frutuoso silva plagiarism - universidade da beira interior

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Presentation GREATLX Conference Frutuoso Silva on plagiarism by universidade da beira interior

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Initiative GREAT European Development Partners Co-organization

Plagiarism Frutuoso SILVA

Plagiarism prevention: a serious

game under development

Andreia Ferreira and Frutuoso Silva

Regain Group

University of Beira Interior

Portugal

Plagiarism Plagiarism

Outline

Motivation

Related work

Gamagio – our game

Conclusions

Future work

Motivation

Plagiarism is a serious problem (e.g. in university

assignments).

Nowadays, most of the students play video

games.

Game-based learning approach could be a good

tool to support the learning process.

Motivation

To prevent the plagiarism.

Teaching this subject in an entertaining way.

We propose a serious game to informing the

students about the plagiarism.

Idea

Students

more

informed

Plagiarism Reduce

Related work

Lycoming College [3]

A game that it main goal is to find hidden "plagiarism

goblins".

When the player clicks in the goblin he/she is asked

a question.

Related work

Northern Illinois University [4]

Two games:

1- An interactive questionnaire where the player needs to

choose the correct answer within eight different possibilities;

2- The player needs to click in the red button of the crane

with the appropriate response;

Related work

Rutgers University Libraries [5]

Like a tv show

where the player

interacts;

Divided in three

parts;

Gamagio – our game

It is a simple platform game

the aim is winning the greatest amount of points

possible;

collecting entities and answering rightly to the

questions;

It runs on web browsers that support WebGL.

Gamagio – our game

The questions about the plagiarism are

randomly presented during the game.

It is an ongoing project yet.

But, a preliminary version is already available

online at

http://regain.it.ubi.pt/Gamagio/

Gamagio – our game

Now only available in Portuguese;

Gamagio – our game

Screenshots

Gamagio – our game

Screenshots

Conclusions

We created a simple platform game to teach

students what plagiarism is.

It has two parts: the game and the questionnaire.

The knowledge of the students about the

plagiarism is reduced.

The game is available in different platforms

Then available to wide range of students.

Future work

Improve the design of the game

Character, backgrounds, entities, …

Implementation of lives for player, save

the scores, …

Testing and validating the game with

students;

References

[1] Oxford Advanced Learner’s Dictionary. Plagiarize.

http://oald8.oxfordlearnersdictionaries.com/dictionary/ plagiarize, 2011.

[2] Plagiarism.org. Types of plagiarism. http://plagiarism.org/plagiarism-

101/types-of- plagiarism/.

[3] Mary Broussard and Jessica Urich. Plagiarism game.

http://www.lycoming.edu/library/instruction/tutorials/.

[4] Northern Illinois University. Plagiarism - games.

http://www.niu.edu/ai/students/section05/games/index .htm, 2005.

[5] Rutgers University Libraries. The cite is right.

http://library.camden.rutgers.edu/EducationalModule/Plagiarism/.

Questions?

Frutuoso Silva

fsilva@di.ubi.pt

http://regain.it.ubi.pt

Plagiarism Plagiarism

Associated Partners

Media Partners

Sponsors

GREAT European Development Partners

Institutional Partners

http://www.projectgreat.eu

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