designing for the user experience (national housing federation - it in housing 2016)

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Lily DartFreelance service design & user research

@lily_dart lilydart.com

Designing for the user experience

@lily_dart lilydart.com

Designing for the user experience

my.tvha.co.uk my.tvha.co.uk

@lily_dart lilydart.com

Designing for the user experience

@lily_dart lilydart.com

Designing for the user experience

As access to technology the internet improves, user expectations increase

@lily_dart lilydart.com

Designing for the user experience

Most core providers provide online self-service options

Expectation and need for services that work on mobile devices

Increasing expectation of access to services outside of 9-5

@lily_dart lilydart.com

Designing for the user experience

Most core providers provide online self-service options

Expectation and need for services that work on mobile devices

Increasing expectation of access to services outside of 9-5

@lily_dart lilydart.com

Designing for the user experience

Most core providers provide online self-service options

Expectation and need for services that work on mobile devices

Increasing expectation of access to services outside of 9-5

@lily_dart lilydart.com

Designing for the user experience

Effective digital services also decrease costs and create staff time

@lily_dart lilydart.com

Designing for the user experience

Designing effective digital services

@lily_dart lilydart.com

Designing for the user experience

Design and delivery is collaborative

1.

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Designing for the user experience

Design and delivery is iterative

2.

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Designing for the user experience

The service meets user needs

3.

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Designing for the user experience

Identifying and understanding user needs

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Designing for the user experience

It’s not about answers. It’s about asking questions.

And to ask a good question you first have to say ‘I don’t know’.”

Beau Lotto

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Designing for the user experience

Although we may be experts in our field, we are not our residents

@lily_dart lilydart.com

Designing for the user experience

Identifying resident groups

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Designing for the user experience

Not all residents have the same needs or experiences

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Designing for the user experience

General rented

Leasehold

Keyworkers

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Designing for the user experience

Families

Receiving benefits

At risk

General rented

Literacy

Ethnicity

Language Internet

@lily_dart lilydart.com

Designing for the user experience

Researching resident needs and experiences

@lily_dart lilydart.com

Designing for the user experience

When speaking to residents, focus on needs not wants

@lily_dart lilydart.com

Designing for the user experience

interviews

workshops

card sorting

surveys

complaintsmystery shopping

journey mapping

social media analysis

call analysis

@lily_dart lilydart.com

Designing for the user experience

Residents need to check and pay their rent balance

Residents need to report and track repairs

Residents need to feedback on communal area upkeep

Residents need to ask questions on lease permissions

Residents need to know the details of their lease

@lily_dart lilydart.com

Designing for the user experience

Direct quotes

Storytelling

Personas

I’m not very confident with computers.”“

“ I only have access to the net on my phone.”

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Designing for the user experience

Direct quotes

Storytelling

Personas

“ Adnan works as a shop assistant in his elderly parents shop.

He works long hours because his parents aren’t as strong as they used to be.”

@lily_dart lilydart.com

Designing for the user experience

Direct quotes

Storytelling

Personas

@lily_dart lilydart.com

Designing for the user experience

Adnan & Holly Amjad Adnan and Holly are renters with two children, Omar (2 yrs) and Rihana (6 mths). They live in a two bedroom flat in Swindon.

Age Adnan 38 Holly 34

Combined income £32,000 p/a

Technology Lenovo laptop iPhone 3 Galaxy S2

Key points

• Receiving housing benefit • Adnan’s first language is Arabic • Concerned rent increases • Both work long hours and are

time poor

Needs

• Stable, safe housing for children • To manage finances by knowing

when payments are due

Photo by Andrew Malone provided under CC Attribution 2.0 License

@lily_dart lilydart.com

Designing for the user experience

Prioritising needs

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Designing for the user experience

We can’t deliver everything our residents need, all at once

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Designing for the user experience

Prioritise needs which are simple to meet and high value to residents

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Designing for the user experience

Simple

High value

Low value

Complex

@lily_dart lilydart.com

Designing for the user experience

Residents need to check and pay their rent balance

Residents need to report and track repairs

Residents need to feedback on communal area upkeep

Residents need to ask questions on lease permissions

Residents need to know the details of their lease

@lily_dart lilydart.com

Designing for the user experience

Designing and prototyping solutions

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Designing for the user experience

Great user experiences require experimentation and evaluation

@lily_dart lilydart.com

Designing for the user experience

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Designing for the user experience

A prototype is worth a thousand meetings.”“Designation

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Designing for the user experience

