video project work flow

• Video capture, editing, compression and codecs

• Classroom video projects that work

• Project ideas for your classrooms

• Video project work flow

• Video capture, editing, compression and codecs

• Classroom video projects that work

• Project ideas for your classrooms

3

Video Project Work FlowVideo Project Work Flow

• Storyboard your idea

• Shoot you video

• Capture your video to a NLE program

• Edit to fine-tune your story

• Export the final product

• Storyboard your idea

• Shoot you video

• Capture your video to a NLE program

• Edit to fine-tune your story

• Export the final product

4

The Storyboard The Storyboard

• A series of diagrams that depict the blocking of each scene in a video production

• Should include a short written description of the action taking place

• A necessary first step in designing any sort of media production

• A series of diagrams that depict the blocking of each scene in a video production

• Should include a short written description of the action taking place

• A necessary first step in designing any sort of media production

5

Shooting Your VideoShooting Your Video

• Shoot to edit

» Always consider how your current shot is going to fit into the overall sequence

» Include a few seconds of “video slop” before and after each shot

» Consider headroom and the rule-of-thirds when framing your shots

• Shoot to edit

» Always consider how your current shot is going to fit into the overall sequence

» Include a few seconds of “video slop” before and after each shot

» Consider headroom and the rule-of-thirds when framing your shots

6

Shooting TipsShooting Tips

• Wear headphones to monitor audio

• Use a tripod and limit zooming/panning

• Level the tripod and camera

• Be careful using autofocus

• Set the camera white balance

• Avoid backlit shots

• Wear headphones to monitor audio

• Use a tripod and limit zooming/panning

• Level the tripod and camera

• Be careful using autofocus

• Set the camera white balance

• Avoid backlit shots

7

Capture Your Video to a NLECapture Your Video to a NLE

• iMovie, Moviemaker, Premier, and Final Cut Pro can all capture & import video

• Most cameras now have a firewire/i.link port for off-loading video

• Either import individual clips from your HD or capture them directly to the NLE

• Captured clips should always be given meaningful names

• iMovie, Moviemaker, Premier, and Final Cut Pro can all capture & import video

• Most cameras now have a firewire/i.link port for off-loading video

• Either import individual clips from your HD or capture them directly to the NLE

• Captured clips should always be given meaningful names

8

Edit To Fine-Tune Your StoryEdit To Fine-Tune Your Story

• Editing “shapes” the story and provides emotional impact

• The storyboard should be used as a guide to fine-tuning your story

• Transitions and effects are fun to play with but their use is best kept to a minimum

• Adding a music track to your video can greatly enhance its effect

• Editing “shapes” the story and provides emotional impact

• The storyboard should be used as a guide to fine-tuning your story

• Transitions and effects are fun to play with but their use is best kept to a minimum

• Adding a music track to your video can greatly enhance its effect

9

Edit To Fine-Tune Your StoryEdit To Fine-Tune Your Story

• Review your footage and look for edit points that will help tell your story

• Arrange your clips in sequence on the timeline

• Add transitions and effects sparingly

• Mix audio (voiceover, music, sound effects) in sync with your video

• Review your footage and look for edit points that will help tell your story

• Arrange your clips in sequence on the timeline

• Add transitions and effects sparingly

• Mix audio (voiceover, music, sound effects) in sync with your video

10

Edit To Fine-Tune Your StoryEdit To Fine-Tune Your Story

• You can “sweeten” the sound by using a normalize filter on your audio

• Adding titles not only identifies the subject of your production but also serves as an important way to highlight your student’s participation

• How you export your final production depends upon who your audience is

• You can “sweeten” the sound by using a normalize filter on your audio

• Adding titles not only identifies the subject of your production but also serves as an important way to highlight your student’s participation

• How you export your final production depends upon who your audience is

11

Export The Final ProductExport The Final Product

• Most output will require compression

• A codec is software or hardware that enables Compression and DECompression of audio and video files.

• Must balance file size, bit rate, and quality

• All codecs are either Lossy or lossless

• Contained within software “wrappers” • (such as QuickTime & AVI)

• Most output will require compression

• A codec is software or hardware that enables Compression and DECompression of audio and video files.

• Must balance file size, bit rate, and quality

• All codecs are either Lossy or lossless

• Contained within software “wrappers” • (such as QuickTime & AVI)

12

A Few Words About Bit RatesA Few Words About Bit Rates

• Audio (MP3)

• 32 kbit/s — AM quality

• 96 kbit/s — FM quality

• 128–160 kbit/s — Standard Bitrate quality; difference can sometimes be obvious (e.g. bass quality)

• 192 kbit/s — DAB (Digital Audio Broadcasting) quality. Quickly becoming the new 'standard' bitrate for MP3 music; difference can be heard by few people.

• 224–320 kbit/s — Near CD quality. Sound is nearly

indistinguishable from most CDs.

