mustang pistol 3 of 3 passing game
Post on 05-Apr-2018
221 Views
Preview:
TRANSCRIPT
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
1/66
Passing Game
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
2/66
TABLE OF CONTENTS
Philosophy Offensive Goals
Personnel
Mechanics of the Offense
Personnel Groups
Huddle Procedures Formations and Alignments
Motions
Run Game Mechanics
WR Blocking Rules
Zone/Stretch OL Footwork
QB/RB Mesh Points
Running Game
Passing GamePass Protections
Route Names
Sprint-Out Passing Game
Quick Passing Game
Drop Back Passing GamePlay Action Pass Game
Screen Game
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
3/66
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
4/66
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
5/66
18/19 is our sprint out pass protection.
PST & PSG will REACH. C, BSG, and BST will ZIP-GATE. Protection Rules
Playside G, & T: Reach rules, but DO NOT work up field to 2nd level. Keep Shoulders Square to Line of Scrimmage as much as possible. If you see the linebacker walk up that you and your teammate are to combo to,
make Man call. PST, if your man attacks very wide, lockon and run him to the sideline.
Backside C, G, & T: Zip-Gate. Zip step (6-12) inside to take away slant, if there is a threat, lock on and work body
into a reach block. Hinge open 90 degrees to pick up backside rush.
-- MAX Call, tells the Tight End to the call side to stay in and block.
TB: Step to call side. Arc out to be able to seal off any outside pressure. Look to cut outside leg of pressure. You are the QBs body guard!
Backside Receiver Rules (Optional) Backside #1 receiver will always run a pipe.
Backside #2 receiver will always run a drag. Backside #3 receiver will always run a shallow
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
6/66
LT LG RG RTC
T T
SM
E E
W
LT LG RG RTC
T T
SM
EE
W
LT LG RG RT
C
T T
SM
EE
LT LG RG RTC
T T
SM
E E
LT LG RG RTC
T T
SM
EE
LT LG RG RTC
TT N
M
E E
W
Y Y
SS
Y Y
N
Y
N
YX
NW
18/19 Protection
T
T
T
T
T
T
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
7/66
These protections are HALF slide quick protections.
Ringo call ~ man side is on the right, T goes right. Lucky call ~ man side is on the left, T goes left. QB will make call away from the blitz on 90 passes (T is worst pass blocker, send
him away from the blitz). QB will make call away from the side he wants to throw (get T out of the way) PST, PSG, and C will slide if Center is uncovered (even front). PST, PSG, C, and
BSG will slide if C is covered (odd front).
BSG and BST will be blocking man over vs a 4 man front. BST will beblocking man over vs a 3 man front.
Rules Gap Side (away from call) O-Lineman will have the same rules and mentality as Zone
blocking from the run game. Keep Shoulders Square to Line of Scrimmage as much aspossible, follow double team rules in zone blocking scheme.
Man Side (to call side) O-lineman will use best pass blocking technique to pickup man over. (kick-slide, cut, punch cut)
TB: Goes AWAY from call side. Checks ILB to OLB opposite of the call side. If the ILB walks up late and shows blitz, BST will make FIRE call alerting T to attack
inside leg of the DE.
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
8/66
LT LG RG RTC
T T
SM
E E
W
T T
LT LG RG RTC
T T
SM
EE
LT LG RG RTC
T TSM
E E
LT LG RG RTC
LT LG RG RTC
TT N
M
E E
W
Y Y
Y Y
N
Y
T
80 Half Slide Quick Protection
T
TT
T
T-1
T-2
T-1
T-2
Ringo Ringo
Ringo
LT LG RG RTC
SM
EE
W
Y
N
T
$B
Ringo
Lucky
Lucky with a Fire
call by the RT
T TSM
EE
Shows blitzlate.
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
9/66
Boot If any running play number is tagged with boot, that indicates the fake weare booting off of. For example, 22 Boot is boot leg off of 22 Zone. 26 Bootwill be the boot off of 26 Counter. O-line blocks all boots just like the runplay called, just do not go down field!
900 Same rules as the 80/90, just more aggressive and we want to sell run. We
cannot go down field to block linebackers, but we want to make sure wecome off the ball low and hard. Helmet level LOW!
QB will make Lucky/Ringo call the direction the play action fake will begoing, (for example, 922 is a ringo call, 925 would be a lucky call)
TB: SELL THE FAKE. You have done your job if you get tackled.
