educational technology 2 ed8

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Our Portfolio in Educational Technology II

Contents: The Student What is Educational Technology? Technology: Boon or Bane? Systematic Approach to Teaching The Roles of Educational Technology Roles of Technology in learning Cone of Experience Learning through Educational Technology II Conceptual Model of Learning The Student after Educational Technology II

Educational Technology

II

The StudentNAME: Rebecca Mae A. GarciaCOURSE & YEAR: BSED 3rd year (Major in

Math)DATE of BIRTH: December 20, 1997AGE:18

The StudentNAME: Rachel Mae A. GarciaCOURSE & YEAR: BSED 3rd year (Major in

Filipino)DATE of BIRTH: December 20, 1997AGE: 18

What is Educational Technology?

Conceptions of educational technology have been evolving as wide as the field has, and they are continuing to evolve, as we are a 3rd world country, people/we are witnesses of our country’s modernization.

Educational technology is whatever stuff you need to use to support the effective teaching or learning.

Educational technology like computer is said to be a big help to many of us because it makes our work easier. as a matter of fact these new technologies are already changing our lives. it is now possible for us to teach a mute and a deaf student using this gadget. In that way they will be motivated to learn though they have this inabilities ,it is all because of what this technology can do to make the learning more fun, not just those people but also those ordinary people.

Technology: Boon or Bane

Boon

Bane

Technology is Boon

With Technology we can do lots of things for educating oneself. Technology contributes much to the teaching-learning process. Cell phones or web cams; you can be connected to someone miles and miles away. Computers and other gadgets can be used in learning, for researching and getting new information

You can even use Television to watch events so you can be aware to what is happening all over the globe. Those are evidence to prove that technology in BOON to human lives.

Technology is Bane

Technology is BaneWhen technology is not used properly,

technology can only break the learning process of the student. If cell phones or computers are only used for gaming it will not be helpful for the learner, or even make the improvement of the learner process, it could possibly make their learning process weaker.

Systematic Approach to Teaching

The System Approach views the entire educational program as a system of closely interrelated parts. It is an orchestrated pattern with all parts harmoniously integrated into the whole: the school, the teacher, the students, the media, the materials, and assessment tools and procedures. Such an approach integrates the older, more familiar methods and tools of instructions with the new ones such as the computer.

Systematic Approach to Teaching

It is the focus of the teaching to the students whether do they receive interest in the learning or not. It should always be in the focus of the leaner. The teaching method of the teacher must be organized. The teacher gives examples that are related to the topic, and it must be efficient or effective.

The Roles of Educational Technology in Learning

With all of this so intrinsic to their ‘outside school’ experience, the challenge for the teaching profession is how to harness all this for learning within the classroom and at home. This generation of ‘digital natives’ has much lower need for libraries of physical content for example, the traditional resource used by students half a generation ago. Learning styles are changing and teachers need to adapt their teaching styles accordingly.

Roles of Technology in Learning

Technology can play a TRADITIONAL role as a “delivery vehicles for instructional lessons” or in a CONTRUCTIVIST way as “partners” in the learning process

Traditional Way

Here, the laptop or gadget serves or acts as the teacher

Constructivist Way

Here, they use laptop as a partner in learning

Dale’s Cone of Experience

Dale’s Cone of Experience is a visual model that is composed of eleven (11) stages starting from concrete experiences at the bottom of the cone then it becomes more and more abstract as it reach the peak of the cone. Also, according to Dale, the arrangement in the cone is not based on its difficulty but rather based on abstraction and on the number of senses involved. The experiences in each stages can be mixed and are interrelated that fosters more meaningful learning. 

Learning through Educational Technology 2

Educational technology like computer is said to be a big help to many of us because it makes our work easier. as a matter of fact these new technologies are already changing our lives. it is now possible for us to teach a mute and a deaf student using this gadget.

In that way they will be motivated to learn though they have this inabilities ,it is all because of what this technology can do to make the learning more fun, not just those people but also those ordinary people.

Future Shock Future shock by Alvin Toffler is one of the most

interesting topic we discussed from this subject. (although we didn't read the whole book )

Future Shock by Alvin Toffler discusses change and what happens to people; how they do and don't adapt. Even though the book was first published in 1970, it is certainly appropriate for the changes of the age of technology. The book was written about the future and that future is now. Massive changes result in stress and disorientation, especially when these changes take place in a short period of time.

Man must cope with these changes and Toffler's point is that there isn't much known about the mechanisms for coping and adaptability. Toffler attempts to study these mechanisms in the book.

Toffler's point is that the tactics of the past will not be successful in the future. If future shock is to be avoided, society must control the accelerating thrust and must make plans for the future and the changes it will bring.

Generation GapBeing a millennial person we realized how our grandparents feel about technology, through this subject topic we compared the difference that has become between me and my parents and grandparents. Yes we are in a third world country but we should never let our grandparents or parents adjust for us, in order of respect we are the ones who should adjust and give effort to make a bridge of relationship in our family.

Social Media We also learned many things in social media through computer and other gadgets

used for communicating like cell phones and tablets. It allow individuals, create and share information, and in networks. Most of the applications we found out to be useful and fun.

Conceptual Model of Learning1. Meaningful Learning

2. Discovery Learning

3. Generative Learning

4. Constructivism

Meaningful Learning

If the traditional learning environment gives stress to rote learning and simple memorization, meaningful learning give focus to new experience that departs from the learning of a sequence of words but gives attention to meaning

Meaningful learning refers to the concept that the learned knowledge (lets say a fact) is fully understood by the individual and that the individual knows how that specific fact relates to other stored facts (stored in your brain that is).

It Assumes that:

Students already have prior knowledge that is relevant to new learning.

Students are willing to perform class work to find connection between what they already know and what they can learn.

Discovery Learning

Discovery Learning

Discovery learning is an inquiry-based, constructivist learning theory that takes place in problem solving situations where the learner draws on his or her own past experience and existing knowledge to discover facts and relationships and new truths to be learned.

This is differentiated from reception (meeting point of meaningful and discovery learning) in which ideas are presented to students in a well-organized way., such as through detailed set of instructions to complete an experiment.

Ever recalled why you are so nervous, yet very excited in doing an experiment test? It is because of the idea that you are about to discover something first hand.

In discovery learning students perform tasks to uncover what is to be learned. New ideas and new decisions are generated in the learning process, regardless of the need to move on and depart from the structured lesson previously set.

Generative Learning

Generative learning is a theory that involves the active integration of new ideas with the learner's existing schemata. The main idea of generative learning is that, in order to learn with understanding, a learner has to construct meaning actively.

Here we have active listeners who attend learning events and generate meaning from this experience and draw inferences thereby creating a personal model of explanation to the new experience in the context of the existing knowledge.

Constructivism

ConstructivismConstructivism as a paradigm or

worldview posits that learning is an active, constructive process. The learner is an information constructor. People actively construct or create their own subjective representations of objective reality. New information is linked to to prior knowledge, thus mental representations are subjective

Here the learner builds a personal understanding through appropriate learning activities and a goo learning environment. The most accepted constructivism are:

Learning in what a person can actively assemble for himself and not what he can just ask for someone else.

Role of learning is to help the individual live to his personal world.

The Student after Educational Technology 2

Students are expected to get information, facts and ideas about communicating to each other, they Are even expected to know what are its advantages and disadvantages in using a technology.

Students must learn new strategies for conducting and evaluating oneself.

They also need to improve themselves in using technology and should know the importance of using technology.

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