oklahoma state drop back passing game by gunter brewerpdf

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"

DROP BACK~PASSING GAME

WITHGUNTER BREWER

OKLAHOMA STATE~ WR/PASS GAME COORDINATOR

4'5

RT WIDE (Wing) ·-4·92

RT ---4-68

5

LT ---4-68--H SIT

hot

RT -4-93--H WHIP

H IS HOT

hot -(3)

(2)

J

CHICAGO

RTWIDE 92 CHtCAGO-Y FLAG

RT WIDE 92 CHICAGO··Z SLUGGO

16

YING ROSE 50 .cHICAGO

12

•take it

(1)

(2)

CHICAGO Contd

LOUIE ON - 92 F"CHICAGO (H CHICAGO IN 11 3x1 NUB

14

5

16

RT NEAR HUM WIDE - 92 CHICAGO -...,

16

RT ON HUM WIDE - 68 CHICAGO F FLAT""""'q .-

16

LOUIE ON HUM QUT· 68 CHICAGO Y Fl:.AT

16

(3) 12

5

(3)

RT WIDE LOWER - 68 CHICAGO SMASH

5

STICK

RT WIDE K-64 Y -STICK

alert

RT WIDE LOWER -K-68 Y STICK-WINDY

alert

go-outside re:

alert

LION RT HUM WIDER K-64 F Y STICK-

RT WIDE LOWER K-68 Y STICK-F TORN

alert

alert

u

SPOT

RIP WIDE 68 SpaT

-e

LIZ 68 SPOT -

- e

SNAG SPOT -----CRASH SPOT -----CHICAGO SPOT

20--RICKY HIGH 68 Z SNAG X SPOT 20--21--11 BUNCH..RT HIGH (WING) 68 CHICAGO Z SPOT

16

12

-.

(3)

- H--RUN SNEAK

LION RT 68 1:RASH Z SPOT

ZING RT NEAR 6!! CRASH Z SPOT

5

SNAG

RICKY--92 Z SNAG

hot

LOUIE FAR 144 SCAT Z SNAG

LION RT -92 Z SNAG (162/3 SCAT Z SNAG)

5

alert

SMASH

ROGER FAR 14.:i SMASH

quick 5

RT WIDE --166 (66) SMASH

LT 144 SMASH

r

GUNTER BREWEROKLAHOMA STATE

'''--../

WR/PASS GAME COORDINATOR

PURPLE RT--68 NEW YORK

10 I AIII

II

\ I )4/5 - 2/3/

'" /hot "-- .

u, I 00.00 (j) '® 7 (Z5 ® ---3-- .. ---3--- 3--- --- --- ---

o

alert (1)

SEATTLE

hot

alert

LOUIE OFF--93 SEAITLEMOFO

(1)

. htalertMOFC

(1)

alert aim at far upright

RT WIDE--92 SEATILE

20 RICKY OUT 92_SEA TTLE LOUIE HUM WIDE-,93 SEATTLE

Max

F or H SEATTLE--DELAY (52/3 Prot.)

(11) RIP WIDE 53.F SEATTLE Y DEL.A¥

WORK BENDER H TO Y DELAY vs C-2WORK F & H vs MOFC TO OUTSIDE

(20) RICKY HIGH..53 H SEATTLE F DELAY

WORK BENDER Y TO F DELAY vs C-2WORK H & Y vs MOFC TO OUTSIDE

DENVER

RT WIDE--92 DENVER

alert

8/12~

(1)5

5/7

/RT WIDE LOW --68 DENVER

8/12~

(1)

5/7

-14IE=j2)

-14IE=j2)

RICKY - 50 DEIII.VER

14If=(2)

HORNET

S's--COMEBACKS

RT WIDE-262 COMEBACKS H -SNE4K

5

LlZ--(3-5-9)--51

/

CREASE

RIP WIDE 50 (92) CREASE

RT 845 CREASE

alert

16

(1)