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
10/66
LT LG RG RTC
T T
SM
E E
W
T T
LT LG RG RTC
T T
SM
EE
LT LG RG RTC
T TSM
E E
LT LG RG RTC
T T
SM
EE
LT LG RG RTC
TT N
M
E E
W
Y Y
Y Y
N
YX
NW
T
Boot/Play Action Protection
T
TT
T
T-1
T-2
T-1
T-2
T-1
T-2
22 Boot 22 Boot
22 Boot
LT LG RG RTC
SM
EE
W
Y
N
T
$B
22 Boot
23 Boot
23 Boot
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
11/66
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
12/66
Stop Slant Fade
Vertical release at defender
working to his outside. Plantoutside foot on 5th step. QB
will deliver ball to the
shoulder away from defender.
Only work back to the ball if
you have to.
3 steps 3 steps
Quick release vertically 3
steps, plant outside foot andmake cut to open grass.
Anticipate ball at the break.
Get up field immediately to
avoid inside defenders.
Anticipate contact.
4 steps
Vertical push towards inside
shoulder of defender. Onforth step shift gears as you
break outside. Maintain 4-5
yards from sidelines, look
over inside shoulder and
follow ball in with your eyes.
Quick Game (1 Step in Pistol)
The first 3 steps of these routes should look identical.This is crucial to the quick games success.
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
13/66
Spot
5 steps like a hitch, but inside.
Ball will be delivered to theoutside shoulder.
5 steps
Quick Game (1 Step in Pistol)
5 yard out. Round it off and
get there as fast as you can.2nd step begins the turn, have
eyes around for ball at 4th
step.
Speed Out
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
14/66
Hugo (Hitch & G0) Slugo (Slant & G0) Stick
Execute the HITCH route,
flash hands to QB as if tocatch the ball. Pivot to the
outside to avoid contact and
get vertical and leave 4-5
yards from sideline for QB to
drop ball in over outside
shoulder.
5 steps 3 steps
Execute 3 step SLANT route.
Sell slant move and on 4th and5th steps hit the breaks, quick
swim the defender and plant
and get vertical. Avoid
contact. Great vs Man
Coverage.
5 steps
Take best release and run 5
step hitch route and workback outside and sit in the
open grass. Vs. man keep
working to the sidelines.
Outside Receivers will sit in
open windows and not work
outside.
Quick Game
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
15/66
Corner Seam Seam (outside receiver)
Best release 5 steps, give little
head fake inside like youreabout to sit on a stick route.
Run to open grass. Split the
difference between the safety
and cornerback.
5 steps
Best release and push vertical
staying on the hash vs. a 1safety look. Vs a 2 safety look
split the safeties.
Shorten split and use inside
release to the near hash. Youwant to to be full speed as
soon as the TE breaks for the
corner.
Quick Game
Vs. 2 safety
Vs. 1 safety
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
16/66
Arrow Flair
Release outside. If you would
run the route all the way tothe sideline you would never
be deeper than 3 yards. Look
over outside shoulder for ball.
This is often paired with a
slant.
Loose a close to 2-3 yards
depth. Continue to get widthto original WR position.
Quick Game
Bubble
Do not lose any ground.
Aiming point is alignment ofoutside receiver. Get head
turned around and catch the
ball going forward. Stay
outside and get to down the
sidelines.
( )
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
17/66
Curl Out Dig
Work best release and make
it look like a fade pushing to adepth of 12 yards. Plant
outside foot and turn inside
by pulling back on inside
elbow. Work inside to find a
window or open grass.
12 yards
Vertical push towards inside
shoulder of defender. At 10yards plant inside foot and
work out.
10 Yards
Inside release, push vertical
10 yards and break inside.Find the open window or
grass and settle vs zone or
continue to run across the
field vs. man.
Dropback (3) Step Pass Game
10 Yards
b k ( )
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
18/66
Shallow Under Post/Corner
Inside release and stay at
heels depth of the defensiveline. Work across the field.
Heels depth 5 yards
Inside release for 3-4 yards
gaining depth and work acrossthe field under the linebacker
drops no deeper than 5 yards.
10 yards
Vertical release to a depth of
10 yards. Plant outside footmake a post move for 1-2
steps and then break to the
deep outside finding open
grass. Locate ball and adjust.
