gameplay issues in the design of 3d gestures for video games
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8/9/2019 Gameplay Issues in the Design of 3D Gestures for Video Games
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Gameplay Issues in the Design of 3DGestures for Video Games.
Abstract
We describe preliminary tests that identify points to be
considered in the design of 3D gestures in space as a
means of interacting with video games. Previously,
research on 3D gesture has largely been the domain of
VR. There has been less investigation into the use of
3D gestures in video games where emotion, immediacy
and immersion are more important than breadth of
functionality and user task efficiency. These tests use
the 3motion system, a wireless inertial motion
tracking device and gesture SDK. This enables a range
of gesture types from tight, precise movements to
whole arm gestures, and from direct mapping of
movement to recognition of symbolic gestures. Four
game scenarios using different gesture characteristics
were used to identify gameplay issues that have an
impact on the design of 3D gestures.
Keywords
3D gestures, videogames, physical gaming.
ACM Classification Keywords
H5.2. User Interfaces (input devices and strategies).
Introduction
3D spatial gestures have been a part of computing
interaction research since the Put that there interface
from Bolt [1]. The seemingly natural and intuitive ease
with which gestures could replace command menu
structures and cumbersome or intrusive controller
mechanisms was seen to empower users with increased
Copyright is held by the author/owner(s).
CHI 2006, April 2227, 2006, Montral, Qubec, Canada.
ACM 1-59593-298-4/06/0004.
John Payne
Digital Design Studio
Glasgow School of Art
Glasgow, UK G41 5BW
j.payne@gsa.ac.uk
Paul Keir
Digital Design Studio
Glasgow School of Art,
Glasgow, UK G41 5BW
p.keir@gsa.ac.uk
Jocelyn Elgoyhen
Digital Design Studio
Glasgow School of Art,
Glasgow, UK G41 5BW
j.elgoyhen@gsa.ac.uk
Mairghread McLundie
Digital Design Studio
Glasgow School of Art,
Glasgow, UK G41 5BW
m.mclundie@gsa.ac.uk
Martin Naef
Digital Design Studio
Glasgow School of Art,
Glasgow, UK G41 5BW
m.naef@gsa.ac.uk
Martyn Horner
Digital Design Studio
Glasgow School of Art,
Glasgow, UK G41 5BW
m.horner@gsa.ac.uk
Paul Anderson
Digital Design Studio
Glasgow School of Art,
Glasgow, UK G41 5BW
p.anderson@gsa.ac.uk
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