16 AI

boottype adionbehind center

RICKY-50 CREASE

LOUIE OFF 93 CREASE

16

6

alert

alert

16

(1)

SCISSORS

j

RIP WIDE -50 SCISSORS RICKY-50 SCISSORS (CAN GO 162/3)

OMAHA

RT WIDE (Wing) 9~ H OMAHA Y SNEAK

/

CLEVELAND

RT WIDE--92 CLEVELAND (Can go 262£3 ) RT WIDE--92 CLfVELAND--H -SEAM.(Can go 262/3)

14

(4)

4/5

• •(2)

RIP WIDE--50 CLEVaAND--H -SEAM

14

(4)

orne open late

RT WIDE--92 CLEYELAND--H BOX (CaI'I go 262/3)

14

CLEVELAND Cont'dRT WIDE--92 CLEVELAND--Z SMAS~Can go 262/3)

14

RT WIDE--92 CLEVELAND--Z STING lCan go 262/3)

Lcome open late...

com4/5

• •5

(2)

RT --93 CLEVELA"ND--H READ

LOUIE OFF--93 H CLEVELAND

- 14

14

come opeh late -

hot

RT WIDE --92 Cl:.EVELAND--H DIG

6

5

II

LION RT --50 CLEVELAND--Z STING

CAT & LION BUNCHES

LION OR CAT- 62 CHEVY CAT RT 62 HOUSTON H SNEAK

(1)

A

II 10

\\

x

5/6 4/5 (1)

alert

I

I 12i(1) ~

x

5/6

(1)

00

10/12

(2)

5

alert

LION OR CAT- 50 WACO

(1)

10/12

(3)

(1)

LION OR CAT-50 STING

(1)

(2)

10/12

(3)

(2)

(1)

(2)

~O.OO I\::G}·19 )-00~

5

LION OR CAT-50 WACO SWAP

(2)

2/3

4/5

10C)

)

5

CAT (LION) RT 50/1--WACO SCISSORS

z

)

(1)

10/12

(3)

5

(

(1) alert (2) (1)

CAT & LION BUNCHES

CAT (LION) RT 92 Z SNAG

5/6

,7+(3)" 00

5

CAT (LION) RT 92 Z SNAG THRU

alert

CAT RT 92 H SAIL

5/6

CAT- 92 SEATTLE

hot

alert

Z--pick-6 yds over ball

3rd 2ndhot

alert

x

MOFC

(1 )

MOFOMOFC

(1) alert

)

CAT RT--62 Z CHINA

alert

5

alert

CAT RT --92 H OMAHA

alert

18/20

x

2/3

)

CAT & LION PLAY ACTION

LION RT (CAT) 162 BOSTON

alert

16

10/12

x

LION (CAT) --CTR 45 HOAX RT

10/12

o

z

alert

(1)~

2/3

LION RT (CAT) 162 WACO-----(STING)

alert

10/12

(3)

5

LION (CAT) LT --ALLEY 9 NAKED RT

10/12

z

fake flip -alley

~

\

alert

o

alert

2/3~

(1)

CAT & LION EMPTY

LION (CAT) RT (Fly) (Hum) LOWER (Out)- 53 WACO

ooeoohot

oCAT RT HIGHEST (FLY HIGHEST)-68 HOUSTON H SNEAK

LION (CAT) RT (Fly) (Hum) LOWER (Out)- 53 STING

ohot

o

CAT RT HIGHEST (FLY HIGHEST)--68 CHEVY

,

)

A alertI 110..