Dropback (3) Step Pass Game
D b k (3) S P G
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
19/66
Wheel Mini-Curl Pivot
Quick outside release and sell
the arrow route. Once youget to 5-6 yards from the
sidelines, turn downfield
pressing vertically and
maintain 4-5 yards from
sidelines so QB can drop ball
in over outside shoulder.
6 yards
Inside release and sit under
the linebacker drops. Findopen grass and square up to
QB. You must try and stay
over the ball between the
guards.
3 steps
Sell the slant, plant outside
foot and pivot back flat tothe outside accelerating to
the sidelines.
Dropback (3) Step Pass Game
D b k (3) S P G
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
20/66
Drag Mesh
Inside release and avoid
linebackers. Work to 6-8yards and gradually gain
depth working into the
opposite hook to curl area. Be
at 10 yards deep by the time
you reach the other side of
the field.
TE sets the depth of the mesh at 6
yards and X or H make the Mesh
happen. Key the defender on theopposite man crossing to see if its
man or zone. Vs. zone find a window
or open grass once the mesh has
occurred. Vs. man keep running
gradually gaining depth.
6 yards
Post
Vertical release to a depth
of 10 yards. Make
cornerback think cornerroute by leaning to
outside shoulder before
you plant and break inside
to post. Split FS & CB vs 1
Safety. Split the safeties vs
2 safeties
Dropback (3) Step Pass Game
Vs 1 Safety
Vs 2 Safeties
D b k (3) St P G
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
21/66
Pipe
Inside release and run
straight at the middle of thefield goal post. This will be
ran on the backside of boots
and sprintouts by the outside
receiver.
Crook Smash
Open up really wide and push
to 7 yards deep and shut itdown. You should wind up at
7 yards deep and 2 yards
from the sideline. It is
important that be at 7x2 for
spacing.
Push straight to 10 yards then
break at a deep angletowards the back pylon of the
end zone. Deep vs 1 High.
Bend shallow vs 2 High.
Dropback (3) Step Pass Game
Vs 1 Safety
Vs 2 Safeties
5 St P i G
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
22/66
Comeback
Sell the GO hard. Motor down
at 17 and burst back to 15yards deep towards the
sideline. This is a timing route
and must be ran extremely
hard. We like to tag this on
bootlegs or sprint outs away
from the 3 receiver side.
5 Step Passing Game
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
23/66
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
24/66
80/81 Stick
RTLG RGLT C
T
H
Q
YX
Z
QB: Pre-snap Read ~Check backside for alley
player. If the defense does not have an alley
player throw Slant or tagged route to X. Ifdefense has an alley player then work 3 man
side. Key Outside linebacker (inside/outside
read)
Rt Slip 80 Stick
Z: Fade
Y: Stick Route
H: Arrow Route
X: Slant (can tag any quick route or double moveroute)
80/81 Stick Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
25/66
80/81 Stick Variations
T
H
Q
YX
Z
T
H
Q
YX
Z
T
HQ
YX
Z
T
H
Q
YX
Z
Rt Whop Hop4 80 Stick Rt King 80 Stick
Rip Sling Zip8 80 Stick Rex Sling 80 Stick
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
26/66
80/81 Spot
RTLG RGLT C
T
H
Q
YX
Z
QB: Pre-snap Read ~Check backside for alley
player. If the defense does not have an alley
player throw Hitch or tagged route to X. If
defense has an alley player then work 3 manside. Key Outside linebacker (inside/outside
read)
Rt Slot 80 Spot
Z: Stick Route (Work inside and find open grass.
Y: Corner Route to open grass. Split difference on
safety and cornerback.
X: Stop
H: Flair Route
80/81 Spot Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
27/66
80/81 Spot Variations
T
H
Q
YX
Z
T
HQ
YX
Z
T
H
Q
YX
Z
T
H
Q
YX
Z
Rt King 80 Yale Rt Whop Hop6 80 Yale
Rt Sling Zip8 80 Yale Rex Sling 80 Yale
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
28/66
80/81 Hitch
RTLG RGLT C
T
H
Q
YX
Z
Rt Whop 80 Hitch
Z & X: Hitch Route @ 6 yards
Y: Seam
H: Seam
QB: Pre-Snap read which corner is
playing the loosest.