• Audio (MP3)

• 32 kbit/s — AM quality

• 96 kbit/s — FM quality

• 128–160 kbit/s — Standard Bitrate quality; difference can sometimes be obvious (e.g. bass quality)

• 192 kbit/s — DAB (Digital Audio Broadcasting) quality. Quickly becoming the new 'standard' bitrate for MP3 music; difference can be heard by few people.

• 224–320 kbit/s — Near CD quality. Sound is nearly

indistinguishable from most CDs.

13

A Few Words About Bit RatesA Few Words About Bit Rates

• Video (MPEG2)

• 16 kbit/s — videophone quality (minimum necessary for a consumer-acceptable "talking head" picture)

• 128 – 384 kbit/s — business-oriented videoconferencing system quality

• 5 Mbit/s — DVD quality

• 15 Mbit/s — HDTV quality

• 36 Mbit/s — HD DVD quality

• 54 Mbit/s — Blu-ray Disc quality

• Video (MPEG2)

• 16 kbit/s — videophone quality (minimum necessary for a consumer-acceptable "talking head" picture)

• 128 – 384 kbit/s — business-oriented videoconferencing system quality

• 5 Mbit/s — DVD quality

• 15 Mbit/s — HDTV quality

• 36 Mbit/s — HD DVD quality

• 54 Mbit/s — Blu-ray Disc quality

14

Commonly Used Video CodecsCommonly Used Video Codecs(Lossy)(Lossy)

• Cinepak: outdated but once ubiquitous

• MPEG-2: used for DVD & HDTV

• MPEG-4: high quality - streaming, CD, TV

• Sorenson 3: good overall for web and CD

• WMV: streaming - MS only and proprietary

• RealVideo: streaming but proprietary

• Cinepak: outdated but once ubiquitous

• MPEG-2: used for DVD & HDTV

• MPEG-4: high quality - streaming, CD, TV

• Sorenson 3: good overall for web and CD

• WMV: streaming - MS only and proprietary

• RealVideo: streaming but proprietary

15

Commonly Used Audio CodecsCommonly Used Audio Codecs

• WAV: PC lossless audio file storage (MS)

• AIFF: lossless audio file storage (Apple)

• PCM: for digital video and CD - lossless

• MP3: audio file storage for music - lossy

• AAC: music and DVD audio - lossy

• WMA: a lossless and lossy wrapper(MS)

• WAV: PC lossless audio file storage (MS)

• AIFF: lossless audio file storage (Apple)

• PCM: for digital video and CD - lossless

• MP3: audio file storage for music - lossy

• AAC: music and DVD audio - lossy

• WMA: a lossless and lossy wrapper(MS)

Compression Examples

17

Compression For the WebCompression For the Web

HDV, 30 fps, 26 mbits/sec, 148 MB

“Georgia Aquarium”

18

Compression For the WebCompression For the Web

“Georgia Aquarium”H.264, 15 fps, 1 mbits/sec, 5.5 MB

19

Compression For the WebCompression For the Web

“Georgia Aquarium”

Cinepak 15 fps, 2 mbits/sec, 10.4 MB

20

Your TurnYour Turn

“Pacific Octopus”DV, 30 fps, 248 mbits/sec, 570 MB

Classroom Video Projects That Work

Some examples

22

Highland Ranch ElementaryHighland Ranch Elementary

“Time Team”

23

How Did They Do It?How Did They Do It?

• Students divided in teams that each had a camera operator, a director, and talent

• Students took turns playing each role

• Each student wrote a script highlighting six strategies for becoming a great reader

• memorized their lines, practiced speaking, shot the scenes and edited the footage

• Students divided in teams that each had a camera operator, a director, and talent

• Students took turns playing each role

• Each student wrote a script highlighting six strategies for becoming a great reader

• memorized their lines, practiced speaking, shot the scenes and edited the footage

24

Highland Ranch ElementaryHighland Ranch Elementary

“Time Team”

25

Springfield Public SchoolsSpringfield Public Schools

“Platinum”

Elements Commercials

26

Springfield Public SchoolsSpringfield Public Schools

“Phosphorus”

Elements Commercials

Project Ideas For Your Classroom

Things to consider

28

Video stylesVideo styles

• Instructional – talking head speaks directly to the camera and shares information

• Situational – “candid” shots of classroom activities

• Scripted narrative – students serve as actors and must memorizer their lines

• Voiceover – no actor dialogue. Could be stills or video

• Instructional – talking head speaks directly to the camera and shares information

• Situational – “candid” shots of classroom activities

• Scripted narrative – students serve as actors and must memorizer their lines

• Voiceover – no actor dialogue. Could be stills or video

29

Production ConsiderationsProduction Considerations

• One camera or two?

• Wireless or on-camera microphone?

• Ancillary light source or ambient light?

• Location, location, location!

• Copyright concerns

• And what about release forms?

• One camera or two?

• Wireless or on-camera microphone?

• Ancillary light source or ambient light?

• Location, location, location!

• Copyright concerns

• And what about release forms?

Project Ideas For Your Classroom

Let’s brainstorm!!

Questions

jim.demmers@gtri.gatech.eduwww.f3program.org

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