I alertI I 12

10/12'\ I

(1) ~

c I 10

(3)6

5/6 J 1II ~

6

(2)~

(2)

1

hot hot

0 00eOOd0 Ib0ooeoo~take it

1st 0-take it 03

2ndlockedpivot

3rd2nd

lockedtake it

take it

CAT RT LOWER (FLY LOWER) --68 TORNADO--LlGHTNING

2/3

6

o

6 6

BUNCH ROGER & LOUIE OFF & EMPTY (ROGER & LOUIE OFF HIGHEST (FLY)

92/3 WACO (STING) X SNEAK

92/3 X-BOX

EMPTY--X BOX- Y CROSS

"--.../ I r - - ~IIIIII

CD

92/3 X SAILEMPTY--X SAIL- Y CROSS

•I

92/3 DINO H JUKE

EMPTY--DINO DOUBLE JUKE

66/7 Z SNAG

EMPTY--Z SNAG- Y WHIP

(

r--~I

I

I

I ...c:-,A

~, cE ~~ooCD

BUNCH LOUIE OFF 93--WHEELING

alert alert

alert

/

(1)

r---~I

~

II

5/6

I ~o

~

I

I~I

I

CD

00. 00 (;,,---1 look

~

-I ~

5

PLAY: 50/51 Pro (150/151)

DESCRIPTION:

2 back, 7 man dropback protection called to theY in the formation. Combination Man/Zonescheme with QB "ID" of O-Line LB (middle) andthe Backs have next LBs inside-out respectivelyto Sky.

FSY: RouteC.P. ·52/53 pro. Same rules as 50/51 proinvolving the TE from Rip/Liz alignment.

BSY:

~

Route

~

Route

.E

Block 1st OLB to Sky toward or away fromcall relative to backfield set.No blitz - route.rv

.!::!

Block 1st OLB to Sky toward or away fromcall relative to backfield set.No blitz· route.

COACHING POINTS:

CP QB sets behind center 5 or 7 stepsCP Poss. K tag;short QB drop for quick gameCP Poss. Chip or Scan with BacksCP vs 30 by gameplanCP Alert for Heels or Squeeze CallCP 100 adds ball fake to BackCP 52/53 PRO - 6 man pro based on 50/51

rules; 2/3 side back free / HOT

O-LiNE TECH:7 man dropback pocket protection. QB id'sthe Base LB for the Center guard combinationand Big or Key call opposite.CP Base side is 3 man Zone side

Big/Key side is 2 man Man sideCP Must determine 3 or 4 DL for Big or Key

call ,CP The LB "ID" by the QB is the middle, but

not always the MikeCP QB is "gun"=SILENT CADENCE; center

call the/cadence, then snaps

FST:Base RtlLt Call, set DE, Zone side of the'Protection.Big Call, set DE, man side of Protection.CP Base Call vs 30 triangle, "watch the Mike"CP Man sets, zone games both Base and BigCP Key Call set DE to LB with near guard

FSG:Base RtlLt call, set with center to ID LB.Big Call, set first DL to your side starting withA gap defender.CP Base Call vs. 30 triangle "watch the mike"CP Man sets, zone games both Base and Big

\ CP Key Call set DE to LB with near tackle

C:

Set Base RtlLt with "appropriate" guard, DTto QB's ID LB (Center makes this Call)CP Set with uncovered guard when possibleCP Uncovered set with guard toward ID LBCP Set with Covered guard when ID LB is a

B gap run thru threat

BSG:

See FSG, same assignments based upon calls

BST:

See FST, same assignments based upon calls

50/51 (150/151)

- 'OVER

UNDERIDID '5'I-i

~.rw

M LVY~ML..::J

/ L.:~ ///

ETTE E T { E ]' S'

(~ 6i:J <i ~ )~ U Clb c{ L:J

BASE LEFT ~

LBIG

BIG8--.J' BASE RIGHT

OVER G

(POSSIBLE DOUBLE BIG)UNDER GIDr-l

ID

'Sli-l

L~JM L~J~/L:J ~/ I

/ E-- T f E J1SlET TE

(rY~<i~)