80/81 Hitch Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
29/66
80/81 Hitch Variations
T
H
Q
YX
Z
T
H
Q
YX
Z
T
H Q
YX
Z
T
H
Q
YX
Z
Rt Wing 80 Hitch Right Queen 80 Hitch
Rex Whop 80 Hitch Right Sling Hop7 80 Hitch
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
30/66
80/81 All Hitch
RTLG RGLT C
T
H
Q
YX
Z
Rex Whop 80 Hitch
Z & X: Hitch Route @ 6 yards
Y: Seam
H: Seam
QB: Pre-Snap read which corner is
playing the loosest.
80/81 Hitch Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
31/66
80/81 Hitch Variations
T
H
Q
YX
Z
T
H
Q
YX
Z
T
H
Q
YX
Z
T
H
Q
YX
Z
Rt Whip MAX 80 Hitch Rex Sling 80 Hitch
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
32/66
80/81 Slant
RTLG RGLT C
T
H
Q
YX
Z
Rex Whop 80 Slant
Z & X: Slant @ 3 steps, do not run yourself covered.
Y: Arrow
H: Arrow
QB: Pre-Snap read side is loose or
in man. Read the flat defender if
in zone.
80/81 Slant Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
33/66
80/81 Slant Variations
T
H
Q
YX
Z
T
H
Q
YX
Z
T
H
Q
YXZ
T
H
Q
YX
Z
Rt Wing MAX 80 Slant Rex Slot 80 Slant
Rex Whop 80 All Slant
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
34/66
80/81 Fade
RTLG RGLT C
T
H
Q
YX
Z
Z: Fade (can tag shallow or out)
Y: Speed Out
X: Fade (can tag shallow or out)
H: Speed Out
QB:
80/81 Chair Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
35/66
80/81 Chair Variations
T
H
Q
YX
Z
T
H
Q
YX
Z
T
H
Q
YX
Z
T
H
Q
YX
Z
Rex Whop 80 Fade Rt Slot 80 Fade
Rex Sling 80 Fade
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
36/66
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
37/66
RTLG RGLT C
T
H
Q
YX
Z
Z: Corner Route at 10 yards
Y: Crossing route at 6 yards. You set the depth of themesh. Settle vs Zone and keep running vs man.
X: Shorten alignment ~ Crossing route under the TE.
You make the mesh happen. Settle vs Zone and keep
running vs man.
H: Arrow, turn into wheel when you hit sidelines. If
you have a corner route by Z or X on your side, you
cannot run wheel.TB: Check Release Flair away from H.
QB: Take a peak at the Z then to both Mesh receivers and last read is the
tailback on the swing.
90/91 Raider
90/91 Raider Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
38/66
90/91 Raider Variations
T
H
Q
YX
Z
T
H
Q
YX
Z
T
HQ
YX
Z
T
H
Q
YX
Z
Rt Whop 90 Aggie XH Swap Rex King 90 Aggie Z Post
Rip Whop 90 Aggie XZ Swap Rt Wing 90 Aggie Z Dig
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
39/66
90/91 Spartan
RTLG RGLT C
T
H
Q
YX
ZZ: Post (can tag out)
Y: Shallow (stay at heels depth of defensive line.
Cannot settle on this route~keep running.
X: Fade/Comeback Choice
H: Dig (Push to the outside shoulder of the defender.
If you find open grass settle, keep running vs man.
TB: Check Arrow to the same side as the shallow.
QB: Read Post to Dig to Shallow. If blitzed, dump it to the Shallow or TB.
90/91 Spartan Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
40/66
90/91 Spartan Variations
T
H
Q
YX
Z
T
H
Q
YX
Z
T
H
Q
YX
Z
T
H
Q
YX
Z
Rt Slot 90 Spartan Rip Whop 90 Spartan HZ Swap
Rex Whop 90 Spartan XZ Out Rex Sling 90 Spartan
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
41/66
90/91 Aggie
RTLG RGLT C
T
H
Q
YX
Z
Z: 10 yard square in, settle in a window if possible.
Y: Push up the seam and press inside of a 2 high
safety.
X: Curl at 12. If ball is not thrown on time, work
inside and find a window.
H: Arrow (can tag wheel)
TB: Check release Arrow away from H.
QB: Pre- Snap read: Go to X/H Side vs 1 safety,
Go to Y/Z side vs 2 safeties.
