top 10 performance gotchas for scaling in-memory algorithms

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Top 10 Data Parallelism and Model Parallelism lessons from scaling H2O. "Math Algorithms have primarily been the domain of desktop data science. With the success of scalable algorithms at Google, Amazon, and Netflix, there is an ever growing demand for sophisticated algorithms over big data. In this talk, we get a ringside view in the making of the world's most scalable and fastest machine learning framework, H2O, and the performance lessons learnt scaling it over EC2 for Netflix and over commodity hardware for other power users. Top 10 Performance Gotchas is about the white hot stories of i/o wars, S3 resets, and muxers, as well as the power of primitive byte arrays, non-blocking structures, and fork/join queues. Of good data distribution & fine-grain decomposition of Algorithms to fine-grain blocks of parallel computation. It's a 10-point story of the rage of a network of machines against the tyranny of Amdahl while keeping the statistical properties of the data and accuracy of the algorithm."

TRANSCRIPT

H2O – The Open Source Math Engine !

Better Predictions!

4/23/13

H2O – Open Source in-memory Machine Learning for Big Data

Universe is sparse. Life is messy. Data is sparse & messy.!

- Lao Tzu

Hadoop = opportunity Not enough Data Scientists Analysts won’t code java

H2O the

Prediction

Engine

Adhoc  Explora-on  

Math  Modeling  

Real-­‐-me  Scoring  

Big Data

Messy  NAs  

Clustering  

Classifica-on                          

                               

Ensembles 100’s nanos  

models  

Regression  

Group  By  Grep  

H2O the

Prediction

Engine

Big  Data  Explora-on  Modeling  Scoring  Real-­‐-me  

 

No New API!

Approximate!results each step!

H2O the

Prediction

Engine

Intellectual  Legacy  

 Math  needs    to  be  free  

 Open  Source  

 

Support and Innovation

hFps://github.com/0xdata/h2o  

All Top 10ʼs are binary!- Anonymous

Data chunks > code chunks TCP for Data. UDP for Control.

>> Generated Java Assist

10      Move Code not Data  

JVM 4 Heap

JVM 1 Heap

JVM 2 Heap

JVM 3 Heap

A Frame: Vec[] age   sex   zip   ID   car  

l Vecs aligned in heaps l Optimized for concurrent access l Random access any row, any JVM

A Chunk, Unit of Parallel Access

season for Variable-sized chunks

and a season Uniform chunks. Tightly-packed! (chunk is also unit of batch!)

9      Chunk-ing Express!  

No Expensive intermediate states. Fine-grain parallelism wins! >> Fork / Join

8      Reduce early. Reduce Often!  

All CPUs grab Chunks in parallel Map/Reduce & F/J handles all sync

8      Reduce early. Reduce Often!  

JVM 4 Heap

JVM 1 Heap JVM 2 Heap JVM 3 Heap

Vec   Vec   Vec   Vec   Vec  

Debugging slow >> Heartbeats, Messages Two General’s Paradox

7      Slow is not different from Dead  

in-memory system as good as your memory manager! lazy eviction. compress.

align. Corollary: Track down Leaks!

6      Memory Manager  

Use primitives

5      Memory Overheads  

// A Distributed Vector // much more than 2billion elements class Vec { long length(); // more than an int's worth // fast random access double at(long idx); // Get the idx'th elem boolean isNA(long idx); void set(long idx, double d); // writable void append(double d); // variable sized }

Tree size Bin size Recursively divide Till Data à Cache

4      Cache-­‐Oblivious  

User-mode reliability S3 Readers will TCP Reset Mux your connections Not all toolkits are equal. >> JetS3

3      EC2 – Nothing is bounded  

Non-Blocking Data Structures.

2 No Locks, No Cry  

// VOLATILE READ before key compare. // CAS private final boolean CAS_kvs( final Object[] oldkvs, final Object[] newkvs ) { return _unsafe.compareAndSwapObject(this, _kvs_offset, oldkvs, newkvs ); }

byte[ ]. roll-your-own. fast.