~~

(~~ ~f) cf

BASE LEFT L8--.J

BIG

BIG~JBASE RIGHT"'--./

LOADOVER WEAKID

M\

E \T T E

~ 01] ci ~ '\- ~

BASE LEFT 8-r BIG

OVER DIAMOND

'WiL.!~ID

E M T T E

~~iJ<i~

ID

30

ID

M//

E T T E IS'

( ~ d'iJ c) ~ L~

BASE LEFT ~J BIG

ID

1"1 ~

LYV.J I ~ /~~I£'b ~~Sj

BASELEFT ~

BIG KEY

~ BASE RIGHT

PLAY: 92/93 Protection

DESCRIPTION:

One back, six man dropback pocket protectioncalled to the Y. Combination Man/Zone schemewith QB "ID" of the O-line LB (middle). Theback has the next Lb away from the call andHot off next Lb to the call in relation to the "ID"(middle) LB.

FSY:

Route (could be hot by pattern)

BSY: Free release

Route

Route (could be hot by pattern)

EPick-up back--Block 1st LB outside-in to skyaway from call side

One Back is free release (could be hot by pattern

COACHING POINTS:CP Back flows away from protection call side;LB to SkyCP QB sets 5 to 7 steps behind centerCP vs. 30 by gameplanCP Possible OL dbl read to call side of pro

O-LiNE TECH:Six man dropback pocket protection. QB ID'sO-line's Base LB and Big/Key opposite.CP Base side is zone sideCP Big side is man sideCP Must determine 3 or 4 DL for Big/Key CallCP QB gun=Silent Cadence; center callcadence, then snapsCP Possible OL dbl read with sift or sort callsby gameplan

FST:Base RtlLt Call, set DE; Zone side of proBig Call, set DE; Man side of proCP Base call vs 30 triangle,"watch the Mike"CP Man set, Zone games both Base and BigCP Key Call set DE to LB with near guardCP Possible Sift or Pop calls by gameplan

FSG:Base RtlLt call, set w/ center to ID LBBig call, set first DL to your side, A gap outCP Base call vs 30 triangle, "watch the Mike"CP Man sets, zone games both Base and BigCP Key call set DE to LB with near tackleCP Possible Molly or Pop call by gameplan

C: Set Base RtlLt with appropriate guard, DT toQB's ID LB (center makes the call)CP Set with uncovered guard when possibleCP Uncovered, set with guard toward ID LBCP Set with covered guard when ID LB is a Bgap threatCP Possible FSG Molly by gameplan

BSG:See FSG; same assignments based upon callsCP No possible Molly call

BST: ISee FST; same assignments based upon callsCP No possible Sift or Pop call

92 I 93

OVER

92UNDERBACKID92

BACK

ID

rWM IW/--,

/ M I~~L~

\

/ // I HOT\ / / I\

/E \ TI T

E T \ / T / E I IS'

(,9iJci~\ (/ I L.:~

~ O\~ ~BASE LEFT ~ BIG

\ '- _____ -1

BIG

b BASE RIGHT

OVER G BACK ID HOT 92W M ~

~\!J '>../: t~~~~;y~ BASE RIGHTBIGBIG BASE RIGHT

UNDER G BACK ID,,:oJ 7-:\~ / M \

I / I \I / I ~

~E T I / / TIE I

[j) ij(~ ~:IL -1

.J-.

~

92

OVER WEAK- ID HOT

/ ---M' r51

// \ \ ~~ ;)$

/ \ \

( E \T) T E

:~ oIJ :<1C(jL -1

BASE LEFT ~

92

BASE RIGHT

BASE RIGHT

BACK

IWL~

OVER DIAMOND

BASE LEFT ~

BIG

HOT

~

BIG

92

92

$

LOAD

BIG

30

KEY

**MIKE B-GAP THREA T!

BACK ID

'Wi M~~'\ HOT

~oiJ-i~:;.~ o

ID 92

t HOT. :\] \[]J

[jffi:rn-o ~J.L -'_J

~

92 I 93

BASE RIGHT

BACK

IWL~

BASE RIGHT(team right)