90/91 Aggie Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
42/66
/ gg
T
H
Q
YX
Z
T
H Q
YX
Z
T
H
Q
YX
Z
T
HQ
YX
Z
Rt Queen 90 Aggie Rt Sling 90 Aggie
Rex Sling 90 Aggie
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
43/66
90/91 Vermont
RTLG RGLT C
T
H
Q
YX
Z
Vs. 2 Safety
Z: Fade (can tag shallow or out)
Y: Seam (split the safeties vs. 2 hi-safeties)
X: Fade (can tag shallow or out)
H: Seam (dig vs 2 hi-safeties)
TB: Check Release Out away from H.
QB:
90/91 Vermont Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
44/66
/
T
H
Q
YX
Z
T
H
Q
YX
Z
T
H
Q
YX
Z
T
H
Q
YX
Z
Rex Whop 90 Vermont Rt Slot 90 Vermont H Dig
Rex Sling 90 Vermont Y Dig Rt Whop 90 Vermont (X) or (Z) Under
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
45/66
90 Smash
RTLG RGLT C
T
H
Q
YX
Z
Z: Crook
Y: Corner, 1 safety take route deep (outrun the CB),vs 2 safety bend towards sideline.
X: Crook
H: Corner, 1 safety take route deep (outrun the
CB), vs 2 safety bend towards sideline.
TB: 90 Protection, unless we tag T GO
QB: Read Smash Route to Crook. Pre-snap read 1 or 2 safeties.
T
T Go
If a receiver is alone on the backside, convert
route to a fade.
Vs 2
Safeties
Vs 1 Safety Vs 2
Safeties
Vs 1 Safety
90/91 Smash Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
46/66
T
H
Q
YX
Z
T
H
Q
YX
Z
T
H
Q
YXZ
T
H
Q
YX
Z
Rex Sling 90 Smash H Post Rt Slot 90 Smash Y Post
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
47/66
/ l d
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
48/66
18/19 Flood
RTLG RGLT C
T
H
Q
YX
Z
Z: Fade (can tag shallow or out)
Y: Seam (split the safeties vs. 2 hi-safeties)
X: Fade (can tag shallow or out)
H: Seam (dig vs 2 hi-safeties)
TB: Check Release Out away from H.
QB:
19 S h
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
49/66
19 Smash
RTLG RGLT C
T
H
Q
YX
Z
Z: Fade (can tag shallow or out)
Y: Seam (split the safeties vs. 2 hi-safeties)
X: Fade (can tag shallow or out)
H: Seam (dig vs 2 hi-safeties)
TB: Check Release Out away from H.
QB:
18 Comeback
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
50/66
18 Comeback
RTLG RGLT C
T
H
Q
Y X
Z
Z: Backside #1, Pipe
Y: Backside #3, Shallow
X: Comeback
H: Backside #2, Drag
18 Bandit
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
51/66
18 Bandit
RTLG RGLT C
T
H
Q
YX
Z
Z: Fade (can tag shallow or out)
Y: Seam (split the safeties vs. 2 hi-safeties)
X: Fade (can tag shallow or out)
H: Seam (dig vs 2 hi-safeties)
TB: Check Release Out away from H.
QB:
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
52/66
23 B t
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
53/66
23 Boot
RTLG RGLT C
T
H
Q
YX
ZZ & X: Boot to you: Fade
Boot away from you: Pipe
Y: Boot to you: Delay Arrow (Mary had a littleLamb) Boot away from you: Hunt Route
H: Boot away from you: Hunt Route. Boot to
you chip DE to Arrow. If you and TE are aligned
on the same side we will run boot away from
you, but you need to come across formation
and run an Arrow route.
23 Boot Variations
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
54/66
T
H
Q
YX
Z
T
HQ
YX
Z
T
H
Q
YX
Z
T
HQ
YX
Z
Rt Queen 22 Boot Rt Sling 22 Boot
Z Throwback Tag
922 (P t Ch i )
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
55/66
922 (Post Choice)
RTLG RGLT C
T
HQ
YX
Z
Z & X: QB will call the post side during thecadence. Even number means post on
right & odd number means post on the
left. Backside will run a dig.
Y: Mary had a little lamb - arrow
H: Chip DE - Arrow. If aligned on the
backside of the formation you need to getacross and run an Arrow Route.
QB: Presnap read the safetys alignment. During cadence you
will call which side runs the post. Read safety to throw post or
check it down to the dig.
Y & H are PROTECT FIRST, route second
thinkers on this play. The QB must havetime to throw.
Post is skinny vs 1 safety, split 2 safeties.