1 endian wars ended! Keep-It-Simple-Serialization.  

public AutoBuffer putA1 ( byte[] ary, int sofar, int length ) {

while( sofar < length ) { int len = Math.min(length - sofar, _bb.remaining()); _bb.put(ary, sofar, len); sofar += len; if( sofar < length ) sendPartial(); } return this;

}

Data Movement is a Defect. Slowing down helps communication.

Got Speed?  

Accuracy rules over speed. Predictive Performance

0      Math always produces a number  

Data presentation bias. Sorted data => interesting results

1      Shuffle  

2      Random acts of Kindness?  

3      Convex Problems: ADMM  

Matrix operations jama, jblas.. all single node. Distributed version needs data transfer!

4  Amdahl strikes: Cholesky / QR Decomposition  

embarrassingly parallel binning tree-building splits

5    Random  Forests  

iterate & stage weak-learners =>

strong learners each tree can be parallel minimize communication

6    Boos-ng  

embarrassingly parallel pre-calculate base stats distance calculation weight matrices – small footprint

7    Neural  Nets  &  Clustering  

Daisy chain a bunch of models Interleave. JIT – Minimize loops over data.

8    Ensembles  

Deterministic versions first! Got Pen & Paper? Optimize often. Test Big Data soon.

9      Tools  

Replace NAs to improves predictive performance by about 10pc.!

- Newton

Munging Missing Features impute NAs with mean impute NAs with knn impute with recursive pca!

- Boyd

Unbalanced data single rare classes Fraud / No-Fraud!

Stratify

Unbalanced data multiple rare classes Browse, Click, Purchase!

Stratify

Use Customer Data Algorithms for Sparse vs. Dense Unbalanced Data. Robustness under noise

10      Data is the System  

Volume:  HDFS  

HIVE/SQL

Data Scientist

Munging slice n dice Features

Classification Regression Clustering Optimal Model

Engineer

Velocity:  Events   Online  Scoring  

Explora-on  

       Modeling  

Offline  Scoring  

Business Analyst

Ensemble models Low latency

Applications

Predictions

Rule  Engine  

Before H2O

Big  Data  Explora-on  Modeling  Scoring  Real-­‐-me  

 

Big Data beats Better Algorithms!

Big  Data  Explora-on  Modeling  Scoring  Real-­‐-me  

 

Big Data and Better Algorithms! Scale & Parallelism!

H2O the

Prediction

Engine

Intellectual  Legacy  

 Math  needs    to  be  free  

 Open  Source  

 

Support and Innovation

hFps://github.com/0xdata/h2o  

H2O – The Open Source Math Engine !

Better Predictions!

0xdata.com  

45  

Distributed Coding Taxonomy

l  No Distribution Coding: l  Whole Algorithms, Whole Vector-Math!l  REST + JSON: e.g. load data, GLM, get results!

l  Simple Data-Parallel Coding: l  Per-Row (or neighbor row) Math!l  Map/Reduce-style: e.g. Any dense linear algebra!

l  Complex Data-Parallel Coding l  K/V Store, Graph Algo's, e.g. PageRank!

46  

Distributed Coding Taxonomy

l  No Distribution Coding: l  Whole Algorithms, Whole Vector-Math!l  REST + JSON: e.g. load data, GLM, get results!

l  Simple Data-Parallel Coding: l  Per-Row (or neighbor row) Math!l  Map/Reduce-style: e.g. Any dense linear algebra!

l  Complex Data-Parallel Coding l  K/V Store, Graph Algo's, e.g. PageRank!

Read  the  docs!  

This  talk!  

Join  our  GIT!  

0xdata.com  

47  

Distributed Data Taxonomy

Frame – a collection of Vecs Vec – a collection of Chunks Chunk – a collection of 1e3 to 1e6 elems elem – a java double Row i – i'th elements of all the Vecs in a Frame

Usecases

Conversion, Retention & Churn!•  Lead Conversion!•  Engagement!•  Product Placement!•  Recommendations!

Pricing Engine!Fraud Detection!

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