OVER

BIG

ID

M/

/E T T/ E

[j) cf'M~~

92 UNDER

BIG

BACK 92iMl

L.: :J - - \- - l,- ID I

E TI T E S,

tY ():c{C0-Ut \)L J

~

ffI,E T T/ E

~ c) ~CJC(}

~

ID

~,,. E T T, E

/(y 1> ~t)C{J

~

OVER G

BIG

BACK

'Wi~!.J

ID 92

BASE RIGHT

UNDER G

BIG

92

BASE RIGHT

'-

OVER WEAK BACK ID92LOADBACKID92

IMIs iV\flML!!.J .&$

L..::.JII

~ cllJ-cic&;)

ETITE

~~IJii' Q)~

L BIG

.~

BIG

BASE .RIGHT0BASE RIGHT

30

BACK.•..

92

I GAMEl

IBIPLAN

~~

BASE LEFT BIG

PLAY: 62/63 Protection (162/163 pro--262/3 pro)

DESCRIPTION:Six man, One back dropback pocket protectionusing HALF-SLIDE (Wall) scheme from the firstuncovered OL protection side, NOT includingthe PST. Back Double read; responsible forMike to Sam/Will inside out and the OL worksto the farthest LB backside (Will/Sam).QB wililD the O-line's LB with the point.

COACHING POINTS:

CP Slide type protection using dropback, mansets by OLCP Never "Full-Slide" with protection side OTuncovered; Half-Slide (Wall)

CP 262/3 aggressive play action-sameassign.

FSY:

BSY:

~

Route - possible hot.

Route (S.A.)

Route

O-LiNE TECH:Six man, dropback pocket protection usingHalf-slide (Wall) scheme. Slide begins withfirst uncovered OL, PSG back. PST NEVERfull slides when uncovered. (Set Big to DE)CP Alert TEAM LEFT when ID LB walks upoutside when Base call can not pick upCP Base RtlL T with Big call opposite. Baseto the Will (except 3 DL 30 fronts)

262/3.More aggressive-same assign.

FST:

Base or Big call to you set DE.CP Base call to you with 30 triangle, "watchthe mike"CP Man set and zone games

E 62/3 Double read call side--Mike to OLB to sky

162/3--block #2 LB outside in

262/3--Roll 44/5 Fake -Double read to call sidesame as above

.!:! Double read call side--Mike to Sam to skyIf not aligned to call side, free release

.Out of Backfield --free

162/3--Play Fake--Block #1 LB outside in toSky

Alert HOT--Takes 2 of 3 to call side

FSG:

Big Call to you, set first DL to your side A gapout.Base Call to you, work center to BLSB.CP When uncovered, the Slide (wall) beginswith you.

C: Base RtlLt with FSG to ID LB when FSG- uncovered. (vs 30, base to first BSLB) If

-FSG is covered, work Base RtlLt with BSGto ID LB. Uncovered, work with BSG withBase RtlLt.CP 30 defense by game planCP Alert ID LB-up, Team left to ID LB .

BSG:

Big call, work first DL your side. Base RtlLtcall to you, work center to ID LB.CP Alert Team RtlLt vs ID LB upCP Man sets, Zone games

BST:

Big call, work second DL to your side. Basecall to you set DE.CP vs 30 by game planCP Alert ID LB up outside, Team RtlLt is yourcall to Wall to the ID LB

62 I 63

BASE LEFT BIG

,IIMIL-.J

" lovERID

W,,E 'T T E

(~O~<i~1

c/

62 UNDER

BIG

62ID

W\\\

E T \T E

(~V era (~J01BASE RIGHT

OVER GID

W\\

E T T E

( ~ ()~ <i ~ \

BASE LEFT ~ BIG

'/>--/ ---

OVER WEAKID

M 15-', ~:...J,

E 'T T E

(~ diJ <i (~)

BASE LEFT ~ BIG.