Vs 1
safetyVs 2
safety
924 (P P )
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
56/66
924 (Power Pass)
RTLG RGLT C
T
HQ
YX
Z
Z : Run a Go route, but turn it into acomeback if the corner is bailing.
X: Dig
Y: 8-10 yard out, settle if you are open.
H: Take path exactly like you will kick out
the End, but run right by him into the flat
no deeper than 3 yards. Expect ball quick!
QB: Check FB to TE to Deep Ball
BSG: Pull just like power but pick upanything rushing off the edge.
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
57/66
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
58/66
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
59/66
Rules Offensive Line
Block the REACH scheme just like 8/9 run blocking. Work to 2nd levelquick! Cut a LBer or Safety!
T Swing route opposite of the call. Run a good route so a Lber or safety will
chase you. QB
Get the ball out as fast as possible. Have the mentality of turning a doubleplay at 2nd base.
WRs who are not getting the screen. Youre job is crucial to the success of the play! Assess what defender is the biggest threat to the play and block him. If you do not get your block, fast screens FAIL.
9 Z BUBBLE
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
60/66
9 Z BUBBLE
RTLG RGLT C
T
H
Q
YX
Z
T T
SMC CSS
FS
E E
W
OL: O-line will block just like stretch. This is a
run play to them.
Can run this to the H or Z, but bubble must always
be run to the inside receiver. When running the
Bubble route, Do not lose any ground. Aiming
point is alignment of outside receiver. Get head
turned around and catch the ball going forward.
Stay outside and get to down the sidelines
W
C
X: your block is crucial on the bubble. You
must decide if the C or W is the bigger threat
and block him accordingly.
9 X Hitch
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
61/66
9 X Hitch
RTLG RGLT C
T
H
Q
YX
Z
T T
SMC CSS
FS
E E
W
OL: O-line will block just like stretch. This is a
run play to them.
We can run this to any receiver. It will be tagged.
Other receiver on that side must be able to
identify first threat and block him!
W
C
Z: your block is crucial on the Hitch. You must
decide if the C or W is the bigger threat and
block him accordingly.
8 SWING
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
62/66
8 SWING
RTLG RGLT C
T
H
Q
YX
Z
T T
SMCCSS
FS
E E
W
OL: Swing is blocked like STRETCH.
QB: Pump the Bubble and turn and throw
Swing to TB. FAST!
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
63/66
X Tunnel
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
64/66
X Tunnel
RTLG RGLT C
T
H
Q
YX
Z
T T
SMCCSS
FS
E E
W
QB: Lose ground and look deep and come back to
receiver running screen route. Throw a controlled balloff tip toes to X.
We can run Tunnel Screen to any of the 5 eligible
receivers (X, Z, Y, or H) Side away from receiverrunning the screen routes will run verticals and T
will run Swing Route away from screen.
Tunnel Screen Route:
If your outside reciever: 1 Giant step up then run
back under control directly back at the QB.
If youre an inside receiver: run a bubble return(3 steps into a bubble
OLINE: Pass Set 1001-1002 and attack your lanes finding
first different color jersey in your lane.
H Tunnel
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
65/66
H Tunnel
RTLG RGLT C
T
H
Q
YX
Z
T T
SMCCSS
FS
E E
W
QB: Lose ground and look deep and come
back to receiver running screen route.
Throw a controlled ball off tip toes to H.
We can run Tunnel Screen to any of the 5 eligible receivers (X,
Z, Y, or H) Side away from receiver running the screen routes
will run verticals and T will run Swing Route away from screen.
Tunnel Screen Route:
If your outside reciever: 1 Giant step up then run back under
control directly back at the QB.
If youre an inside receiver: run a bubble return (3 steps into abubble, plant, and run back at the QB under control.
OLINE: Pass Set 1001-1002 and attack your lanes finding
first different color jersey in your lane.
23 Waggle Screen
-
7/31/2019 Mustang Pistol 3 of 3 Passing Game
66/66
23 Waggle Screen
RTLG RGLT C
T
H
Q
YX
Z
T- Fake zone and chip DE just like boot, circle
around inside of the DEs rush.
QB: Boot, get ball to T without lofting it, if
its ugly, throw it at the Ts feet.
*PSOT: Regular Boot Rules
PSOG: Regular Boot Rules
Center: 1001-1002 Boot
rules, pull around to seal.
*BSOG: 1001-1002, boot rules
and pull flat for alley player.
*BSOT: 1001-1002, boot rules
and pull wide for kickout block.
top related