@lily_dart lilydart.com

Designing for the user experience

@lily_dart lilydart.com

Designing for the user experience

Even paper prototypes can be tested with residents

@lily_dart lilydart.com

Designing for the user experience

You can’t know the experience you’ve created until you put it in front of a user

@lily_dart lilydart.com

Designing for the user experience

Emergent needs

@lily_dart lilydart.com

Designing for the user experience

Residents need to check and pay their rent balance

Residents need to view their rent balance

Residents need to know when their rent is due

Residents need to make payments

@lily_dart lilydart.com

Designing for the user experience

Residents need to create an account

Residents need to log in to their account

@lily_dart lilydart.com

Designing for the user experience

Residents need to create an account

Residents need to log in to their account

Residents need to view their rent balance

Residents need to know when their rent is due

Residents need to make payments

@lily_dart lilydart.com

Designing for the user experience

Measuring success

@lily_dart lilydart.com

Designing for the user experience

How will we know when we’ve met the resident need?

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Designing for the user experience

Beware of vanity metrics

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Designing for the user experience

120 users

checked their rent balance online

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Designing for the user experience

120 users out of a possible 800

checked their rent balance online

@lily_dart lilydart.com

Designing for the user experience

15% of users

checked their rent balance online

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Designing for the user experience

15% of users

checked their rent balance online this month, compared to

12% of users

last month

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Designing for the user experience

Good metrics are comparative, contextual and actionable

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Designing for the user experience

50% of invited residents create an account

Residents need to create an account

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Designing for the user experience

Nº created accounts

Nº invited residentsis 50% or greater after 6 months

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Designing for the user experience

60% of users making rent payments online

Residents need to make payments

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Designing for the user experience

Nº users paying rent online

Nº users not paying by DD

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Designing for the user experience

Nº users paying rent online

Nº users not paying by DDis 60% or greater after 6 months

@lily_dart lilydart.com

Designing for the user experience

Before we go live, our targets are rough estimates of acceptability

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Designing for the user experience

Effective metrics and targets are red flags for failing services

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Designing for the user experience

Building and releasing the new service

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Designing for the user experience

Building and releasing iteratively reduces risk of service failures

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Designing for the user experience

Release

Internal testing

Usability testing

Feedback from users

Build next release

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Designing for the user experience

Release 1

Log in Check rent Payments

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Designing for the user experience

Invite residents

Release 1

Log in Check rent Payments

@lily_dart lilydart.com

Designing for the user experience

Resident sign-ups

Release 1

Log in Check rent Payments

Release 2

Iterative fixes

@lily_dart lilydart.com

Designing for the user experience

Invite residents

Release 1

Log in Check rent Payments

Release 2

Iterative fixes

Release 3

Iterative fixes Report repairs Track repairs

@lily_dart lilydart.com

Designing for the user experience

Release 4

Iterative fixes Rate repairs

Release 1

Log in Check rent Payments

Release 2

Iterative fixes

Release 3

Iterative fixes Report repairs Track repairs

@lily_dart lilydart.com

Designing for the user experience

Open registration

Release 5

Iterative fixes Communal area feedback

Release 4

Iterative fixes Rate repairs

Release 1

Log in Check rent Payments

Release 2

Iterative fixes

Release 3

Iterative fixes Report repairs Track repairs

@lily_dart lilydart.com

Designing for the user experience

Release 5

Iterative fixes Communal area feedback

Release 4

Iterative fixes Rate repairs

Release 1

Log in Check rent Payments

Release 2

Iterative fixes

Release 3

Iterative fixes Report repairs Track repairs

Release 6

Iterative fixes Lease details Permissions

@lily_dart lilydart.com

Designing for the user experience

Successful services meet user needs through research, evaluation and iteration

@lily_dart lilydart.com

Designing for the user experience

Thames Valley Housing Design principles

http://bit.ly/tvh-design-principles

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Designing for the user experience

http://bit.ly/tvh-design-principles

1. Start with resident needs

@lily_dart lilydart.com

Designing for the user experience

http://bit.ly/tvh-design-principles

1. Start with resident needs

2. Design collaboratively

@lily_dart lilydart.com

Designing for the user experience

http://bit.ly/tvh-design-principles

1. Start with resident needs

2. Design collaboratively

3. Design for clarity and consistency

@lily_dart lilydart.com

Designing for the user experience

http://bit.ly/tvh-design-principles

1. Start with resident needs

2. Design collaboratively

4. Design to inform and empower residents

3. Design for clarity and consistency

@lily_dart lilydart.com

Designing for the user experience

http://bit.ly/tvh-design-principles

1. Start with resident needs

2. Design collaboratively

4. Design to inform and empower residents

3. Design for clarity and consistency

5. Design for continuous improvement

Lily Dart

Freelance service design & user research

@lily_dart lilydart.com

Any questions?

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