62

62

UNDER GID _

W IMI\ L~\

E T\ T E

(~~VC!JBASE LEFT ~ BIG

LOADID ~ ;-,W LM-.J\

\\

E \T T E

,( ~ 01] ci ~ 1IBASE LEFT O· BIG

62

62

BASE RT

OVER DIAMOND,-lLVjJ

ID

E M T T E

(~f)i:Jci~1J

62 30 WALL LEFT

ID

BW \, \

\ E \N E

'rYr9 ITfb ~ '\

clBIG I KEY

62

OVER

62 I 63

63 I UNDER 63ID

M/

/E T T/ E

(~ifliCi'~BIG ~O BASE RIGHT

BIG

ID

E T T E S

(~~ci~t~ TEAM RIGHT

ID

M/

/E T T/ E

( ~cj~~~ BASE RIGHT

//

E T T/ E

(~() ~f)~_

~ BASE RIGHT

ID

M- I

E T· IT E

~(~ ~1f'C{~BIG ~ BASE RIGHT

OVER G

BIG

OVER WEAKID

S/

//E T/ T E

(~diJcj~BASE LEFT \0 BIG

63

63

$

UNDER G

BIG

LOAD

30

E

ID

M

ID

E

63

63

63

BASE LEFT BIG

162 /163 (21-12-20) 262/263 (1 Back Double read)

'-- /

OVER

BASE LEFT

OVER G

BASE LEFT

UNDER

BIG

UNDER G

BIG

162

162

BASE RIGHT

BASE LEFT

(team left)BASE LEFT

162OVER WEAK alert! 162ID r::l F r::i H

I - - ------- '- L.!'J1~ L5-.J I $I W '-\ '---I" E TIT E

"\ ~ o1JJci am

'-------~ BIG

LOADID

W\

\ \i HE \ T T E \~SJ~ ~oIJciC)ct

~BIG

OVER DIAMOND

'WIF ISIH~~ L.:~

ID E t~~~JifaJ

~ BIG

WALL LEFTID

B

W \\ \\E \N EW rno ci

8)( BASE RIGHTBASE LEFT

162

$

30

BIG (key)

162

PLAY: 66/67 Protection

DESCRIPTION:

Full slide, backside gap/area protection awayfrom Y.

FSY: Gap step and protect C gap aggressively.

BSY:--~ Route

~ Route

E Route or block 1st defender outside TE'sblock.

!:!. Route or block 1st defender outside TE'sblock.Two backs - block 1st defender outside F'sblock.

COACHING POINTS:

CP Can be tagged with K for anaggressive/cut proCP Back(s) block frontside edgeCP FST uncovered, TE blocks DE

O-LiNE TECH:

Backside gap/area protection away from Y.DBl and squeeze down defenders to gap ofresponsibility.CP Rip/Liz direction callCP 66 Liz 67 Rip

FST:

Frontside B gap

FSG:

Frontside A gap

C:

Backside A gap

SSG:

Backside B gap

BST:

Backside C gap to Sky area

OVER

66 I 67

66 I UNDER 66

OVER Gi-l 66L~J

UNDER G 66

OVER WEAK 66 I LOAD 66

OVER DIAMOND

w 'Sl" u"

30

w ~ ~\ \ \

\ E\ \ N \ E i: ~~10 rn~~~~L~

66

PLAY: 166/167 (scat) Protection

DESCRIPTION:

Full slide, backside gap/area protection awayfrom the TEN. 100 puts QB and Back on ballfake and the O-line sets aggressive to sell therun.

FSY: Frontside C gap.

~ Route

~ Route

~ Route

E Route (HOT)

.t!. Hard fake and block 1st defender outsideTackle's block.

QB Quick poke fake to H - 5 step tempo. Hot offOlB.

COACHING POINTS:

CP 100 tag for ball fake and aggressive proCP Backs block frontside edgeCP FST uncovered. TE base the DE

O-LiNE TECH:Backside gap/area protection away from TEN.DBl and squeeze down defenders to gap ofresponsibility.CP 100 is aggressive, run setsCP Rip/Liz directional callCP 166 Liz 167 Rip

FST:

Frontside B gap

FSG:Frontside A gap

C:

Backside A gap

BSG:

Backside B gap

BST:

Backside C gap to sky area

OVER.

W M 5\ \\ \\

(E \T \T E-v4) o~iJcJo CD

~L~

OVER G

5

166/167

166 I UNDER

W M" \" \

E T ""T \E.5( --< --<z4() () [] 0

LIZ

166 I UNDER G

166

166

TEAM LEFT

OVER WEAK

OVER DIAMOND

w.. 5

LIZ

166 I LOAD

W M\ \

\ \\E \ ~ \T E .5

~~dlJ<i

LIZ

166 I 30

$

166

166

PLAY: 68/69 Protection

DESCRIPTION:

5 man, no back Pro using half-slide (wall) scheme.QB ID's the OL's LB.OL follow 62/63 rules for calls.

COACHING POINTS:

CP - QB can change the Pro to fit the front.CP - Call pro to 3 receiver side.CP - 62/3 rules and Hot off of 213 side LB(s).

FSY: Route O-LiNE TECH:

5 man dropback pro using half-slide scheme& pocket sets (see 62/63 pro)CP - Squeeze, Pop, sift to take hit off of QB on

Hot blitz.CP - Alert Team RtlLt off Base RtlLtBSY:CP - QB ID's OL's LB wI point

~

Route

FST:

Base or Big call, set DE.CP - Alert sift I squeeze I popCP - 30 triangle on base, watch mike~Route

FSG:

Big call to you, set first DL to your side, A gap out.Base call to you, set wI Center to ID LB.CP - Alert squeeze, popE

Route

C:Set Base Rt or Lt to ID LB with near guard.Big call opposite.CP - alert Team RtlLt wI Base RtlLtCP - 30 triangle - watch the mike

.!:i

Route

BSG:Big call to you, set first DL to your side A-gap out.Base call to you, set wI Center to ID LB.CP - Alert Team RtlLt wI Base call

BST:Base or Big call set DE to you.CP - Alert Team RtlLt wI Base call

68/69 Protection

lOVER ID

HOT68UNDER ID

68

/

w,- ;lMLM-1 \

II

\I I

E \T TIEE T IT E

~diJci~ I (j)b [fb i'BASE LT ®

BIG (sift) BIG®BASE RT

OVER G

68UNDER G

HOT68ID ID1M'W

M W

E \T h E

\L!I.!.J

\

I

,

E T\ T: E .

Y <y~~rtt~JHOT~ ~ b~\

BASE LT ®

SQUEEZE BASE LT ®BIG (sift)

OVER WEAK

68LOAD 68ID

IDHOT

M 5~W 1M]

, ~ ~E \, T T E f

Y cfiJ ci~/BASE LT - "TEAM LT" ®

BASE LT®BIG (sift)QS

OVER DIAMOND HOT

6830HOT

68- ID

'WB1M'

~~W\~~

ID

\\

E

MT TE \ E \ N E

(fi)iJ<itl~O M-o cV

/

BASE LT ®

BIGKEY LT@)BASE RT

68/69 ProtectionTake the "Hit" off the QB

HOT

J HOTE T~ f T E

( () ci~ .;...~ SQUEEZE-IMMEDIATEl2SJ \J \J ~ A GAP THREAT~

ID

BASE LT @IDW

HOT

BIG (sift)

SQUEEZE

SIFT - BIC gap threat

68

68

BASE LT @ BIG

ID HOTW M

\ \

\ \ HOT

E \T \T E

~ dIJ ~~/Lf/ POP

BASE LT @ BIG

68

POP - POSSIBLE A GAPTHREAT

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